diff --git a/gamesrv/clawdoll/scenepolicy_clawdoll.go b/gamesrv/clawdoll/scenepolicy_clawdoll.go index 36886fa..f60bbfa 100644 --- a/gamesrv/clawdoll/scenepolicy_clawdoll.go +++ b/gamesrv/clawdoll/scenepolicy_clawdoll.go @@ -677,12 +677,6 @@ func (this *PlayGame) OnPlayerOp(s *base.Scene, p *base.Player, opcode int, para //1-弱力抓 2 -强力抓 sceneEx.OnPlayerSMGrabOp(p.SnId, int32(sceneEx.machineId), grapType) - s.ChangeSceneState(rule.ClawDollSceneStateBilled) - sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateBilled)) - - ClawdollBroadcastRoomState(s) - ClawdollSendPlayerInfo(s) - case rule.ClawDollPlayerOpMove: if !sceneEx.CheckMoveOp(playerEx) { @@ -713,11 +707,6 @@ func (this *PlayGame) OnTick(s *base.Scene) { logger.Logger.Trace("PlayGame OnTick TimeOutPlayGrab SnId", sceneEx.playingSnid, " machineId:", sceneEx.machineId) } - s.ChangeSceneState(rule.ClawDollSceneStateBilled) - sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateBilled)) - - ClawdollBroadcastRoomState(s) - ClawdollSendPlayerInfo(s) return } } diff --git a/public b/public index 9d35521..00b9fce 160000 --- a/public +++ b/public @@ -1 +1 @@ -Subproject commit 9d355215710228e4481fc6334f6e14b902a03e95 +Subproject commit 00b9fce886af5b6a926aa804d3cad33be9ea0793