娃娃机配置更新
This commit is contained in:
parent
c4d58262de
commit
27eb944329
Binary file not shown.
|
@ -6674,7 +6674,7 @@
|
||||||
0
|
0
|
||||||
],
|
],
|
||||||
"OtherIntParams": [
|
"OtherIntParams": [
|
||||||
1
|
0
|
||||||
],
|
],
|
||||||
"RobotNumRng": [
|
"RobotNumRng": [
|
||||||
0
|
0
|
||||||
|
@ -6707,7 +6707,7 @@
|
||||||
0
|
0
|
||||||
],
|
],
|
||||||
"OtherIntParams": [
|
"OtherIntParams": [
|
||||||
1
|
0
|
||||||
],
|
],
|
||||||
"RobotNumRng": [
|
"RobotNumRng": [
|
||||||
0
|
0
|
||||||
|
@ -6740,7 +6740,7 @@
|
||||||
0
|
0
|
||||||
],
|
],
|
||||||
"OtherIntParams": [
|
"OtherIntParams": [
|
||||||
2
|
1
|
||||||
],
|
],
|
||||||
"RobotNumRng": [
|
"RobotNumRng": [
|
||||||
0
|
0
|
||||||
|
@ -6773,7 +6773,7 @@
|
||||||
0
|
0
|
||||||
],
|
],
|
||||||
"OtherIntParams": [
|
"OtherIntParams": [
|
||||||
2
|
1
|
||||||
],
|
],
|
||||||
"RobotNumRng": [
|
"RobotNumRng": [
|
||||||
0
|
0
|
||||||
|
|
Binary file not shown.
BIN
data/DB_Task.dat
BIN
data/DB_Task.dat
Binary file not shown.
|
@ -102,12 +102,35 @@ func (this *SceneEx) BroadcastPlayerLeave(p *base.Player, reason int) {
|
||||||
// 玩家进入事件
|
// 玩家进入事件
|
||||||
func (this *SceneEx) OnPlayerEnter(p *base.Player, reason int) {
|
func (this *SceneEx) OnPlayerEnter(p *base.Player, reason int) {
|
||||||
this.BroadcastPlayerEnter(p, reason)
|
this.BroadcastPlayerEnter(p, reason)
|
||||||
|
|
||||||
|
machineId := this.GetDBGameFree().GetId() % 6080000
|
||||||
|
machineInfo := this.GetMachineServerInfo(machineId, p.Platform)
|
||||||
|
if machineInfo == nil {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
if this.GetPlayerNum() > 0 {
|
||||||
|
// 发送http Get请求 打开直播间流
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// 玩家离开事件
|
// 玩家离开事件
|
||||||
func (this *SceneEx) OnPlayerLeave(p *base.Player, reason int) {
|
func (this *SceneEx) OnPlayerLeave(p *base.Player, reason int) {
|
||||||
this.delPlayer(p)
|
this.delPlayer(p)
|
||||||
this.BroadcastPlayerLeave(p, reason)
|
this.BroadcastPlayerLeave(p, reason)
|
||||||
|
|
||||||
|
machineId := this.GetDBGameFree().GetId() % 6080000
|
||||||
|
machineInfo := this.GetMachineServerInfo(machineId, p.Platform)
|
||||||
|
if machineInfo == nil {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
if this.GetPlayerNum() <= 0 {
|
||||||
|
// 发送http Get请求 关闭直播间流
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
func (this *SceneEx) SceneDestroy(force bool) {
|
func (this *SceneEx) SceneDestroy(force bool) {
|
||||||
//销毁房间
|
//销毁房间
|
||||||
|
|
Binary file not shown.
Loading…
Reference in New Issue