modify flag
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09e446c302
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@ -1814,6 +1814,7 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
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if sceneEx.IsCustom() {
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if sceneEx.IsCustom() {
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v.UnmarkFlag(base.PlayerState_WaitNext)
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v.UnmarkFlag(base.PlayerState_WaitNext)
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v.UnmarkFlag(base.PlayerState_Ready)
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v.UnmarkFlag(base.PlayerState_Ready)
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v.SyncFlag()
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}
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}
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}
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}
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