From 17c0817dabd36dea74dbb7dd14664d0a7d17ceb4 Mon Sep 17 00:00:00 2001 From: sk <123456@qq.com> Date: Tue, 27 Aug 2024 17:05:00 +0800 Subject: [PATCH] =?UTF-8?q?=E6=B8=B8=E6=88=8F=E6=9C=8D=E9=81=93=E5=85=B7?= =?UTF-8?q?=E5=8F=98=E5=8C=96=E5=90=8C=E6=AD=A5=E5=88=B0=E5=A4=A7=E5=8E=85?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- common/constant.go | 1 + gamesrv/action/action_server.go | 29 + gamesrv/base/player.go | 219 +- gamesrv/base/scene.go | 118 +- gamesrv/tienlen/scenedata_tienlen.go | 2 + gamesrv/tienlen/scenepolicy_tienlen.go | 104 +- gamesrv/transact/trascate_gamesrv.go | 299 +- mgrsrv/api/webapi_gamesrv.go | 13 +- model/baginfo.go | 12 + model/itemdatalog.go | 26 +- protocol/server/pbdata.pb.go | 47 +- protocol/server/pbdata.proto | 8 +- protocol/server/server.pb.go | 3524 +++++++++++++----------- protocol/server/server.proto | 13 + protocol/tienlen/tienlen.pb.go | 696 +++-- protocol/tienlen/tienlen.proto | 16 +- protocol/webapi/common.pb.go | 1947 ++++++------- protocol/webapi/common.proto | 11 +- protocol/webapi/webapi.pb.go | 437 ++- protocol/webapi/webapi.proto | 22 + worldsrv/action_bag.go | 22 +- worldsrv/action_pets.go | 16 +- worldsrv/action_phonelottery.go | 12 +- worldsrv/action_player.go | 6 +- worldsrv/action_server.go | 64 +- worldsrv/action_welfare.go | 21 +- worldsrv/bagmgr.go | 33 +- worldsrv/gamesess.go | 8 + worldsrv/player.go | 14 +- worldsrv/scenepolicydata.go | 17 +- worldsrv/welfmgr.go | 12 +- 31 files changed, 4245 insertions(+), 3524 deletions(-) diff --git a/common/constant.go b/common/constant.go index 7f570f6..9302ef2 100644 --- a/common/constant.go +++ b/common/constant.go @@ -310,6 +310,7 @@ const ( GainWayGuide = 104 //新手引导奖励 GainWayVipGift9 = 105 //vip等级礼包 GainWayRoomCost = 106 //房费消耗 + GainWayRoomGain = 107 //房卡场获得 ) // 后台选择 金币变化类型 的充值 类型id号起始 diff --git a/gamesrv/action/action_server.go b/gamesrv/action/action_server.go index 7089130..22b52b3 100644 --- a/gamesrv/action/action_server.go +++ b/gamesrv/action/action_server.go @@ -52,6 +52,27 @@ func HandleWGPlayerLeave(session *netlib.Session, packetId int, data interface{} return nil } +//func HandlePlayerChangeItems(session *netlib.Session, packetId int, data interface{}) error { +// logger.Logger.Tracef("receive PlayerChangeItems %v", data) +// msg, ok := data.(*server.PlayerChangeItems) +// if !ok { +// return nil +// } +// p := base.PlayerMgrSington.GetPlayerBySnId(msg.GetSnId()) +// if p == nil { +// return nil +// } +// var items []*model.Item +// for _, v := range msg.GetItems() { +// items = append(items, &model.Item{ +// ItemId: v.GetId(), +// ItemNum: v.GetNum(), +// }) +// } +// p.ReceiveAddItems(items) +// return nil +//} + func init() { //创建场景 netlib.RegisterFactory(int(server.SSPacketID_PACKET_WG_CREATESCENE), netlib.PacketFactoryWrapper(func() interface{} { @@ -95,6 +116,12 @@ func init() { scene.MatchType = scene.Params[5] } } + for _, v := range msg.GetItems() { + scene.Items = append(scene.Items, &base.ItemInfo{ + Id: v.GetId(), + Num: v.GetNum(), + }) + } scene.ClubId = msg.GetClub() scene.RoomId = msg.GetClubRoomId() scene.RoomPos = msg.GetClubRoomPos() @@ -582,4 +609,6 @@ func init() { netlib.Register(int(server.SSPacketID_PACKET_WG_BUYRECTIMEITEM), server.WGBuyRecTimeItem{}, HandleWGBuyRecTimeItem) // 修改皮肤 netlib.Register(int(server.SSPacketID_PACKET_WG_UpdateSkin), server.WGUpdateSkin{}, HandleWGUpdateSkin) + // 同步道具数量 + //netlib.Register(int(server.SSPacketID_PACKET_PlayerChangeItems), server.PlayerChangeItems{}, HandlePlayerChangeItems) } diff --git a/gamesrv/base/player.go b/gamesrv/base/player.go index ddd273f..f45f35f 100644 --- a/gamesrv/base/player.go +++ b/gamesrv/base/player.go @@ -113,7 +113,7 @@ type Player struct { Iparams map[int]int64 //整形参数 sparams map[int]string //字符参数 IsLocal bool //是否本地player - Items map[int32]int64 //背包数据 + Items map[int32]int64 //背包数据, 不可直接修改,使用 AddItems 方法 MatchParams []int32 //比赛参数 排名、段位、假snid、假角色、假皮肤 MatchRobotGrades []MatchRobotGrade TestLog []string // 调试日志 @@ -439,7 +439,6 @@ func (this *Player) AddCoin(num int64, gainWay int32, syncFlag int, oper, remark return } this.Coin += num - this.Items[common.ItemIDCoin] = this.Coin if this.scene != nil { if !this.IsRob && !this.scene.Testing { //机器人log排除掉 log := model.NewCoinLogEx(&model.CoinLogParam{ @@ -521,7 +520,6 @@ func (this *Player) AddCoinAsync(num int64, gainWay int32, notifyC, broadcast bo return } this.Coin += num - this.Items[common.ItemIDCoin] = this.Coin if this.scene != nil { if !this.IsRob && !this.scene.Testing && writeLog { //机器人log排除掉 log := model.NewCoinLogEx(&model.CoinLogParam{ @@ -604,62 +602,6 @@ func (this *Player) AddRankScore(rankType int32, num int64) { } } -// 保存金币变动日志 -// 数据用途: 个人房间内牌局账变记录,后台部分报表使用,确保数据计算无误,否则可能影响月底对账 -// takeCoin: 牌局结算前玩家身上的金币 -// changecoin: 本局玩家输赢的钱,注意是税后 -// coin: 结算后玩家当前身上的金币余额 -// totalbet: 总下注额 -// taxcoin: 本局该玩家产生的税收,这里要包含俱乐部的税 -// wincoin: 本局赢取的金币,含税 wincoin==changecoin+taxcoin -// jackpotWinCoin: 从奖池中赢取的金币(拉霸类游戏) -// smallGameWinCoin: 小游戏赢取的金币(拉霸类游戏) -func (this *Player) SaveSceneCoinLog(takeCoin, changecoin, coin, totalbet, taxcoin, wincoin int64, jackpotWinCoin int64, smallGameWinCoin int64) { - if this.scene != nil { - if !this.IsRob && !this.scene.Testing && !this.scene.IsMatchScene() { //机器人log排除掉 - var eventType int64 //输赢事件值 默认值为0 - if coin-takeCoin > 0 { - eventType = 1 - } else if coin-takeCoin < 0 { - eventType = -1 - } - log := model.NewSceneCoinLogEx(this.SnId, changecoin, takeCoin, coin, eventType, - int64(this.scene.DbGameFree.GetBaseScore()), totalbet, int32(this.scene.GameId), this.PlayerData.Ip, - this.scene.GetGameFreeId(), this.Pos, this.Platform, this.Channel, this.BeUnderAgentCode, int32(this.scene.SceneId), - this.scene.DbGameFree.GetGameMode(), this.scene.GetGameFreeId(), taxcoin, wincoin, - jackpotWinCoin, smallGameWinCoin, this.PackageID) - if log != nil { - LogChannelSingleton.WriteLog(log) - } - } - } -} - -// 需要关照 -func (this *Player) IsNeedCare() bool { - return false -} - -// 需要削弱 -func (this *Player) IsNeedWeaken() bool { - return false -} - -func (this *Player) GetCoinOverPercent() int32 { - return 0 -} - -func (this *Player) SyncCoin() { - pack := &player.SCPlayerCoinChange{ - SnId: proto.Int32(this.SnId), - AddCoin: proto.Int64(0), - RestCoin: proto.Int64(this.Coin), - } - proto.SetDefaults(pack) - this.SendToClient(int(player.PlayerPacketID_PACKET_SC_PLAYERCOINCHANGE), pack) - logger.Logger.Trace("(this *Player) SyncCoin SCPlayerCoinChange:", pack) -} - func (this *Player) ReportGameEvent(tax, taxex, changeCoin, validbet, validFlow, in, out int64) { // 记录玩家 首次参与该场次的游戏时间 游戏次数 var gameFirstTime, gameFreeFirstTime time.Time @@ -685,19 +627,6 @@ func (this *Player) ReportGameEvent(tax, taxex, changeCoin, validbet, validFlow, this.TelephonePromoter, this.DeviceId))) } -// 破产事件 -func (this *Player) ReportBankRuptcy(gameId, gameMode, gameFreeId int32) { - //if !this.IsRob { - // d, e := model.MarshalBankruptcyEvent(2, this.SnId, this.TelephonePromoter, this.Channel, this.BeUnderAgentCode, this.Platform, this.City, this.CreateTime, gameId, gameMode, gameFreeId) - // if e == nil { - // rmd := model.NewInfluxDBData("hj.player_bankruptcy", d) - // if rmd != nil { - // InfluxDBDataChannelSington.Write(rmd) - // } - // } - //} -} - // 汇总玩家该次游戏总产生的税收 // 数据用途: 平台和推广间分账用,确保数据计算无误, // 注意:该税收不包含俱乐部的抽水 @@ -711,30 +640,6 @@ func (this *Player) AddServiceFee(tax int64) { } } -//func (this *Player) SaveReportForm(showId, sceneMode int, keyGameId string, profitCoin, flow int64, validBet int64) { -// //个人报表统计 -// if this.TotalGameData == nil { -// this.TotalGameData = make(map[int][]*model.PlayerGameTotal) -// } -// if this.TotalGameData[showId] == nil { -// this.TotalGameData[showId] = []*model.PlayerGameTotal{new(model.PlayerGameTotal)} -// } -// td := this.TotalGameData[showId][len(this.TotalGameData[showId])-1] -// td.ProfitCoin += profitCoin -// td.BetCoin += validBet -// td.FlowCoin += flow -// ///////////////最多盈利 -// if pgs, exist := this.GDatas[keyGameId]; exist { -// if pgs.Statics.MaxSysOut < profitCoin { -// pgs.Statics.MaxSysOut = profitCoin -// } -// } else { -// gs := model.NewPlayerGameStatics() -// gs.MaxSysOut = profitCoin -// this.GDatas[keyGameId] = &model.PlayerGameInfo{FirstTime: time.Now(), Statics: *gs} -// } -//} - // Statics 弃用,使用 Scene.Statistics 方法 // 个人投入产出汇总,以游戏id为key存储 // 数据用途:计算玩家赔率用,数据确保计算无误,否则可能影响玩家手牌的调控 @@ -848,61 +753,18 @@ func (this *Player) Statics(keyGameId string, keyGameFreeId string, gain int64, ////} } -func (this *Player) SendTrusteeshipTips() { - pack := &player.SCTrusteeshipTips{ - Trusteeship: proto.Int32(this.Trusteeship), - TotalNum: proto.Int32(model.GameParamData.PlayerWatchNum), - } - proto.SetDefaults(pack) - logger.Logger.Trace("SCTrusteeshipTips: ", pack) - this.SendToClient(int(player.PlayerPacketID_PACKET_SC_TRUSTEESHIPTIPS), pack) -} - -func (this *Player) MarshalIParam() []*server.PlayerIParam { - var params []*server.PlayerIParam - for i, v := range this.Iparams { - params = append(params, &server.PlayerIParam{ - ParamId: proto.Int(i), - IntVal: proto.Int64(v), - }) - } - return params -} - func (this *Player) UnmarshalIParam(params []*server.PlayerIParam) { for _, p := range params { this.Iparams[int(p.GetParamId())] = p.GetIntVal() } } -func (this *Player) MarshalSParam() []*server.PlayerSParam { - var params []*server.PlayerSParam - for i, v := range this.sparams { - params = append(params, &server.PlayerSParam{ - ParamId: proto.Int(i), - StrVal: proto.String(v), - }) - } - return params -} - func (this *Player) UnmarshalSParam(params []*server.PlayerSParam) { for _, p := range params { this.sparams[int(p.GetParamId())] = p.GetStrVal() } } -func (this *Player) MarshalCParam() []*server.PlayerCParam { - var params []*server.PlayerCParam - for k, v := range this.cparams { - params = append(params, &server.PlayerCParam{ - StrKey: proto.String(k), - StrVal: proto.String(v), - }) - } - return params -} - func (this *Player) UnmarshalCParam(params []*server.PlayerCParam) { for _, p := range params { this.cparams[p.GetStrKey()] = p.GetStrVal() @@ -1216,17 +1078,6 @@ func (this *Player) NoviceOdds(gameId int) (int32, bool) { return int32(odds), b1 } -/*// 设置玩家捕鱼等级 -func (this *Player) SetFishLevel(level int64) { - data := srvdata.PBDB_PlayerExpMgr.GetData(int32(level)) - if data == nil { - logger.Logger.Errorf("设置玩家等级错误!snid = %v, lvel = %v", this.SnId, level) - return - } - this.FishLevel = level - this.FishExp = int64(data.Exp) -}*/ - // 增加玩家经验 func (this *Player) AddPlayerExp(exp int64) bool { this.Exp += exp @@ -1392,3 +1243,71 @@ func (this *Player) PetUseSkill() bool { func (this *Player) GetSkillAdd(id int32) int32 { return this.GetSkillAdd2(id, ConfigMgrInst) } + +// AddItems 添加道具 +// 增加或减少道具 +// 同步到 worldsrv +func (this *Player) AddItems(args *model.AddItemParam) { + pack := &server.PlayerChangeItems{ + SnId: args.P.SnId, + } + + for _, v := range args.Change { + item := srvdata.GameItemMgr.Get(this.Platform, v.ItemId) + if item == nil { + continue + } + if v.ItemNum < 0 && this.Items[v.ItemId] < -v.ItemNum { + v.ItemNum = -this.Items[v.ItemId] + } + if v.ItemNum == 0 { + continue + } + this.Items[v.ItemId] += v.ItemNum + if !args.NoLog { + logType := 0 + if v.ItemNum < 0 { + logType = 1 + } + LogChannelSingleton.WriteLog(model.NewItemLogEx(model.ItemParam{ + Platform: this.Platform, + SnId: this.SnId, + LogType: int32(logType), + ItemId: v.ItemId, + ItemName: item.Name, + Count: v.ItemNum, + Remark: args.Remark, + TypeId: args.GainWay, + GameId: args.GameId, + GameFreeId: args.GameFreeId, + Cost: args.Cost, + })) + } + pack.Items = append(pack.Items, &server.Item{ + Id: v.ItemId, + Num: v.ItemNum, + }) + } + + if len(pack.Items) > 0 { + this.SendToWorld(int(server.SSPacketID_PACKET_PlayerChangeItems), pack) + logger.Logger.Tracef("PlayerChangeItems: %v", pack) + } +} + +//func (this *Player) ReceiveAddItems(items []*model.Item) { +// for _, v := range items { +// item := srvdata.GameItemMgr.Get(this.Platform, v.ItemId) +// if item == nil { +// continue +// } +// if v.ItemNum < 0 && this.Items[v.ItemId] < -v.ItemNum { +// v.ItemNum = -this.Items[v.ItemId] +// } +// if v.ItemNum == 0 { +// continue +// } +// this.Items[v.ItemId] += v.ItemNum +// logger.Logger.Tracef("ReceiveAddItems snid:%v, item:%v, num:%v change:%v", this.SnId, v.ItemId, this.Items[v.ItemId], v.ItemNum) +// } +//} diff --git a/gamesrv/base/scene.go b/gamesrv/base/scene.go index 56ea1fc..bd8eeee 100644 --- a/gamesrv/base/scene.go +++ b/gamesrv/base/scene.go @@ -37,10 +37,9 @@ type CanRebindSnId interface { RebindPlayerSnId(oldSnId, newSnId int32) } -// 房间比赛数据变化 -type SceneMatchChgData struct { - NextBaseScore int32 //底分 - NextOutScore int32 //淘汰分 +type ItemInfo struct { + Id int32 + Num int64 } type Scene struct { @@ -109,9 +108,9 @@ type Scene struct { timerRandomRobot int64 nogDismiss int //检查机器人离场时的局数(同一局只检查一次) //playerStatement map[int32]*webapi.PlayerStatement //玩家流水记录 - SystemCoinOut int64 //本局游戏机器人营收 机器人赢:正值 机器人输:负值 - matchChgData *SceneMatchChgData //比赛变化数据 + SystemCoinOut int64 //本局游戏机器人营收 机器人赢:正值 机器人输:负值 ChessRank []int32 + Items []*ItemInfo BaseScore int32 //tienlen游戏底分 MatchId int64 //标记本次比赛的id,并不是后台id @@ -382,12 +381,6 @@ func (this *Scene) GetGraceDestroy() bool { func (this *Scene) SetGraceDestroy(graceDestroy bool) { this.graceDestroy = graceDestroy } -func (this *Scene) GetMatchChgData() *SceneMatchChgData { - return this.matchChgData -} -func (this *Scene) SetMatchChgData(matchChgData *SceneMatchChgData) { - this.matchChgData = matchChgData -} func (this *Scene) GetCpControlled() bool { return this.CpControlled @@ -564,10 +557,10 @@ func (this *Scene) PlayerLeave(p *Player, reason int, isBill bool) { } } - pack.Items = make(map[int32]int64) - for id, num := range p.Items { - pack.Items[id] = num - } + //pack.Items = make(map[int32]int64) + //for id, num := range p.Items { + // pack.Items[id] = num + //} pack.RankScore = make(map[int32]int64) for k, v := range p.RankScore { pack.RankScore[k] = v @@ -2040,32 +2033,27 @@ func (this *Scene) TryBillExGameDrop(p *Player) { } dropInfo := srvdata.GameDropMgrSingleton.GetDropInfoByBaseScore(baseScore) - if dropInfo != nil && len(dropInfo) != 0 && p.Items != nil { + if dropInfo != nil && len(dropInfo) != 0 { realDrop := make(map[int32]int32) for _, drop := range dropInfo { - if _, ok := p.Items[drop.ItemId]; ok { - //概率 - randTmp := rand.Int31n(10000) - if randTmp < drop.Rate { - //个数 - num := drop.MinAmount - if drop.MaxAmount > drop.MinAmount { - num = rand.Int31n(drop.MaxAmount-drop.MinAmount+1) + drop.MinAmount - } - oldNum := num - a := math.Max(float64(p.MoneyTotal), 50) * 10.0 / math.Max(float64(p.VCardCost), 500.0) - num = int32(float64(num) * math.Min(a, 1.5)) - if num == 0 { - // 50%概率给oldNum - if rand.Int31n(100) < 50 { - num = oldNum - } - } - p.Items[drop.ItemId] += int64(num) - realDrop[drop.ItemId] = num + //概率 + randTmp := rand.Int31n(10000) + if randTmp < drop.Rate { + //个数 + num := drop.MinAmount + if drop.MaxAmount > drop.MinAmount { + num = rand.Int31n(drop.MaxAmount-drop.MinAmount+1) + drop.MinAmount } - } else { - logger.Logger.Error("itemid not exist! ", drop.ItemId) + oldNum := num + a := math.Max(float64(p.MoneyTotal), 50) * 10.0 / math.Max(float64(p.VCardCost), 500.0) + num = int32(float64(num) * math.Min(a, 1.5)) + if num == 0 { + // 50%概率给oldNum + if rand.Int31n(100) < 50 { + num = oldNum + } + } + realDrop[drop.ItemId] = num } } if realDrop != nil && len(realDrop) != 0 { @@ -2073,30 +2061,21 @@ func (this *Scene) TryBillExGameDrop(p *Player) { pack := &player.SCGameExDropItems{} pack.Items = make(map[int32]int32) for id, num := range realDrop { - remark := fmt.Sprintf("游戏掉落%v", id) pack.Items[id] = proto.Int32(num) itemData := srvdata.GameItemMgr.Get(p.Platform, id) if itemData != nil { - //logType 0获得 1消耗 - log := model.NewItemLogEx(model.ItemParam{ - Platform: p.Platform, - SnId: p.SnId, - LogType: 0, - ItemId: itemData.Id, - ItemName: itemData.Name, - Count: int64(num), - Remark: remark, - TypeId: common.GainWay_Game, + p.AddItems(&model.AddItemParam{ + P: &p.PlayerData, + Change: nil, + GainWay: common.GainWay_Game, + Operator: "system", + Remark: fmt.Sprintf("游戏掉落%v", id), GameId: int64(this.GameId), GameFreeId: int64(this.GetGameFreeId()), }) - if log != nil { - logger.Logger.Trace("WriteLog: ", log) - LogChannelSingleton.WriteLog(log) - } } } - if pack != nil && pack.Items != nil && len(pack.Items) != 0 { + if len(pack.Items) > 0 { p.SendToClient(int(player.PlayerPacketID_PACKET_SCGAMEEXDROPITEMS), pack) logger.Logger.Trace("SCGAMEEXDROPITEMS ", pack) } @@ -2121,28 +2100,23 @@ func (this *Scene) DropCollectBox(p *Player) { pack.Items = make(map[int32]int32) itemData := srvdata.GameItemMgr.Get(p.Platform, common.ItemIDCollectBox) if itemData != nil { - p.Items[itemData.Id] = p.Items[itemData.Id] + 1 pack.Items = map[int32]int32{itemData.Id: 1} - remark := fmt.Sprintf("游戏掉落%v", itemData.Id) - //logType 0获得 1消耗 - log := model.NewItemLogEx(model.ItemParam{ - Platform: p.Platform, - SnId: p.SnId, - LogType: 0, - ItemId: itemData.Id, - ItemName: itemData.Name, - Count: 1, - Remark: remark, - TypeId: common.GainWay_Game, + p.AddItems(&model.AddItemParam{ + P: &p.PlayerData, + Change: []*model.Item{ + { + ItemId: itemData.Id, + ItemNum: 1, + }, + }, + GainWay: common.GainWay_Game, + Operator: "system", + Remark: fmt.Sprintf("游戏掉落%v", itemData.Id), GameId: int64(this.GameId), GameFreeId: int64(this.GetGameFreeId()), }) - if log != nil { - logger.Logger.Trace("WriteLog: ", log) - LogChannelSingleton.WriteLog(log) - } } - if pack != nil && pack.Items != nil && len(pack.Items) != 0 { + if len(pack.Items) > 0 { p.SendToClient(int(player.PlayerPacketID_PACKET_SCGAMEEXDROPITEMS), pack) logger.Logger.Trace("SCGAMEEXDROPITEMS", pack) } diff --git a/gamesrv/tienlen/scenedata_tienlen.go b/gamesrv/tienlen/scenedata_tienlen.go index dd5ffad..22634d4 100644 --- a/gamesrv/tienlen/scenedata_tienlen.go +++ b/gamesrv/tienlen/scenedata_tienlen.go @@ -63,6 +63,8 @@ type TienLenSceneData struct { cardsKuId int32 //牌库ID ctrlType int // 1控赢 2控输 0不控 BilledList map[int32]*[]*BilledInfo // 多轮结算记录, 玩家id:每局结算记录 + RoundEndTime []int64 // 每局结束时间 + RoundLogId []string // 每局牌局记录id } func NewTienLenSceneData(s *base.Scene) *TienLenSceneData { diff --git a/gamesrv/tienlen/scenepolicy_tienlen.go b/gamesrv/tienlen/scenepolicy_tienlen.go index 340402b..021df7d 100644 --- a/gamesrv/tienlen/scenepolicy_tienlen.go +++ b/gamesrv/tienlen/scenepolicy_tienlen.go @@ -2534,35 +2534,85 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) { s.Broadcast(int(tienlen.TienLenPacketID_PACKET_SCTienLenGameBilled), pack, 0) logger.Logger.Trace("TienLenPacketID_PACKET_SCTienLenGameBilled gameFreeId:", sceneEx.GetGameFreeId(), ";pack:", pack) - for _, v := range tienlenType.PlayerData { - d := sceneEx.BilledList[v.UserId] - if d == nil { - arr := make([]*BilledInfo, 0) - d = &arr - sceneEx.BilledList[v.UserId] = d - } - *d = append(*d, &BilledInfo{ - Round: int32(sceneEx.NumOfGames), - ChangeScore: v.BillCoin, - Score: base.PlayerMgrSington.GetPlayerBySnId(v.UserId).GetCoin(), - }) - } - if sceneEx.NumOfGames >= sceneEx.TotalOfGames { - sceneEx.BilledList = make(map[int32]*[]*BilledInfo) - packBilled := &tienlen.SCTienLenCycleBilled{} - for snid, billedList := range sceneEx.BilledList { - info := &tienlen.TienLenCycleBilledInfo{ - SnId: snid, + if sceneEx.IsCustom() && sceneEx.TotalOfGames > 0 { + for _, v := range tienlenType.PlayerData { + d := sceneEx.BilledList[v.UserId] + if d == nil { + arr := make([]*BilledInfo, 0) + d = &arr + sceneEx.BilledList[v.UserId] = d } - for _, bill := range *billedList { - info.RoundScore = append(info.RoundScore, bill.ChangeScore) - info.Score = 1000 - } - packBilled.List = append(packBilled.List, info) + *d = append(*d, &BilledInfo{ + Round: int32(sceneEx.NumOfGames), + ChangeScore: v.BillCoin, + Score: base.PlayerMgrSington.GetPlayerBySnId(v.UserId).GetCoin(), + }) } - s.Broadcast(int(tienlen.TienLenPacketID_PACKET_SCTienLenCycleBilled), packBilled, 0) - - if s.IsCustom() { + sceneEx.RoundEndTime = append(sceneEx.RoundEndTime, time.Now().Unix()) + sceneEx.RoundLogId = append(sceneEx.RoundLogId, sceneEx.recordId) + if sceneEx.NumOfGames >= sceneEx.TotalOfGames { + sceneEx.BilledList = make(map[int32]*[]*BilledInfo) + sceneEx.RoundEndTime = sceneEx.RoundEndTime[:0] + sceneEx.RoundLogId = sceneEx.RoundLogId[:0] + packBilled := &tienlen.SCTienLenCycleBilled{} + for snid, billedList := range sceneEx.BilledList { + info := &tienlen.TienLenCycleBilledInfo{ + SnId: snid, + TotalScore: 1000, + Score: 1000, + } + for _, bill := range *billedList { + info.RoundScore = append(info.RoundScore, bill.ChangeScore) + info.TotalScore += bill.ChangeScore + } + packBilled.List = append(packBilled.List, info) + } + sort.Slice(packBilled.List, func(i, j int) bool { + var a, b int64 + for _, v := range packBilled.List[i].RoundScore { + a += v + } + a += packBilled.List[i].Score + for _, v := range packBilled.List[j].RoundScore { + b += v + } + b += packBilled.List[j].Score + return a > b + }) + if len(packBilled.List) > 0 { + for _, v := range sceneEx.Items { + packBilled.List[0].Award = append(packBilled.List[0].Award, &tienlen.ItemInfo{ + Id: v.Id, + Num: v.Num, + }) + } + // 发奖品 + if len(sceneEx.Items) > 0 { + p := base.PlayerMgrSington.GetPlayerBySnId(packBilled.List[0].SnId) + if p != nil { + var items []*model.Item + for _, v := range packBilled.List[0].Award { + itemData := srvdata.GameItemMgr.Get(p.Platform, p.SnId) + if itemData != nil { + items = append(items, &model.Item{ + ItemId: v.GetId(), + ItemNum: v.GetNum(), + }) + } + } + p.AddItems(&model.AddItemParam{ + P: &p.PlayerData, + Change: items, + GainWay: common.GainWayRoomGain, + Operator: "system", + Remark: "房卡场奖励", + GameId: int64(sceneEx.GameId), + GameFreeId: int64(sceneEx.GetGameFreeId()), + }) + } + } + } + s.Broadcast(int(tienlen.TienLenPacketID_PACKET_SCTienLenCycleBilled), packBilled, 0) s.SyncSceneState(common.SceneStateEnd) } } diff --git a/gamesrv/transact/trascate_gamesrv.go b/gamesrv/transact/trascate_gamesrv.go index 6aa90b8..1149976 100644 --- a/gamesrv/transact/trascate_gamesrv.go +++ b/gamesrv/transact/trascate_gamesrv.go @@ -1,153 +1,150 @@ package transact -// -//import ( -// "errors" -// "fmt" -// "mongo.games.com/game/common" -// "mongo.games.com/game/gamesrv/base" -// "mongo.games.com/game/model" -// "mongo.games.com/game/proto" -// webapi_proto "mongo.games.com/game/protocol/webapi" -// "mongo.games.com/goserver/core/basic" -// "mongo.games.com/goserver/core/logger" -// "mongo.games.com/goserver/core/netlib" -// "mongo.games.com/goserver/core/task" -// "mongo.games.com/goserver/core/transact" -// "sync" -//) -// -//const __REQIP__ = "__REQIP__" -// -//var ( -// WebAPIErrParam = errors.New("param err") -// WebAPIErrNoPlayer = errors.New("player no find") -//) -// -//func init() { -// transact.RegisteHandler(common.TransType_GameSrvWebApi, &WebAPITranscateHandler{}) -//} -// -//var WebAPIHandlerMgrSingleton = &WebAPIHandlerMgr{wshMap: make(map[string]WebAPIHandler)} -// -//type WebAPITranscateHandler struct { -//} -// -//func (this *WebAPITranscateHandler) OnExcute(tNode *transact.TransNode, ud interface{}) transact.TransExeResult { -// logger.Logger.Trace("WebAPITranscateHandler.OnExcute ") -// req := &common.M2GWebApiRequest{} -// err := netlib.UnmarshalPacketNoPackId(ud.