vip等级礼包获得奖励
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@ -3925,6 +3925,7 @@ func (this *Player) VIPDraw(id, vip int32) {
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ItemNum: v,
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ItemNum: v,
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})
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})
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itemInfo = append(itemInfo, model.ItemInfo{ItemId: int32(k), ItemNum: v})
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itemInfo = append(itemInfo, model.ItemInfo{ItemId: int32(k), ItemNum: v})
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pack.Award[k] = v
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}
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}
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BagMgrSingleton.AddItemsV2(&ItemParam{
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BagMgrSingleton.AddItemsV2(&ItemParam{
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P: this,
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P: this,
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