获奖记录 删除测试代码
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@ -54,8 +54,6 @@ func (this *AwardLogManager) UpdateAwardLog(plt string, itemId int32, num int64)
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if srvdata.GameItemMgr.Get(plt, itemId).Type == common.ItemTypeObjective ||
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if srvdata.GameItemMgr.Get(plt, itemId).Type == common.ItemTypeObjective ||
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srvdata.GameItemMgr.Get(plt, itemId).Type == common.ItemTypeChange {
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srvdata.GameItemMgr.Get(plt, itemId).Type == common.ItemTypeChange {
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typeId := int32(1)
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typeId := int32(1)
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aaa := srvdata.GameItemMgr.Get(plt, itemId).Type
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logger.Logger.Trace("--------------------", aaa)
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if srvdata.GameItemMgr.Get(plt, itemId).Type == common.ItemTypeObjective {
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if srvdata.GameItemMgr.Get(plt, itemId).Type == common.ItemTypeObjective {
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typeId = 2
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typeId = 2
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}
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}
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@ -66,7 +64,6 @@ func (this *AwardLogManager) UpdateAwardLog(plt string, itemId int32, num int64)
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this.AwardMap[plt][typeId] = make(map[int32]int64)
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this.AwardMap[plt][typeId] = make(map[int32]int64)
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}
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}
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this.AwardMap[plt][typeId][itemId] += num
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this.AwardMap[plt][typeId][itemId] += num
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this.Save()
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}
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}
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}
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}
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