([]byte), req) -// if err == nil { -// wsh := WebAPIHandlerMgrSingleton.GetWebAPIHandler(req.Path) -// if wsh == nil { -// logger.Logger.Error("WebAPITranscateHandler no registe WebAPIHandler ", req.Path) -// return transact.TransExeResult_Failed -// } -// tag, msg := wsh.Handler(tNode, req.Body) -// tNode.TransRep.RetFiels = msg -// switch tag { -// case common.ResponseTag_Ok: -// return transact.TransExeResult_Success -// case common.ResponseTag_TransactYield: -// return transact.TransExeResult_Yield -// } -// } -// logger.Logger.Error("WebAPITranscateHandler.OnExcute err:", err.Error()) -// return transact.TransExeResult_Failed -//} -// -//func (this *WebAPITranscateHandler) OnCommit(tNode *transact.TransNode) transact.TransExeResult { -// logger.Logger.Trace("WebAPITranscateHandler.OnCommit ") -// return transact.TransExeResult_Success -//} -// -//func (this *WebAPITranscateHandler) OnRollBack(tNode *transact.TransNode) transact.TransExeResult { -// logger.Logger.Trace("WebAPITranscateHandler.OnRollBack ") -// return transact.TransExeResult_Success -//} -// -//func (this *WebAPITranscateHandler) OnChildTransRep(tNode *transact.TransNode, hChild transact.TransNodeID, retCode int, -// ud interface{}) transact.TransExeResult { -// logger.Logger.Trace("WebAPITranscateHandler.OnChildTransRep ") -// return transact.TransExeResult_Success -//} -// -//type WebAPIHandler interface { -// Handler(*transact.TransNode, []byte) (int, proto.Message) -//} -// -//type WebAPIHandlerWrapper func(*transact.TransNode, []byte) (int, proto.Message) -// -//func (wshw WebAPIHandlerWrapper) Handler(tNode *transact.TransNode, params []byte) (int, proto.Message) { -// return wshw(tNode, params) -//} -// -//type WebAPIHandlerMgr struct { -// wshMap map[string]WebAPIHandler -// DataWaitList sync.Map -//} -// -//func (this *WebAPIHandlerMgr) RegisteWebAPIHandler(name string, wsh WebAPIHandler) { -// this.wshMap[name] = wsh -//} -// -//func (this *WebAPIHandlerMgr) GetWebAPIHandler(name string) WebAPIHandler { -// if wsh, exist := this.wshMap[name]; exist { -// return wsh -// } -// return nil -//} -// -//func init() { -// //单控 -// WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/SinglePlayerAdjust", WebAPIHandlerWrapper( -// func(tNode *transact.TransNode, params []byte) (int, proto.Message) { -// pack := &webapi_proto.SASinglePlayerAdjust{} -// msg := &webapi_proto.ASSinglePlayerAdjust{} -// err := proto.Unmarshal(params, msg) -// if err != nil { -// fmt.Printf("err:%v", err) -// pack.Tag = webapi_proto.TagCode_FAILED -// pack.Msg = "数据序列化失败" -// return common.ResponseTag_ParamError, pack -// } -// pack.Tag = webapi_proto.TagCode_SUCCESS -// switch msg.GetOpration() { -// case 1: -// psa := base.PlayerSingleAdjustMgr.AddNewSingleAdjust(msg.GetPlayerSingleAdjust()) -// if psa != nil { -// task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} { -// return model.AddNewSingleAdjust(psa) -// }), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) { -// if data != nil { -// pack.Tag = webapi_proto.TagCode_FAILED -// pack.Msg = "insert err" + data.(error).Error() -// } -// tNode.TransRep.RetFiels = pack -// tNode.Resume() -// }), "AddNewSingleAdjust").Start() -// return common.ResponseTag_TransactYield, pack -// } -// case 2: -// base.PlayerSingleAdjustMgr.EditSingleAdjust(msg.GetPlayerSingleAdjust()) -// case 3: -// psa := msg.PlayerSingleAdjust -// if psa != nil { -// base.PlayerSingleAdjustMgr.DeleteSingleAdjust(psa.Platform, psa.SnId, psa.GameFreeId) -// } -// case 4: -// ps := msg.PlayerSingleAdjust -// webp := base.PlayerSingleAdjustMgr.GetSingleAdjust(ps.Platform, ps.SnId, ps.GameFreeId) -// if webp == nil { -// pack.Tag = webapi_proto.TagCode_FAILED -// pack.Msg = fmt.Sprintf("webp == nil %v %v %v", ps.Platform, ps.SnId, ps.GameFreeId) -// } -// pack.PlayerSingleAdjust = webp -// default: -// pack.Tag = webapi_proto.TagCode_FAILED -// pack.Msg = "Opration param is error!" -// return common.ResponseTag_ParamError, pack -// } -// return common.ResponseTag_Ok, pack -// })) -//} +import ( + "errors" + "sync" + + "mongo.games.com/goserver/core/logger" + "mongo.games.com/goserver/core/netlib" + "mongo.games.com/goserver/core/transact" + + "mongo.games.com/game/common" + "mongo.games.com/game/gamesrv/base" + "mongo.games.com/game/gamesrv/tienlen" + "mongo.games.com/game/proto" + webapiproto "mongo.games.com/game/protocol/webapi" +) + +const __REQIP__ = "__REQIP__" + +var ( + WebAPIErrParam = errors.New("param err") + WebAPIErrNoPlayer = errors.New("player no find") +) + +func init() { + transact.RegisteHandler(common.TransType_GameSrvWebApi, &WebAPITranscateHandler{}) +} + +var WebAPIHandlerMgrSingleton = &WebAPIHandlerMgr{wshMap: make(map[string]WebAPIHandler)} + +type WebAPITranscateHandler struct { +} + +func (this *WebAPITranscateHandler) OnExcute(tNode *transact.TransNode, ud interface{}) transact.TransExeResult { + logger.Logger.Trace("WebAPITranscateHandler.OnExcute ") + req := &common.M2GWebApiRequest{} + err := netlib.UnmarshalPacketNoPackId(ud.([]byte), req) + if err == nil { + wsh := WebAPIHandlerMgrSingleton.GetWebAPIHandler(req.Path) + if wsh == nil { + logger.Logger.Error("WebAPITranscateHandler no registe WebAPIHandler ", req.Path) + return transact.TransExeResult_Failed + } + tag, msg := wsh.Handler(tNode, req.Body) + tNode.TransRep.RetFiels = msg + switch tag { + case common.ResponseTag_Ok: + return transact.TransExeResult_Success + case common.ResponseTag_TransactYield: + return transact.TransExeResult_Yield + } + } + logger.Logger.Error("WebAPITranscateHandler.OnExcute err:", err.Error()) + return transact.TransExeResult_Failed +} + +func (this *WebAPITranscateHandler) OnCommit(tNode *transact.TransNode) transact.TransExeResult { + logger.Logger.Trace("WebAPITranscateHandler.OnCommit ") + return transact.TransExeResult_Success +} + +func (this *WebAPITranscateHandler) OnRollBack(tNode *transact.TransNode) transact.TransExeResult { + logger.Logger.Trace("WebAPITranscateHandler.OnRollBack ") + return transact.TransExeResult_Success +} + +func (this *WebAPITranscateHandler) OnChildTransRep(tNode *transact.TransNode, hChild transact.TransNodeID, retCode int, + ud interface{}) transact.TransExeResult { + logger.Logger.Trace("WebAPITranscateHandler.OnChildTransRep ") + return transact.TransExeResult_Success +} + +type WebAPIHandler interface { + Handler(*transact.TransNode, []byte) (int, proto.Message) +} + +type WebAPIHandlerWrapper func(*transact.TransNode, []byte) (int, proto.Message) + +func (wshw WebAPIHandlerWrapper) Handler(tNode *transact.TransNode, params []byte) (int, proto.Message) { + return wshw(tNode, params) +} + +type WebAPIHandlerMgr struct { + wshMap map[string]WebAPIHandler + DataWaitList sync.Map +} + +func (this *WebAPIHandlerMgr) RegisteWebAPIHandler(name string, wsh WebAPIHandler) { + this.wshMap[name] = wsh +} + +func (this *WebAPIHandlerMgr) GetWebAPIHandler(name string) WebAPIHandler { + if wsh, exist := this.wshMap[name]; exist { + return wsh + } + return nil +} + +func init() { + // 对局详情 + WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/room_info", WebAPIHandlerWrapper( + func(tNode *transact.TransNode, params []byte) (int, proto.Message) { + pack := &webapiproto.SARoomInfo{} + msg := &webapiproto.ASRoomInfo{} + err := proto.Unmarshal(params, msg) + if err != nil { + pack.Tag = webapiproto.TagCode_FAILED + pack.Msg = "数据序列化失败" + return common.ResponseTag_ParamError, pack + } + pack.Tag = webapiproto.TagCode_SUCCESS + + scene := base.SceneMgrSington.GetScene(int(msg.GetRoomId())) + if scene == nil || scene.ExtraData == nil { + pack.Tag = webapiproto.TagCode_NotFound + pack.Msg = "房间没找到" + return common.ResponseTag_NoFindRoom, pack + } + + switch d := scene.ExtraData.(type) { + case tienlen.TienLenSceneData: + for k := range d.BilledList { + pack.SnId = append(pack.SnId, k) + } + for k, v := range d.RoundLogId { + var score []int64 + for _, vv := range pack.SnId { + list := d.BilledList[vv] + if list == nil || len(*list) <= k { + score = append(score, 0) + continue + } + score = append(score, (*list)[k].ChangeScore) + } + item := &webapiproto.RoundInfo{ + Round: int32(k + 1), + Ts: d.RoundEndTime[k], + Score: score, + LogId: v, + } + pack.List = append(pack.List, item) + } + + default: + pack.Tag = webapiproto.TagCode_FAILED + pack.Msg = "未实现" + } + return common.ResponseTag_Ok, pack + })) +} diff --git a/mgrsrv/api/webapi_gamesrv.go b/mgrsrv/api/webapi_gamesrv.go index 7bc77f0..e7eea62 100644 --- a/mgrsrv/api/webapi_gamesrv.go +++ b/mgrsrv/api/webapi_gamesrv.go @@ -9,6 +9,7 @@ import ( "mongo.games.com/game/common" "mongo.games.com/game/model" "mongo.games.com/goserver/core" + "mongo.games.com/goserver/core/admin" "mongo.games.com/goserver/core/logger" "mongo.games.com/goserver/core/netlib" "mongo.games.com/goserver/core/transact" @@ -176,14 +177,6 @@ func init() { return transact.TransExeResult(retCode) }), }) - // //参数设置 - // admin.MyAdminApp.Route("/api/Param/CommonTax", GameSrvWebAPI) - // //捕鱼金币池查询 - // admin.MyAdminApp.Route("/api/CoinPool/FishingPool", GameSrvWebAPI) - // //通用金币池查询 - // admin.MyAdminApp.Route("/api/CoinPool/GamePool", GameSrvWebAPI) - // //捕鱼渔场保留金币 - // admin.MyAdminApp.Route("/api/CoinPool/GameFishsAllCoin", GameSrvWebAPI) - // //单控数据 - //admin.MyAdminApp.Route("/api/game/SinglePlayerAdjust", GameSrvWebAPI) + // 对局详情 + admin.MyAdminApp.Route("/api/game/room_info", GameSrvWebAPI) } diff --git a/model/baginfo.go b/model/baginfo.go index fc2e14e..00a1698 100644 --- a/model/baginfo.go +++ b/model/baginfo.go @@ -84,3 +84,15 @@ func SaveToDelBackupBagItem(args *BagInfo) error { } return nil } + +type AddItemParam struct { + P *PlayerData + Change []*Item // 道具变化数量 + Cost []*Item // 获得道具时消耗的道具数量 + Add int64 // 加成数量 + GainWay int32 // 记录类型 + Operator, Remark string // 操作人,备注 + GameId, GameFreeId int64 // 游戏id,场次id + NoLog bool // 是否不记录日志 + LogId string // 撤销的id,道具兑换失败 +} diff --git a/model/itemdatalog.go b/model/itemdatalog.go index 62d58b6..a6cd9ab 100644 --- a/model/itemdatalog.go +++ b/model/itemdatalog.go @@ -26,7 +26,7 @@ type ItemLog struct { TypeId int32 // 变化类型 GameId int32 // 游戏id,游戏中获得时有值 GameFreeId int32 // 场次id,游戏中获得时有值 - Cost []*ItemInfo // 消耗的道具 + Cost []*Item // 消耗的道具 Id string // 撤销的id,兑换失败 } @@ -36,18 +36,18 @@ func NewItemLog() *ItemLog { } type ItemParam struct { - Platform string // 平台 - SnId int32 // 玩家id - LogType int32 // 记录类型 0.获取 1.消耗 - ItemId int32 // 道具id - ItemName string // 道具名称 - Count int64 // 个数 - Remark string // 备注 - TypeId int32 // 变化类型 - GameId int64 // 游戏id,游戏中获得时有值 - GameFreeId int64 // 场次id,游戏中获得时有值 - Cost []*ItemInfo // 消耗的道具 - LogId string // 撤销的id,兑换失败 + Platform string // 平台 + SnId int32 // 玩家id + LogType int32 // 记录类型 0.获取 1.消耗 + ItemId int32 // 道具id + ItemName string // 道具名称 + Count int64 // 个数 + Remark string // 备注 + TypeId int32 // 变化类型 + GameId int64 // 游戏id,游戏中获得时有值 + GameFreeId int64 // 场次id,游戏中获得时有值 + Cost []*Item // 消耗的道具 + LogId string // 撤销的id,兑换失败 } func NewItemLogEx(param ItemParam) *ItemLog { diff --git a/protocol/server/pbdata.pb.go b/protocol/server/pbdata.pb.go index 1603684..8685ba9 100644 --- a/protocol/server/pbdata.pb.go +++ b/protocol/server/pbdata.pb.go @@ -10746,9 +10746,11 @@ type DB_VIPShow struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` - SkinId int32 `protobuf:"varint,2,opt,name=SkinId,proto3" json:"SkinId,omitempty"` - VIPLevel int32 `protobuf:"varint,3,opt,name=VIPLevel,proto3" json:"VIPLevel,omitempty"` + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` + Type int32 `protobuf:"varint,2,opt,name=Type,proto3" json:"Type,omitempty"` + SkinId int32 `protobuf:"varint,3,opt,name=SkinId,proto3" json:"SkinId,omitempty"` + VIPLevel int32 `protobuf:"varint,4,opt,name=VIPLevel,proto3" json:"VIPLevel,omitempty"` + VIPDes string `protobuf:"bytes,5,opt,name=VIPDes,proto3" json:"VIPDes,omitempty"` } func (x *DB_VIPShow) Reset() { @@ -10790,6 +10792,13 @@ func (x *DB_VIPShow) GetId() int32 { return 0 } +func (x *DB_VIPShow) GetType() int32 { + if x != nil { + return x.Type + } + return 0 +} + func (x *DB_VIPShow) GetSkinId() int32 { if x != nil { return x.SkinId @@ -10804,6 +10813,13 @@ func (x *DB_VIPShow) GetVIPLevel() int32 { return 0 } +func (x *DB_VIPShow) GetVIPDes() string { + if x != nil { + return x.VIPDes + } + return "" +} + type DB_VIPShowArray struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -12291,18 +12307,21 @@ var file_pbdata_proto_rawDesc = []byte{ 0x3a, 0x02, 0x38, 0x01, 0x22, 0x2f, 0x0a, 0x0b, 0x44, 0x42, 0x5f, 0x56, 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0x65, 0x73, 0x18, 0x05, 0x20, 0x01, 0x28, 0x09, 0x52, 0x06, 0x56, 0x49, 0x50, + 0x44, 0x65, 0x73, 0x22, 0x37, 0x0a, 0x0f, 0x44, 0x42, 0x5f, 0x56, 0x49, 0x50, 0x53, 0x68, 0x6f, + 0x77, 0x41, 0x72, 0x72, 0x61, 0x79, 0x12, 0x24, 0x0a, 0x03, 0x41, 0x72, 0x72, 0x18, 0x01, 0x20, + 0x03, 0x28, 0x0b, 0x32, 0x12, 0x2e, 0x73, 0x65, 0x72, 0x76, 0x65, 0x72, 0x2e, 0x44, 0x42, 0x5f, + 0x56, 0x49, 0x50, 0x53, 0x68, 0x6f, 0x77, 0x52, 0x03, 0x41, 0x72, 0x72, 0x42, 0x26, 0x5a, 0x24, + 0x6d, 0x6f, 0x6e, 0x67, 0x6f, 0x2e, 0x67, 0x61, 0x6d, 0x65, 0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, + 0x67, 0x61, 0x6d, 0x65, 0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x2f, 0x73, 0x65, + 0x72, 0x76, 0x65, 0x72, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( diff --git a/protocol/server/pbdata.proto b/protocol/server/pbdata.proto index cbf781d..f288601 100644 --- a/protocol/server/pbdata.proto +++ b/protocol/server/pbdata.proto @@ -1757,9 +1757,13 @@ message DB_VIPShow { int32 Id = 1; - int32 SkinId = 2; + int32 Type = 2; - int32 VIPLevel = 3; + int32 SkinId = 3; + + int32 VIPLevel = 4; + + string VIPDes = 5; } diff --git a/protocol/server/server.pb.go b/protocol/server/server.pb.go index 1233d89..7341ecd 100644 --- a/protocol/server/server.pb.go +++ b/protocol/server/server.pb.go @@ -123,6 +123,7 @@ const ( SSPacketID_PACKET_GW_ADDSINGLEADJUST SSPacketID = 1551 SSPacketID_PACKET_WG_BUYRECTIMEITEM SSPacketID = 1552 SSPacketID_PACKET_WG_UpdateSkin SSPacketID = 1553 // 修改皮肤id + SSPacketID_PACKET_PlayerChangeItems SSPacketID = 1554 // 修改玩家道具数量 ) // Enum value maps for SSPacketID. @@ -224,6 +225,7 @@ var ( 1551: "PACKET_GW_ADDSINGLEADJUST", 1552: "PACKET_WG_BUYRECTIMEITEM", 1553: "PACKET_WG_UpdateSkin", + 1554: "PACKET_PlayerChangeItems", } SSPacketID_value = map[string]int32{ "PACKET_SERVER_ZERO": 0, @@ -322,6 +324,7 @@ var ( "PACKET_GW_ADDSINGLEADJUST": 1551, "PACKET_WG_BUYRECTIMEITEM": 1552, "PACKET_WG_UpdateSkin": 1553, + "PACKET_PlayerChangeItems": 1554, } ) @@ -845,6 +848,61 @@ func (x *ServerNotice) GetText() string { return "" } +type Item struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` + Num int64 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` +} + +func (x *Item) Reset() { + *x = Item{} + if protoimpl.UnsafeEnabled { + mi := &file_server_proto_msgTypes[8] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *Item) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*Item) ProtoMessage() {} + +func (x *Item) ProtoReflect() protoreflect.Message { + mi := &file_server_proto_msgTypes[8] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use Item.ProtoReflect.Descriptor instead. +func (*Item) Descriptor() ([]byte, []int) { + return file_server_proto_rawDescGZIP(), []int{8} +} + +func (x *Item) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *Item) GetNum() int64 { + if x != nil { + return x.Num + } + return 0 +} + //PACKET_WG_CREATESCENE type WGCreateScene struct { state protoimpl.MessageState @@ -874,12 +932,13 @@ type WGCreateScene struct { PlayerNum int32 `protobuf:"varint,21,opt,name=PlayerNum,proto3" json:"PlayerNum,omitempty"` RealCtrl bool `protobuf:"varint,22,opt,name=RealCtrl,proto3" json:"RealCtrl,omitempty"` ChessRank []int32 `protobuf:"varint,23,rep,packed,name=ChessRank,proto3" json:"ChessRank,omitempty"` + Items []*Item `protobuf:"bytes,24,rep,name=Items,proto3" json:"Items,omitempty"` // 奖励道具 } func (x *WGCreateScene) Reset() { *x = WGCreateScene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[8] + mi := &file_server_proto_msgTypes[9] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -892,7 +951,7 @@ func (x *WGCreateScene) String() string { func (*WGCreateScene) ProtoMessage() {} func (x *WGCreateScene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[8] + mi := &file_server_proto_msgTypes[9] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -905,7 +964,7 @@ func (x *WGCreateScene) ProtoReflect() protoreflect.Message { // Deprecated: Use WGCreateScene.ProtoReflect.Descriptor instead. func (*WGCreateScene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{8} + return file_server_proto_rawDescGZIP(), []int{9} } func (x *WGCreateScene) GetSceneId() int32 { @@ -1069,6 +1128,13 @@ func (x *WGCreateScene) GetChessRank() []int32 { return nil } +func (x *WGCreateScene) GetItems() []*Item { + if x != nil { + return x.Items + } + return nil +} + //PACKET_WG_DESTROYSCENE type WGDestroyScene struct { state protoimpl.MessageState @@ -1082,7 +1148,7 @@ type WGDestroyScene struct { func (x *WGDestroyScene) Reset() { *x = WGDestroyScene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[9] + mi := &file_server_proto_msgTypes[10] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1095,7 +1161,7 @@ func (x *WGDestroyScene) String() string { func (*WGDestroyScene) ProtoMessage() {} func (x *WGDestroyScene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[9] + mi := &file_server_proto_msgTypes[10] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1108,7 +1174,7 @@ func (x *WGDestroyScene) ProtoReflect() protoreflect.Message { // Deprecated: Use WGDestroyScene.ProtoReflect.Descriptor instead. func (*WGDestroyScene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{9} + return file_server_proto_rawDescGZIP(), []int{10} } func (x *WGDestroyScene) GetIds() []int64 { @@ -1138,7 +1204,7 @@ type GWDestroyScene struct { func (x *GWDestroyScene) Reset() { *x = GWDestroyScene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[10] + mi := &file_server_proto_msgTypes[11] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1151,7 +1217,7 @@ func (x *GWDestroyScene) String() string { func (*GWDestroyScene) ProtoMessage() {} func (x *GWDestroyScene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[10] + mi := &file_server_proto_msgTypes[11] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1164,7 +1230,7 @@ func (x *GWDestroyScene) ProtoReflect() protoreflect.Message { // Deprecated: Use GWDestroyScene.ProtoReflect.Descriptor instead. func (*GWDestroyScene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{10} + return file_server_proto_rawDescGZIP(), []int{11} } func (x *GWDestroyScene) GetSceneId() int64 { @@ -1193,7 +1259,7 @@ type RebateTask struct { func (x *RebateTask) Reset() { *x = RebateTask{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[11] + mi := &file_server_proto_msgTypes[12] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1206,7 +1272,7 @@ func (x *RebateTask) String() string { func (*RebateTask) ProtoMessage() {} func (x *RebateTask) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[11] + mi := &file_server_proto_msgTypes[12] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1219,7 +1285,7 @@ func (x *RebateTask) ProtoReflect() protoreflect.Message { // Deprecated: Use RebateTask.ProtoReflect.Descriptor instead. func (*RebateTask) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{11} + return file_server_proto_rawDescGZIP(), []int{12} } func (x *RebateTask) GetRebateSwitch() bool { @@ -1269,7 +1335,7 @@ type WGPlayerEnter struct { func (x *WGPlayerEnter) Reset() { *x = WGPlayerEnter{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[12] + mi := &file_server_proto_msgTypes[13] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1282,7 +1348,7 @@ func (x *WGPlayerEnter) String() string { func (*WGPlayerEnter) ProtoMessage() {} func (x *WGPlayerEnter) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[12] + mi := &file_server_proto_msgTypes[13] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1295,7 +1361,7 @@ func (x *WGPlayerEnter) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerEnter.ProtoReflect.Descriptor instead. func (*WGPlayerEnter) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{12} + return file_server_proto_rawDescGZIP(), []int{13} } func (x *WGPlayerEnter) GetSid() int64 { @@ -1461,7 +1527,7 @@ type WGAudienceSit struct { func (x *WGAudienceSit) Reset() { *x = WGAudienceSit{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[13] + mi := &file_server_proto_msgTypes[14] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1474,7 +1540,7 @@ func (x *WGAudienceSit) String() string { func (*WGAudienceSit) ProtoMessage() {} func (x *WGAudienceSit) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[13] + mi := &file_server_proto_msgTypes[14] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1487,7 +1553,7 @@ func (x *WGAudienceSit) ProtoReflect() protoreflect.Message { // Deprecated: Use WGAudienceSit.ProtoReflect.Descriptor instead. func (*WGAudienceSit) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{13} + return file_server_proto_rawDescGZIP(), []int{14} } func (x *WGAudienceSit) GetSnId() int32 { @@ -1533,7 +1599,7 @@ type WGPlayerReturn struct { func (x *WGPlayerReturn) Reset() { *x = WGPlayerReturn{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[14] + mi := &file_server_proto_msgTypes[15] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1546,7 +1612,7 @@ func (x *WGPlayerReturn) String() string { func (*WGPlayerReturn) ProtoMessage() {} func (x *WGPlayerReturn) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[14] + mi := &file_server_proto_msgTypes[15] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1559,7 +1625,7 @@ func (x *WGPlayerReturn) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerReturn.ProtoReflect.Descriptor instead. func (*WGPlayerReturn) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{14} + return file_server_proto_rawDescGZIP(), []int{15} } func (x *WGPlayerReturn) GetPlayerId() int32 { @@ -1621,7 +1687,7 @@ type GWPlayerLeave struct { func (x *GWPlayerLeave) Reset() { *x = GWPlayerLeave{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[15] + mi := &file_server_proto_msgTypes[16] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1634,7 +1700,7 @@ func (x *GWPlayerLeave) String() string { func (*GWPlayerLeave) ProtoMessage() {} func (x *GWPlayerLeave) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[15] + mi := &file_server_proto_msgTypes[16] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1647,7 +1713,7 @@ func (x *GWPlayerLeave) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerLeave.ProtoReflect.Descriptor instead. func (*GWPlayerLeave) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{15} + return file_server_proto_rawDescGZIP(), []int{16} } func (x *GWPlayerLeave) GetRoomId() int32 { @@ -1796,7 +1862,7 @@ type WGPlayerDropLine struct { func (x *WGPlayerDropLine) Reset() { *x = WGPlayerDropLine{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[16] + mi := &file_server_proto_msgTypes[17] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1809,7 +1875,7 @@ func (x *WGPlayerDropLine) String() string { func (*WGPlayerDropLine) ProtoMessage() {} func (x *WGPlayerDropLine) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[16] + mi := &file_server_proto_msgTypes[17] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1822,7 +1888,7 @@ func (x *WGPlayerDropLine) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerDropLine.ProtoReflect.Descriptor instead. func (*WGPlayerDropLine) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{16} + return file_server_proto_rawDescGZIP(), []int{17} } func (x *WGPlayerDropLine) GetId() int32 { @@ -1854,7 +1920,7 @@ type WGPlayerRehold struct { func (x *WGPlayerRehold) Reset() { *x = WGPlayerRehold{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[17] + mi := &file_server_proto_msgTypes[18] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1867,7 +1933,7 @@ func (x *WGPlayerRehold) String() string { func (*WGPlayerRehold) ProtoMessage() {} func (x *WGPlayerRehold) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[17] + mi := &file_server_proto_msgTypes[18] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1880,7 +1946,7 @@ func (x *WGPlayerRehold) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerRehold.ProtoReflect.Descriptor instead. func (*WGPlayerRehold) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{17} + return file_server_proto_rawDescGZIP(), []int{18} } func (x *WGPlayerRehold) GetId() int32 { @@ -1924,7 +1990,7 @@ type GWBilledRoomCard struct { func (x *GWBilledRoomCard) Reset() { *x = GWBilledRoomCard{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[18] + mi := &file_server_proto_msgTypes[19] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1937,7 +2003,7 @@ func (x *GWBilledRoomCard) String() string { func (*GWBilledRoomCard) ProtoMessage() {} func (x *GWBilledRoomCard) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[18] + mi := &file_server_proto_msgTypes[19] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -1950,7 +2016,7 @@ func (x *GWBilledRoomCard) ProtoReflect() protoreflect.Message { // Deprecated: Use GWBilledRoomCard.ProtoReflect.Descriptor instead. func (*GWBilledRoomCard) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{18} + return file_server_proto_rawDescGZIP(), []int{19} } func (x *GWBilledRoomCard) GetRoomId() int32 { @@ -1984,7 +2050,7 @@ type GGPlayerSessionBind struct { func (x *GGPlayerSessionBind) Reset() { *x = GGPlayerSessionBind{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[19] + mi := &file_server_proto_msgTypes[20] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -1997,7 +2063,7 @@ func (x *GGPlayerSessionBind) String() string { func (*GGPlayerSessionBind) ProtoMessage() {} func (x *GGPlayerSessionBind) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[19] + mi := &file_server_proto_msgTypes[20] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2010,7 +2076,7 @@ func (x *GGPlayerSessionBind) ProtoReflect() protoreflect.Message { // Deprecated: Use GGPlayerSessionBind.ProtoReflect.Descriptor instead. func (*GGPlayerSessionBind) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{19} + return file_server_proto_rawDescGZIP(), []int{20} } func (x *GGPlayerSessionBind) GetSid() int64 { @@ -2067,7 +2133,7 @@ type GGPlayerSessionUnBind struct { func (x *GGPlayerSessionUnBind) Reset() { *x = GGPlayerSessionUnBind{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[20] + mi := &file_server_proto_msgTypes[21] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2080,7 +2146,7 @@ func (x *GGPlayerSessionUnBind) String() string { func (*GGPlayerSessionUnBind) ProtoMessage() {} func (x *GGPlayerSessionUnBind) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[20] + mi := &file_server_proto_msgTypes[21] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2093,7 +2159,7 @@ func (x *GGPlayerSessionUnBind) ProtoReflect() protoreflect.Message { // Deprecated: Use GGPlayerSessionUnBind.ProtoReflect.Descriptor instead. func (*GGPlayerSessionUnBind) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{20} + return file_server_proto_rawDescGZIP(), []int{21} } func (x *GGPlayerSessionUnBind) GetSid() int64 { @@ -2118,7 +2184,7 @@ type WGDayTimeChange struct { func (x *WGDayTimeChange) Reset() { *x = WGDayTimeChange{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[21] + mi := &file_server_proto_msgTypes[22] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2131,7 +2197,7 @@ func (x *WGDayTimeChange) String() string { func (*WGDayTimeChange) ProtoMessage() {} func (x *WGDayTimeChange) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[21] + mi := &file_server_proto_msgTypes[22] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2144,7 +2210,7 @@ func (x *WGDayTimeChange) ProtoReflect() protoreflect.Message { // Deprecated: Use WGDayTimeChange.ProtoReflect.Descriptor instead. func (*WGDayTimeChange) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{21} + return file_server_proto_rawDescGZIP(), []int{22} } func (x *WGDayTimeChange) GetMinute() int32 { @@ -2200,7 +2266,7 @@ type ReplayPlayerData struct { func (x *ReplayPlayerData) Reset() { *x = ReplayPlayerData{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[22] + mi := &file_server_proto_msgTypes[23] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2213,7 +2279,7 @@ func (x *ReplayPlayerData) String() string { func (*ReplayPlayerData) ProtoMessage() {} func (x *ReplayPlayerData) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[22] + mi := &file_server_proto_msgTypes[23] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2226,7 +2292,7 @@ func (x *ReplayPlayerData) ProtoReflect() protoreflect.Message { // Deprecated: Use ReplayPlayerData.ProtoReflect.Descriptor instead. func (*ReplayPlayerData) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{22} + return file_server_proto_rawDescGZIP(), []int{23} } func (x *ReplayPlayerData) GetAccId() string { @@ -2302,7 +2368,7 @@ type ReplayRecord struct { func (x *ReplayRecord) Reset() { *x = ReplayRecord{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[23] + mi := &file_server_proto_msgTypes[24] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2315,7 +2381,7 @@ func (x *ReplayRecord) String() string { func (*ReplayRecord) ProtoMessage() {} func (x *ReplayRecord) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[23] + mi := &file_server_proto_msgTypes[24] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2328,7 +2394,7 @@ func (x *ReplayRecord) ProtoReflect() protoreflect.Message { // Deprecated: Use ReplayRecord.ProtoReflect.Descriptor instead. func (*ReplayRecord) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{23} + return file_server_proto_rawDescGZIP(), []int{24} } func (x *ReplayRecord) GetTimeStamp() int64 { @@ -2384,7 +2450,7 @@ type ReplaySequene struct { func (x *ReplaySequene) Reset() { *x = ReplaySequene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[24] + mi := &file_server_proto_msgTypes[25] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2397,7 +2463,7 @@ func (x *ReplaySequene) String() string { func (*ReplaySequene) ProtoMessage() {} func (x *ReplaySequene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[24] + mi := &file_server_proto_msgTypes[25] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2410,7 +2476,7 @@ func (x *ReplaySequene) ProtoReflect() protoreflect.Message { // Deprecated: Use ReplaySequene.ProtoReflect.Descriptor instead. func (*ReplaySequene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{24} + return file_server_proto_rawDescGZIP(), []int{25} } func (x *ReplaySequene) GetSequenes() []*ReplayRecord { @@ -2448,7 +2514,7 @@ type GRReplaySequene struct { func (x *GRReplaySequene) Reset() { *x = GRReplaySequene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[25] + mi := &file_server_proto_msgTypes[26] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2461,7 +2527,7 @@ func (x *GRReplaySequene) String() string { func (*GRReplaySequene) ProtoMessage() {} func (x *GRReplaySequene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[25] + mi := &file_server_proto_msgTypes[26] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2474,7 +2540,7 @@ func (x *GRReplaySequene) ProtoReflect() protoreflect.Message { // Deprecated: Use GRReplaySequene.ProtoReflect.Descriptor instead. func (*GRReplaySequene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{25} + return file_server_proto_rawDescGZIP(), []int{26} } func (x *GRReplaySequene) GetName() string { @@ -2621,7 +2687,7 @@ type WRLoginRec struct { func (x *WRLoginRec) Reset() { *x = WRLoginRec{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[26] + mi := &file_server_proto_msgTypes[27] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2634,7 +2700,7 @@ func (x *WRLoginRec) String() string { func (*WRLoginRec) ProtoMessage() {} func (x *WRLoginRec) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[26] + mi := &file_server_proto_msgTypes[27] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2647,7 +2713,7 @@ func (x *WRLoginRec) ProtoReflect() protoreflect.Message { // Deprecated: Use WRLoginRec.ProtoReflect.Descriptor instead. func (*WRLoginRec) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{26} + return file_server_proto_rawDescGZIP(), []int{27} } func (x *WRLoginRec) GetSnId() int32 { @@ -2711,7 +2777,7 @@ type WRGameDetail struct { func (x *WRGameDetail) Reset() { *x = WRGameDetail{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[27] + mi := &file_server_proto_msgTypes[28] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2724,7 +2790,7 @@ func (x *WRGameDetail) String() string { func (*WRGameDetail) ProtoMessage() {} func (x *WRGameDetail) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[27] + mi := &file_server_proto_msgTypes[28] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2737,7 +2803,7 @@ func (x *WRGameDetail) ProtoReflect() protoreflect.Message { // Deprecated: Use WRGameDetail.ProtoReflect.Descriptor instead. func (*WRGameDetail) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{27} + return file_server_proto_rawDescGZIP(), []int{28} } func (x *WRGameDetail) GetGameDetail() []byte { @@ -2760,7 +2826,7 @@ type WRPlayerData struct { func (x *WRPlayerData) Reset() { *x = WRPlayerData{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[28] + mi := &file_server_proto_msgTypes[29] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2773,7 +2839,7 @@ func (x *WRPlayerData) String() string { func (*WRPlayerData) ProtoMessage() {} func (x *WRPlayerData) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[28] + mi := &file_server_proto_msgTypes[29] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2786,7 +2852,7 @@ func (x *WRPlayerData) ProtoReflect() protoreflect.Message { // Deprecated: Use WRPlayerData.ProtoReflect.Descriptor instead. func (*WRPlayerData) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{28} + return file_server_proto_rawDescGZIP(), []int{29} } func (x *WRPlayerData) GetSid() int64 { @@ -2816,7 +2882,7 @@ type WTPlayerPay struct { func (x *WTPlayerPay) Reset() { *x = WTPlayerPay{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[29] + mi := &file_server_proto_msgTypes[30] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2829,7 +2895,7 @@ func (x *WTPlayerPay) String() string { func (*WTPlayerPay) ProtoMessage() {} func (x *WTPlayerPay) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[29] + mi := &file_server_proto_msgTypes[30] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2842,7 +2908,7 @@ func (x *WTPlayerPay) ProtoReflect() protoreflect.Message { // Deprecated: Use WTPlayerPay.ProtoReflect.Descriptor instead. func (*WTPlayerPay) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{29} + return file_server_proto_rawDescGZIP(), []int{30} } func (x *WTPlayerPay) GetPlayerData() []byte { @@ -2875,7 +2941,7 @@ type PlayerGameRec struct { func (x *PlayerGameRec) Reset() { *x = PlayerGameRec{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[30] + mi := &file_server_proto_msgTypes[31] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2888,7 +2954,7 @@ func (x *PlayerGameRec) String() string { func (*PlayerGameRec) ProtoMessage() {} func (x *PlayerGameRec) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[30] + mi := &file_server_proto_msgTypes[31] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2901,7 +2967,7 @@ func (x *PlayerGameRec) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerGameRec.ProtoReflect.Descriptor instead. func (*PlayerGameRec) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{30} + return file_server_proto_rawDescGZIP(), []int{31} } func (x *PlayerGameRec) GetId() int32 { @@ -2962,7 +3028,7 @@ type GWGameRec struct { func (x *GWGameRec) Reset() { *x = GWGameRec{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[31] + mi := &file_server_proto_msgTypes[32] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2975,7 +3041,7 @@ func (x *GWGameRec) String() string { func (*GWGameRec) ProtoMessage() {} func (x *GWGameRec) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[31] + mi := &file_server_proto_msgTypes[32] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2988,7 +3054,7 @@ func (x *GWGameRec) ProtoReflect() protoreflect.Message { // Deprecated: Use GWGameRec.ProtoReflect.Descriptor instead. func (*GWGameRec) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{31} + return file_server_proto_rawDescGZIP(), []int{32} } func (x *GWGameRec) GetRoomId() int32 { @@ -3041,7 +3107,7 @@ type GWSceneStart struct { func (x *GWSceneStart) Reset() { *x = GWSceneStart{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[32] + mi := &file_server_proto_msgTypes[33] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3054,7 +3120,7 @@ func (x *GWSceneStart) String() string { func (*GWSceneStart) ProtoMessage() {} func (x *GWSceneStart) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[32] + mi := &file_server_proto_msgTypes[33] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3067,7 +3133,7 @@ func (x *GWSceneStart) ProtoReflect() protoreflect.Message { // Deprecated: Use GWSceneStart.ProtoReflect.Descriptor instead. func (*GWSceneStart) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{32} + return file_server_proto_rawDescGZIP(), []int{33} } func (x *GWSceneStart) GetRoomId() int32 { @@ -3110,7 +3176,7 @@ type PlayerCtx struct { func (x *PlayerCtx) Reset() { *x = PlayerCtx{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[33] + mi := &file_server_proto_msgTypes[34] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3123,7 +3189,7 @@ func (x *PlayerCtx) String() string { func (*PlayerCtx) ProtoMessage() {} func (x *PlayerCtx) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[33] + mi := &file_server_proto_msgTypes[34] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3136,7 +3202,7 @@ func (x *PlayerCtx) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerCtx.ProtoReflect.Descriptor instead. func (*PlayerCtx) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{33} + return file_server_proto_rawDescGZIP(), []int{34} } func (x *PlayerCtx) GetSnId() int32 { @@ -3172,7 +3238,7 @@ type FishRecord struct { func (x *FishRecord) Reset() { *x = FishRecord{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[34] + mi := &file_server_proto_msgTypes[35] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3185,7 +3251,7 @@ func (x *FishRecord) String() string { func (*FishRecord) ProtoMessage() {} func (x *FishRecord) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[34] + mi := &file_server_proto_msgTypes[35] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3198,7 +3264,7 @@ func (x *FishRecord) ProtoReflect() protoreflect.Message { // Deprecated: Use FishRecord.ProtoReflect.Descriptor instead. func (*FishRecord) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{34} + return file_server_proto_rawDescGZIP(), []int{35} } func (x *FishRecord) GetFishId() int32 { @@ -3228,7 +3294,7 @@ type GWFishRecord struct { func (x *GWFishRecord) Reset() { *x = GWFishRecord{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[35] + mi := &file_server_proto_msgTypes[36] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3241,7 +3307,7 @@ func (x *GWFishRecord) String() string { func (*GWFishRecord) ProtoMessage() {} func (x *GWFishRecord) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[35] + mi := &file_server_proto_msgTypes[36] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3254,7 +3320,7 @@ func (x *GWFishRecord) ProtoReflect() protoreflect.Message { // Deprecated: Use GWFishRecord.ProtoReflect.Descriptor instead. func (*GWFishRecord) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{35} + return file_server_proto_rawDescGZIP(), []int{36} } func (x *GWFishRecord) GetGameFreeId() int32 { @@ -3292,7 +3358,7 @@ type GWSceneState struct { func (x *GWSceneState) Reset() { *x = GWSceneState{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[36] + mi := &file_server_proto_msgTypes[37] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3305,7 +3371,7 @@ func (x *GWSceneState) String() string { func (*GWSceneState) ProtoMessage() {} func (x *GWSceneState) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[36] + mi := &file_server_proto_msgTypes[37] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3318,7 +3384,7 @@ func (x *GWSceneState) ProtoReflect() protoreflect.Message { // Deprecated: Use GWSceneState.ProtoReflect.Descriptor instead. func (*GWSceneState) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{36} + return file_server_proto_rawDescGZIP(), []int{37} } func (x *GWSceneState) GetRoomId() int32 { @@ -3352,7 +3418,7 @@ type WRInviteRobot struct { func (x *WRInviteRobot) Reset() { *x = WRInviteRobot{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[37] + mi := &file_server_proto_msgTypes[38] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3365,7 +3431,7 @@ func (x *WRInviteRobot) String() string { func (*WRInviteRobot) ProtoMessage() {} func (x *WRInviteRobot) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[37] + mi := &file_server_proto_msgTypes[38] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3378,7 +3444,7 @@ func (x *WRInviteRobot) ProtoReflect() protoreflect.Message { // Deprecated: Use WRInviteRobot.ProtoReflect.Descriptor instead. func (*WRInviteRobot) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{37} + return file_server_proto_rawDescGZIP(), []int{38} } func (x *WRInviteRobot) GetRoomId() int32 { @@ -3436,7 +3502,7 @@ type WRInviteCreateRoom struct { func (x *WRInviteCreateRoom) Reset() { *x = WRInviteCreateRoom{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[38] + mi := &file_server_proto_msgTypes[39] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3449,7 +3515,7 @@ func (x *WRInviteCreateRoom) String() string { func (*WRInviteCreateRoom) ProtoMessage() {} func (x *WRInviteCreateRoom) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[38] + mi := &file_server_proto_msgTypes[39] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3462,7 +3528,7 @@ func (x *WRInviteCreateRoom) ProtoReflect() protoreflect.Message { // Deprecated: Use WRInviteCreateRoom.ProtoReflect.Descriptor instead. func (*WRInviteCreateRoom) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{38} + return file_server_proto_rawDescGZIP(), []int{39} } func (x *WRInviteCreateRoom) GetCnt() int32 { @@ -3494,7 +3560,7 @@ type WGAgentKickOutPlayer struct { func (x *WGAgentKickOutPlayer) Reset() { *x = WGAgentKickOutPlayer{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[39] + mi := &file_server_proto_msgTypes[40] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3507,7 +3573,7 @@ func (x *WGAgentKickOutPlayer) String() string { func (*WGAgentKickOutPlayer) ProtoMessage() {} func (x *WGAgentKickOutPlayer) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[39] + mi := &file_server_proto_msgTypes[40] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3520,7 +3586,7 @@ func (x *WGAgentKickOutPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use WGAgentKickOutPlayer.ProtoReflect.Descriptor instead. func (*WGAgentKickOutPlayer) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{39} + return file_server_proto_rawDescGZIP(), []int{40} } func (x *WGAgentKickOutPlayer) GetRoomId() int32 { @@ -3564,7 +3630,7 @@ type WDDataAnalysis struct { func (x *WDDataAnalysis) Reset() { *x = WDDataAnalysis{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[40] + mi := &file_server_proto_msgTypes[41] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3577,7 +3643,7 @@ func (x *WDDataAnalysis) String() string { func (*WDDataAnalysis) ProtoMessage() {} func (x *WDDataAnalysis) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[40] + mi := &file_server_proto_msgTypes[41] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3590,7 +3656,7 @@ func (x *WDDataAnalysis) ProtoReflect() protoreflect.Message { // Deprecated: Use WDDataAnalysis.ProtoReflect.Descriptor instead. func (*WDDataAnalysis) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{40} + return file_server_proto_rawDescGZIP(), []int{41} } func (x *WDDataAnalysis) GetDataType() int32 { @@ -3619,7 +3685,7 @@ type PlayerCard struct { func (x *PlayerCard) Reset() { *x = PlayerCard{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[41] + mi := &file_server_proto_msgTypes[42] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3632,7 +3698,7 @@ func (x *PlayerCard) String() string { func (*PlayerCard) ProtoMessage() {} func (x *PlayerCard) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[41] + mi := &file_server_proto_msgTypes[42] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3645,7 +3711,7 @@ func (x *PlayerCard) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerCard.ProtoReflect.Descriptor instead. func (*PlayerCard) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{41} + return file_server_proto_rawDescGZIP(), []int{42} } func (x *PlayerCard) GetPos() int32 { @@ -3675,7 +3741,7 @@ type GNPlayerCards struct { func (x *GNPlayerCards) Reset() { *x = GNPlayerCards{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[42] + mi := &file_server_proto_msgTypes[43] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3688,7 +3754,7 @@ func (x *GNPlayerCards) String() string { func (*GNPlayerCards) ProtoMessage() {} func (x *GNPlayerCards) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[42] + mi := &file_server_proto_msgTypes[43] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3701,7 +3767,7 @@ func (x *GNPlayerCards) ProtoReflect() protoreflect.Message { // Deprecated: Use GNPlayerCards.ProtoReflect.Descriptor instead. func (*GNPlayerCards) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{42} + return file_server_proto_rawDescGZIP(), []int{43} } func (x *GNPlayerCards) GetSceneId() int32 { @@ -3740,7 +3806,7 @@ type RobotData struct { func (x *RobotData) Reset() { *x = RobotData{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[43] + mi := &file_server_proto_msgTypes[44] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3753,7 +3819,7 @@ func (x *RobotData) String() string { func (*RobotData) ProtoMessage() {} func (x *RobotData) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[43] + mi := &file_server_proto_msgTypes[44] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3766,7 +3832,7 @@ func (x *RobotData) ProtoReflect() protoreflect.Message { // Deprecated: Use RobotData.ProtoReflect.Descriptor instead. func (*RobotData) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{43} + return file_server_proto_rawDescGZIP(), []int{44} } func (x *RobotData) GetTotalIn() int64 { @@ -3816,7 +3882,7 @@ type GNPlayerParam struct { func (x *GNPlayerParam) Reset() { *x = GNPlayerParam{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[44] + mi := &file_server_proto_msgTypes[45] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3829,7 +3895,7 @@ func (x *GNPlayerParam) String() string { func (*GNPlayerParam) ProtoMessage() {} func (x *GNPlayerParam) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[44] + mi := &file_server_proto_msgTypes[45] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3842,7 +3908,7 @@ func (x *GNPlayerParam) ProtoReflect() protoreflect.Message { // Deprecated: Use GNPlayerParam.ProtoReflect.Descriptor instead. func (*GNPlayerParam) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{44} + return file_server_proto_rawDescGZIP(), []int{45} } func (x *GNPlayerParam) GetSceneId() int32 { @@ -3873,7 +3939,7 @@ type GWRebuildScene struct { func (x *GWRebuildScene) Reset() { *x = GWRebuildScene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[45] + mi := &file_server_proto_msgTypes[46] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3886,7 +3952,7 @@ func (x *GWRebuildScene) String() string { func (*GWRebuildScene) ProtoMessage() {} func (x *GWRebuildScene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[45] + mi := &file_server_proto_msgTypes[46] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3899,7 +3965,7 @@ func (x *GWRebuildScene) ProtoReflect() protoreflect.Message { // Deprecated: Use GWRebuildScene.ProtoReflect.Descriptor instead. func (*GWRebuildScene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{45} + return file_server_proto_rawDescGZIP(), []int{46} } func (x *GWRebuildScene) GetSceneIds() []int32 { @@ -3929,7 +3995,7 @@ type WGRebindPlayerSnId struct { func (x *WGRebindPlayerSnId) Reset() { *x = WGRebindPlayerSnId{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[46] + mi := &file_server_proto_msgTypes[47] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3942,7 +4008,7 @@ func (x *WGRebindPlayerSnId) String() string { func (*WGRebindPlayerSnId) ProtoMessage() {} func (x *WGRebindPlayerSnId) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[46] + mi := &file_server_proto_msgTypes[47] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -3955,7 +4021,7 @@ func (x *WGRebindPlayerSnId) ProtoReflect() protoreflect.Message { // Deprecated: Use WGRebindPlayerSnId.ProtoReflect.Descriptor instead. func (*WGRebindPlayerSnId) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{46} + return file_server_proto_rawDescGZIP(), []int{47} } func (x *WGRebindPlayerSnId) GetOldSnId() int32 { @@ -3986,7 +4052,7 @@ type GWPlayerFlag struct { func (x *GWPlayerFlag) Reset() { *x = GWPlayerFlag{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[47] + mi := &file_server_proto_msgTypes[48] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -3999,7 +4065,7 @@ func (x *GWPlayerFlag) String() string { func (*GWPlayerFlag) ProtoMessage() {} func (x *GWPlayerFlag) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[47] + mi := &file_server_proto_msgTypes[48] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4012,7 +4078,7 @@ func (x *GWPlayerFlag) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerFlag.ProtoReflect.Descriptor instead. func (*GWPlayerFlag) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{47} + return file_server_proto_rawDescGZIP(), []int{48} } func (x *GWPlayerFlag) GetSnId() int32 { @@ -4051,7 +4117,7 @@ type WGHundredOp struct { func (x *WGHundredOp) Reset() { *x = WGHundredOp{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[48] + mi := &file_server_proto_msgTypes[49] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4064,7 +4130,7 @@ func (x *WGHundredOp) String() string { func (*WGHundredOp) ProtoMessage() {} func (x *WGHundredOp) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[48] + mi := &file_server_proto_msgTypes[49] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4077,7 +4143,7 @@ func (x *WGHundredOp) ProtoReflect() protoreflect.Message { // Deprecated: Use WGHundredOp.ProtoReflect.Descriptor instead. func (*WGHundredOp) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{48} + return file_server_proto_rawDescGZIP(), []int{49} } func (x *WGHundredOp) GetSnid() int32 { @@ -4121,7 +4187,7 @@ type GWNewNotice struct { func (x *GWNewNotice) Reset() { *x = GWNewNotice{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[49] + mi := &file_server_proto_msgTypes[50] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4134,7 +4200,7 @@ func (x *GWNewNotice) String() string { func (*GWNewNotice) ProtoMessage() {} func (x *GWNewNotice) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[49] + mi := &file_server_proto_msgTypes[50] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4147,7 +4213,7 @@ func (x *GWNewNotice) ProtoReflect() protoreflect.Message { // Deprecated: Use GWNewNotice.ProtoReflect.Descriptor instead. func (*GWNewNotice) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{49} + return file_server_proto_rawDescGZIP(), []int{50} } func (x *GWNewNotice) GetCh() string { @@ -4232,7 +4298,7 @@ type PlayerStatics struct { func (x *PlayerStatics) Reset() { *x = PlayerStatics{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[50] + mi := &file_server_proto_msgTypes[51] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4245,7 +4311,7 @@ func (x *PlayerStatics) String() string { func (*PlayerStatics) ProtoMessage() {} func (x *PlayerStatics) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[50] + mi := &file_server_proto_msgTypes[51] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4258,7 +4324,7 @@ func (x *PlayerStatics) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerStatics.ProtoReflect.Descriptor instead. func (*PlayerStatics) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{50} + return file_server_proto_rawDescGZIP(), []int{51} } func (x *PlayerStatics) GetSnId() int32 { @@ -4338,7 +4404,7 @@ type GWPlayerStatics struct { func (x *GWPlayerStatics) Reset() { *x = GWPlayerStatics{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[51] + mi := &file_server_proto_msgTypes[52] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4351,7 +4417,7 @@ func (x *GWPlayerStatics) String() string { func (*GWPlayerStatics) ProtoMessage() {} func (x *GWPlayerStatics) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[51] + mi := &file_server_proto_msgTypes[52] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4364,7 +4430,7 @@ func (x *GWPlayerStatics) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerStatics.ProtoReflect.Descriptor instead. func (*GWPlayerStatics) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{51} + return file_server_proto_rawDescGZIP(), []int{52} } func (x *GWPlayerStatics) GetRoomId() int32 { @@ -4411,7 +4477,7 @@ type WGResetCoinPool struct { func (x *WGResetCoinPool) Reset() { *x = WGResetCoinPool{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[52] + mi := &file_server_proto_msgTypes[53] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4424,7 +4490,7 @@ func (x *WGResetCoinPool) String() string { func (*WGResetCoinPool) ProtoMessage() {} func (x *WGResetCoinPool) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[52] + mi := &file_server_proto_msgTypes[53] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4437,7 +4503,7 @@ func (x *WGResetCoinPool) ProtoReflect() protoreflect.Message { // Deprecated: Use WGResetCoinPool.ProtoReflect.Descriptor instead. func (*WGResetCoinPool) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{52} + return file_server_proto_rawDescGZIP(), []int{53} } func (x *WGResetCoinPool) GetPlatform() string { @@ -4499,7 +4565,7 @@ type WGSetPlayerBlackLevel struct { func (x *WGSetPlayerBlackLevel) Reset() { *x = WGSetPlayerBlackLevel{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[53] + mi := &file_server_proto_msgTypes[54] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4512,7 +4578,7 @@ func (x *WGSetPlayerBlackLevel) String() string { func (*WGSetPlayerBlackLevel) ProtoMessage() {} func (x *WGSetPlayerBlackLevel) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[53] + mi := &file_server_proto_msgTypes[54] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4525,7 +4591,7 @@ func (x *WGSetPlayerBlackLevel) ProtoReflect() protoreflect.Message { // Deprecated: Use WGSetPlayerBlackLevel.ProtoReflect.Descriptor instead. func (*WGSetPlayerBlackLevel) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{53} + return file_server_proto_rawDescGZIP(), []int{54} } func (x *WGSetPlayerBlackLevel) GetSnId() int32 { @@ -4588,7 +4654,7 @@ type GWAutoRelieveWBLevel struct { func (x *GWAutoRelieveWBLevel) Reset() { *x = GWAutoRelieveWBLevel{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[54] + mi := &file_server_proto_msgTypes[55] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4601,7 +4667,7 @@ func (x *GWAutoRelieveWBLevel) String() string { func (*GWAutoRelieveWBLevel) ProtoMessage() {} func (x *GWAutoRelieveWBLevel) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[54] + mi := &file_server_proto_msgTypes[55] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4614,7 +4680,7 @@ func (x *GWAutoRelieveWBLevel) ProtoReflect() protoreflect.Message { // Deprecated: Use GWAutoRelieveWBLevel.ProtoReflect.Descriptor instead. func (*GWAutoRelieveWBLevel) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{54} + return file_server_proto_rawDescGZIP(), []int{55} } func (x *GWAutoRelieveWBLevel) GetSnId() int32 { @@ -4640,7 +4706,7 @@ type GWScenePlayerLog struct { func (x *GWScenePlayerLog) Reset() { *x = GWScenePlayerLog{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[55] + mi := &file_server_proto_msgTypes[56] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4653,7 +4719,7 @@ func (x *GWScenePlayerLog) String() string { func (*GWScenePlayerLog) ProtoMessage() {} func (x *GWScenePlayerLog) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[55] + mi := &file_server_proto_msgTypes[56] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4666,7 +4732,7 @@ func (x *GWScenePlayerLog) ProtoReflect() protoreflect.Message { // Deprecated: Use GWScenePlayerLog.ProtoReflect.Descriptor instead. func (*GWScenePlayerLog) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{55} + return file_server_proto_rawDescGZIP(), []int{56} } func (x *GWScenePlayerLog) GetGameId() int32 { @@ -4712,7 +4778,7 @@ type GWPlayerForceLeave struct { func (x *GWPlayerForceLeave) Reset() { *x = GWPlayerForceLeave{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[56] + mi := &file_server_proto_msgTypes[57] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4725,7 +4791,7 @@ func (x *GWPlayerForceLeave) String() string { func (*GWPlayerForceLeave) ProtoMessage() {} func (x *GWPlayerForceLeave) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[56] + mi := &file_server_proto_msgTypes[57] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4738,7 +4804,7 @@ func (x *GWPlayerForceLeave) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerForceLeave.ProtoReflect.Descriptor instead. func (*GWPlayerForceLeave) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{56} + return file_server_proto_rawDescGZIP(), []int{57} } func (x *GWPlayerForceLeave) GetRoomId() int32 { @@ -4788,7 +4854,7 @@ type PlayerData struct { func (x *PlayerData) Reset() { *x = PlayerData{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[57] + mi := &file_server_proto_msgTypes[58] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4801,7 +4867,7 @@ func (x *PlayerData) String() string { func (*PlayerData) ProtoMessage() {} func (x *PlayerData) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[57] + mi := &file_server_proto_msgTypes[58] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4814,7 +4880,7 @@ func (x *PlayerData) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerData.ProtoReflect.Descriptor instead. func (*PlayerData) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{57} + return file_server_proto_rawDescGZIP(), []int{58} } func (x *PlayerData) GetSnId() int32 { @@ -4886,7 +4952,7 @@ type GWPlayerData struct { func (x *GWPlayerData) Reset() { *x = GWPlayerData{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[58] + mi := &file_server_proto_msgTypes[59] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4899,7 +4965,7 @@ func (x *GWPlayerData) String() string { func (*GWPlayerData) ProtoMessage() {} func (x *GWPlayerData) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[58] + mi := &file_server_proto_msgTypes[59] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4912,7 +4978,7 @@ func (x *GWPlayerData) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerData.ProtoReflect.Descriptor instead. func (*GWPlayerData) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{58} + return file_server_proto_rawDescGZIP(), []int{59} } func (x *GWPlayerData) GetDatas() []*PlayerData { @@ -4954,7 +5020,7 @@ type PlayerWinScore struct { func (x *PlayerWinScore) Reset() { *x = PlayerWinScore{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[59] + mi := &file_server_proto_msgTypes[60] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -4967,7 +5033,7 @@ func (x *PlayerWinScore) String() string { func (*PlayerWinScore) ProtoMessage() {} func (x *PlayerWinScore) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[59] + mi := &file_server_proto_msgTypes[60] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -4980,7 +5046,7 @@ func (x *PlayerWinScore) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerWinScore.ProtoReflect.Descriptor instead. func (*PlayerWinScore) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{59} + return file_server_proto_rawDescGZIP(), []int{60} } func (x *PlayerWinScore) GetSnId() int32 { @@ -5047,7 +5113,7 @@ type GWPlayerWinScore struct { func (x *GWPlayerWinScore) Reset() { *x = GWPlayerWinScore{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[60] + mi := &file_server_proto_msgTypes[61] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5060,7 +5126,7 @@ func (x *GWPlayerWinScore) String() string { func (*GWPlayerWinScore) ProtoMessage() {} func (x *GWPlayerWinScore) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[60] + mi := &file_server_proto_msgTypes[61] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5073,7 +5139,7 @@ func (x *GWPlayerWinScore) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerWinScore.ProtoReflect.Descriptor instead. func (*GWPlayerWinScore) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{60} + return file_server_proto_rawDescGZIP(), []int{61} } func (x *GWPlayerWinScore) GetGameFreeId() int32 { @@ -5122,7 +5188,7 @@ type WGPayerOnGameCount struct { func (x *WGPayerOnGameCount) Reset() { *x = WGPayerOnGameCount{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[61] + mi := &file_server_proto_msgTypes[62] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5135,7 +5201,7 @@ func (x *WGPayerOnGameCount) String() string { func (*WGPayerOnGameCount) ProtoMessage() {} func (x *WGPayerOnGameCount) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[61] + mi := &file_server_proto_msgTypes[62] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5148,7 +5214,7 @@ func (x *WGPayerOnGameCount) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPayerOnGameCount.ProtoReflect.Descriptor instead. func (*WGPayerOnGameCount) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{61} + return file_server_proto_rawDescGZIP(), []int{62} } func (x *WGPayerOnGameCount) GetDTCount() []int32 { @@ -5170,7 +5236,7 @@ type GRGameFreeData struct { func (x *GRGameFreeData) Reset() { *x = GRGameFreeData{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[62] + mi := &file_server_proto_msgTypes[63] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5183,7 +5249,7 @@ func (x *GRGameFreeData) String() string { func (*GRGameFreeData) ProtoMessage() {} func (x *GRGameFreeData) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[62] + mi := &file_server_proto_msgTypes[63] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5196,7 +5262,7 @@ func (x *GRGameFreeData) ProtoReflect() protoreflect.Message { // Deprecated: Use GRGameFreeData.ProtoReflect.Descriptor instead. func (*GRGameFreeData) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{62} + return file_server_proto_rawDescGZIP(), []int{63} } func (x *GRGameFreeData) GetRoomId() int32 { @@ -5225,7 +5291,7 @@ type WGSyncPlayerSafeBoxCoin struct { func (x *WGSyncPlayerSafeBoxCoin) Reset() { *x = WGSyncPlayerSafeBoxCoin{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[63] + mi := &file_server_proto_msgTypes[64] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5238,7 +5304,7 @@ func (x *WGSyncPlayerSafeBoxCoin) String() string { func (*WGSyncPlayerSafeBoxCoin) ProtoMessage() {} func (x *WGSyncPlayerSafeBoxCoin) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[63] + mi := &file_server_proto_msgTypes[64] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5251,7 +5317,7 @@ func (x *WGSyncPlayerSafeBoxCoin) ProtoReflect() protoreflect.Message { // Deprecated: Use WGSyncPlayerSafeBoxCoin.ProtoReflect.Descriptor instead. func (*WGSyncPlayerSafeBoxCoin) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{63} + return file_server_proto_rawDescGZIP(), []int{64} } func (x *WGSyncPlayerSafeBoxCoin) GetSnId() int32 { @@ -5283,7 +5349,7 @@ type WGClubMessage struct { func (x *WGClubMessage) Reset() { *x = WGClubMessage{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[64] + mi := &file_server_proto_msgTypes[65] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5296,7 +5362,7 @@ func (x *WGClubMessage) String() string { func (*WGClubMessage) ProtoMessage() {} func (x *WGClubMessage) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[64] + mi := &file_server_proto_msgTypes[65] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5309,7 +5375,7 @@ func (x *WGClubMessage) ProtoReflect() protoreflect.Message { // Deprecated: Use WGClubMessage.ProtoReflect.Descriptor instead. func (*WGClubMessage) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{64} + return file_server_proto_rawDescGZIP(), []int{65} } func (x *WGClubMessage) GetClubId() int64 { @@ -5356,7 +5422,7 @@ type DWThirdRebateMessage struct { func (x *DWThirdRebateMessage) Reset() { *x = DWThirdRebateMessage{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[65] + mi := &file_server_proto_msgTypes[66] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5369,7 +5435,7 @@ func (x *DWThirdRebateMessage) String() string { func (*DWThirdRebateMessage) ProtoMessage() {} func (x *DWThirdRebateMessage) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[65] + mi := &file_server_proto_msgTypes[66] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5382,7 +5448,7 @@ func (x *DWThirdRebateMessage) ProtoReflect() protoreflect.Message { // Deprecated: Use DWThirdRebateMessage.ProtoReflect.Descriptor instead. func (*DWThirdRebateMessage) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{65} + return file_server_proto_rawDescGZIP(), []int{66} } func (x *DWThirdRebateMessage) GetTag() uint64 { @@ -5441,7 +5507,7 @@ type DWThirdRoundMessage struct { func (x *DWThirdRoundMessage) Reset() { *x = DWThirdRoundMessage{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[66] + mi := &file_server_proto_msgTypes[67] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5454,7 +5520,7 @@ func (x *DWThirdRoundMessage) String() string { func (*DWThirdRoundMessage) ProtoMessage() {} func (x *DWThirdRoundMessage) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[66] + mi := &file_server_proto_msgTypes[67] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5467,7 +5533,7 @@ func (x *DWThirdRoundMessage) ProtoReflect() protoreflect.Message { // Deprecated: Use DWThirdRoundMessage.ProtoReflect.Descriptor instead. func (*DWThirdRoundMessage) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{66} + return file_server_proto_rawDescGZIP(), []int{67} } func (x *DWThirdRoundMessage) GetTag() uint64 { @@ -5560,7 +5626,7 @@ type WDACKThirdRebateMessage struct { func (x *WDACKThirdRebateMessage) Reset() { *x = WDACKThirdRebateMessage{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[67] + mi := &file_server_proto_msgTypes[68] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5573,7 +5639,7 @@ func (x *WDACKThirdRebateMessage) String() string { func (*WDACKThirdRebateMessage) ProtoMessage() {} func (x *WDACKThirdRebateMessage) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[67] + mi := &file_server_proto_msgTypes[68] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5586,7 +5652,7 @@ func (x *WDACKThirdRebateMessage) ProtoReflect() protoreflect.Message { // Deprecated: Use WDACKThirdRebateMessage.ProtoReflect.Descriptor instead. func (*WDACKThirdRebateMessage) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{67} + return file_server_proto_rawDescGZIP(), []int{68} } func (x *WDACKThirdRebateMessage) GetTag() uint64 { @@ -5617,7 +5683,7 @@ type GWGameStateLog struct { func (x *GWGameStateLog) Reset() { *x = GWGameStateLog{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[68] + mi := &file_server_proto_msgTypes[69] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5630,7 +5696,7 @@ func (x *GWGameStateLog) String() string { func (*GWGameStateLog) ProtoMessage() {} func (x *GWGameStateLog) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[68] + mi := &file_server_proto_msgTypes[69] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5643,7 +5709,7 @@ func (x *GWGameStateLog) ProtoReflect() protoreflect.Message { // Deprecated: Use GWGameStateLog.ProtoReflect.Descriptor instead. func (*GWGameStateLog) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{68} + return file_server_proto_rawDescGZIP(), []int{69} } func (x *GWGameStateLog) GetSceneId() int32 { @@ -5683,7 +5749,7 @@ type GWGameState struct { func (x *GWGameState) Reset() { *x = GWGameState{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[69] + mi := &file_server_proto_msgTypes[70] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5696,7 +5762,7 @@ func (x *GWGameState) String() string { func (*GWGameState) ProtoMessage() {} func (x *GWGameState) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[69] + mi := &file_server_proto_msgTypes[70] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5709,7 +5775,7 @@ func (x *GWGameState) ProtoReflect() protoreflect.Message { // Deprecated: Use GWGameState.ProtoReflect.Descriptor instead. func (*GWGameState) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{69} + return file_server_proto_rawDescGZIP(), []int{70} } func (x *GWGameState) GetSceneId() int32 { @@ -5766,7 +5832,7 @@ type GWGameJackList struct { func (x *GWGameJackList) Reset() { *x = GWGameJackList{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[70] + mi := &file_server_proto_msgTypes[71] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5779,7 +5845,7 @@ func (x *GWGameJackList) String() string { func (*GWGameJackList) ProtoMessage() {} func (x *GWGameJackList) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[70] + mi := &file_server_proto_msgTypes[71] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5792,7 +5858,7 @@ func (x *GWGameJackList) ProtoReflect() protoreflect.Message { // Deprecated: Use GWGameJackList.ProtoReflect.Descriptor instead. func (*GWGameJackList) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{70} + return file_server_proto_rawDescGZIP(), []int{71} } func (x *GWGameJackList) GetSnId() int32 { @@ -5864,7 +5930,7 @@ type GWGameJackCoin struct { func (x *GWGameJackCoin) Reset() { *x = GWGameJackCoin{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[71] + mi := &file_server_proto_msgTypes[72] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5877,7 +5943,7 @@ func (x *GWGameJackCoin) String() string { func (*GWGameJackCoin) ProtoMessage() {} func (x *GWGameJackCoin) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[71] + mi := &file_server_proto_msgTypes[72] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5890,7 +5956,7 @@ func (x *GWGameJackCoin) ProtoReflect() protoreflect.Message { // Deprecated: Use GWGameJackCoin.ProtoReflect.Descriptor instead. func (*GWGameJackCoin) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{71} + return file_server_proto_rawDescGZIP(), []int{72} } func (x *GWGameJackCoin) GetPlatform() []string { @@ -5920,7 +5986,7 @@ type WGNiceIdRebind struct { func (x *WGNiceIdRebind) Reset() { *x = WGNiceIdRebind{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[72] + mi := &file_server_proto_msgTypes[73] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5933,7 +5999,7 @@ func (x *WGNiceIdRebind) String() string { func (*WGNiceIdRebind) ProtoMessage() {} func (x *WGNiceIdRebind) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[72] + mi := &file_server_proto_msgTypes[73] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -5946,7 +6012,7 @@ func (x *WGNiceIdRebind) ProtoReflect() protoreflect.Message { // Deprecated: Use WGNiceIdRebind.ProtoReflect.Descriptor instead. func (*WGNiceIdRebind) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{72} + return file_server_proto_rawDescGZIP(), []int{73} } func (x *WGNiceIdRebind) GetUser() int32 { @@ -5976,7 +6042,7 @@ type PLAYERWINCOININFO struct { func (x *PLAYERWINCOININFO) Reset() { *x = PLAYERWINCOININFO{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[73] + mi := &file_server_proto_msgTypes[74] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -5989,7 +6055,7 @@ func (x *PLAYERWINCOININFO) String() string { func (*PLAYERWINCOININFO) ProtoMessage() {} func (x *PLAYERWINCOININFO) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[73] + mi := &file_server_proto_msgTypes[74] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6002,7 +6068,7 @@ func (x *PLAYERWINCOININFO) ProtoReflect() protoreflect.Message { // Deprecated: Use PLAYERWINCOININFO.ProtoReflect.Descriptor instead. func (*PLAYERWINCOININFO) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{73} + return file_server_proto_rawDescGZIP(), []int{74} } func (x *PLAYERWINCOININFO) GetSnId() int32 { @@ -6038,7 +6104,7 @@ type GWPLAYERWINCOIN struct { func (x *GWPLAYERWINCOIN) Reset() { *x = GWPLAYERWINCOIN{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[74] + mi := &file_server_proto_msgTypes[75] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6051,7 +6117,7 @@ func (x *GWPLAYERWINCOIN) String() string { func (*GWPLAYERWINCOIN) ProtoMessage() {} func (x *GWPLAYERWINCOIN) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[74] + mi := &file_server_proto_msgTypes[75] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6064,7 +6130,7 @@ func (x *GWPLAYERWINCOIN) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPLAYERWINCOIN.ProtoReflect.Descriptor instead. func (*GWPLAYERWINCOIN) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{74} + return file_server_proto_rawDescGZIP(), []int{75} } func (x *GWPLAYERWINCOIN) GetPlayer() []*PLAYERWINCOININFO { @@ -6087,7 +6153,7 @@ type GWPlayerAutoMarkTag struct { func (x *GWPlayerAutoMarkTag) Reset() { *x = GWPlayerAutoMarkTag{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[75] + mi := &file_server_proto_msgTypes[76] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6100,7 +6166,7 @@ func (x *GWPlayerAutoMarkTag) String() string { func (*GWPlayerAutoMarkTag) ProtoMessage() {} func (x *GWPlayerAutoMarkTag) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[75] + mi := &file_server_proto_msgTypes[76] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6113,7 +6179,7 @@ func (x *GWPlayerAutoMarkTag) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerAutoMarkTag.ProtoReflect.Descriptor instead. func (*GWPlayerAutoMarkTag) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{75} + return file_server_proto_rawDescGZIP(), []int{76} } func (x *GWPlayerAutoMarkTag) GetSnId() int32 { @@ -6144,7 +6210,7 @@ type WGInviteRobEnterCoinSceneQueue struct { func (x *WGInviteRobEnterCoinSceneQueue) Reset() { *x = WGInviteRobEnterCoinSceneQueue{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[76] + mi := &file_server_proto_msgTypes[77] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6157,7 +6223,7 @@ func (x *WGInviteRobEnterCoinSceneQueue) String() string { func (*WGInviteRobEnterCoinSceneQueue) ProtoMessage() {} func (x *WGInviteRobEnterCoinSceneQueue) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[76] + mi := &file_server_proto_msgTypes[77] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6170,7 +6236,7 @@ func (x *WGInviteRobEnterCoinSceneQueue) ProtoReflect() protoreflect.Message { // Deprecated: Use WGInviteRobEnterCoinSceneQueue.ProtoReflect.Descriptor instead. func (*WGInviteRobEnterCoinSceneQueue) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{76} + return file_server_proto_rawDescGZIP(), []int{77} } func (x *WGInviteRobEnterCoinSceneQueue) GetPlatform() string { @@ -6206,7 +6272,7 @@ type WGGameForceStart struct { func (x *WGGameForceStart) Reset() { *x = WGGameForceStart{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[77] + mi := &file_server_proto_msgTypes[78] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6219,7 +6285,7 @@ func (x *WGGameForceStart) String() string { func (*WGGameForceStart) ProtoMessage() {} func (x *WGGameForceStart) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[77] + mi := &file_server_proto_msgTypes[78] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6232,7 +6298,7 @@ func (x *WGGameForceStart) ProtoReflect() protoreflect.Message { // Deprecated: Use WGGameForceStart.ProtoReflect.Descriptor instead. func (*WGGameForceStart) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{77} + return file_server_proto_rawDescGZIP(), []int{78} } func (x *WGGameForceStart) GetSceneId() int32 { @@ -6257,7 +6323,7 @@ type ProfitControlGameCfg struct { func (x *ProfitControlGameCfg) Reset() { *x = ProfitControlGameCfg{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[78] + mi := &file_server_proto_msgTypes[79] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6270,7 +6336,7 @@ func (x *ProfitControlGameCfg) String() string { func (*ProfitControlGameCfg) ProtoMessage() {} func (x *ProfitControlGameCfg) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[78] + mi := &file_server_proto_msgTypes[79] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6283,7 +6349,7 @@ func (x *ProfitControlGameCfg) ProtoReflect() protoreflect.Message { // Deprecated: Use ProfitControlGameCfg.ProtoReflect.Descriptor instead. func (*ProfitControlGameCfg) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{78} + return file_server_proto_rawDescGZIP(), []int{79} } func (x *ProfitControlGameCfg) GetGameFreeId() int32 { @@ -6333,7 +6399,7 @@ type ProfitControlPlatformCfg struct { func (x *ProfitControlPlatformCfg) Reset() { *x = ProfitControlPlatformCfg{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[79] + mi := &file_server_proto_msgTypes[80] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6346,7 +6412,7 @@ func (x *ProfitControlPlatformCfg) String() string { func (*ProfitControlPlatformCfg) ProtoMessage() {} func (x *ProfitControlPlatformCfg) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[79] + mi := &file_server_proto_msgTypes[80] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6359,7 +6425,7 @@ func (x *ProfitControlPlatformCfg) ProtoReflect() protoreflect.Message { // Deprecated: Use ProfitControlPlatformCfg.ProtoReflect.Descriptor instead. func (*ProfitControlPlatformCfg) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{79} + return file_server_proto_rawDescGZIP(), []int{80} } func (x *ProfitControlPlatformCfg) GetPlatform() string { @@ -6388,7 +6454,7 @@ type WGProfitControlCorrect struct { func (x *WGProfitControlCorrect) Reset() { *x = WGProfitControlCorrect{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[80] + mi := &file_server_proto_msgTypes[81] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6401,7 +6467,7 @@ func (x *WGProfitControlCorrect) String() string { func (*WGProfitControlCorrect) ProtoMessage() {} func (x *WGProfitControlCorrect) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[80] + mi := &file_server_proto_msgTypes[81] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6414,7 +6480,7 @@ func (x *WGProfitControlCorrect) ProtoReflect() protoreflect.Message { // Deprecated: Use WGProfitControlCorrect.ProtoReflect.Descriptor instead. func (*WGProfitControlCorrect) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{80} + return file_server_proto_rawDescGZIP(), []int{81} } func (x *WGProfitControlCorrect) GetCfg() []*ProfitControlPlatformCfg { @@ -6436,7 +6502,7 @@ type GWChangeSceneEvent struct { func (x *GWChangeSceneEvent) Reset() { *x = GWChangeSceneEvent{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[81] + mi := &file_server_proto_msgTypes[82] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6449,7 +6515,7 @@ func (x *GWChangeSceneEvent) String() string { func (*GWChangeSceneEvent) ProtoMessage() {} func (x *GWChangeSceneEvent) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[81] + mi := &file_server_proto_msgTypes[82] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6462,7 +6528,7 @@ func (x *GWChangeSceneEvent) ProtoReflect() protoreflect.Message { // Deprecated: Use GWChangeSceneEvent.ProtoReflect.Descriptor instead. func (*GWChangeSceneEvent) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{81} + return file_server_proto_rawDescGZIP(), []int{82} } func (x *GWChangeSceneEvent) GetSceneId() int32 { @@ -6484,7 +6550,7 @@ type PlayerIParam struct { func (x *PlayerIParam) Reset() { *x = PlayerIParam{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[82] + mi := &file_server_proto_msgTypes[83] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6497,7 +6563,7 @@ func (x *PlayerIParam) String() string { func (*PlayerIParam) ProtoMessage() {} func (x *PlayerIParam) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[82] + mi := &file_server_proto_msgTypes[83] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6510,7 +6576,7 @@ func (x *PlayerIParam) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerIParam.ProtoReflect.Descriptor instead. func (*PlayerIParam) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{82} + return file_server_proto_rawDescGZIP(), []int{83} } func (x *PlayerIParam) GetParamId() int32 { @@ -6539,7 +6605,7 @@ type PlayerSParam struct { func (x *PlayerSParam) Reset() { *x = PlayerSParam{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[83] + mi := &file_server_proto_msgTypes[84] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6552,7 +6618,7 @@ func (x *PlayerSParam) String() string { func (*PlayerSParam) ProtoMessage() {} func (x *PlayerSParam) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[83] + mi := &file_server_proto_msgTypes[84] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6565,7 +6631,7 @@ func (x *PlayerSParam) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerSParam.ProtoReflect.Descriptor instead. func (*PlayerSParam) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{83} + return file_server_proto_rawDescGZIP(), []int{84} } func (x *PlayerSParam) GetParamId() int32 { @@ -6594,7 +6660,7 @@ type PlayerCParam struct { func (x *PlayerCParam) Reset() { *x = PlayerCParam{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[84] + mi := &file_server_proto_msgTypes[85] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6607,7 +6673,7 @@ func (x *PlayerCParam) String() string { func (*PlayerCParam) ProtoMessage() {} func (x *PlayerCParam) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[84] + mi := &file_server_proto_msgTypes[85] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6620,7 +6686,7 @@ func (x *PlayerCParam) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerCParam.ProtoReflect.Descriptor instead. func (*PlayerCParam) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{84} + return file_server_proto_rawDescGZIP(), []int{85} } func (x *PlayerCParam) GetStrKey() string { @@ -6649,7 +6715,7 @@ type PlayerMatchCoin struct { func (x *PlayerMatchCoin) Reset() { *x = PlayerMatchCoin{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[85] + mi := &file_server_proto_msgTypes[86] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6662,7 +6728,7 @@ func (x *PlayerMatchCoin) String() string { func (*PlayerMatchCoin) ProtoMessage() {} func (x *PlayerMatchCoin) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[85] + mi := &file_server_proto_msgTypes[86] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6675,7 +6741,7 @@ func (x *PlayerMatchCoin) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerMatchCoin.ProtoReflect.Descriptor instead. func (*PlayerMatchCoin) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{85} + return file_server_proto_rawDescGZIP(), []int{86} } func (x *PlayerMatchCoin) GetSnId() int32 { @@ -6707,7 +6773,7 @@ type GWPlayerMatchBilled struct { func (x *GWPlayerMatchBilled) Reset() { *x = GWPlayerMatchBilled{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[86] + mi := &file_server_proto_msgTypes[87] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6720,7 +6786,7 @@ func (x *GWPlayerMatchBilled) String() string { func (*GWPlayerMatchBilled) ProtoMessage() {} func (x *GWPlayerMatchBilled) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[86] + mi := &file_server_proto_msgTypes[87] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6733,7 +6799,7 @@ func (x *GWPlayerMatchBilled) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerMatchBilled.ProtoReflect.Descriptor instead. func (*GWPlayerMatchBilled) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{86} + return file_server_proto_rawDescGZIP(), []int{87} } func (x *GWPlayerMatchBilled) GetSceneId() int32 { @@ -6781,7 +6847,7 @@ type GWPlayerMatchGrade struct { func (x *GWPlayerMatchGrade) Reset() { *x = GWPlayerMatchGrade{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[87] + mi := &file_server_proto_msgTypes[88] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6794,7 +6860,7 @@ func (x *GWPlayerMatchGrade) String() string { func (*GWPlayerMatchGrade) ProtoMessage() {} func (x *GWPlayerMatchGrade) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[87] + mi := &file_server_proto_msgTypes[88] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6807,7 +6873,7 @@ func (x *GWPlayerMatchGrade) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerMatchGrade.ProtoReflect.Descriptor instead. func (*GWPlayerMatchGrade) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{87} + return file_server_proto_rawDescGZIP(), []int{88} } func (x *GWPlayerMatchGrade) GetSceneId() int32 { @@ -6867,7 +6933,7 @@ type WGPlayerQuitMatch struct { func (x *WGPlayerQuitMatch) Reset() { *x = WGPlayerQuitMatch{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[88] + mi := &file_server_proto_msgTypes[89] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6880,7 +6946,7 @@ func (x *WGPlayerQuitMatch) String() string { func (*WGPlayerQuitMatch) ProtoMessage() {} func (x *WGPlayerQuitMatch) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[88] + mi := &file_server_proto_msgTypes[89] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6893,7 +6959,7 @@ func (x *WGPlayerQuitMatch) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerQuitMatch.ProtoReflect.Descriptor instead. func (*WGPlayerQuitMatch) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{88} + return file_server_proto_rawDescGZIP(), []int{89} } func (x *WGPlayerQuitMatch) GetSnId() int32 { @@ -6934,7 +7000,7 @@ type WGSceneMatchBaseChange struct { func (x *WGSceneMatchBaseChange) Reset() { *x = WGSceneMatchBaseChange{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[89] + mi := &file_server_proto_msgTypes[90] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -6947,7 +7013,7 @@ func (x *WGSceneMatchBaseChange) String() string { func (*WGSceneMatchBaseChange) ProtoMessage() {} func (x *WGSceneMatchBaseChange) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[89] + mi := &file_server_proto_msgTypes[90] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -6960,7 +7026,7 @@ func (x *WGSceneMatchBaseChange) ProtoReflect() protoreflect.Message { // Deprecated: Use WGSceneMatchBaseChange.ProtoReflect.Descriptor instead. func (*WGSceneMatchBaseChange) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{89} + return file_server_proto_rawDescGZIP(), []int{90} } func (x *WGSceneMatchBaseChange) GetSceneIds() []int32 { @@ -7013,7 +7079,7 @@ type SSRedirectToPlayer struct { func (x *SSRedirectToPlayer) Reset() { *x = SSRedirectToPlayer{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[90] + mi := &file_server_proto_msgTypes[91] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7026,7 +7092,7 @@ func (x *SSRedirectToPlayer) String() string { func (*SSRedirectToPlayer) ProtoMessage() {} func (x *SSRedirectToPlayer) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[90] + mi := &file_server_proto_msgTypes[91] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7039,7 +7105,7 @@ func (x *SSRedirectToPlayer) ProtoReflect() protoreflect.Message { // Deprecated: Use SSRedirectToPlayer.ProtoReflect.Descriptor instead. func (*SSRedirectToPlayer) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{90} + return file_server_proto_rawDescGZIP(), []int{91} } func (x *SSRedirectToPlayer) GetSnId() int32 { @@ -7086,7 +7152,7 @@ type WGInviteMatchRob struct { func (x *WGInviteMatchRob) Reset() { *x = WGInviteMatchRob{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[91] + mi := &file_server_proto_msgTypes[92] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7099,7 +7165,7 @@ func (x *WGInviteMatchRob) String() string { func (*WGInviteMatchRob) ProtoMessage() {} func (x *WGInviteMatchRob) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[91] + mi := &file_server_proto_msgTypes[92] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7112,7 +7178,7 @@ func (x *WGInviteMatchRob) ProtoReflect() protoreflect.Message { // Deprecated: Use WGInviteMatchRob.ProtoReflect.Descriptor instead. func (*WGInviteMatchRob) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{91} + return file_server_proto_rawDescGZIP(), []int{92} } func (x *WGInviteMatchRob) GetPlatform() string { @@ -7163,7 +7229,7 @@ type GameInfo struct { func (x *GameInfo) Reset() { *x = GameInfo{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[92] + mi := &file_server_proto_msgTypes[93] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7176,7 +7242,7 @@ func (x *GameInfo) String() string { func (*GameInfo) ProtoMessage() {} func (x *GameInfo) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[92] + mi := &file_server_proto_msgTypes[93] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7189,7 +7255,7 @@ func (x *GameInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GameInfo.ProtoReflect.Descriptor instead. func (*GameInfo) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{92} + return file_server_proto_rawDescGZIP(), []int{93} } func (x *GameInfo) GetGameId() int32 { @@ -7228,7 +7294,7 @@ type WGGameJackpot struct { func (x *WGGameJackpot) Reset() { *x = WGGameJackpot{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[93] + mi := &file_server_proto_msgTypes[94] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7241,7 +7307,7 @@ func (x *WGGameJackpot) String() string { func (*WGGameJackpot) ProtoMessage() {} func (x *WGGameJackpot) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[93] + mi := &file_server_proto_msgTypes[94] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7254,7 +7320,7 @@ func (x *WGGameJackpot) ProtoReflect() protoreflect.Message { // Deprecated: Use WGGameJackpot.ProtoReflect.Descriptor instead. func (*WGGameJackpot) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{93} + return file_server_proto_rawDescGZIP(), []int{94} } func (x *WGGameJackpot) GetSid() int64 { @@ -7304,7 +7370,7 @@ type BigWinHistoryInfo struct { func (x *BigWinHistoryInfo) Reset() { *x = BigWinHistoryInfo{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[94] + mi := &file_server_proto_msgTypes[95] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7317,7 +7383,7 @@ func (x *BigWinHistoryInfo) String() string { func (*BigWinHistoryInfo) ProtoMessage() {} func (x *BigWinHistoryInfo) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[94] + mi := &file_server_proto_msgTypes[95] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7330,7 +7396,7 @@ func (x *BigWinHistoryInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use BigWinHistoryInfo.ProtoReflect.Descriptor instead. func (*BigWinHistoryInfo) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{94} + return file_server_proto_rawDescGZIP(), []int{95} } func (x *BigWinHistoryInfo) GetSpinID() string { @@ -7410,7 +7476,7 @@ type WGPlayerEnterMiniGame struct { func (x *WGPlayerEnterMiniGame) Reset() { *x = WGPlayerEnterMiniGame{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[95] + mi := &file_server_proto_msgTypes[96] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7423,7 +7489,7 @@ func (x *WGPlayerEnterMiniGame) String() string { func (*WGPlayerEnterMiniGame) ProtoMessage() {} func (x *WGPlayerEnterMiniGame) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[95] + mi := &file_server_proto_msgTypes[96] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7436,7 +7502,7 @@ func (x *WGPlayerEnterMiniGame) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerEnterMiniGame.ProtoReflect.Descriptor instead. func (*WGPlayerEnterMiniGame) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{95} + return file_server_proto_rawDescGZIP(), []int{96} } func (x *WGPlayerEnterMiniGame) GetSid() int64 { @@ -7524,7 +7590,7 @@ type WGPlayerLeaveMiniGame struct { func (x *WGPlayerLeaveMiniGame) Reset() { *x = WGPlayerLeaveMiniGame{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[96] + mi := &file_server_proto_msgTypes[97] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7537,7 +7603,7 @@ func (x *WGPlayerLeaveMiniGame) String() string { func (*WGPlayerLeaveMiniGame) ProtoMessage() {} func (x *WGPlayerLeaveMiniGame) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[96] + mi := &file_server_proto_msgTypes[97] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7550,7 +7616,7 @@ func (x *WGPlayerLeaveMiniGame) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerLeaveMiniGame.ProtoReflect.Descriptor instead. func (*WGPlayerLeaveMiniGame) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{96} + return file_server_proto_rawDescGZIP(), []int{97} } func (x *WGPlayerLeaveMiniGame) GetSid() int64 { @@ -7593,7 +7659,7 @@ type WGPlayerLeave struct { func (x *WGPlayerLeave) Reset() { *x = WGPlayerLeave{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[97] + mi := &file_server_proto_msgTypes[98] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7606,7 +7672,7 @@ func (x *WGPlayerLeave) String() string { func (*WGPlayerLeave) ProtoMessage() {} func (x *WGPlayerLeave) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[97] + mi := &file_server_proto_msgTypes[98] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7619,7 +7685,7 @@ func (x *WGPlayerLeave) ProtoReflect() protoreflect.Message { // Deprecated: Use WGPlayerLeave.ProtoReflect.Descriptor instead. func (*WGPlayerLeave) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{97} + return file_server_proto_rawDescGZIP(), []int{98} } func (x *WGPlayerLeave) GetSnId() int32 { @@ -7645,7 +7711,7 @@ type GWPlayerLeaveMiniGame struct { func (x *GWPlayerLeaveMiniGame) Reset() { *x = GWPlayerLeaveMiniGame{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[98] + mi := &file_server_proto_msgTypes[99] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7658,7 +7724,7 @@ func (x *GWPlayerLeaveMiniGame) String() string { func (*GWPlayerLeaveMiniGame) ProtoMessage() {} func (x *GWPlayerLeaveMiniGame) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[98] + mi := &file_server_proto_msgTypes[99] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7671,7 +7737,7 @@ func (x *GWPlayerLeaveMiniGame) ProtoReflect() protoreflect.Message { // Deprecated: Use GWPlayerLeaveMiniGame.ProtoReflect.Descriptor instead. func (*GWPlayerLeaveMiniGame) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{98} + return file_server_proto_rawDescGZIP(), []int{99} } func (x *GWPlayerLeaveMiniGame) GetSceneId() int32 { @@ -7721,7 +7787,7 @@ type GWDestroyMiniScene struct { func (x *GWDestroyMiniScene) Reset() { *x = GWDestroyMiniScene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[99] + mi := &file_server_proto_msgTypes[100] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7734,7 +7800,7 @@ func (x *GWDestroyMiniScene) String() string { func (*GWDestroyMiniScene) ProtoMessage() {} func (x *GWDestroyMiniScene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[99] + mi := &file_server_proto_msgTypes[100] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7747,7 +7813,7 @@ func (x *GWDestroyMiniScene) ProtoReflect() protoreflect.Message { // Deprecated: Use GWDestroyMiniScene.ProtoReflect.Descriptor instead. func (*GWDestroyMiniScene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{99} + return file_server_proto_rawDescGZIP(), []int{100} } func (x *GWDestroyMiniScene) GetSceneId() int32 { @@ -7769,7 +7835,7 @@ type GRDestroyScene struct { func (x *GRDestroyScene) Reset() { *x = GRDestroyScene{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[100] + mi := &file_server_proto_msgTypes[101] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7782,7 +7848,7 @@ func (x *GRDestroyScene) String() string { func (*GRDestroyScene) ProtoMessage() {} func (x *GRDestroyScene) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[100] + mi := &file_server_proto_msgTypes[101] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7795,7 +7861,7 @@ func (x *GRDestroyScene) ProtoReflect() protoreflect.Message { // Deprecated: Use GRDestroyScene.ProtoReflect.Descriptor instead. func (*GRDestroyScene) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{100} + return file_server_proto_rawDescGZIP(), []int{101} } func (x *GRDestroyScene) GetSceneId() int32 { @@ -7817,7 +7883,7 @@ type RWAccountInvalid struct { func (x *RWAccountInvalid) Reset() { *x = RWAccountInvalid{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[101] + mi := &file_server_proto_msgTypes[102] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7830,7 +7896,7 @@ func (x *RWAccountInvalid) String() string { func (*RWAccountInvalid) ProtoMessage() {} func (x *RWAccountInvalid) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[101] + mi := &file_server_proto_msgTypes[102] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7843,7 +7909,7 @@ func (x *RWAccountInvalid) ProtoReflect() protoreflect.Message { // Deprecated: Use RWAccountInvalid.ProtoReflect.Descriptor instead. func (*RWAccountInvalid) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{101} + return file_server_proto_rawDescGZIP(), []int{102} } func (x *RWAccountInvalid) GetAcc() string { @@ -7866,7 +7932,7 @@ type WGDTRoomInfo struct { func (x *WGDTRoomInfo) Reset() { *x = WGDTRoomInfo{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[102] + mi := &file_server_proto_msgTypes[103] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7879,7 +7945,7 @@ func (x *WGDTRoomInfo) String() string { func (*WGDTRoomInfo) ProtoMessage() {} func (x *WGDTRoomInfo) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[102] + mi := &file_server_proto_msgTypes[103] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7892,7 +7958,7 @@ func (x *WGDTRoomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use WGDTRoomInfo.ProtoReflect.Descriptor instead. func (*WGDTRoomInfo) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{102} + return file_server_proto_rawDescGZIP(), []int{103} } func (x *WGDTRoomInfo) GetDataKey() string { @@ -7927,7 +7993,7 @@ type PlayerDTCoin struct { func (x *PlayerDTCoin) Reset() { *x = PlayerDTCoin{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[103] + mi := &file_server_proto_msgTypes[104] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -7940,7 +8006,7 @@ func (x *PlayerDTCoin) String() string { func (*PlayerDTCoin) ProtoMessage() {} func (x *PlayerDTCoin) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[103] + mi := &file_server_proto_msgTypes[104] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -7953,7 +8019,7 @@ func (x *PlayerDTCoin) ProtoReflect() protoreflect.Message { // Deprecated: Use PlayerDTCoin.ProtoReflect.Descriptor instead. func (*PlayerDTCoin) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{103} + return file_server_proto_rawDescGZIP(), []int{104} } func (x *PlayerDTCoin) GetNickName() string { @@ -8024,7 +8090,7 @@ type EResult struct { func (x *EResult) Reset() { *x = EResult{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[104] + mi := &file_server_proto_msgTypes[105] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8037,7 +8103,7 @@ func (x *EResult) String() string { func (*EResult) ProtoMessage() {} func (x *EResult) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[104] + mi := &file_server_proto_msgTypes[105] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8050,7 +8116,7 @@ func (x *EResult) ProtoReflect() protoreflect.Message { // Deprecated: Use EResult.ProtoReflect.Descriptor instead. func (*EResult) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{104} + return file_server_proto_rawDescGZIP(), []int{105} } func (x *EResult) GetIndex() string { @@ -8092,7 +8158,7 @@ type GWDTRoomInfo struct { func (x *GWDTRoomInfo) Reset() { *x = GWDTRoomInfo{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[105] + mi := &file_server_proto_msgTypes[106] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8105,7 +8171,7 @@ func (x *GWDTRoomInfo) String() string { func (*GWDTRoomInfo) ProtoMessage() {} func (x *GWDTRoomInfo) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[105] + mi := &file_server_proto_msgTypes[106] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8118,7 +8184,7 @@ func (x *GWDTRoomInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use GWDTRoomInfo.ProtoReflect.Descriptor instead. func (*GWDTRoomInfo) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{105} + return file_server_proto_rawDescGZIP(), []int{106} } func (x *GWDTRoomInfo) GetDataKey() string { @@ -8234,7 +8300,7 @@ type WGRoomResults struct { func (x *WGRoomResults) Reset() { *x = WGRoomResults{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[106] + mi := &file_server_proto_msgTypes[107] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8247,7 +8313,7 @@ func (x *WGRoomResults) String() string { func (*WGRoomResults) ProtoMessage() {} func (x *WGRoomResults) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[106] + mi := &file_server_proto_msgTypes[107] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8260,7 +8326,7 @@ func (x *WGRoomResults) ProtoReflect() protoreflect.Message { // Deprecated: Use WGRoomResults.ProtoReflect.Descriptor instead. func (*WGRoomResults) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{106} + return file_server_proto_rawDescGZIP(), []int{107} } func (x *WGRoomResults) GetRoomId() int32 { @@ -8305,7 +8371,7 @@ type GWRoomResults struct { func (x *GWRoomResults) Reset() { *x = GWRoomResults{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[107] + mi := &file_server_proto_msgTypes[108] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8318,7 +8384,7 @@ func (x *GWRoomResults) String() string { func (*GWRoomResults) ProtoMessage() {} func (x *GWRoomResults) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[107] + mi := &file_server_proto_msgTypes[108] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8331,7 +8397,7 @@ func (x *GWRoomResults) ProtoReflect() protoreflect.Message { // Deprecated: Use GWRoomResults.ProtoReflect.Descriptor instead. func (*GWRoomResults) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{107} + return file_server_proto_rawDescGZIP(), []int{108} } func (x *GWRoomResults) GetDataKey() string { @@ -8369,7 +8435,7 @@ type GWAddSingleAdjust struct { func (x *GWAddSingleAdjust) Reset() { *x = GWAddSingleAdjust{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[108] + mi := &file_server_proto_msgTypes[109] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8382,7 +8448,7 @@ func (x *GWAddSingleAdjust) String() string { func (*GWAddSingleAdjust) ProtoMessage() {} func (x *GWAddSingleAdjust) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[108] + mi := &file_server_proto_msgTypes[109] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8395,7 +8461,7 @@ func (x *GWAddSingleAdjust) ProtoReflect() protoreflect.Message { // Deprecated: Use GWAddSingleAdjust.ProtoReflect.Descriptor instead. func (*GWAddSingleAdjust) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{108} + return file_server_proto_rawDescGZIP(), []int{109} } func (x *GWAddSingleAdjust) GetSnId() int32 { @@ -8433,7 +8499,7 @@ type WGSingleAdjust struct { func (x *WGSingleAdjust) Reset() { *x = WGSingleAdjust{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[109] + mi := &file_server_proto_msgTypes[110] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8446,7 +8512,7 @@ func (x *WGSingleAdjust) String() string { func (*WGSingleAdjust) ProtoMessage() {} func (x *WGSingleAdjust) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[109] + mi := &file_server_proto_msgTypes[110] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8459,7 +8525,7 @@ func (x *WGSingleAdjust) ProtoReflect() protoreflect.Message { // Deprecated: Use WGSingleAdjust.ProtoReflect.Descriptor instead. func (*WGSingleAdjust) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{109} + return file_server_proto_rawDescGZIP(), []int{110} } func (x *WGSingleAdjust) GetSceneId() int32 { @@ -8500,7 +8566,7 @@ type WbCtrlCfg struct { func (x *WbCtrlCfg) Reset() { *x = WbCtrlCfg{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[110] + mi := &file_server_proto_msgTypes[111] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8513,7 +8579,7 @@ func (x *WbCtrlCfg) String() string { func (*WbCtrlCfg) ProtoMessage() {} func (x *WbCtrlCfg) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[110] + mi := &file_server_proto_msgTypes[111] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8526,7 +8592,7 @@ func (x *WbCtrlCfg) ProtoReflect() protoreflect.Message { // Deprecated: Use WbCtrlCfg.ProtoReflect.Descriptor instead. func (*WbCtrlCfg) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{110} + return file_server_proto_rawDescGZIP(), []int{111} } func (x *WbCtrlCfg) GetPlatform() string { @@ -8585,7 +8651,7 @@ type WGBuyRecTimeItem struct { func (x *WGBuyRecTimeItem) Reset() { *x = WGBuyRecTimeItem{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[111] + mi := &file_server_proto_msgTypes[112] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8598,7 +8664,7 @@ func (x *WGBuyRecTimeItem) String() string { func (*WGBuyRecTimeItem) ProtoMessage() {} func (x *WGBuyRecTimeItem) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[111] + mi := &file_server_proto_msgTypes[112] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8611,7 +8677,7 @@ func (x *WGBuyRecTimeItem) ProtoReflect() protoreflect.Message { // Deprecated: Use WGBuyRecTimeItem.ProtoReflect.Descriptor instead. func (*WGBuyRecTimeItem) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{111} + return file_server_proto_rawDescGZIP(), []int{112} } func (x *WGBuyRecTimeItem) GetSnId() int32 { @@ -8648,7 +8714,7 @@ type WGUpdateSkin struct { func (x *WGUpdateSkin) Reset() { *x = WGUpdateSkin{} if protoimpl.UnsafeEnabled { - mi := &file_server_proto_msgTypes[112] + mi := &file_server_proto_msgTypes[113] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -8661,7 +8727,7 @@ func (x *WGUpdateSkin) String() string { func (*WGUpdateSkin) ProtoMessage() {} func (x *WGUpdateSkin) ProtoReflect() protoreflect.Message { - mi := &file_server_proto_msgTypes[112] + mi := &file_server_proto_msgTypes[113] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -8674,7 +8740,7 @@ func (x *WGUpdateSkin) ProtoReflect() protoreflect.Message { // Deprecated: Use WGUpdateSkin.ProtoReflect.Descriptor instead. func (*WGUpdateSkin) Descriptor() ([]byte, []int) { - return file_server_proto_rawDescGZIP(), []int{112} + return file_server_proto_rawDescGZIP(), []int{113} } func (x *WGUpdateSkin) GetSnId() int32 { @@ -8691,6 +8757,62 @@ func (x *WGUpdateSkin) GetId() int32 { return 0 } +// PACKET_PlayerChangeItems +type PlayerChangeItems struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` + Items []*Item `protobuf:"bytes,2,rep,name=Items,proto3" json:"Items,omitempty"` // 道具变化数量 +} + +func (x *PlayerChangeItems) Reset() { + *x = PlayerChangeItems{} + if protoimpl.UnsafeEnabled { + mi := &file_server_proto_msgTypes[114] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *PlayerChangeItems) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*PlayerChangeItems) ProtoMessage() {} + +func (x *PlayerChangeItems) ProtoReflect() protoreflect.Message { + mi := &file_server_proto_msgTypes[114] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use PlayerChangeItems.ProtoReflect.Descriptor instead. +func (*PlayerChangeItems) Descriptor() ([]byte, []int) { + return file_server_proto_rawDescGZIP(), []int{114} +} + +func (x *PlayerChangeItems) GetSnId() int32 { + if x != nil { + return x.SnId + } + return 0 +} + +func (x *PlayerChangeItems) GetItems() []*Item { + if x != nil { + return x.Items + } + return nil +} + var File_server_proto protoreflect.FileDescriptor var file_server_proto_rawDesc = []byte{ @@ -8735,1135 +8857,1147 @@ var file_server_proto_rawDesc = []byte{ 0x70, 0x52, 0x65, 0x73, 0x75, 0x6c, 0x74, 0x50, 0x61, 0x72, 0x61, 0x6d, 0x52, 0x06, 0x50, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x22, 0x22, 0x0a, 0x0c, 0x53, 0x65, 0x72, 0x76, 0x65, 0x72, 0x4e, 0x6f, 0x74, 0x69, 0x63, 0x65, 0x12, 0x12, 0x0a, 0x04, 0x54, 0x65, 0x78, 0x74, 0x18, 0x01, 0x20, 0x01, - 0x28, 0x09, 0x52, 0x04, 0x54, 0x65, 0x78, 0x74, 0x22, 0xbc, 0x05, 0x0a, 0x0d, 0x57, 0x47, 0x43, - 0x72, 0x65, 0x61, 0x74, 0x65, 0x53, 0x63, 0x65, 0x6e, 0x65, 0x12, 0x18, 0x0a, 0x07, 0x53, 0x63, - 0x65, 0x6e, 0x65, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x07, 0x53, 0x63, 0x65, - 0x6e, 0x65, 0x49, 0x64, 0x12, 0x16, 0x0a, 0x06, 0x47, 0x61, 0x6d, 0x65, 0x49, 0x64, 0x18, 0x02, - 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var ( @@ -9879,7 +10013,7 @@ func file_server_proto_rawDescGZIP() []byte { } var file_server_proto_enumTypes = make([]protoimpl.EnumInfo, 2) -var file_server_proto_msgTypes = make([]protoimpl.MessageInfo, 118) +var file_server_proto_msgTypes = make([]protoimpl.MessageInfo, 120) var file_server_proto_goTypes = []interface{}{ (SSPacketID)(0), // 0: server.SSPacketID (SGBindGroupTag_OpCode)(0), // 1: server.SGBindGroupTag.OpCode @@ -9891,155 +10025,159 @@ var file_server_proto_goTypes = []interface{}{ (*ServerState)(nil), // 7: server.ServerState (*ServerCtrl)(nil), // 8: server.ServerCtrl (*ServerNotice)(nil), // 9: server.ServerNotice - (*WGCreateScene)(nil), // 10: server.WGCreateScene - (*WGDestroyScene)(nil), // 11: server.WGDestroyScene - (*GWDestroyScene)(nil), // 12: server.GWDestroyScene - (*RebateTask)(nil), // 13: server.RebateTask - (*WGPlayerEnter)(nil), // 14: server.WGPlayerEnter - (*WGAudienceSit)(nil), // 15: server.WGAudienceSit - (*WGPlayerReturn)(nil), // 16: server.WGPlayerReturn - (*GWPlayerLeave)(nil), // 17: server.GWPlayerLeave - (*WGPlayerDropLine)(nil), // 18: server.WGPlayerDropLine - (*WGPlayerRehold)(nil), // 19: server.WGPlayerRehold - (*GWBilledRoomCard)(nil), // 20: server.GWBilledRoomCard - (*GGPlayerSessionBind)(nil), // 21: server.GGPlayerSessionBind - (*GGPlayerSessionUnBind)(nil), // 22: server.GGPlayerSessionUnBind - (*WGDayTimeChange)(nil), // 23: server.WGDayTimeChange - (*ReplayPlayerData)(nil), // 24: server.ReplayPlayerData - (*ReplayRecord)(nil), // 25: server.ReplayRecord - (*ReplaySequene)(nil), // 26: server.ReplaySequene - (*GRReplaySequene)(nil), // 27: server.GRReplaySequene - (*WRLoginRec)(nil), // 28: server.WRLoginRec - (*WRGameDetail)(nil), // 29: server.WRGameDetail - (*WRPlayerData)(nil), // 30: server.WRPlayerData - (*WTPlayerPay)(nil), // 31: server.WTPlayerPay - (*PlayerGameRec)(nil), // 32: server.PlayerGameRec - (*GWGameRec)(nil), // 33: server.GWGameRec - (*GWSceneStart)(nil), // 34: server.GWSceneStart - (*PlayerCtx)(nil), // 35: server.PlayerCtx - (*FishRecord)(nil), // 36: server.FishRecord - (*GWFishRecord)(nil), // 37: server.GWFishRecord - (*GWSceneState)(nil), // 38: server.GWSceneState - (*WRInviteRobot)(nil), // 39: server.WRInviteRobot - (*WRInviteCreateRoom)(nil), // 40: server.WRInviteCreateRoom - (*WGAgentKickOutPlayer)(nil), // 41: server.WGAgentKickOutPlayer - (*WDDataAnalysis)(nil), // 42: server.WDDataAnalysis - (*PlayerCard)(nil), // 43: server.PlayerCard - (*GNPlayerCards)(nil), // 44: server.GNPlayerCards - (*RobotData)(nil), // 45: server.RobotData - (*GNPlayerParam)(nil), // 46: server.GNPlayerParam - (*GWRebuildScene)(nil), // 47: server.GWRebuildScene - (*WGRebindPlayerSnId)(nil), // 48: server.WGRebindPlayerSnId - (*GWPlayerFlag)(nil), // 49: server.GWPlayerFlag - (*WGHundredOp)(nil), // 50: server.WGHundredOp - (*GWNewNotice)(nil), // 51: server.GWNewNotice - (*PlayerStatics)(nil), // 52: server.PlayerStatics - (*GWPlayerStatics)(nil), // 53: server.GWPlayerStatics - (*WGResetCoinPool)(nil), // 54: server.WGResetCoinPool - (*WGSetPlayerBlackLevel)(nil), // 55: server.WGSetPlayerBlackLevel - (*GWAutoRelieveWBLevel)(nil), // 56: server.GWAutoRelieveWBLevel - (*GWScenePlayerLog)(nil), // 57: server.GWScenePlayerLog - (*GWPlayerForceLeave)(nil), // 58: server.GWPlayerForceLeave - (*PlayerData)(nil), // 59: server.PlayerData - (*GWPlayerData)(nil), // 60: server.GWPlayerData - (*PlayerWinScore)(nil), // 61: server.PlayerWinScore - (*GWPlayerWinScore)(nil), // 62: server.GWPlayerWinScore - (*WGPayerOnGameCount)(nil), // 63: server.WGPayerOnGameCount - (*GRGameFreeData)(nil), // 64: server.GRGameFreeData - (*WGSyncPlayerSafeBoxCoin)(nil), // 65: server.WGSyncPlayerSafeBoxCoin - (*WGClubMessage)(nil), // 66: server.WGClubMessage - (*DWThirdRebateMessage)(nil), // 67: server.DWThirdRebateMessage - (*DWThirdRoundMessage)(nil), // 68: server.DWThirdRoundMessage - (*WDACKThirdRebateMessage)(nil), // 69: server.WDACKThirdRebateMessage - (*GWGameStateLog)(nil), // 70: server.GWGameStateLog - (*GWGameState)(nil), // 71: server.GWGameState - (*GWGameJackList)(nil), // 72: server.GWGameJackList - (*GWGameJackCoin)(nil), // 73: server.GWGameJackCoin - (*WGNiceIdRebind)(nil), // 74: server.WGNiceIdRebind - (*PLAYERWINCOININFO)(nil), // 75: server.PLAYERWINCOININFO - (*GWPLAYERWINCOIN)(nil), // 76: server.GWPLAYERWINCOIN - (*GWPlayerAutoMarkTag)(nil), // 77: server.GWPlayerAutoMarkTag - (*WGInviteRobEnterCoinSceneQueue)(nil), // 78: server.WGInviteRobEnterCoinSceneQueue - (*WGGameForceStart)(nil), // 79: server.WGGameForceStart - (*ProfitControlGameCfg)(nil), // 80: server.ProfitControlGameCfg - (*ProfitControlPlatformCfg)(nil), // 81: server.ProfitControlPlatformCfg - (*WGProfitControlCorrect)(nil), // 82: server.WGProfitControlCorrect - (*GWChangeSceneEvent)(nil), // 83: server.GWChangeSceneEvent - (*PlayerIParam)(nil), // 84: server.PlayerIParam - (*PlayerSParam)(nil), // 85: server.PlayerSParam - (*PlayerCParam)(nil), // 86: server.PlayerCParam - (*PlayerMatchCoin)(nil), // 87: server.PlayerMatchCoin - (*GWPlayerMatchBilled)(nil), // 88: server.GWPlayerMatchBilled - (*GWPlayerMatchGrade)(nil), // 89: server.GWPlayerMatchGrade - (*WGPlayerQuitMatch)(nil), // 90: server.WGPlayerQuitMatch - (*WGSceneMatchBaseChange)(nil), // 91: server.WGSceneMatchBaseChange - (*SSRedirectToPlayer)(nil), // 92: server.SSRedirectToPlayer - (*WGInviteMatchRob)(nil), // 93: server.WGInviteMatchRob - (*GameInfo)(nil), // 94: server.GameInfo - (*WGGameJackpot)(nil), // 95: server.WGGameJackpot - (*BigWinHistoryInfo)(nil), // 96: server.BigWinHistoryInfo - (*WGPlayerEnterMiniGame)(nil), // 97: server.WGPlayerEnterMiniGame - (*WGPlayerLeaveMiniGame)(nil), // 98: server.WGPlayerLeaveMiniGame - (*WGPlayerLeave)(nil), // 99: server.WGPlayerLeave - (*GWPlayerLeaveMiniGame)(nil), // 100: server.GWPlayerLeaveMiniGame - (*GWDestroyMiniScene)(nil), // 101: server.GWDestroyMiniScene - (*GRDestroyScene)(nil), // 102: server.GRDestroyScene - (*RWAccountInvalid)(nil), // 103: server.RWAccountInvalid - (*WGDTRoomInfo)(nil), // 104: server.WGDTRoomInfo - (*PlayerDTCoin)(nil), // 105: server.PlayerDTCoin - (*EResult)(nil), // 106: server.EResult - (*GWDTRoomInfo)(nil), // 107: server.GWDTRoomInfo - (*WGRoomResults)(nil), // 108: server.WGRoomResults - (*GWRoomResults)(nil), // 109: server.GWRoomResults - (*GWAddSingleAdjust)(nil), // 110: server.GWAddSingleAdjust - (*WGSingleAdjust)(nil), // 111: server.WGSingleAdjust - (*WbCtrlCfg)(nil), // 112: server.WbCtrlCfg - (*WGBuyRecTimeItem)(nil), // 113: server.WGBuyRecTimeItem - (*WGUpdateSkin)(nil), // 114: server.WGUpdateSkin - nil, // 115: server.WGPlayerEnter.ItemsEntry - nil, // 116: server.WGPlayerEnter.RankScoreEntry - nil, // 117: server.GWPlayerLeave.ItemsEntry - nil, // 118: server.GWPlayerLeave.MatchRobotGradesEntry - nil, // 119: server.GWPlayerLeave.RankScoreEntry - (*DB_GameFree)(nil), // 120: server.DB_GameFree + (*Item)(nil), // 10: server.Item + (*WGCreateScene)(nil), // 11: server.WGCreateScene + (*WGDestroyScene)(nil), // 12: server.WGDestroyScene + (*GWDestroyScene)(nil), // 13: server.GWDestroyScene + (*RebateTask)(nil), // 14: server.RebateTask + (*WGPlayerEnter)(nil), // 15: server.WGPlayerEnter + (*WGAudienceSit)(nil), // 16: server.WGAudienceSit + (*WGPlayerReturn)(nil), // 17: server.WGPlayerReturn + (*GWPlayerLeave)(nil), // 18: server.GWPlayerLeave + (*WGPlayerDropLine)(nil), // 19: server.WGPlayerDropLine + (*WGPlayerRehold)(nil), // 20: server.WGPlayerRehold + (*GWBilledRoomCard)(nil), // 21: server.GWBilledRoomCard + (*GGPlayerSessionBind)(nil), // 22: server.GGPlayerSessionBind + (*GGPlayerSessionUnBind)(nil), // 23: server.GGPlayerSessionUnBind + (*WGDayTimeChange)(nil), // 24: server.WGDayTimeChange + (*ReplayPlayerData)(nil), // 25: server.ReplayPlayerData + (*ReplayRecord)(nil), // 26: server.ReplayRecord + (*ReplaySequene)(nil), // 27: server.ReplaySequene + (*GRReplaySequene)(nil), // 28: server.GRReplaySequene + (*WRLoginRec)(nil), // 29: server.WRLoginRec + (*WRGameDetail)(nil), // 30: server.WRGameDetail + (*WRPlayerData)(nil), // 31: server.WRPlayerData + (*WTPlayerPay)(nil), // 32: server.WTPlayerPay + (*PlayerGameRec)(nil), // 33: server.PlayerGameRec + (*GWGameRec)(nil), // 34: server.GWGameRec + (*GWSceneStart)(nil), // 35: server.GWSceneStart + (*PlayerCtx)(nil), // 36: server.PlayerCtx + (*FishRecord)(nil), // 37: server.FishRecord + (*GWFishRecord)(nil), // 38: server.GWFishRecord + (*GWSceneState)(nil), // 39: server.GWSceneState + (*WRInviteRobot)(nil), // 40: server.WRInviteRobot + (*WRInviteCreateRoom)(nil), // 41: server.WRInviteCreateRoom + (*WGAgentKickOutPlayer)(nil), // 42: server.WGAgentKickOutPlayer + (*WDDataAnalysis)(nil), // 43: server.WDDataAnalysis + (*PlayerCard)(nil), // 44: server.PlayerCard + (*GNPlayerCards)(nil), // 45: server.GNPlayerCards + (*RobotData)(nil), // 46: server.RobotData + (*GNPlayerParam)(nil), // 47: server.GNPlayerParam + (*GWRebuildScene)(nil), // 48: server.GWRebuildScene + (*WGRebindPlayerSnId)(nil), // 49: server.WGRebindPlayerSnId + (*GWPlayerFlag)(nil), // 50: server.GWPlayerFlag + (*WGHundredOp)(nil), // 51: server.WGHundredOp + (*GWNewNotice)(nil), // 52: server.GWNewNotice + (*PlayerStatics)(nil), // 53: server.PlayerStatics + (*GWPlayerStatics)(nil), // 54: server.GWPlayerStatics + (*WGResetCoinPool)(nil), // 55: server.WGResetCoinPool + (*WGSetPlayerBlackLevel)(nil), // 56: server.WGSetPlayerBlackLevel + (*GWAutoRelieveWBLevel)(nil), // 57: server.GWAutoRelieveWBLevel + (*GWScenePlayerLog)(nil), // 58: server.GWScenePlayerLog + (*GWPlayerForceLeave)(nil), // 59: server.GWPlayerForceLeave + (*PlayerData)(nil), // 60: server.PlayerData + (*GWPlayerData)(nil), // 61: server.GWPlayerData + (*PlayerWinScore)(nil), // 62: server.PlayerWinScore + (*GWPlayerWinScore)(nil), // 63: server.GWPlayerWinScore + (*WGPayerOnGameCount)(nil), // 64: server.WGPayerOnGameCount + (*GRGameFreeData)(nil), // 65: server.GRGameFreeData + (*WGSyncPlayerSafeBoxCoin)(nil), // 66: server.WGSyncPlayerSafeBoxCoin + (*WGClubMessage)(nil), // 67: server.WGClubMessage + (*DWThirdRebateMessage)(nil), // 68: server.DWThirdRebateMessage + (*DWThirdRoundMessage)(nil), // 69: server.DWThirdRoundMessage + (*WDACKThirdRebateMessage)(nil), // 70: server.WDACKThirdRebateMessage + (*GWGameStateLog)(nil), // 71: server.GWGameStateLog + (*GWGameState)(nil), // 72: server.GWGameState + (*GWGameJackList)(nil), // 73: server.GWGameJackList + (*GWGameJackCoin)(nil), // 74: server.GWGameJackCoin + (*WGNiceIdRebind)(nil), // 75: server.WGNiceIdRebind + (*PLAYERWINCOININFO)(nil), // 76: server.PLAYERWINCOININFO + (*GWPLAYERWINCOIN)(nil), // 77: server.GWPLAYERWINCOIN + (*GWPlayerAutoMarkTag)(nil), // 78: server.GWPlayerAutoMarkTag + (*WGInviteRobEnterCoinSceneQueue)(nil), // 79: server.WGInviteRobEnterCoinSceneQueue + (*WGGameForceStart)(nil), // 80: server.WGGameForceStart + (*ProfitControlGameCfg)(nil), // 81: server.ProfitControlGameCfg + (*ProfitControlPlatformCfg)(nil), // 82: server.ProfitControlPlatformCfg + (*WGProfitControlCorrect)(nil), // 83: server.WGProfitControlCorrect + (*GWChangeSceneEvent)(nil), // 84: server.GWChangeSceneEvent + (*PlayerIParam)(nil), // 85: server.PlayerIParam + (*PlayerSParam)(nil), // 86: server.PlayerSParam + (*PlayerCParam)(nil), // 87: server.PlayerCParam + (*PlayerMatchCoin)(nil), // 88: server.PlayerMatchCoin + (*GWPlayerMatchBilled)(nil), // 89: server.GWPlayerMatchBilled + (*GWPlayerMatchGrade)(nil), // 90: server.GWPlayerMatchGrade + (*WGPlayerQuitMatch)(nil), // 91: server.WGPlayerQuitMatch + (*WGSceneMatchBaseChange)(nil), // 92: server.WGSceneMatchBaseChange + (*SSRedirectToPlayer)(nil), // 93: server.SSRedirectToPlayer + (*WGInviteMatchRob)(nil), // 94: server.WGInviteMatchRob + (*GameInfo)(nil), // 95: server.GameInfo + (*WGGameJackpot)(nil), // 96: server.WGGameJackpot + (*BigWinHistoryInfo)(nil), // 97: server.BigWinHistoryInfo + (*WGPlayerEnterMiniGame)(nil), // 98: server.WGPlayerEnterMiniGame + (*WGPlayerLeaveMiniGame)(nil), // 99: server.WGPlayerLeaveMiniGame + (*WGPlayerLeave)(nil), // 100: server.WGPlayerLeave + (*GWPlayerLeaveMiniGame)(nil), // 101: server.GWPlayerLeaveMiniGame + (*GWDestroyMiniScene)(nil), // 102: server.GWDestroyMiniScene + (*GRDestroyScene)(nil), // 103: server.GRDestroyScene + (*RWAccountInvalid)(nil), // 104: server.RWAccountInvalid + (*WGDTRoomInfo)(nil), // 105: server.WGDTRoomInfo + (*PlayerDTCoin)(nil), // 106: server.PlayerDTCoin + (*EResult)(nil), // 107: server.EResult + (*GWDTRoomInfo)(nil), // 108: server.GWDTRoomInfo + (*WGRoomResults)(nil), // 109: server.WGRoomResults + (*GWRoomResults)(nil), // 110: server.GWRoomResults + (*GWAddSingleAdjust)(nil), // 111: server.GWAddSingleAdjust + (*WGSingleAdjust)(nil), // 112: server.WGSingleAdjust + (*WbCtrlCfg)(nil), // 113: server.WbCtrlCfg + (*WGBuyRecTimeItem)(nil), // 114: server.WGBuyRecTimeItem + (*WGUpdateSkin)(nil), // 115: server.WGUpdateSkin + (*PlayerChangeItems)(nil), // 116: server.PlayerChangeItems + nil, // 117: server.WGPlayerEnter.ItemsEntry + nil, // 118: server.WGPlayerEnter.RankScoreEntry + nil, // 119: server.GWPlayerLeave.ItemsEntry + nil, // 120: server.GWPlayerLeave.MatchRobotGradesEntry + nil, // 121: server.GWPlayerLeave.RankScoreEntry + (*DB_GameFree)(nil), // 122: server.DB_GameFree } var file_server_proto_depIdxs = []int32{ 1, // 0: server.SGBindGroupTag.Code:type_name -> server.SGBindGroupTag.OpCode 4, // 1: server.ServerCtrl.Params:type_name -> server.OpResultParam - 120, // 2: server.WGCreateScene.DBGameFree:type_name -> server.DB_GameFree - 84, // 3: server.WGPlayerEnter.IParams:type_name -> server.PlayerIParam - 85, // 4: server.WGPlayerEnter.SParams:type_name -> server.PlayerSParam - 86, // 5: server.WGPlayerEnter.CParams:type_name -> server.PlayerCParam - 115, // 6: server.WGPlayerEnter.Items:type_name -> server.WGPlayerEnter.ItemsEntry - 116, // 7: server.WGPlayerEnter.RankScore:type_name -> server.WGPlayerEnter.RankScoreEntry - 117, // 8: server.GWPlayerLeave.Items:type_name -> server.GWPlayerLeave.ItemsEntry - 118, // 9: server.GWPlayerLeave.MatchRobotGrades:type_name -> server.GWPlayerLeave.MatchRobotGradesEntry - 119, // 10: server.GWPlayerLeave.RankScore:type_name -> server.GWPlayerLeave.RankScoreEntry - 25, // 11: server.ReplaySequene.Sequenes:type_name -> server.ReplayRecord - 26, // 12: server.GRReplaySequene.Rec:type_name -> server.ReplaySequene - 24, // 13: server.GRReplaySequene.Datas:type_name -> server.ReplayPlayerData - 32, // 14: server.GWGameRec.Datas:type_name -> server.PlayerGameRec - 36, // 15: server.GWFishRecord.FishRecords:type_name -> server.FishRecord - 43, // 16: server.GNPlayerCards.PlayerCards:type_name -> server.PlayerCard - 45, // 17: server.GNPlayerParam.Playerdata:type_name -> server.RobotData - 52, // 18: server.GWPlayerStatics.Datas:type_name -> server.PlayerStatics - 59, // 19: server.GWPlayerData.Datas:type_name -> server.PlayerData - 61, // 20: server.GWPlayerWinScore.PlayerWinScores:type_name -> server.PlayerWinScore - 120, // 21: server.GRGameFreeData.DBGameFree:type_name -> server.DB_GameFree - 120, // 22: server.WGClubMessage.DBGameFree:type_name -> server.DB_GameFree - 75, // 23: server.GWPLAYERWINCOIN.player:type_name -> server.PLAYERWINCOININFO - 80, // 24: server.ProfitControlPlatformCfg.GameCfg:type_name -> server.ProfitControlGameCfg - 81, // 25: server.WGProfitControlCorrect.Cfg:type_name -> server.ProfitControlPlatformCfg - 87, // 26: server.GWPlayerMatchBilled.Players:type_name -> server.PlayerMatchCoin - 87, // 27: server.GWPlayerMatchGrade.Players:type_name -> server.PlayerMatchCoin - 94, // 28: server.WGGameJackpot.Info:type_name -> server.GameInfo - 105, // 29: server.GWDTRoomInfo.Players:type_name -> server.PlayerDTCoin - 106, // 30: server.GWDTRoomInfo.Results:type_name -> server.EResult - 31, // [31:31] is the sub-list for method output_type - 31, // [31:31] is the sub-list for method input_type - 31, // [31:31] is the sub-list for extension type_name - 31, // [31:31] is the sub-list for extension extendee - 0, // [0:31] is the sub-list for field type_name + 122, // 2: server.WGCreateScene.DBGameFree:type_name -> server.DB_GameFree + 10, // 3: server.WGCreateScene.Items:type_name -> server.Item + 85, // 4: server.WGPlayerEnter.IParams:type_name -> server.PlayerIParam + 86, // 5: server.WGPlayerEnter.SParams:type_name -> server.PlayerSParam + 87, // 6: server.WGPlayerEnter.CParams:type_name -> server.PlayerCParam + 117, // 7: server.WGPlayerEnter.Items:type_name -> server.WGPlayerEnter.ItemsEntry + 118, // 8: server.WGPlayerEnter.RankScore:type_name -> server.WGPlayerEnter.RankScoreEntry + 119, // 9: server.GWPlayerLeave.Items:type_name -> server.GWPlayerLeave.ItemsEntry + 120, // 10: server.GWPlayerLeave.MatchRobotGrades:type_name -> server.GWPlayerLeave.MatchRobotGradesEntry + 121, // 11: server.GWPlayerLeave.RankScore:type_name -> server.GWPlayerLeave.RankScoreEntry + 26, // 12: server.ReplaySequene.Sequenes:type_name -> server.ReplayRecord + 27, // 13: server.GRReplaySequene.Rec:type_name -> server.ReplaySequene + 25, // 14: server.GRReplaySequene.Datas:type_name -> server.ReplayPlayerData + 33, // 15: server.GWGameRec.Datas:type_name -> server.PlayerGameRec + 37, // 16: server.GWFishRecord.FishRecords:type_name -> server.FishRecord + 44, // 17: server.GNPlayerCards.PlayerCards:type_name -> server.PlayerCard + 46, // 18: server.GNPlayerParam.Playerdata:type_name -> server.RobotData + 53, // 19: server.GWPlayerStatics.Datas:type_name -> server.PlayerStatics + 60, // 20: server.GWPlayerData.Datas:type_name -> server.PlayerData + 62, // 21: server.GWPlayerWinScore.PlayerWinScores:type_name -> server.PlayerWinScore + 122, // 22: server.GRGameFreeData.DBGameFree:type_name -> server.DB_GameFree + 122, // 23: server.WGClubMessage.DBGameFree:type_name -> server.DB_GameFree + 76, // 24: server.GWPLAYERWINCOIN.player:type_name -> server.PLAYERWINCOININFO + 81, // 25: server.ProfitControlPlatformCfg.GameCfg:type_name -> server.ProfitControlGameCfg + 82, // 26: server.WGProfitControlCorrect.Cfg:type_name -> server.ProfitControlPlatformCfg + 88, // 27: server.GWPlayerMatchBilled.Players:type_name -> server.PlayerMatchCoin + 88, // 28: server.GWPlayerMatchGrade.Players:type_name -> server.PlayerMatchCoin + 95, // 29: server.WGGameJackpot.Info:type_name -> server.GameInfo + 106, // 30: server.GWDTRoomInfo.Players:type_name -> server.PlayerDTCoin + 107, // 31: server.GWDTRoomInfo.Results:type_name -> server.EResult + 10, // 32: server.PlayerChangeItems.Items:type_name -> server.Item + 33, // [33:33] is the sub-list for method output_type + 33, // [33:33] is the sub-list for method input_type + 33, // [33:33] is the sub-list for extension type_name + 33, // [33:33] is the sub-list for extension extendee + 0, // [0:33] is the sub-list for field type_name } func init() { file_server_proto_init() } @@ -10146,7 +10284,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGCreateScene); i { + switch v := v.(*Item); i { case 0: return &v.state case 1: @@ -10158,7 +10296,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGDestroyScene); i { + switch v := v.(*WGCreateScene); i { case 0: return &v.state case 1: @@ -10170,7 +10308,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWDestroyScene); i { + switch v := v.(*WGDestroyScene); i { case 0: return &v.state case 1: @@ -10182,7 +10320,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*RebateTask); i { + switch v := v.(*GWDestroyScene); i { case 0: return &v.state case 1: @@ -10194,7 +10332,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerEnter); i { + switch v := v.(*RebateTask); i { case 0: return &v.state case 1: @@ -10206,7 +10344,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGAudienceSit); i { + switch v := v.(*WGPlayerEnter); i { case 0: return &v.state case 1: @@ -10218,7 +10356,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerReturn); i { + switch v := v.(*WGAudienceSit); i { case 0: return &v.state case 1: @@ -10230,7 +10368,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerLeave); i { + switch v := v.(*WGPlayerReturn); i { case 0: return &v.state case 1: @@ -10242,7 +10380,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerDropLine); i { + switch v := v.(*GWPlayerLeave); i { case 0: return &v.state case 1: @@ -10254,7 +10392,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerRehold); i { + switch v := v.(*WGPlayerDropLine); i { case 0: return &v.state case 1: @@ -10266,7 +10404,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWBilledRoomCard); i { + switch v := v.(*WGPlayerRehold); i { case 0: return &v.state case 1: @@ -10278,7 +10416,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GGPlayerSessionBind); i { + switch v := v.(*GWBilledRoomCard); i { case 0: return &v.state case 1: @@ -10290,7 +10428,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GGPlayerSessionUnBind); i { + switch v := v.(*GGPlayerSessionBind); i { case 0: return &v.state case 1: @@ -10302,7 +10440,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[21].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGDayTimeChange); i { + switch v := v.(*GGPlayerSessionUnBind); i { case 0: return &v.state case 1: @@ -10314,7 +10452,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[22].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*ReplayPlayerData); i { + switch v := v.(*WGDayTimeChange); i { case 0: return &v.state case 1: @@ -10326,7 +10464,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[23].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*ReplayRecord); i { + switch v := v.(*ReplayPlayerData); i { case 0: return &v.state case 1: @@ -10338,7 +10476,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*ReplaySequene); i { + switch v := v.(*ReplayRecord); i { case 0: return &v.state case 1: @@ -10350,7 +10488,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[25].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GRReplaySequene); i { + switch v := v.(*ReplaySequene); i { case 0: return &v.state case 1: @@ -10362,7 +10500,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[26].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WRLoginRec); i { + switch v := v.(*GRReplaySequene); i { case 0: return &v.state case 1: @@ -10374,7 +10512,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[27].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WRGameDetail); i { + switch v := v.(*WRLoginRec); i { case 0: return &v.state case 1: @@ -10386,7 +10524,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[28].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WRPlayerData); i { + switch v := v.(*WRGameDetail); i { case 0: return &v.state case 1: @@ -10398,7 +10536,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[29].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WTPlayerPay); i { + switch v := v.(*WRPlayerData); i { case 0: return &v.state case 1: @@ -10410,7 +10548,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[30].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerGameRec); i { + switch v := v.(*WTPlayerPay); i { case 0: return &v.state case 1: @@ -10422,7 +10560,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[31].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWGameRec); i { + switch v := v.(*PlayerGameRec); i { case 0: return &v.state case 1: @@ -10434,7 +10572,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[32].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWSceneStart); i { + switch v := v.(*GWGameRec); i { case 0: return &v.state case 1: @@ -10446,7 +10584,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[33].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerCtx); i { + switch v := v.(*GWSceneStart); i { case 0: return &v.state case 1: @@ -10458,7 +10596,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[34].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*FishRecord); i { + switch v := v.(*PlayerCtx); i { case 0: return &v.state case 1: @@ -10470,7 +10608,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[35].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWFishRecord); i { + switch v := v.(*FishRecord); i { case 0: return &v.state case 1: @@ -10482,7 +10620,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[36].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWSceneState); i { + switch v := v.(*GWFishRecord); i { case 0: return &v.state case 1: @@ -10494,7 +10632,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[37].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WRInviteRobot); i { + switch v := v.(*GWSceneState); i { case 0: return &v.state case 1: @@ -10506,7 +10644,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[38].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WRInviteCreateRoom); i { + switch v := v.(*WRInviteRobot); i { case 0: return &v.state case 1: @@ -10518,7 +10656,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[39].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGAgentKickOutPlayer); i { + switch v := v.(*WRInviteCreateRoom); i { case 0: return &v.state case 1: @@ -10530,7 +10668,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[40].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WDDataAnalysis); i { + switch v := v.(*WGAgentKickOutPlayer); i { case 0: return &v.state case 1: @@ -10542,7 +10680,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[41].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerCard); i { + switch v := v.(*WDDataAnalysis); i { case 0: return &v.state case 1: @@ -10554,7 +10692,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[42].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GNPlayerCards); i { + switch v := v.(*PlayerCard); i { case 0: return &v.state case 1: @@ -10566,7 +10704,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[43].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*RobotData); i { + switch v := v.(*GNPlayerCards); i { case 0: return &v.state case 1: @@ -10578,7 +10716,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[44].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GNPlayerParam); i { + switch v := v.(*RobotData); i { case 0: return &v.state case 1: @@ -10590,7 +10728,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[45].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWRebuildScene); i { + switch v := v.(*GNPlayerParam); i { case 0: return &v.state case 1: @@ -10602,7 +10740,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[46].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGRebindPlayerSnId); i { + switch v := v.(*GWRebuildScene); i { case 0: return &v.state case 1: @@ -10614,7 +10752,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[47].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerFlag); i { + switch v := v.(*WGRebindPlayerSnId); i { case 0: return &v.state case 1: @@ -10626,7 +10764,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[48].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGHundredOp); i { + switch v := v.(*GWPlayerFlag); i { case 0: return &v.state case 1: @@ -10638,7 +10776,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[49].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWNewNotice); i { + switch v := v.(*WGHundredOp); i { case 0: return &v.state case 1: @@ -10650,7 +10788,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[50].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerStatics); i { + switch v := v.(*GWNewNotice); i { case 0: return &v.state case 1: @@ -10662,7 +10800,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[51].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerStatics); i { + switch v := v.(*PlayerStatics); i { case 0: return &v.state case 1: @@ -10674,7 +10812,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[52].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGResetCoinPool); i { + switch v := v.(*GWPlayerStatics); i { case 0: return &v.state case 1: @@ -10686,7 +10824,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[53].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGSetPlayerBlackLevel); i { + switch v := v.(*WGResetCoinPool); i { case 0: return &v.state case 1: @@ -10698,7 +10836,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[54].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWAutoRelieveWBLevel); i { + switch v := v.(*WGSetPlayerBlackLevel); i { case 0: return &v.state case 1: @@ -10710,7 +10848,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[55].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWScenePlayerLog); i { + switch v := v.(*GWAutoRelieveWBLevel); i { case 0: return &v.state case 1: @@ -10722,7 +10860,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[56].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerForceLeave); i { + switch v := v.(*GWScenePlayerLog); i { case 0: return &v.state case 1: @@ -10734,7 +10872,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[57].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerData); i { + switch v := v.(*GWPlayerForceLeave); i { case 0: return &v.state case 1: @@ -10746,7 +10884,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[58].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerData); i { + switch v := v.(*PlayerData); i { case 0: return &v.state case 1: @@ -10758,7 +10896,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[59].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerWinScore); i { + switch v := v.(*GWPlayerData); i { case 0: return &v.state case 1: @@ -10770,7 +10908,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[60].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerWinScore); i { + switch v := v.(*PlayerWinScore); i { case 0: return &v.state case 1: @@ -10782,7 +10920,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[61].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPayerOnGameCount); i { + switch v := v.(*GWPlayerWinScore); i { case 0: return &v.state case 1: @@ -10794,7 +10932,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[62].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GRGameFreeData); i { + switch v := v.(*WGPayerOnGameCount); i { case 0: return &v.state case 1: @@ -10806,7 +10944,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[63].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGSyncPlayerSafeBoxCoin); i { + switch v := v.(*GRGameFreeData); i { case 0: return &v.state case 1: @@ -10818,7 +10956,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[64].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGClubMessage); i { + switch v := v.(*WGSyncPlayerSafeBoxCoin); i { case 0: return &v.state case 1: @@ -10830,7 +10968,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[65].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*DWThirdRebateMessage); i { + switch v := v.(*WGClubMessage); i { case 0: return &v.state case 1: @@ -10842,7 +10980,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[66].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*DWThirdRoundMessage); i { + switch v := v.(*DWThirdRebateMessage); i { case 0: return &v.state case 1: @@ -10854,7 +10992,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[67].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WDACKThirdRebateMessage); i { + switch v := v.(*DWThirdRoundMessage); i { case 0: return &v.state case 1: @@ -10866,7 +11004,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[68].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWGameStateLog); i { + switch v := v.