Merge remote-tracking branch 'origin/develop' into dev_slots

This commit is contained in:
tomas 2024-10-14 10:24:16 +08:00
commit 2201f656f1
36 changed files with 1960 additions and 940 deletions

22
.gitlab-ci.yml Normal file
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@ -0,0 +1,22 @@
stages:
- build
- deploy
variables:
GIT_DEPTH: 0
default:
tags:
- game-develop
build-job:
stage: build
script:
- echo "Compiling the code..."
- echo "Compile complete."
deploy-job:
stage: deploy
script:
- echo "Deploying application..."
- echo "Application successfully deployed."

29
common/functions.go Normal file
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@ -0,0 +1,29 @@
package common
import (
"fmt"
"github.com/spf13/viper"
)
var paths = []string{
".",
"./etc",
"./config",
}
func GetViper(name, filetype string) *viper.Viper {
vp := viper.New()
// 配置文件
vp.SetConfigName(name)
vp.SetConfigType(filetype)
for _, v := range paths {
vp.AddConfigPath(v)
}
err := vp.ReadInConfig()
if err != nil {
panic(fmt.Errorf("fatal error config file: %w", err))
}
return vp
}

View File

@ -9,5 +9,7 @@
"MatchAwardTitle": "{\"zh\":\"话费充值兑换码\",\"vi\":\"Mã nạp tiền ĐT\",\"en\":\"Phone recharge code\",\"kh\":\"កូដបញ្ចូលទូរស័ព្ទ\"}",
"MatchAward": "{\"zh\":\"恭喜您获得电话预付卡“%v$”话费充值奖励,兑换码:%v,请尽快使用\",\"vi\":\"Chúc mừng bạn đã nhận được Thẻ trả trước ĐT “%v$” phần thưởng nạp tiền tín dụng ĐT, mã đổi thưởng %v xin sử dụng ngay lập tức\",\"en\":\"Congratulations, you have received the phone prepaid card “%v$” mobile credit top-up reward, redemption code: %v please use it immediately.\",\"kh\":\"សូមអបអរសាទរ អ្នកទទួលបានរង្វាន់កាតបញ្ចូលទូរស័ព្ទ កាតទូរស័ព្ទបង់ប្រាក់ជាមុន “%v$”លេខកូដដោះដូរ %v សូមប្រើវាភ្លាមៗ\"}",
"PermitAwardTitle": "{\"zh\":\"通行证排行奖励\",\"vi\":\"Vượt qua phần thưởng xếp hạng\",\"en\":\"Pass Ranking Rewards\",\"kh\":\"រង្វាន់ចំណាត់ថ្នាក់ឆ្លងកាត់\"}",
"PermitAward": "{\"zh\":\"恭喜您在上个赛季通行证排行中名次达到%v名排行奖励已发放请查收\",\"vi\":\"Chúc mừng bạn đã đạt được %v trong bảng xếp hạng vượt qua. Phần thưởng xếp hạng đã được phân phối, vui lòng kiểm tra.\",\"en\":\"Congratulations on reaching %vth place in the pass ranking. Ranking rewards have been issued. Please check.\",\"kh\":\"សូមអបអរសាទរចំពោះការឈានដល់ចំណាត់ថ្នាក់ទី %v ក្នុងចំណាត់ថ្នាក់ឆ្លងកាត់។ រង្វាន់ចំណាត់ថ្នាក់ត្រូវបានចេញ។ សូមត្រួតពិនិត្យ។\"}"
"PermitAward": "{\"zh\":\"恭喜您在上个赛季通行证排行中名次达到%v名排行奖励已发放请查收\",\"vi\":\"Chúc mừng bạn đã đạt được %v trong bảng xếp hạng vượt qua. Phần thưởng xếp hạng đã được phân phối, vui lòng kiểm tra.\",\"en\":\"Congratulations on reaching %vth place in the pass ranking. Ranking rewards have been issued. Please check.\",\"kh\":\"សូមអបអរសាទរចំពោះការឈានដល់ចំណាត់ថ្នាក់ទី %v ក្នុងចំណាត់ថ្នាក់ឆ្លងកាត់។ រង្វាន់ចំណាត់ថ្នាក់ត្រូវបានចេញ។ សូមត្រួតពិនិត្យ។\"}",
"UpgradeTitle": "{\"zh\":\"更新奖励\",\"vi\":\"Phần thưởng cập nhật\",\"en\":\"Update Rewards\",\"kh\":\"រង្វាន់ដំឡើង\"}",
"Upgrade": "{\"zh\":\"感谢您更新客户端,更新奖励已发放至附近,请注意查收\",\"vi\":\"Cảm ơn bạn đã cập nhật ứng dụng khách. Phần thưởng cập nhật đã được phân phối gần đó, vui lòng chú ý kiểm tra nhận\",\"en\":\"Thank you for updating the client. The update reward has been distributed to everyone. Please check it carefully.\",\"kh\":\"អរគុណសម្រាប់ការធ្វើបច្ចុប្បន្នភាពហ្គេម។ រង្វាន់នៃការធ្វើបច្ចុប្បន្នភាពត្រូវបានចែកចាយទៅគ្រប់គ្នា។ សូមពិនិត្យអោយបានច្បាស់លាស់។\"}"
}

View File

@ -9,8 +9,23 @@ import (
newMongo "go.mongodb.org/mongo-driver/mongo"
"go.mongodb.org/mongo-driver/mongo/options"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/game/common"
"mongo.games.com/game/mongo"
)
func init() {
// 读取配置文件
vp := common.GetViper("mgo", "json")
// mongo初始化
conf := &mongo.Config{}
err := vp.Unmarshal(conf)
if err != nil {
panic(fmt.Errorf("mongo config error: %v", err))
}
mongo.Init(conf)
}
var globalMongoSession *newMongo.Client
func mongoURI(user, password, host string, port int32, options string) string {
@ -31,6 +46,8 @@ func mongoURI(user, password, host string, port int32, options string) string {
return url
}
// NewMongoClient 创建mongo客户端
// Deprecated: use [mongo.games.com/game/mongo] instead
func NewMongoClient() (*newMongo.Client, error) {
if globalMongoSession != nil {
return globalMongoSession, nil

View File

@ -69,7 +69,10 @@ func (svc *AnnouncerLogSvc) InsertAnnouncerLog(args []*model.AnnouncerLog, ret *
func (svc *AnnouncerLogSvc) FetchAnnouncerLog(args *model.FetchAnnouncerLogArgs, ret *[]model.AnnouncerLog) (err error) {
*ret, err = FetchAnnouncerLog(args.Plt)
return
if err != nil && !errors.Is(err, mgo.ErrNotFound) {
return err
}
return nil
}
func (svc *AwardLogSvc) UpsertAnnouncerLog(args *model.FetchAnnouncerLogArgs, ret *model.AnnouncerLog) error {

View File

@ -2,6 +2,7 @@ package svc
import (
"errors"
"github.com/globalsign/mgo"
"github.com/globalsign/mgo/bson"
"mongo.games.com/game/dbproxy/mongo"
"mongo.games.com/game/model"
@ -34,7 +35,10 @@ type AwardLogSvc struct {
func (svc *AwardLogSvc) FetchAwardLog(args *model.FetchAwardLogArgs, ret *model.AwardLog) (err error) {
*ret, err = FetchAwardLog(args.Plt)
return
if err != nil && !errors.Is(err, mgo.ErrNotFound) {
return err
}
return nil
}
func (svc *AwardLogSvc) UpsertAwardLog(args *model.FetchAwardLogArgs, ret *model.AwardLog) error {

View File

@ -20,7 +20,11 @@ func LoginLogsCollection(plt string) *mongo.Collection {
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"logtype"}, Background: true, Sparse: true})
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"ip"}, Background: true, Sparse: true})
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"time"}, Background: true, Sparse: true})
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"-time"}, Background: true, Sparse: true})
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"ts"}, Background: true, Sparse: true})
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"-ts"}, Background: true, Sparse: true})
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"appchannel"}, Background: true, Sparse: true})
c_loginlogrec.EnsureIndex(mgo.Index{Key: []string{"clientver"}, Background: true, Sparse: true})
}
return c_loginlogrec
}

