竞技馆
This commit is contained in:
parent
b7d4efb7a6
commit
1d9bfd5802
|
@ -148,9 +148,6 @@ func (this *ScenePolicyTienLen) OnPlayerLeave(s *base.Scene, p *base.Player, rea
|
|||
}
|
||||
sceneEx.OnPlayerLeave(p, reason)
|
||||
s.FirePlayerEvent(p, base.PlayerEventLeave, []int64{int64(reason)})
|
||||
if s.IsCustom() && len(s.Players) == 0 {
|
||||
s.Destroy(true)
|
||||
}
|
||||
}
|
||||
|
||||
// 玩家掉线
|
||||
|
@ -606,6 +603,9 @@ func (this *SceneBaseStateTienLen) OnTick(s *base.Scene) {
|
|||
s.RandRobotCnt()
|
||||
s.SetTimerRandomRobot(s.GetRobotTime())
|
||||
}
|
||||
if s.IsCustom() && len(s.Players) == 0 {
|
||||
s.Destroy(true)
|
||||
}
|
||||
}
|
||||
|
||||
// 发送玩家操作情况
|
||||
|
@ -2570,9 +2570,6 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
|
|||
sceneEx.RoundEndTime = append(sceneEx.RoundEndTime, time.Now().Unix())
|
||||
sceneEx.RoundLogId = append(sceneEx.RoundLogId, sceneEx.recordId)
|
||||
if sceneEx.NumOfGames >= int(sceneEx.TotalOfGames) {
|
||||
sceneEx.BilledList = make(map[int32]*[]*BilledInfo)
|
||||
sceneEx.RoundEndTime = sceneEx.RoundEndTime[:0]
|
||||
sceneEx.RoundLogId = sceneEx.RoundLogId[:0]
|
||||
packBilled := &tienlen.SCTienLenCycleBilled{}
|
||||
for snid, billedList := range sceneEx.BilledList {
|
||||
info := &tienlen.TienLenCycleBilledInfo{
|
||||
|
@ -2636,6 +2633,9 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
|
|||
logger.Logger.Tracef("SCTienLenCycleBilled: %v", packBilled)
|
||||
s.SyncSceneState(common.SceneStateEnd)
|
||||
sceneEx.SaveCustomLog()
|
||||
sceneEx.BilledList = make(map[int32]*[]*BilledInfo)
|
||||
sceneEx.RoundEndTime = sceneEx.RoundEndTime[:0]
|
||||
sceneEx.RoundLogId = sceneEx.RoundLogId[:0]
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue