宠物技能红点提示

This commit is contained in:
by 2024-07-04 17:10:31 +08:00
parent 802f67cb7a
commit 538698be07
1 changed files with 12 additions and 2 deletions

View File

@ -344,10 +344,15 @@ func (this *PetMgr) CheckShowRed(p *Player) {
status := true
for itemId, itemNum := range SkillInfo.ItemConsum {
item := BagMgrSingleton.GetItem(p.SnId, int32(itemId))
if item != nil {
if item.ItemNum < itemNum {
status = false
break
}
} else {
status = false
break
}
}
if status {
petRed = true
@ -363,10 +368,15 @@ func (this *PetMgr) CheckShowRed(p *Player) {
status := true
for itemId, itemNum := range SkillInfo.ItemConsum {
item := BagMgrSingleton.GetItem(p.SnId, int32(itemId))
if item != nil {
if item.ItemNum < itemNum {
status = false
break
}
} else {
status = false
break
}
}
if status {
petRed = true