View File

@ -45,4 +45,5 @@ const (
ETCDKEY_RoomType = "/game/room_type" // 房间类型配置
ETCDKEY_RoomConfig = "/game/room_config" // 房间配置
ETCDKEY_RoomConfigSystem = "/game/room_system" // 系统房间配置
ETCDKEY_ClientUpgrade = "/game/client_upgrade" // 客户端升级奖励配置
)

View File

@ -18,6 +18,7 @@ type PlayerEx struct {
IsWin bool // 是否抓到娃娃
gainCoin int64 // 本局赢的金币
taxCoin int64 //本局税收
lastIsWin bool // 上一局是否抓到娃娃
}
func (this *PlayerEx) Clear(baseScore int32) {
@ -27,6 +28,7 @@ func (this *PlayerEx) Clear(baseScore int32) {
this.gainCoin = 0
this.IsWin = false
this.lastIsWin = false
}
func (this *PlayerEx) CanOp(sceneEx *SceneEx) bool {
@ -233,7 +235,7 @@ func (this *PlayerEx) SendPlayerGameBilled(RoundId int32) {
if this != nil {
result := 0
if this.IsWin {
if this.lastIsWin {
result = 1
}
pack := &clawdoll.SCCLAWDOLLRoundGameBilled{

View File

@ -804,6 +804,7 @@ func (this *StateBilled) OnEnter(s *base.Scene) {
sceneEx.SaveGamePlayerListLog(playerEx.SnId, logParam)
}
playerEx.lastIsWin = playerEx.IsWin
playerEx.ReStartGame()
}
}
@ -933,6 +934,8 @@ func (this *StateWaitPayCoin) OnEnter(s *base.Scene) {
playingEx := sceneEx.GetPlayingEx()
if playingEx != nil {
playingEx.SendPlayerGameBilled(int32(sceneEx.RoundId))
playingEx.lastIsWin = false
}
}

View File

@ -181,6 +181,10 @@ func DollMachineGrabResult(conn *machinedoll.Conn, snid, id int32) {
n, err := conn.Read(buf)
if err != nil {
logger.Logger.Error("Failed to read response from client:", err)
err := conn.Conn.Close()
if err != nil {
return
}
return
}
// 将读取到的数据按照 221 进行分割

View File

@ -383,7 +383,7 @@ var data = []byte{
0x00, //1 几币几玩占用位
0x2D, //2 游戏时间
0x01, //3 出奖模式0 无概率 1 随机模式 2 固定模式 3 冠兴模式
0x0F, //4 出奖概率
0x0A, //4 出奖概率
0x00, //5 出奖概率占用位
0x00, //6 空中抓物 0关闭 1开启
0x00, //7 连续投币赠送 范围0~100
@ -409,7 +409,7 @@ var data = []byte{
0x06, //25 放线长度占用位
0x00, //26 礼品下放高度
0x00, //27 礼品下放高度占用位
0x14, //28 甩抓长度
0x00, //28 甩抓长度
0x00, //29 甩抓保护
0x78, //30 甩抓电压

View File

@ -56,16 +56,17 @@ type ShopInfo struct {
Ratio int32 //权重
EndTime int32 //新手礼包结束时间间隔
//缓存数据
AdLookedNum int32 //已经观看的次数
AdReceiveNum int32 //已经领取的次数
RemainingTime int32
LastLookTime int32
RoleAdded int32
PetAdded int32
RoleAddedId int32 //加成人物ID
PetAddedId int32 //加成宠物ID
FirstSwitch bool // 首冲翻倍
AmountFinal int64 // 实际获得数量
AdLookedNum int32 //已经观看的次数
AdReceiveNum int32 //已经领取的次数
RemainingTime int32
LastLookTime int32
RoleAdded int32
PetAdded int32
RoleAddedId int32 //加成人物ID
PetAddedId int32 //加成宠物ID
FirstSwitch bool // 首冲翻倍
FirstGiveSwitch bool // 首冲翻倍时加赠是否翻倍
AmountFinal int64 // 实际获得数量
}
func (this *ShopInfo) GetName() string {
@ -152,6 +153,8 @@ type AllConfig struct {
RoomTypeMap map[int32][]*webapi.RoomConfig // key: 房间类型id:房间配置
// 系统房间配置
RoomConfigSystem map[int32]*webapi.RoomConfigSystem
// 客户端升级奖励配置
*webapi.ClientUpgrade
}
type GlobalConfig struct {
@ -235,28 +238,29 @@ func (cm *ConfigMgr) UpdateItemShop(list *webapi.ItemShopList) {
}
shopInfos[itemShop.Id] = &ShopInfo{
Id: itemShop.Id,
ItemId: itemShop.ItemId,
Page: itemShop.Page,
Order: itemShop.Order,
Type: itemShop.Type,
Location: itemShop.Location,
Picture: itemShop.Picture,
Name: itemShop.Name,
Ad: itemShop.Ad,
AdTime: itemShop.AdTime,
RepeatTimes: itemShop.RepeatTimes,
CoolingTime: itemShop.CoolingTime,
Label: itemShop.Label,
AddArea: itemShop.AddArea,
Amount: int64(itemShop.Amount),
ConstType: itemShop.ConstType,
CostArea: itemShop.CostArea,
AddItemInfo: itemInfo,
VipLevel: itemShop.VipLevel,
Ratio: itemShop.Ratio,
EndTime: itemShop.EndTime,
FirstSwitch: itemShop.FirstSwitch,
Id: itemShop.Id,
ItemId: itemShop.ItemId,
Page: itemShop.Page,
Order: itemShop.Order,
Type: itemShop.Type,
Location: itemShop.Location,
Picture: itemShop.Picture,
Name: itemShop.Name,
Ad: itemShop.Ad,
AdTime: itemShop.AdTime,
RepeatTimes: itemShop.RepeatTimes,
CoolingTime: itemShop.CoolingTime,
Label: itemShop.Label,
AddArea: itemShop.AddArea,
Amount: int64(itemShop.Amount),
ConstType: itemShop.ConstType,
CostArea: itemShop.CostArea,
AddItemInfo: itemInfo,
VipLevel: itemShop.VipLevel,
Ratio: itemShop.Ratio,
EndTime: itemShop.EndTime,
FirstSwitch: itemShop.FirstSwitch,
FirstGiveSwitch: itemShop.OnFirstGiveDouble == common.On,
}
}
cm.GetConfig(list.Platform).ShopInfos = shopInfos

View File

@ -133,10 +133,12 @@ type PlayerLoginEvent struct {
IsNew int32 //是否是新用户1是 0否
DeviceId string //设备id
ChannelId string //渠道id
AppChannel string //包渠道
ClientVer int32 // 客户端版本
}
func CreatePlayerLoginEvent(snid int32, channel, promoter, platform, city, os, ip string, createTime,
upgradeTime time.Time, isBindPhone int32, telephonePromoter int32, deviceId, channelId string) *PlayerLoginEvent {
upgradeTime time.Time, isBindPhone int32, telephonePromoter int32, deviceId, channelId, appChannel string, clientVer int32) *PlayerLoginEvent {
isNew := int32(0)
if createTime.Local().YearDay() == time.Now().Local().YearDay() && createTime.Local().Year() == time.Now().Local().Year() {
isNew = 1
@ -158,25 +160,11 @@ func CreatePlayerLoginEvent(snid int32, channel, promoter, platform, city, os, i
IsNew: isNew,
DeviceId: deviceId,
ChannelId: channelId,
AppChannel: appChannel,
ClientVer: clientVer,
}
}
func MarshalPlayerLoginEvent(source, snid int32, channel, promoter, platform, city, os, ip string,
createTime, upgradeTime time.Time, isBindPhone int32, telephonePromoter int32, deviceId, channelId string) (data string, err error) {
raw := &RabbitMQDataRaw{
Source: source,
Data: CreatePlayerLoginEvent(snid, channel, promoter, platform, city, os, ip, createTime,
upgradeTime, isBindPhone, telephonePromoter, deviceId, channelId),
}
d, e := json.Marshal(raw)
if e == nil {
data = string(d[:])
}
err = e
return
}
// 用户升级账号
type PlayerBindPhoneEvent struct {
SnId int32 //用户ID

