屏蔽自动向前走一步
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@ -77,7 +77,7 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
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if msg.Result == 1 {
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logger.Logger.Tracef("上分成功!!!!!!!!!!!!snid = ", msg.Snid)
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//发送向前移动指令
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sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonFront)
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//sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonFront)
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s.ChangeSceneState(rule.ClawDollSceneStateStart)
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sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateStart))
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@ -119,6 +119,7 @@ func SMDollMachinePerateHandler(session *netlib.Session, packetId int, data inte
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Process(conn, f1, f2)
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case 5:
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//投币
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fmt.Println("===========玩家投币===========")
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machinedoll.Coin(conn)
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go DollMachineGrabResult(session, conn, msg.Snid, msg.GetId())
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}
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