main add rabbit
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@ -372,7 +372,7 @@ func (this *SceneStateStartFortuneRabbit) OnPlayerOp(s *base.Scene, p *base.Play
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playerEx.BetSizeIndex = params[0]
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playerEx.BetLevelIndex = params[1]
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playerEx.BetLineIndex = params[2]
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playerEx.BetMode = params[3]
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//playerEx.BetMode = params[3]
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//get data
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Response, err := slots.SlotsMgrSington.Play(playerEx.SlotsSession, &base.SpinReq{
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GameId: int64(sceneEx.GameId),
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@ -30,6 +30,7 @@ import (
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_ "mongo.games.com/game/gamesrv/caishen"
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_ "mongo.games.com/game/gamesrv/easterisland"
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_ "mongo.games.com/game/gamesrv/fortunedragon"
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_ "mongo.games.com/game/gamesrv/fortunerabbit"
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_ "mongo.games.com/game/gamesrv/fruits"
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_ "mongo.games.com/game/gamesrv/iceage"
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_ "mongo.games.com/game/gamesrv/richblessed"
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