View File

@ -91,6 +91,7 @@ type GameParam struct {
UseAdminPassword bool // 是否使用管理员密码
CloseCustomRoomCreate bool // 关闭自定义房间创建
ClientVersion int32 // 客户端版本号
ClientVersionChannel []string // 客户端版本号包渠道
}
var GameParamPath = "../data/gameparam.json"

View File

@ -55,11 +55,12 @@ type LoginLog struct {
BuildVersion string
AppChannel string
DeviceOS string
ClientVer int32
}
func NewLoginLog(snId, logType int32, tel, ip, platform, channel, promoter, packageId, city string,
clog *ClientLoginInfo, totalCoin int64, gameId, lastGameId int,
DeviceName, PackageName, AppVersion, BuildVersion, AppChannel, channelId string) *LoginLog {
DeviceName, PackageName, AppVersion, BuildVersion, AppChannel, channelId string, clientVer int32) *LoginLog {
now := time.Now()
cl := &LoginLog{LogId: bson.NewObjectId()}
cl.SnId = snId
@ -95,6 +96,7 @@ func NewLoginLog(snId, logType int32, tel, ip, platform, channel, promoter, pack
cl.AppVersion = AppVersion
cl.BuildVersion = BuildVersion
cl.AppChannel = AppChannel
cl.ClientVer = clientVer
return cl
}

View File

@ -73,14 +73,14 @@ type Message struct {
CreatTs int64 //创建时间戳
AttachState int32 //附件状态
GiftId string //
Params []int32 //额外参数
Params []int64 //额外参数
Platform string //平台信息
ShowId int64 //区分主子游戏大厅
Channel []string //渠道
}
func NewMessage(pid string, srcId int32, srcName string, snid, mType int32, title, content string, coin, diamond int64,
state int32, addTime int64, attachState int32, giftId string, params []int32, platform string, showId int64, channel []string) *Message {
state int32, addTime int64, attachState int32, giftId string, params []int64, platform string, showId int64, channel []string) *Message {
if srcName == "" {
srcName = "{\"zh\":\"系统\",\"vi\":\"GM\",\"en\":\"GM\",\"kh\":\"GM\"}"
}
@ -110,7 +110,7 @@ func NewMessage(pid string, srcId int32, srcName string, snid, mType int32, titl
return msg
}
func NewMessageByPlayer(pid string, oper, srcId int32, srcName string, snid, mType int32, title, content string, coin, diamond int64,
state int32, addTime int64, attachState int32, giftId string, params []int32, platform string, showId int64) *Message {
state int32, addTime int64, attachState int32, giftId string, params []int64, platform string, showId int64) *Message {
msg := &Message{
Id: bson.NewObjectId(),

81
mongo/export.go Normal file
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@ -0,0 +1,81 @@
package mongo
import (
"errors"
"go.mongodb.org/mongo-driver/mongo"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/game/mongo/internal"
)
type Config = internal.Config
type DatabaseConfig = internal.DatabaseConfig
type Collection = internal.Collection
type Database = internal.Database
var _manager *internal.Manager
var _conf *internal.Config
// GetConfig 获取配置
func GetConfig() *Config {
return _conf
}
// Init 初始化
func Init(conf *Config) {
_conf = conf
_manager = internal.NewManager(_conf)
}
// Restart 重启
func Restart() {
if _manager == nil {
logger.Logger.Errorf("mongo manager is nil, please call Init() first")
return
}
_manager.Restart(_conf)
}
// Close 关闭
func Close() {
internal.Close(_manager)
}
// GetGlobalCollection 获取全局库
// database: 数据库名称
// collection: 集合名称
func GetGlobalCollection(database, collection string) (*Collection, error) {
if _manager == nil {
return nil, errors.New("mongo manager is nil, please call Init() first")
}
return _manager.GetCollection("global", database, collection)
}
// GetCollection 获取平台库
// platform: 平台id
// database: 数据库名称
// collection: 集合名称
func GetCollection(platform, database, collection string) (*Collection, error) {
if _manager == nil {
return nil, errors.New("mongo manager is nil, please call Init() first")
}
return _manager.GetCollection(platform, database, collection)
}
// GetClient 获取数据库连接
// 默认获取的是 Global, log 的数据库连接
func GetClient() (*mongo.Client, error) {
if _manager == nil {
return nil, errors.New("mongo manager is nil, please call Init() first")
}
c, err := _manager.GetCollection("global", "log", "empty")
if err != nil {
return nil, err
}
return c.Database.Client, nil
}

188
mongo/internal/mongo.go Normal file
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@ -0,0 +1,188 @@
package internal
import (
"context"
"fmt"
"sync"
"time"
"go.mongodb.org/mongo-driver/mongo"
"go.mongodb.org/mongo-driver/mongo/options"
"mongo.games.com/goserver/core/logger"
)
type Config struct {
Global map[string]*DatabaseConfig
Platforms map[string]map[string]*DatabaseConfig
}
type DatabaseConfig struct {
HostName string // 主机地址
HostPort int32 // 端口
Database string // 数据库名
Username string // 用户名
Password string // 密码
Options string // 配置
}
type Collection struct {
Database *Database
*mongo.Collection
}
type Database struct {
*DatabaseConfig
Client *mongo.Client
Database *mongo.Database
Collection sync.Map
}
func (d *Database) Connect() error {
if d.DatabaseConfig == nil {
err := fmt.Errorf("mongo Connect error, DatabaseConifg not found")
logger.Logger.Error(err)
return err
}
login := ""
if d.DatabaseConfig.Username != "" {
login = d.DatabaseConfig.Username + ":" + d.DatabaseConfig.Password + "@"
}
host := d.DatabaseConfig.HostName
if d.DatabaseConfig.HostName == "" {
host = "127.0.0.1"
}
port := d.DatabaseConfig.HostPort
if d.DatabaseConfig.HostPort == 0 {
port = 27017
}
myOptions := d.DatabaseConfig.Options
if myOptions != "" {
myOptions = "?" + myOptions
}
s := fmt.Sprintf("mongodb://%s%s:%d/admin%s", login, host, port, myOptions)
client, err := mongo.Connect(context.TODO(), options.Client().ApplyURI(s))
if err != nil {
logger.Logger.Errorf("mongo Connect %v error: %v config:%+v", s, err, *d.DatabaseConfig)
return err
}
logger.Logger.Tracef("mongo connect success %+v", *d.DatabaseConfig)
d.Client = client
d.Database = client.Database(d.DatabaseConfig.Database)
return nil
}
func (d *Database) GetCollection(name string) (*Collection, error) {
if d.Database == nil {
err := fmt.Errorf("mongo GetCollection error, collection:%v, database is nil", name)
logger.Logger.Error(err)
return nil, err
}
v, ok := d.Collection.Load(name)
if !ok {
v = &Collection{
Database: d,
Collection: d.Database.Collection(name),
}
d.Collection.Store(name, v)
}
c, _ := v.(*Collection)
return c, nil
}
type Manager struct {
conf *Config
global *sync.Map // 内部库名称:Database
platforms *sync.Map // 平台id:内部库名称:Database
}
func (m *Manager) GetCollection(key, database, collection string) (*Collection, error) {
switch key {
case "global":
v, ok := m.global.Load(database)
if !ok {
db := &Database{
DatabaseConfig: m.conf.Global[database],
Collection: sync.Map{},
}
if err := db.Connect(); err != nil {
return nil, err
}
v = db
m.global.Store(database, v)
}
d, _ := v.(*Database)
return d.GetCollection(collection)
default:
var mp *sync.Map
v, ok := m.platforms.Load(key) // 平台id
if !ok {
mp = new(sync.Map)
m.platforms.Store(key, mp)
} else {
mp = v.(*sync.Map)
}
v, ok = mp.Load(database)
if !ok {
db := &Database{
DatabaseConfig: m.conf.Platforms[key][database],
Collection: sync.Map{},
}
if err := db.Connect(); err != nil {
return nil, err
}
v = db
mp.Store(database, v)
}
d, _ := v.(*Database)
return d.GetCollection(collection)
}
}
func (m *Manager) Restart(conf *Config) {
logger.Logger.Infof("mongo manager restart...")
old := *m
time.AfterFunc(time.Minute, func() {
Close(&old)
})
m.conf = conf
m.global = &sync.Map{}
m.platforms = &sync.Map{}
}
func Close(m *Manager) {
logger.Logger.Infof("mongo manager close")
m.global.Range(func(key, value any) bool {
if v, ok := value.(*Database); ok {
v.Client.Disconnect(nil)
}
return true
})
m.platforms.Range(func(key, value any) bool {
if v, ok := value.(*sync.Map); ok {
v.Range(func(key, value any) bool {
if v, ok := value.(*Database); ok {
v.Client.Disconnect(nil)
}
return true
})
}
return true
})
}
func (m *Manager) GetConfig() *Config {
return m.conf
}
func NewManager(conf *Config) *Manager {
return &Manager{
conf: conf,
global: &sync.Map{},
platforms: &sync.Map{},
}
}

