屏蔽自动向前走一步

This commit is contained in:
by 2024-09-09 09:45:15 +08:00
parent 1a14a35da9
commit 18f67b7d22
2 changed files with 2 additions and 1 deletions

View File

@ -77,7 +77,7 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
if msg.Result == 1 {
logger.Logger.Tracef("上分成功snid = ", msg.Snid)
//发送向前移动指令
sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonFront)
//sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonFront)
s.ChangeSceneState(rule.ClawDollSceneStateStart)
sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateStart))

View File

@ -119,6 +119,7 @@ func SMDollMachinePerateHandler(session *netlib.Session, packetId int, data inte
Process(conn, f1, f2)
case 5:
//投币
fmt.Println("===========玩家投币===========")
machinedoll.Coin(conn)
go DollMachineGrabResult(session, conn, msg.Snid, msg.GetId())
}