道具记录记录gamedif
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@ -30,6 +30,7 @@ func ItemLogsCollection(plt string) *mongo.Collection {
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c_itemlog.EnsureIndex(mgo.Index{Key: []string{"typeid", "roomconfigid"}, Background: true, Sparse: true})
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c_itemlog.EnsureIndex(mgo.Index{Key: []string{"ts"}, Background: true, Sparse: true})
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c_itemlog.EnsureIndex(mgo.Index{Key: []string{"-ts"}, Background: true, Sparse: true})
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c_itemlog.EnsureIndex(mgo.Index{Key: []string{"gamedif"}, Background: true, Sparse: true})
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}
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return c_itemlog
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}
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@ -28,6 +28,7 @@ type ItemLog struct {
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TypeId int32 // 变化类型
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GameId int64 // 游戏id,游戏中获得时有值
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GameFreeId int64 // 场次id,游戏中获得时有值
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GameDif string // 游戏分组
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Cost []*Item // 消耗的道具
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Id string // 撤销的id,兑换失败
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RoomConfigId int32 // 房间配置id
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@ -50,6 +51,7 @@ type ItemParam struct {
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TypeId int32 // 变化类型
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GameId int64 // 游戏id,游戏中获得时有值
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GameFreeId int64 // 场次id,游戏中获得时有值
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GameDif string // 游戏分组
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Cost []*Item // 消耗的道具
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LogId string // 撤销的id,兑换失败
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RoomConfigId int32 // 房间配置id
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@ -71,6 +73,7 @@ func NewItemLogEx(param ItemParam) *ItemLog {
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itemLog.TypeId = param.TypeId
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itemLog.GameId = param.GameId
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itemLog.GameFreeId = param.GameFreeId
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itemLog.GameDif = param.GameDif
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itemLog.Cost = param.Cost
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itemLog.Id = param.LogId
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itemLog.RoomConfigId = param.RoomConfigId
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@ -246,7 +249,7 @@ type InsertItemLogReq struct {
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Logs []*ItemLog
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}
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func InsertItemLog(configItems map[int32]*server.DB_GameItem, param *AddItemParam, isOffline bool) error {
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func InsertItemLog(configItems map[int32]*server.DB_GameItem, param *AddItemParam, gamedif string, isOffline bool) error {
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if rpcCli == nil {
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logger.Logger.Warnf("rpcCli is nil")
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return errors.New("rpcCli is nil")
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@ -280,6 +283,7 @@ func InsertItemLog(configItems map[int32]*server.DB_GameItem, param *AddItemPara
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TypeId: param.GainWay,
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GameId: param.GameId,
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GameFreeId: param.GameFreeId,
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GameDif: gamedif,
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Cost: param.Cost,
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LogId: param.LogId,
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RoomConfigId: param.RoomConfigId,
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@ -690,6 +690,15 @@ func (this *BagMgr) AddItems(param *model.AddItemParam) (*BagInfo, bag.OpResultC
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logType = ItemConsume
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num = -v.ItemNum
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}
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gamedif := ""
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plt := PlatformMgrSingleton.GetPlatform(p.Platform)
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if plt != nil {
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gf := plt.GameConfig.GetGameConfig(int32(param.GameFreeId))
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if gf != nil {
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gamedif = gf.GetDbGameFree().GetGameDif()
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}
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}
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// 日志
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log := model.NewItemLogEx(model.ItemParam{
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Platform: p.Platform,
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@ -702,6 +711,7 @@ func (this *BagMgr) AddItems(param *model.AddItemParam) (*BagInfo, bag.OpResultC
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TypeId: param.GainWay,
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GameId: param.GameId,
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GameFreeId: param.GameFreeId,
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GameDif: gamedif,
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Cost: param.Cost,
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LogId: param.LogId,
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RoomConfigId: param.RoomConfigId,
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@ -765,6 +775,15 @@ func (this *BagMgr) AddItemsOffline(param *model.AddItemParam, callback func(err
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return
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}
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gamedif := ""
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plt := PlatformMgrSingleton.GetPlatform(param.Platform)
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if plt != nil && param.GameFreeId > 0 {
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gf := plt.GameConfig.GetGameConfig(int32(param.GameFreeId))
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if gf != nil {
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gamedif = gf.GetDbGameFree().GetGameDif()
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}
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}
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// 玩家离线时
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var findPlayer *model.PlayerBaseInfo
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task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
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@ -793,7 +812,7 @@ func (this *BagMgr) AddItemsOffline(param *model.AddItemParam, callback func(err
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return err
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}
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// 保存日志
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if err := model.InsertItemLog(srvdata.GameItemMgr.GetItems(param.Platform), param, true); err != nil {
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if err := model.InsertItemLog(srvdata.GameItemMgr.GetItems(param.Platform), param, gamedif, true); err != nil {
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logger.Logger.Errorf("离线保存道具变更日志错误 %v", err)
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return err
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}
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