View File

@ -75,6 +75,10 @@
- 2580~2599
- 2900~2999
### upgrade.proto
- 3100~3199
## gamesrv
### fish

View File

@ -0,0 +1,360 @@
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.27.1-devel
// protoc v3.19.4
// source: upgrade.proto
package upgrade
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type PacketID int32
const (
// 3100~3199
PacketID_PacketID_Zero PacketID = 0
PacketID_PACKET_CSClientUpgrades PacketID = 3100
PacketID_PACKET_SCClientUpgrades PacketID = 3101
)
// Enum value maps for PacketID.
var (
PacketID_name = map[int32]string{
0: "PacketID_Zero",
3100: "PACKET_CSClientUpgrades",
3101: "PACKET_SCClientUpgrades",
}
PacketID_value = map[string]int32{
"PacketID_Zero": 0,
"PACKET_CSClientUpgrades": 3100,
"PACKET_SCClientUpgrades": 3101,
}
)
func (x PacketID) Enum() *PacketID {
p := new(PacketID)
*p = x
return p
}
func (x PacketID) String() string {
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}
func (PacketID) Descriptor() protoreflect.EnumDescriptor {
return file_upgrade_proto_enumTypes[0].Descriptor()
}
func (PacketID) Type() protoreflect.EnumType {
return &file_upgrade_proto_enumTypes[0]
}
func (x PacketID) Number() protoreflect.EnumNumber {
return protoreflect.EnumNumber(x)
}
// Deprecated: Use PacketID.Descriptor instead.
func (PacketID) EnumDescriptor() ([]byte, []int) {
return file_upgrade_proto_rawDescGZIP(), []int{0}
}
type PropInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
ItemId int32 `protobuf:"varint,1,opt,name=ItemId,proto3" json:"ItemId,omitempty"` //物品ID
ItemNum int64 `protobuf:"varint,2,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"` //物品数量
}
func (x *PropInfo) Reset() {
*x = PropInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_upgrade_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *PropInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*PropInfo) ProtoMessage() {}
func (x *PropInfo) ProtoReflect() protoreflect.Message {
mi := &file_upgrade_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use PropInfo.ProtoReflect.Descriptor instead.
func (*PropInfo) Descriptor() ([]byte, []int) {
return file_upgrade_proto_rawDescGZIP(), []int{0}
}
func (x *PropInfo) GetItemId() int32 {
if x != nil {
return x.ItemId
}
return 0
}
func (x *PropInfo) GetItemNum() int64 {
if x != nil {
return x.ItemNum
}
return 0
}
// 客户端升级奖励
//PACKET_CSClientUpgrades
type CSClientUpgrades struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *CSClientUpgrades) Reset() {
*x = CSClientUpgrades{}
if protoimpl.UnsafeEnabled {
mi := &file_upgrade_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CSClientUpgrades) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CSClientUpgrades) ProtoMessage() {}
func (x *CSClientUpgrades) ProtoReflect() protoreflect.Message {
mi := &file_upgrade_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CSClientUpgrades.ProtoReflect.Descriptor instead.
func (*CSClientUpgrades) Descriptor() ([]byte, []int) {
return file_upgrade_proto_rawDescGZIP(), []int{1}
}
//PACKET_SCClientUpgrades
type SCClientUpgrades struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
On bool `protobuf:"varint,1,opt,name=On,proto3" json:"On,omitempty"` // 是否开启
OnForce bool `protobuf:"varint,2,opt,name=OnForce,proto3" json:"OnForce,omitempty"` // 是否强制升级(没有关闭按钮)
Award []*PropInfo `protobuf:"bytes,3,rep,name=Award,proto3" json:"Award,omitempty"` // 奖励
Version int32 `protobuf:"varint,4,opt,name=Version,proto3" json:"Version,omitempty"` // 版本号
}
func (x *SCClientUpgrades) Reset() {
*x = SCClientUpgrades{}
if protoimpl.UnsafeEnabled {
mi := &file_upgrade_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCClientUpgrades) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCClientUpgrades) ProtoMessage() {}
func (x *SCClientUpgrades) ProtoReflect() protoreflect.Message {
mi := &file_upgrade_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCClientUpgrades.ProtoReflect.Descriptor instead.
func (*SCClientUpgrades) Descriptor() ([]byte, []int) {
return file_upgrade_proto_rawDescGZIP(), []int{2}
}
func (x *SCClientUpgrades) GetOn() bool {
if x != nil {
return x.On
}
return false
}
func (x *SCClientUpgrades) GetOnForce() bool {
if x != nil {
return x.OnForce
}
return false
}
func (x *SCClientUpgrades) GetAward() []*PropInfo {
if x != nil {
return x.Award
}
return nil
}
func (x *SCClientUpgrades) GetVersion() int32 {
if x != nil {
return x.Version
}
return 0
}
var File_upgrade_proto protoreflect.FileDescriptor
var file_upgrade_proto_rawDesc = []byte{
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0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
}
var (
file_upgrade_proto_rawDescOnce sync.Once
file_upgrade_proto_rawDescData = file_upgrade_proto_rawDesc
)
func file_upgrade_proto_rawDescGZIP() []byte {
file_upgrade_proto_rawDescOnce.Do(func() {
file_upgrade_proto_rawDescData = protoimpl.X.CompressGZIP(file_upgrade_proto_rawDescData)
})
return file_upgrade_proto_rawDescData
}
var file_upgrade_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_upgrade_proto_msgTypes = make([]protoimpl.MessageInfo, 3)
var file_upgrade_proto_goTypes = []interface{}{
(PacketID)(0), // 0: upgrade.PacketID
(*PropInfo)(nil), // 1: upgrade.PropInfo
(*CSClientUpgrades)(nil), // 2: upgrade.CSClientUpgrades
(*SCClientUpgrades)(nil), // 3: upgrade.SCClientUpgrades
}
var file_upgrade_proto_depIdxs = []int32{
1, // 0: upgrade.SCClientUpgrades.Award:type_name -> upgrade.PropInfo
1, // [1:1] is the sub-list for method output_type
1, // [1:1] is the sub-list for method input_type
1, // [1:1] is the sub-list for extension type_name
1, // [1:1] is the sub-list for extension extendee
0, // [0:1] is the sub-list for field type_name
}
func init() { file_upgrade_proto_init() }
func file_upgrade_proto_init() {
if File_upgrade_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_upgrade_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*PropInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_upgrade_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CSClientUpgrades); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_upgrade_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCClientUpgrades); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_upgrade_proto_rawDesc,
NumEnums: 1,
NumMessages: 3,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_upgrade_proto_goTypes,
DependencyIndexes: file_upgrade_proto_depIdxs,
EnumInfos: file_upgrade_proto_enumTypes,
MessageInfos: file_upgrade_proto_msgTypes,
}.Build()
File_upgrade_proto = out.File
file_upgrade_proto_rawDesc = nil
file_upgrade_proto_goTypes = nil
file_upgrade_proto_depIdxs = nil
}

