休闲平台上下分
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358da77924
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@ -274,3 +274,20 @@ type PlatfromUpScoreRsp struct {
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Message string `json:"message"`
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Success bool `json:"success"`
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}
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// 下分请求
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type PlatfromDownScoreReq struct {
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Username string `json:"username"`
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Channel string `json:"channel"`
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Timestamp int64 `json:"timestamp"`
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}
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// 下分返回
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type PlatfromDownScoreRsp struct {
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Code int `json:"code"`
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Data struct {
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Count int64 `json:"count"`
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} `json:"data"`
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Message string `json:"message"`
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Success bool `json:"success"`
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}
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@ -2990,7 +2990,6 @@ func init() {
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var logtype = int32(common.GainWayPlatformUpScore)
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remainNum = player.Coin
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platform := player.Platform
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//玩家在游戏内
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if player.scene != nil {
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@ -3033,11 +3032,23 @@ func init() {
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logger.Logger.Errorf("model.InsertCoinLogs err:%v log:%v", err, coinlogex)
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return err
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}
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pack.Success = true
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return nil
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}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
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pack.Code = int(webapiproto.TagCode_SUCCESS)
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pack.Message = "返回成功"
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return nil
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}), task.CompleteNotifyWrapper(func(i interface{}, t task.Task) {
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if data != nil {
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pack.Success = true
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pack.Code = int(webapiproto.TagCode_SUCCESS)
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pack.Message = data.(error).Error()
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} else {
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player.Coin += addcoin
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player.SendDiffData()
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}
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pack.Success = true
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pack.Data.Count = msg.Count
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jsonDataRsp, err = json.Marshal(pack)
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if err != nil {
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@ -3054,28 +3065,88 @@ func init() {
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WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/platform/downscore", WebAPIHandlerWrapper(
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func(tNode *transact.TransNode, params []byte) (int, interface{}) {
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var AccountInfo *webapi.PlatfromCreateAccountReq
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err := json.Unmarshal(params, &AccountInfo)
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var msg *webapi.PlatfromDownScoreReq
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err := json.Unmarshal(params, &msg)
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if err != nil {
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logger.Logger.Error("Unmarshal webapi.PlatfromCreateAccountReq error:", err)
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logger.Logger.Error("Unmarshal webapi.PlatfromDownScoreReq error:", err)
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}
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pack := &webapi.PlatfromGameLoginRsp{
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logger.Logger.Tracef("/api/platform/downscore downScoreReqInfo%v", msg)
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pack := &webapi.PlatfromDownScoreRsp{
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Success: false,
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Code: 200,
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Message: "未知错误",
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}
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logger.Logger.Tracef("/api/platform/downscore %v", pack)
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var jsonDataRsp []byte
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player := PlayerMgrSington.GetPlayerByAccount(msg.Username)
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//玩家在线
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if player != nil {
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var remainNum int64
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var addcoin int64 = -player.Coin
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var logtype = int32(common.GainWayPlatformDownScore)
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remainNum = player.Coin
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platform := player.Platform
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//玩家在游戏内
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if player.scene != nil {
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pack.Code = int(webapiproto.TagCode_FAILED)
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pack.Message = "Unsupported!!! because player in scene!"
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return common.ResponseTag_ParamError, pack
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}
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if len(platform) > 0 {
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pack.Code = int(webapiproto.TagCode_FAILED)
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pack.Message = "player platform forbit!"
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return common.ResponseTag_ParamError, pack
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}
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if player.Coin+addcoin < 0 {
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pack.Code = int(webapiproto.TagCode_FAILED)
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pack.Message = "coin not enough!"
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return common.ResponseTag_ParamError, pack
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}
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//增加帐变记录
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coinlogex := model.NewCoinLogEx(&model.CoinLogParam{
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Platform: player.Platform,
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SnID: player.SnId,
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Channel: player.Channel,
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ChangeType: common.LoginTypePlatformToken,
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ChangeNum: -player.Coin,
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RemainNum: remainNum + player.Coin,
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Add: 0,
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LogType: logtype,
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GameID: 0,
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GameFreeID: 0,
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BaseCoin: 0,
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})
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task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
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err := model.InsertCoinLog(coinlogex)
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if err != nil {
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//回滚到对账日志
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model.RemoveCoinLogOne(platform, coinlogex.LogId)
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logger.Logger.Errorf("model.InsertCoinLogs err:%v log:%v", err, coinlogex)
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return err
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}
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return nil
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}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
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pack.Code = int(webapiproto.TagCode_SUCCESS)
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pack.Message = "返回成功"
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if data != nil {
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pack.Success = true
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pack.Code = int(webapiproto.TagCode_SUCCESS)
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pack.Message = data.(error).Error()
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} else {
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player.Coin += addcoin
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player.SendDiffData()
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}
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pack.Success = true
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pack.Message = "返回成功"
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return nil
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}), task.CompleteNotifyWrapper(func(i interface{}, t task.Task) {
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pack.Data.Count = 0
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jsonDataRsp, err = json.Marshal(pack)
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if err != nil {
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@ -3085,6 +3156,7 @@ func init() {
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tNode.TransRep.RetFiels = jsonDataRsp
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tNode.Resume()
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}), "/api/platform/downscore").Start()
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}
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return common.ResponseTag_TransactYield, jsonDataRsp
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}))
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