View File

@ -0,0 +1,27 @@
syntax = "proto3";
package upgrade;
option go_package = "mongo.games.com/game/protocol/upgrade";
enum PacketID {
// 3100~3199
PacketID_Zero = 0;
PACKET_CSClientUpgrades = 3100;
PACKET_SCClientUpgrades = 3101;
}
message PropInfo{
int32 ItemId = 1;//ID
int64 ItemNum = 2;//
}
//
//PACKET_CSClientUpgrades
message CSClientUpgrades{
}
//PACKET_SCClientUpgrades
message SCClientUpgrades{
bool On = 1; //
bool OnForce = 2; // ()
repeated PropInfo Award = 3; //
int32 Version = 4; //
}

File diff suppressed because it is too large Load Diff

View File

@ -90,7 +90,7 @@ message Platform {
bool IsCanUserBindPromoter = 33; //广
int32 UserBindPromoterPrize = 34; //
string MerchantKey = 35;//
map<int32,int64> BindTelReward = 36; // id
map<int32, int64> BindTelReward = 36; // id
}
//
@ -190,7 +190,7 @@ message PlayerData{
int64 PlayerPoolUpper = 41; //
int64 PlayerPoolLower = 42; //
int64 PlayerPoolRate = 43; //
map<int64,int64> RankScore = 44; // 1 tienlen排位积分
map<int64, int64> RankScore = 44; // 1 tienlen排位积分
int64 RoleAdded = 45;//
int64 VipAdded = 46;//VIP加成
int64 VipExp = 47;//VIP经验
@ -298,7 +298,7 @@ message CoinPoolSetting{
int32 LowerOddsMax = 12; // 线
int32 ProfitRate = 13;//
int64 ResetTime = 14; //
int32 Switch =15; // 0 1
int32 Switch = 15; // 0 1
int64 CoinValue = 16; //
int64 ProfitPool = 17; //
int32 CtrlRate = 18; //
@ -364,8 +364,8 @@ message CommonNotice {
int32 CategoryType = 9;
string ImgUrl = 10;
int32 NoticeId = 11;
int32 IsLoop=12;
int32 LoopTime=13;
int32 IsLoop = 12;
int32 LoopTime = 13;
repeated string OnChannelName = 14;
string Url = 15;
}
@ -390,15 +390,15 @@ message ExchangeShop {
int32 NotVipDayMaxLimit = 13;//VIP每日限购
int32 VipShopLimit = 14;//VIP限购总数
int32 NotVipShopLimit = 15;//VIP限购总数
int32 ShopType = 16; //
int32 ShopType = 16; //
repeated TelChargeData TelData = 17;
repeated ItemInfo Items = 18;
}
message TelChargeData{
int32 Id = 1;
string Name = 2;
string Url = 3;
int32 Id = 1;
string Name = 2;
string Url = 3;
}
//
@ -406,7 +406,7 @@ message ExchangeType{
int32 Price = 1; // V卡数量
int32 JPrice = 2; //
int32 Cash = 3; //
int32 DPrice = 4; //
int32 DPrice = 4; //
int32 Id = 5; //
}
@ -418,11 +418,11 @@ message ExchangeShopList{
}
message ShopWeight{
int32 ShopType = 1;
int32 Weight = 2;
string Name = 3;
int32 IsShow = 4;
repeated int32 Location = 5; //
int32 ShopType = 1;
int32 Weight = 2;
string Name = 3;
int32 IsShow = 4;
repeated int32 Location = 5; //
}
@ -444,11 +444,12 @@ message ItemShop {
int32 Amount = 15; //
int32 ConstType = 16; // 1 2 3 4
repeated int32 CostArea = 17; //
map<int64,int64> Award = 18; //
int32 VipLevel =19; //Vip等级限制
map<int64, int64> Award = 18; //
int32 VipLevel = 19; //Vip等级限制
int32 Ratio = 20; //
int32 EndTime = 21; //
bool FirstSwitch = 22; //
int32 OnFirstGiveDouble = 23; // 1 2
}
// etcd /game/item_shop
@ -499,7 +500,7 @@ message GameMatchDate {
repeated string OnChannelName = 23; //
int32 CardType = 24; //
int32 ShowId = 25; //
int32 AwardNum = 26; //
int32 AwardNum = 26; //
int32 AudienceSwitch = 27; // 1 2
}
@ -624,23 +625,23 @@ message WelfareContinuousPayDataList{
message VIPcfg {
int32 VipId = 1; //
map<int64,int64> Award = 2; //
map<int64, int64> Award = 2; //
int32 VipEx = 3; // VIP经验
int64 Price = 4; //
map<int64,int64> Privilege1 = 5; //1 VIP比赛场免费次数
map<int64, int64> Privilege1 = 5; //1 VIP比赛场免费次数
repeated int32 Privilege2 = 6; // 0 1
repeated int32 Privilege3 = 7;
int32 Privilege4 = 8;
int32 Privilege5 = 9;
int32 Privilege6 = 10;
map<int64,int64> Privilege7 = 11;
map<int64, int64> Privilege7 = 11;
int32 Privilege7Price = 12;
int32 Privilege8 = 13;
repeated int32 RewardOutlineID = 14;
int32 ShopId2 = 15;
int32 ShopId7 = 16;
int32 MatchFreeTimes = 17; // vip比赛场免费次数
map<int64,int64> Privilege9 = 18; // vip免费礼包vip等级领取一次
map<int64, int64> Privilege9 = 18; // vip免费礼包vip等级领取一次
}
// etcd /game/VIPcfg VIP配置
@ -667,9 +668,9 @@ message EntrySwitch{
}
message ChessRankConfig {
string Name = 1; //
int32 Score = 2; //
repeated WelfareDate Item = 3; //
string Name = 1; //
int32 Score = 2; //
repeated WelfareDate Item = 3; //
}
message ChessRankcfgData{
@ -735,7 +736,7 @@ message ActInviteConfig {
string Platform = 1;
int64 BindScore = 2; //
int64 RechargeScore = 3; //
map<int64,int64> PayScore = 4; //
map<int64, int64> PayScore = 4; //
repeated int64 Rates = 5; //
repeated RankAward Awards1 = 6; //
repeated RankAward Awards2 = 7; //
@ -787,36 +788,36 @@ message ActPermitConfig{
//
message DiamondLotteryInfo{
int32 Id = 1;
int32 Type = 2;
string Name = 3;
int32 ItemId = 4;
int32 Grade = 5;
int32 Oddrate =6;
int32 Id = 1;
int32 Type = 2;
string Name = 3;
int32 ItemId = 4;
int32 Grade = 5;
int32 Oddrate = 6;
}
//
message DiamondLotteryPlayers{
int32 uid = 1;
int32 Count = 2; //
repeated AwardData Award = 3; //ID
int32 uid = 1;
int32 Count = 2; //
repeated AwardData Award = 3; //ID
}
message AwardData{
int32 AwardId = 1;
int32 Weight = 2;
int32 AwardId = 1;
int32 Weight = 2;
}
message DiamondLotteryData{
string Channel = 1; //
repeated DiamondLotteryInfo Info = 2;
int32 MaxScore = 3; //
int32 DiamondNum = 4; //
repeated DiamondLotteryPlayers Players = 5;//
string Channel = 1; //
repeated DiamondLotteryInfo Info = 2;
int32 MaxScore = 3; //
int32 DiamondNum = 4; //
repeated DiamondLotteryPlayers Players = 5;//
}
// etcd /game/diamond_lottery
message DiamondLotteryConfig{
string Platform = 1; //
repeated DiamondLotteryData LotteryData = 2;
string Platform = 1; //
repeated DiamondLotteryData LotteryData = 2;
}
// etcd /game/item
@ -826,19 +827,19 @@ message ItemConfig {
}
message RankAwardInfo{
int32 Id =1;
int32 RankType =2;
int32 RankLevelId = 3;
repeated ItemInfo Item = 4; //
int32 Id = 1;
int32 RankType = 2;
int32 RankLevelId = 3;
repeated ItemInfo Item = 4; //
}
message RankTypeInfo{
int32 Id =1;
int32 Order = 2;
string RankName = 3;
int32 RankType = 4;
int32 TurnOff = 5; //
repeated RankAwardInfo Award= 6;
int32 Id = 1;
int32 Order = 2;
string RankName = 3;
int32 RankType = 4;
int32 TurnOff = 5; //
repeated RankAwardInfo Award = 6;
}
//etcd /game/RankType
message RankTypeConfig{
@ -847,7 +848,7 @@ message RankTypeConfig{
}
message SkinLevel {
int32 Level = 1; //
map<int32,int64> UpItem = 2; //
map<int32, int64> UpItem = 2; //
int32 SkillId = 3; // id
int32 SkillLevel = 4; //
int32 SkillValue = 5; //
@ -856,7 +857,7 @@ message SkinLevel {
message SkinItem {
int32 Id = 1; // id
int32 UnlockType = 2; // 0使 1使使 2使
map<int32,int64> UnlockParam = 3; //
map<int32, int64> UnlockParam = 3; //
int32 IsUpgrade = 4; // 1 2
int32 SkillType = 5; // 0 1穿
repeated SkinLevel Levels = 6; //
@ -864,27 +865,27 @@ message SkinItem {
// etcd /game/skin_config
message SkinConfig {
string Platform = 1; //
repeated SkinItem Items = 2; //
string Platform = 1; //
repeated SkinItem Items = 2; //
}
// etcd /game/awardlog_config
message AwardLogConfig{
string Platform = 1; //
repeated AwardLogData AwardLog =2;
repeated AnnouncerLogInfo AnnouncerLog = 3;
string Platform = 1; //
repeated AwardLogData AwardLog = 2;
repeated AnnouncerLogInfo AnnouncerLog = 3;
}
message AwardLogData{
int32 TypeId = 1; //1 2
int32 SortId = 2; // 1- 2-
repeated AwardLogInfo AwardLog =3;
int32 TypeId = 1; //1 2
int32 SortId = 2; // 1- 2-
repeated AwardLogInfo AwardLog = 3;
}
message AwardLogInfo{
int32 ItemId = 2; //ID
int64 Num = 4; //
string Url = 5; //icon
int32 Order = 6; //
int64 Num = 4; //
string Url = 5; //icon
int32 Order = 6; //
}
//
@ -893,7 +894,7 @@ message AnnouncerLogInfo{
string Name = 2; //
string Phone = 3; //
int32 ItemId = 4; //ID
int32 TypeId = 5; //1- 2-
int32 TypeId = 5; //1- 2-
}
// etcd /game/guide_config
@ -906,17 +907,17 @@ message GuideConfig {
//
// etcd /game/machine_config
message MachineConfig{
string Platform = 1; //
repeated MachineInfo Info = 2;
string Platform = 1; //
repeated MachineInfo Info = 2;
}
message MachineInfo{
int32 MachineId = 1; //Id
int64 AppId = 2;
string ServerSecret = 3;
string StreamId = 4;
int32 CostItemNum = 5; //
int32 ItemId = 6; //Id
int32 ItemNum = 7; //
int32 CostItemNum = 5; //
int32 ItemId = 6; //Id
int32 ItemNum = 7; //
string IconAddr = 8;//
string Name = 9;//
}
@ -979,4 +980,12 @@ message RoomConfigSystem{
int32 AutoCreate = 12; // 1 2
int32 AutoCreateTime = 13; //
int32 On = 14; // 1 2
}
// etcd /game/client_upgrade
message ClientUpgrade{
string Platform = 1; //
int32 On = 2; // 1 2
int32 OnForce = 3; // 1 2
repeated ItemInfo Reward = 4; //
}

View File

@ -280,7 +280,10 @@ func CSUpBagInfo(s *netlib.Session, packetid int, data interface{}, sid int64) e
if acceptPlayer != nil {
logger.Logger.Trace("道具赠送成功", msg.ItemId)
remark := fmt.Sprintf("赠送给玩家(%v)", msg.AcceptSnId)
BagMgrSingleton.AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []int32{msg.ItemId, msg.ItemNum})
AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []*model.Item{{
ItemId: msg.GetItemId(),
ItemNum: int64(msg.GetItemNum()),
}})
BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: p.Platform,
SnId: p.SnId,
@ -305,7 +308,10 @@ func CSUpBagInfo(s *netlib.Session, packetid int, data interface{}, sid int64) e
if data != nil && aPlayer != nil {
logger.Logger.Trace("道具赠送成功", msg.ItemId)
remark := fmt.Sprintf("赠送给玩家(%v)", msg.AcceptSnId)
BagMgrSingleton.AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []int32{msg.ItemId, msg.ItemNum})
AddMailByItem(p.Platform, p.SnId, p.Name, msg.AcceptSnId, msg.ShowId, []*model.Item{{
ItemId: msg.GetItemId(),
ItemNum: int64(msg.GetItemNum()),
}})
BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: p.Platform,
SnId: p.SnId,

View File

@ -10,6 +10,7 @@ import (
"math/rand"
"net/url"
"regexp"
"slices"
"strconv"
"strings"
"time"
@ -84,7 +85,7 @@ func (this *CSInviteCodePlayerHandler) Process(s *netlib.Session, packetid int,
}
//发送邮件
var otherParams []int32
var otherParams []int64
newMsg := model.NewMessage("", p.SnId, "", p.SnId, model.MSGTYPE_INVITECODE, p.Name, inviteCode, coin, 0,
model.MSGSTATE_UNREAD, time.Now().Unix(), 0, "", otherParams, p.Platform, model.HallAll, nil)
err = model.InsertMessage(p.Platform, newMsg)
@ -1982,14 +1983,18 @@ func CSPlayerData(s *netlib.Session, packetid int, data interface{}, sid int64)
}
}
// 老版本升级
if p.ClientVer < model.GameParamData.ClientVersion {
if cspl.GetClientVer() == model.GameParamData.ClientVersion {
// 升级了
p.ClientVer = model.GameParamData.ClientVersion
//todo 发奖
// 客户端升级奖励
clientUpgradeConfig := PlatformMgrSingleton.GetConfig(p.Platform).ClientUpgrade
if clientUpgradeConfig != nil && clientUpgradeConfig.GetOn() == common.On &&
(len(model.GameParamData.ClientVersionChannel) == 0 || slices.Contains(model.GameParamData.ClientVersionChannel, p.LastChannel)) {
if p.ClientVer < model.GameParamData.ClientVersion && cspl.GetClientVer() == model.GameParamData.ClientVersion {
AddMailClientUpgrade(p.SnId, clientUpgradeConfig.GetReward())
}
}
// 客户端升级
if p.ClientVer < cspl.GetClientVer() && cspl.GetClientVer() <= model.GameParamData.ClientVersion {
p.ClientVer = cspl.GetClientVer()
}
}
// 有缓存数据

View File

@ -14,6 +14,7 @@ import (
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/upgrade"
webapiproto "mongo.games.com/game/protocol/webapi"
"mongo.games.com/game/protocol/welfare"
"mongo.games.com/game/srvdata"
@ -1309,6 +1310,39 @@ func (this *CSDiamondBankTakeDiamondHandler) Process(s *netlib.Session, packetid
return nil
}*/
func CSClientUpgrades(s *netlib.Session, packetid int, data interface{}, sid int64) error {
logger.Logger.Tracef("CSClientUpgrades Process recv %v", data)
_, ok := data.(*upgrade.CSClientUpgrades)
if !ok {
return nil
}
p := PlayerMgrSington.GetPlayer(sid)
if p == nil {
return nil
}
cfg := PlatformMgrSingleton.GetConfig(p.Platform).ClientUpgrade
if cfg == nil {
return nil
}
pack := &upgrade.SCClientUpgrades{
On: cfg.GetOn() == common.On,
OnForce: cfg.GetOnForce() == common.On,
Version: model.GameParamData.ClientVersion,
}
for _, v := range cfg.GetReward() {
pack.Award = append(pack.Award, &upgrade.PropInfo{
ItemId: v.GetItemId(),
ItemNum: v.GetItemNum(),
})
}
p.SendToClient(int(upgrade.PacketID_PACKET_SCClientUpgrades), pack)
logger.Logger.Tracef("SCClientUpgrades: %v", pack)
return nil
}
func init() {
// 领取救济金
common.RegisterHandler(int(welfare.SPacketID_PACKET_CS_WELF_GETRELIEFFUND), &CSGetReliefFundHandler{})
@ -1374,4 +1408,6 @@ func init() {
common.Register(int(welfare.SPacketID_PACKET_CSPermitExchange), welfare.CSPermitExchange{}, CSPermitExchange)
// 赛季典藏通行证商品信息
common.Register(int(welfare.SPacketID_PACKET_CSPermitShop), welfare.CSPermitShop{}, CSPermitShop)
// 客户端升级奖励信息
common.Register(int(upgrade.PacketID_PACKET_CSClientUpgrades), upgrade.CSClientUpgrades{}, CSClientUpgrades)
}

128
worldsrv/addmail.go Normal file
View File

@ -0,0 +1,128 @@
package main
import (
"mongo.games.com/game/protocol/webapi"
"time"
"github.com/globalsign/mgo/bson"
"mongo.games.com/goserver/core/basic"
"mongo.games.com/goserver/core/i18n"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/task"
"mongo.games.com/game/model"
)
type AddMailParam struct {
Platform string // 平台
Tp int32 // 邮件类型
SrcId int32 // 发送人
SrcName string // 发送人名字
SnId int32 // 收件人玩家id
Title string // 标题
Content string // 内容
Items []*model.Item // 道具
ShowId int64 // 显示位置
Channel []string // 包渠道
}
func AddMail(param *AddMailParam) {
logger.Logger.Tracef("AddMail %+v", *param)
if param.SnId <= 0 || param.Title == "" || param.Content == "" {
return
}
p := PlayerMgrSington.GetPlayerBySnId(param.SnId)
if p != nil {
param.Platform = p.Platform
}
if param.Platform == "" {
return
}
opener := int32(1)
if param.SrcId <= 0 {
opener = 0
}
var params []int64
for _, v := range param.Items {
params = append(params, int64(v.ItemId))
params = append(params, v.ItemNum)
}
var msg *model.Message
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
msg = &model.Message{
Id: bson.NewObjectId(),
MType: param.Tp,
Title: param.Title,
Content: param.Content,
Oper: opener,
SrcId: param.SrcId,
SrcName: param.SrcName,
SnId: param.SnId,
State: model.MSGSTATE_UNREAD,
CreatTs: time.Now().Unix(),
AttachState: model.MSGATTACHSTATE_DEFAULT,
Params: params,
Platform: param.Platform,
ShowId: param.ShowId,
Channel: param.Channel,
}
if msg.Pid == "" {
msg.Pid = msg.Id.Hex()
}
return model.InsertMessage(param.Platform, msg)
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
if data == nil {
if p := PlayerMgrSington.GetPlayerBySnId(param.SnId); p != nil {
p.AddMessage(msg)
}
} else {
logger.Logger.Errorf("AddMail Error %v", data)
}
}), "AddMail").Start()
}
// AddMailByItem 赠送道具到邮件
// srcId 发送人 srcName发送人名字
// showId 显示位置
func AddMailByItem(platform string, srcId int32, srcName string, snid int32, showId int64, items []*model.Item) {
content := i18n.Tr("languages", "GiftMail", srcName, srcName, srcName, srcName)
title := i18n.Tr("languages", "GiftMailTitle")
AddMail(&AddMailParam{
Platform: platform,
Tp: model.MSGTYPE_ITEM,
SrcId: srcId,
SrcName: srcName,
SnId: snid,
Title: title,
Content: content,
Items: items,
ShowId: showId,
})
}
func AddMailClientUpgrade(snid int32, items []*webapi.ItemInfo) {
var arr []*model.Item
for _, v := range items {
arr = append(arr, &model.Item{
ItemId: v.ItemId,
ItemNum: v.ItemNum,
})
}
title := i18n.Tr("languages", "UpgradeTitle")
content := i18n.Tr("languages", "Upgrade")
AddMail(&AddMailParam{
Tp: model.MSGTYPE_ITEM,
SnId: snid,
Title: title,
Content: content,
Items: arr,
ShowId: model.HallAll,
})
}

View File

@ -806,29 +806,6 @@ func (this *BagMgr) AddItemsOffline(param *model.AddItemParam, callback func(err
})).StartByExecutor(fmt.Sprintf("Player%v", param.SnId))
}
// AddMailByItem 赠送道具到邮件
// srcId 发送人 srcName发送人名字
// showId 显示位置
// items[0]:道具id items[1]:道具数量 items[2]:道具id items[3]:道具数量
func (this *BagMgr) AddMailByItem(platform string, srcId int32, srcName string, snid int32, showId int64, items []int32) {
logger.Logger.Trace("AddMailByItem:", srcId, srcName, items)
var newMsg *model.Message
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
content := i18n.Tr("languages", "GiftMail", srcName, srcName, srcName, srcName)
title := i18n.Tr("languages", "GiftMailTitle")
newMsg = model.NewMessageByPlayer("", 1, srcId, srcName, snid, model.MSGTYPE_ITEM, title, content,
0, 0, model.MSGSTATE_UNREAD, time.Now().Unix(), 0, "", items, platform, showId)
return model.InsertMessage(platform, newMsg)
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
if data == nil {
p := PlayerMgrSington.GetPlayerBySnId(snid)
if p != nil {
p.AddMessage(newMsg)
}
}
}), "AddMailByItem").Start()
}
// VerifyUpJybInfo 兑换礼包
func (this *BagMgr) VerifyUpJybInfo(p *Player, args *model.VerifyUpJybInfoArgs) {

View File

@ -100,6 +100,8 @@ func init() {
etcd.Register(etcd.ETCDKEY_RoomType, webapi.RoomType{}, handlerEvent)
//娃娃机配置
etcd.Register(etcd.ETCDKEY_MACHINE, webapi.MachineConfig{}, platformConfigEvent)
//客户端升级奖励配置
etcd.Register(etcd.ETCDKEY_ClientUpgrade, webapi.ClientUpgrade{}, platformConfigEvent)
}
func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
@ -334,6 +336,8 @@ func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, e
if !isInit {
PlayerMgrSington.BroadcastDataConfigToPlatform(config.Platform, common.DataConfigSprite)
}
case *webapi.ClientUpgrade:
PlatformMgrSingleton.GetConfig(config.Platform).ClientUpgrade = config
default:
logger.Logger.Errorf("etcd completeKey:%s, Not processed", completeKey)
}

View File

@ -92,14 +92,14 @@ func (r *PermitMgr) OnDayTimer() {
rank := k + 1
for _, rankInfo := range cfg {
var has bool
var items []int32
var items []int64
for r := rankInfo.GetStart(); r <= rankInfo.GetEnd(); r++ {
if rank == int(r) {
has = true
var awards []model.AwardItem
for _, item := range rankInfo.GetItemId() {
items = append(items, item.GetItemId())
items = append(items, int32(item.GetItemNum()))
items = append(items, int64(item.GetItemId()))
items = append(items, item.GetItemNum())
awards = append(awards, model.AwardItem{
Id: item.GetItemId(),
Num: item.GetItemNum(),

View File

@ -358,7 +358,7 @@ func (this *Player) OnLogined() {
}
mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeLogin, this.Tel, this.Ip,
this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(), 0, 0,
this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId))
this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer))
this.OnlineLogLogin()
@ -431,7 +431,7 @@ func (this *Player) OnRehold() {
}
mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeRehold, this.Tel, this.Ip,
this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(),
gameid, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId))
gameid, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer))
this.OnlineLogRehold()
}
@ -683,7 +683,7 @@ func (this *Player) SendMessage(showId int64) {
Grade: proto.Int64(msg.Grade),
State: proto.Int32(msg.State),
Ts: proto.Int32(int32(msg.CreatTs)),
Params: msg.Params,
Params: common.CopySliceInt64ToInt32(msg.Params), //todo 修改协议
AttachState: proto.Int32(msg.AttachState),
GiftId: proto.String(msg.GiftId),
GiftState: proto.Int32(giftState),
@ -1039,7 +1039,7 @@ func (this *Player) TestMail() {
var newMsg *model.Message
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
var otherParams []int32
var otherParams []int64
otherParams = append(otherParams, 10001, 3)
otherParams = append(otherParams, 20001, 3)
otherParams = append(otherParams, 20002, 3)
@ -1059,7 +1059,7 @@ func (this *Player) TestSubMail() {
var newMsg *model.Message
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
var otherParams []int32
var otherParams []int64
otherParams = append(otherParams, 10001, 3)
otherParams = append(otherParams, 20001, 3)
otherParams = append(otherParams, 20002, 3)
@ -1106,8 +1106,8 @@ func (this *Player) GetMessageAttach(id string) {
if num := len(msg.Params); num > 0 && num%2 == 0 {
for i := 0; i < num; i += 2 {
items = append(items, &model.Item{
ItemId: msg.Params[i], // 物品id
ItemNum: int64(msg.Params[i+1]), // 数量
ItemId: int32(msg.Params[i]), // 物品id
ItemNum: msg.Params[i+1], // 数量
ObtainTime: time.Now().Unix(),
})
if gainWay == common.GainWayItemPermitRank {
@ -1119,7 +1119,7 @@ func (this *Player) GetMessageAttach(id string) {
}
if tp != -1 {
mq.Write(model.GenerateSystemFreeGive(this.SnId, this.Name, this.Platform, this.Channel,
model.SystemFreeGive_GiveType_TaskPermitRank, tp, int64(msg.Params[i+1])))
model.SystemFreeGive_GiveType_TaskPermitRank, tp, msg.Params[i+1]))
}
}
}
@ -1283,7 +1283,7 @@ func (this *Player) DropLine() {
}
mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeDrop, this.Tel, this.Ip,
this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(),
gameid, this.LastGameId, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId))
gameid, this.LastGameId, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer))
this.SendPlayerCoin()
this.OnlineLogDrop()
@ -1408,7 +1408,7 @@ func (this *Player) OnLogouted() {
if !this.IsRob {
mq.Write(model.NewLoginLog(this.SnId, common.LoginLogTypeLogout, this.Tel, this.Ip,
this.Platform, this.Channel, this.BeUnderAgentCode, this.PackageID, this.City, clog, this.GetTotalCoin(),
0, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId))
0, 0, this.DeviceName, this.PackageName, this.AppVersion, this.BuildVersion, this.AppChannel, this.ChannelId, this.ClientVer))
this.OnlineLogLogout()
}
@ -2940,7 +2940,7 @@ func (this *Player) ReportLoginEvent() {
}
mq.Write(model.GenerateLogin(model.CreatePlayerLoginEvent(this.SnId,
this.Channel, this.BeUnderAgentCode, this.Platform, this.City, this.DeviceOS, this.Ip,
this.CreateTime, this.UpgradeTime, isBindPhone, this.TelephonePromoter, this.DeviceId, this.ChannelId)))
this.CreateTime, this.UpgradeTime, isBindPhone, this.TelephonePromoter, this.DeviceId, this.ChannelId, this.AppChannel, this.ClientVer)))
//登录通知
//ActMonitorMgrSington.SendActMonitorEvent(ActState_Login, this.SnId, this.Name, this.Platform,
// 0, 0, "", 0)

View File

@ -61,7 +61,7 @@ func (this *PlayerRankSeason) sendEmailAward(rankType int32) {
var coin int64
var diamond int64
var otherParams []int32
var otherParams []int64
for _, v := range item.Awards {
switch v.Id {
case 1: // 金币
@ -70,7 +70,7 @@ func (this *PlayerRankSeason) sendEmailAward(rankType int32) {
diamond = int64(v.Num)
default:
// 道具
otherParams = []int32{v.Id, v.Num}
otherParams = []int64{int64(v.Id), int64(v.Num)}
}
}
@ -767,12 +767,12 @@ func (r *RankMatchMgr) RankAward() {
logger.Logger.Errorf("RankMatchMgr OnDayTimer FindPlayerPermitList player is nil %v", list.List[k].SnId)
continue
}
var items []int32
var items []int64
for _, award := range rankAward {
if award.RankLevelId == rankId {
for _, itemInfo := range award.Item {
items = append(items, itemInfo.ItemId)
items = append(items, int32(itemInfo.ItemNum))
items = append(items, int64(itemInfo.ItemId))
items = append(items, itemInfo.ItemNum)
}
break
}
@ -839,12 +839,12 @@ func (r *RankMatchMgr) RankAward() {
logger.Logger.Errorf("RankMatchMgr OnDayTimer FindWinCoinListTienlen player is nil %v", ret.List[k].SnId)
continue
}
var items []int32
var items []int64
for _, award := range rankAward {
if award.RankLevelId == rankId {
for _, itemInfo := range award.Item {
items = append(items, itemInfo.ItemId)
items = append(items, int32(itemInfo.ItemNum))
items = append(items, int64(itemInfo.ItemId))
items = append(items, itemInfo.ItemNum)
}
break
}

View File

@ -661,7 +661,11 @@ func (this *ShopMgr) GetAmountFinal(p *Player, shopId, vipShopId int32) int64 {
// 首充翻倍
if shopInfo.FirstSwitch {
if !slices.Contains(p.ShopID, int(shopInfo.Id)) {
addTotal *= 2
if shopInfo.FirstGiveSwitch {
addTotal *= 2
} else {
addTotal += shopInfo.Amount
}
}
}
default:

View File

@ -2059,17 +2059,17 @@ func (this *Tournament) OnHourTimer() {
}
}
for sortId := range this.players {
has := false
for _, tm := range this.matches {
if _, ok := tm[sortId]; !ok {
for _, v := range this.players[sortId] {
if v != nil {
logger.Logger.Errorf("比赛异常,比赛已经不存在了 %v", v.tm)
}
break
}
this.StopMatch(0, sortId)
if _, ok := tm[sortId]; ok {
has = true
break
}
}
if !has {
logger.Logger.Errorf("比赛异常,比赛已经不存在了 %v", sortId)
delete(this.players, sortId)
}
}
}

View File

@ -1439,7 +1439,7 @@ func init() {
// var otherParams []int32
newMsg = model.NewMessage("", int32(srcSnid), "", int32(destSnid), int32(messageType), title, content, coin, diamond,
model.MSGSTATE_UNREAD, time.Now().Unix(), model.MSGATTACHSTATE_DEFAULT, "", otherParams, platform, showId, channel)
model.MSGSTATE_UNREAD, time.Now().Unix(), model.MSGATTACHSTATE_DEFAULT, "", common.CopySliceInt32ToInt64(otherParams), platform, showId, channel)
if newMsg != nil {
err := model.InsertMessage(platform, newMsg)
if err != nil {
@ -1452,7 +1452,7 @@ func init() {
if destSnid == 0 {
for _, psnid := range onlinePlayerSnid {
newMsg := model.NewMessage(newMsg.Id.Hex(), newMsg.SrcId, "", psnid, newMsg.MType, newMsg.Title, newMsg.Content, newMsg.Coin, newMsg.Diamond,
newMsg.State, newMsg.CreatTs, newMsg.AttachState, newMsg.GiftId, otherParams, platform, newMsg.ShowId, channel)
newMsg.State, newMsg.CreatTs, newMsg.AttachState, newMsg.GiftId, common.CopySliceInt32ToInt64(otherParams), platform, newMsg.ShowId, channel)
if newMsg != nil {
dbMsgs = append(dbMsgs, newMsg)
}