(*WDACKThirdRebateMessage); i { case 0: return &v.state case 1: @@ -10878,7 +11016,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[69].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWGameState); i { + switch v := v.(*GWGameStateLog); i { case 0: return &v.state case 1: @@ -10890,7 +11028,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[70].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWGameJackList); i { + switch v := v.(*GWGameState); i { case 0: return &v.state case 1: @@ -10902,7 +11040,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[71].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWGameJackCoin); i { + switch v := v.(*GWGameJackList); i { case 0: return &v.state case 1: @@ -10914,7 +11052,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[72].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGNiceIdRebind); i { + switch v := v.(*GWGameJackCoin); i { case 0: return &v.state case 1: @@ -10926,7 +11064,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[73].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PLAYERWINCOININFO); i { + switch v := v.(*WGNiceIdRebind); i { case 0: return &v.state case 1: @@ -10938,7 +11076,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[74].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPLAYERWINCOIN); i { + switch v := v.(*PLAYERWINCOININFO); i { case 0: return &v.state case 1: @@ -10950,7 +11088,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[75].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerAutoMarkTag); i { + switch v := v.(*GWPLAYERWINCOIN); i { case 0: return &v.state case 1: @@ -10962,7 +11100,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[76].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGInviteRobEnterCoinSceneQueue); i { + switch v := v.(*GWPlayerAutoMarkTag); i { case 0: return &v.state case 1: @@ -10974,7 +11112,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[77].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGGameForceStart); i { + switch v := v.(*WGInviteRobEnterCoinSceneQueue); i { case 0: return &v.state case 1: @@ -10986,7 +11124,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[78].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*ProfitControlGameCfg); i { + switch v := v.(*WGGameForceStart); i { case 0: return &v.state case 1: @@ -10998,7 +11136,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[79].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*ProfitControlPlatformCfg); i { + switch v := v.(*ProfitControlGameCfg); i { case 0: return &v.state case 1: @@ -11010,7 +11148,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[80].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGProfitControlCorrect); i { + switch v := v.(*ProfitControlPlatformCfg); i { case 0: return &v.state case 1: @@ -11022,7 +11160,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[81].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWChangeSceneEvent); i { + switch v := v.(*WGProfitControlCorrect); i { case 0: return &v.state case 1: @@ -11034,7 +11172,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[82].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerIParam); i { + switch v := v.(*GWChangeSceneEvent); i { case 0: return &v.state case 1: @@ -11046,7 +11184,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[83].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerSParam); i { + switch v := v.(*PlayerIParam); i { case 0: return &v.state case 1: @@ -11058,7 +11196,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[84].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerCParam); i { + switch v := v.(*PlayerSParam); i { case 0: return &v.state case 1: @@ -11070,7 +11208,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[85].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerMatchCoin); i { + switch v := v.(*PlayerCParam); i { case 0: return &v.state case 1: @@ -11082,7 +11220,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[86].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerMatchBilled); i { + switch v := v.(*PlayerMatchCoin); i { case 0: return &v.state case 1: @@ -11094,7 +11232,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[87].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerMatchGrade); i { + switch v := v.(*GWPlayerMatchBilled); i { case 0: return &v.state case 1: @@ -11106,7 +11244,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[88].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerQuitMatch); i { + switch v := v.(*GWPlayerMatchGrade); i { case 0: return &v.state case 1: @@ -11118,7 +11256,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[89].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGSceneMatchBaseChange); i { + switch v := v.(*WGPlayerQuitMatch); i { case 0: return &v.state case 1: @@ -11130,7 +11268,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[90].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*SSRedirectToPlayer); i { + switch v := v.(*WGSceneMatchBaseChange); i { case 0: return &v.state case 1: @@ -11142,7 +11280,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[91].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGInviteMatchRob); i { + switch v := v.(*SSRedirectToPlayer); i { case 0: return &v.state case 1: @@ -11154,7 +11292,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[92].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GameInfo); i { + switch v := v.(*WGInviteMatchRob); i { case 0: return &v.state case 1: @@ -11166,7 +11304,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[93].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGGameJackpot); i { + switch v := v.(*GameInfo); i { case 0: return &v.state case 1: @@ -11178,7 +11316,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[94].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*BigWinHistoryInfo); i { + switch v := v.(*WGGameJackpot); i { case 0: return &v.state case 1: @@ -11190,7 +11328,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[95].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerEnterMiniGame); i { + switch v := v.(*BigWinHistoryInfo); i { case 0: return &v.state case 1: @@ -11202,7 +11340,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[96].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerLeaveMiniGame); i { + switch v := v.(*WGPlayerEnterMiniGame); i { case 0: return &v.state case 1: @@ -11214,7 +11352,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[97].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGPlayerLeave); i { + switch v := v.(*WGPlayerLeaveMiniGame); i { case 0: return &v.state case 1: @@ -11226,7 +11364,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[98].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWPlayerLeaveMiniGame); i { + switch v := v.(*WGPlayerLeave); i { case 0: return &v.state case 1: @@ -11238,7 +11376,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[99].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWDestroyMiniScene); i { + switch v := v.(*GWPlayerLeaveMiniGame); i { case 0: return &v.state case 1: @@ -11250,7 +11388,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[100].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GRDestroyScene); i { + switch v := v.(*GWDestroyMiniScene); i { case 0: return &v.state case 1: @@ -11262,7 +11400,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[101].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*RWAccountInvalid); i { + switch v := v.(*GRDestroyScene); i { case 0: return &v.state case 1: @@ -11274,7 +11412,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[102].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGDTRoomInfo); i { + switch v := v.(*RWAccountInvalid); i { case 0: return &v.state case 1: @@ -11286,7 +11424,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[103].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*PlayerDTCoin); i { + switch v := v.(*WGDTRoomInfo); i { case 0: return &v.state case 1: @@ -11298,7 +11436,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[104].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*EResult); i { + switch v := v.(*PlayerDTCoin); i { case 0: return &v.state case 1: @@ -11310,7 +11448,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[105].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWDTRoomInfo); i { + switch v := v.(*EResult); i { case 0: return &v.state case 1: @@ -11322,7 +11460,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[106].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGRoomResults); i { + switch v := v.(*GWDTRoomInfo); i { case 0: return &v.state case 1: @@ -11334,7 +11472,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[107].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWRoomResults); i { + switch v := v.(*WGRoomResults); i { case 0: return &v.state case 1: @@ -11346,7 +11484,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[108].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*GWAddSingleAdjust); i { + switch v := v.(*GWRoomResults); i { case 0: return &v.state case 1: @@ -11358,7 +11496,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[109].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGSingleAdjust); i { + switch v := v.(*GWAddSingleAdjust); i { case 0: return &v.state case 1: @@ -11370,7 +11508,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[110].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WbCtrlCfg); i { + switch v := v.(*WGSingleAdjust); i { case 0: return &v.state case 1: @@ -11382,7 +11520,7 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[111].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*WGBuyRecTimeItem); i { + switch v := v.(*WbCtrlCfg); i { case 0: return &v.state case 1: @@ -11394,6 +11532,18 @@ func file_server_proto_init() { } } file_server_proto_msgTypes[112].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*WGBuyRecTimeItem); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_server_proto_msgTypes[113].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*WGUpdateSkin); i { case 0: return &v.state @@ -11405,6 +11555,18 @@ func file_server_proto_init() { return nil } } + file_server_proto_msgTypes[114].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*PlayerChangeItems); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } } type x struct{} out := protoimpl.TypeBuilder{ @@ -11412,7 +11574,7 @@ func file_server_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_server_proto_rawDesc, NumEnums: 2, - NumMessages: 118, + NumMessages: 120, NumExtensions: 0, NumServices: 0, }, diff --git a/protocol/server/server.proto b/protocol/server/server.proto index 3f5d54b..6ef0c23 100644 --- a/protocol/server/server.proto +++ b/protocol/server/server.proto @@ -108,6 +108,7 @@ enum SSPacketID { PACKET_GW_ADDSINGLEADJUST = 1551; PACKET_WG_BUYRECTIMEITEM = 1552; PACKET_WG_UpdateSkin = 1553; // 修改皮肤id + PACKET_PlayerChangeItems = 1554; // 修改玩家道具数量 } //PACKET_SG_BINDGROUPTAG @@ -161,6 +162,11 @@ message ServerNotice { string Text = 1; } +message Item { + int32 Id = 1; + int64 Num = 2; +} + //PACKET_WG_CREATESCENE message WGCreateScene { int32 SceneId = 1; @@ -186,6 +192,7 @@ message WGCreateScene { int32 PlayerNum = 21; bool RealCtrl = 22; repeated int32 ChessRank = 23; + repeated Item Items = 24; // 奖励道具 } //PACKET_WG_DESTROYSCENE @@ -998,4 +1005,10 @@ message WGBuyRecTimeItem{ message WGUpdateSkin{ int32 SnId = 1; int32 Id = 2; // 皮肤id +} + +// PACKET_PlayerChangeItems +message PlayerChangeItems{ + int32 SnId = 1; + repeated Item Items = 2; // 道具变化数量 } \ No newline at end of file diff --git a/protocol/tienlen/tienlen.pb.go b/protocol/tienlen/tienlen.pb.go index ae02080..b8ef2e9 100644 --- a/protocol/tienlen/tienlen.pb.go +++ b/protocol/tienlen/tienlen.pb.go @@ -654,6 +654,13 @@ type SCTienLenRoomInfo struct { OutCardRecord []int32 `protobuf:"varint,30,rep,packed,name=OutCardRecord,proto3" json:"OutCardRecord,omitempty"` //已打出去的牌 IsOutRecord bool `protobuf:"varint,31,opt,name=IsOutRecord,proto3" json:"IsOutRecord,omitempty"` //是否能用记牌器 ItemRecExpireTime int64 `protobuf:"varint,32,opt,name=ItemRecExpireTime,proto3" json:"ItemRecExpireTime,omitempty"` //记牌器到期时间 + // 房卡场配置 + RoomTypeId int32 `protobuf:"varint,33,opt,name=RoomTypeId,proto3" json:"RoomTypeId,omitempty"` //房间类型id + RoomConfigId int32 `protobuf:"varint,34,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` //房间配置id + NeedPassword int32 `protobuf:"varint,35,opt,name=NeedPassword,proto3" json:"NeedPassword,omitempty"` //是否需要密码 1需要 + CostType int32 `protobuf:"varint,36,opt,name=CostType,proto3" json:"CostType,omitempty"` //房卡支付方式 1AA 2房主 + Voice int32 `protobuf:"varint,37,opt,name=Voice,proto3" json:"Voice,omitempty"` //是否开启语音 1开启 + Password string `protobuf:"bytes,38,opt,name=Password,proto3" json:"Password,omitempty"` //房间密码 } func (x *SCTienLenRoomInfo) Reset() { @@ -891,6 +898,48 @@ func (x *SCTienLenRoomInfo) GetItemRecExpireTime() int64 { return 0 } +func (x *SCTienLenRoomInfo) GetRoomTypeId() int32 { + if x != nil { + return x.RoomTypeId + } + return 0 +} + +func (x *SCTienLenRoomInfo) GetRoomConfigId() int32 { + if x != nil { + return x.RoomConfigId + } + return 0 +} + +func (x *SCTienLenRoomInfo) GetNeedPassword() int32 { + if x != nil { + return x.NeedPassword + } + return 0 +} + +func (x *SCTienLenRoomInfo) GetCostType() int32 { + if x != nil { + return x.CostType + } + return 0 +} + +func (x *SCTienLenRoomInfo) GetVoice() int32 { + if x != nil { + return x.Voice + } + return 0 +} + +func (x *SCTienLenRoomInfo) GetPassword() string { + if x != nil { + return x.Password + } + return "" +} + //房间状态更新 type SCTienLenRoomState struct { state protoimpl.MessageState @@ -2294,20 +2343,77 @@ func (x *SCTienLenPetSkillRes) GetPetSkillRes() bool { return false } +type ItemInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 道具ID + Num int64 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` // 道具数量 +} + +func (x *ItemInfo) Reset() { + *x = ItemInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_tienlen_proto_msgTypes[24] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *ItemInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ItemInfo) ProtoMessage() {} + +func (x *ItemInfo) ProtoReflect() protoreflect.Message { + mi := &file_tienlen_proto_msgTypes[24] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ItemInfo.ProtoReflect.Descriptor instead. +func (*ItemInfo) Descriptor() ([]byte, []int) { + return file_tienlen_proto_rawDescGZIP(), []int{24} +} + +func (x *ItemInfo) GetId() int32 { + if x != nil { + return x.Id + } + return 0 +} + +func (x *ItemInfo) GetNum() int64 { + if x != nil { + return x.Num + } + return 0 +} + type TienLenCycleBilledInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` // 玩家ID - RoundScore []int64 `protobuf:"varint,2,rep,packed,name=RoundScore,proto3" json:"RoundScore,omitempty"` // 每轮得分 - Score int64 `protobuf:"varint,3,opt,name=Score,proto3" json:"Score,omitempty"` // 基础分 + SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` // 玩家ID + RoundScore []int64 `protobuf:"varint,2,rep,packed,name=RoundScore,proto3" json:"RoundScore,omitempty"` // 每轮得分 + Score int64 `protobuf:"varint,3,opt,name=Score,proto3" json:"Score,omitempty"` // 基础分 + Award []*ItemInfo `protobuf:"bytes,4,rep,name=Award,proto3" json:"Award,omitempty"` // 奖励道具 + TotalScore int64 `protobuf:"varint,5,opt,name=TotalScore,proto3" json:"TotalScore,omitempty"` // 总分 } func (x *TienLenCycleBilledInfo) Reset() { *x = TienLenCycleBilledInfo{} if protoimpl.UnsafeEnabled { - mi := &file_tienlen_proto_msgTypes[24] + mi := &file_tienlen_proto_msgTypes[25] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2320,7 +2426,7 @@ func (x *TienLenCycleBilledInfo) String() string { func (*TienLenCycleBilledInfo) ProtoMessage() {} func (x *TienLenCycleBilledInfo) ProtoReflect() protoreflect.Message { - mi := &file_tienlen_proto_msgTypes[24] + mi := &file_tienlen_proto_msgTypes[25] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2333,7 +2439,7 @@ func (x *TienLenCycleBilledInfo) ProtoReflect() protoreflect.Message { // Deprecated: Use TienLenCycleBilledInfo.ProtoReflect.Descriptor instead. func (*TienLenCycleBilledInfo) Descriptor() ([]byte, []int) { - return file_tienlen_proto_rawDescGZIP(), []int{24} + return file_tienlen_proto_rawDescGZIP(), []int{25} } func (x *TienLenCycleBilledInfo) GetSnId() int32 { @@ -2357,6 +2463,20 @@ func (x *TienLenCycleBilledInfo) GetScore() int64 { return 0 } +func (x *TienLenCycleBilledInfo) GetAward() []*ItemInfo { + if x != nil { + return x.Award + } + return nil +} + +func (x *TienLenCycleBilledInfo) GetTotalScore() int64 { + if x != nil { + return x.TotalScore + } + return 0 +} + // PACKET_SCTienLenCycleBilled type SCTienLenCycleBilled struct { state protoimpl.MessageState @@ -2369,7 +2489,7 @@ type SCTienLenCycleBilled struct { func (x *SCTienLenCycleBilled) Reset() { *x = SCTienLenCycleBilled{} if protoimpl.UnsafeEnabled { - mi := &file_tienlen_proto_msgTypes[25] + mi := &file_tienlen_proto_msgTypes[26] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -2382,7 +2502,7 @@ func (x *SCTienLenCycleBilled) String() string { func (*SCTienLenCycleBilled) ProtoMessage() {} func (x *SCTienLenCycleBilled) ProtoReflect() protoreflect.Message { - mi := &file_tienlen_proto_msgTypes[25] + mi := &file_tienlen_proto_msgTypes[26] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -2395,7 +2515,7 @@ func (x *SCTienLenCycleBilled) ProtoReflect() protoreflect.Message { // Deprecated: Use SCTienLenCycleBilled.ProtoReflect.Descriptor instead. func (*SCTienLenCycleBilled) Descriptor() ([]byte, []int) { - return file_tienlen_proto_rawDescGZIP(), []int{25} + return file_tienlen_proto_rawDescGZIP(), []int{26} } func (x *SCTienLenCycleBilled) GetList() []*TienLenCycleBilledInfo { @@ -2479,7 +2599,7 @@ var file_tienlen_proto_rawDesc = []byte{ 0x6c, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x0a, 0x53, 0x6b, 0x69, 0x6c, 0x6c, 0x4c, 0x65, 0x76, 0x65, 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(*SCTienLenPlayerFirstGiveItemItem)(nil), // 24: tienlen.SCTienLenPlayerFirstGiveItemItem (*SCTienLenPetSkillRes)(nil), // 25: tienlen.SCTienLenPetSkillRes - (*TienLenCycleBilledInfo)(nil), // 26: tienlen.TienLenCycleBilledInfo - (*SCTienLenCycleBilled)(nil), // 27: tienlen.SCTienLenCycleBilled - nil, // 28: tienlen.TienLenPlayerData.ItemsEntry - nil, // 29: tienlen.SCTienLenCardTest.GradesEntry + (*ItemInfo)(nil), // 26: tienlen.ItemInfo + (*TienLenCycleBilledInfo)(nil), // 27: tienlen.TienLenCycleBilledInfo + (*SCTienLenCycleBilled)(nil), // 28: tienlen.SCTienLenCycleBilled + nil, // 29: tienlen.TienLenPlayerData.ItemsEntry + nil, // 30: tienlen.SCTienLenCardTest.GradesEntry } var file_tienlen_proto_depIdxs = []int32{ - 28, // 0: tienlen.TienLenPlayerData.Items:type_name -> tienlen.TienLenPlayerData.ItemsEntry + 29, // 0: tienlen.TienLenPlayerData.Items:type_name -> tienlen.TienLenPlayerData.ItemsEntry 3, // 1: tienlen.TienLenPlayerData.SkillInfo:type_name -> tienlen.PetSkillInfo 4, // 2: tienlen.PetSkillInfo.SkillData:type_name -> tienlen.SkillInfo 2, // 3: tienlen.SCTienLenRoomInfo.Players:type_name -> tienlen.TienLenPlayerData @@ -2845,13 +2984,14 @@ var file_tienlen_proto_depIdxs = []int32{ 2, // 6: tienlen.SCTienLenPlayerEnter.Data:type_name -> tienlen.TienLenPlayerData 12, // 7: tienlen.TienLenPlayerGameBilled.AddItems:type_name -> tienlen.AddItem 13, // 8: tienlen.SCTienLenGameBilled.Datas:type_name -> tienlen.TienLenPlayerGameBilled - 29, // 9: tienlen.SCTienLenCardTest.Grades:type_name -> tienlen.SCTienLenCardTest.GradesEntry - 26, // 10: tienlen.SCTienLenCycleBilled.List:type_name -> tienlen.TienLenCycleBilledInfo - 11, // [11:11] is the sub-list for method output_type - 11, // [11:11] is the sub-list for method input_type - 11, // [11:11] is the sub-list for extension type_name - 11, // [11:11] is the sub-list for extension extendee - 0, // [0:11] is the sub-list for field type_name + 30, // 9: tienlen.SCTienLenCardTest.Grades:type_name -> tienlen.SCTienLenCardTest.GradesEntry + 26, // 10: tienlen.TienLenCycleBilledInfo.Award:type_name -> tienlen.ItemInfo + 27, // 11: tienlen.SCTienLenCycleBilled.List:type_name -> tienlen.TienLenCycleBilledInfo + 12, // [12:12] is the sub-list for method output_type + 12, // [12:12] is the sub-list for method input_type + 12, // [12:12] is the sub-list for extension type_name + 12, // [12:12] is the sub-list for extension extendee + 0, // [0:12] is the sub-list for field type_name } func init() { file_tienlen_proto_init() } @@ -3149,7 +3289,7 @@ func file_tienlen_proto_init() { } } file_tienlen_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*TienLenCycleBilledInfo); i { + switch v := v.(*ItemInfo); i { case 0: return &v.state case 1: @@ -3161,6 +3301,18 @@ func file_tienlen_proto_init() { } } file_tienlen_proto_msgTypes[25].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*TienLenCycleBilledInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_tienlen_proto_msgTypes[26].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*SCTienLenCycleBilled); i { case 0: return &v.state @@ -3179,7 +3331,7 @@ func file_tienlen_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_tienlen_proto_rawDesc, NumEnums: 2, - NumMessages: 28, + NumMessages: 29, NumExtensions: 0, NumServices: 0, }, diff --git a/protocol/tienlen/tienlen.proto b/protocol/tienlen/tienlen.proto index 57b169c..49568e2 100644 --- a/protocol/tienlen/tienlen.proto +++ b/protocol/tienlen/tienlen.proto @@ -117,6 +117,14 @@ message SCTienLenRoomInfo { repeated int32 OutCardRecord = 30 ;//已打出去的牌 bool IsOutRecord = 31;//是否能用记牌器 int64 ItemRecExpireTime = 32; //记牌器到期时间 + // 房卡场配置 + int32 RoomTypeId = 33; //房间类型id + int32 RoomConfigId = 34; //房间配置id + int32 NeedPassword = 35; //是否需要密码 1需要 + int32 CostType = 36; //房卡支付方式 1AA 2房主 + int32 Voice = 37; //是否开启语音 1开启 + string Password = 38; //房间密码 + // 房卡场配置 } //房间状态更新 @@ -268,11 +276,17 @@ message SCTienLenPetSkillRes{ bool PetSkillRes = 3; //true生效 } +message ItemInfo { + int32 Id = 1; // 道具ID + int64 Num = 2; // 道具数量 +} + message TienLenCycleBilledInfo { int32 SnId = 1; // 玩家ID repeated int64 RoundScore = 2; // 每轮得分 int64 Score = 3; // 基础分 - // 总积分 = RoundScore + Score + repeated ItemInfo Award = 4; // 奖励道具 + int64 TotalScore = 5; // 总分 } // PACKET_SCTienLenCycleBilled diff --git a/protocol/webapi/common.pb.go b/protocol/webapi/common.pb.go index d672d3c..a284f6a 100644 --- a/protocol/webapi/common.pb.go +++ b/protocol/webapi/common.pb.go @@ -1904,24 +1904,30 @@ type RoomInfo struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` - SceneId int32 `protobuf:"varint,2,opt,name=SceneId,proto3" json:"SceneId,omitempty"` //场景id - GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id - GameMode int32 `protobuf:"varint,4,opt,name=GameMode,proto3" json:"GameMode,omitempty"` //游戏模式 - SceneMode int32 `protobuf:"varint,5,opt,name=SceneMode,proto3" json:"SceneMode,omitempty"` //房间模式,参考common.SceneMode_XXX - GroupId int32 `protobuf:"varint,6,opt,name=GroupId,proto3" json:"GroupId,omitempty"` //组id - GameFreeId int32 `protobuf:"varint,7,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` - SrvId int32 `protobuf:"varint,8,opt,name=SrvId,proto3" json:"SrvId,omitempty"` //服务器id - Creator int32 `protobuf:"varint,9,opt,name=Creator,proto3" json:"Creator,omitempty"` //创建者账号id - Agentor int32 `protobuf:"varint,10,opt,name=Agentor,proto3" json:"Agentor,omitempty"` //代理者id - ReplayCode string `protobuf:"bytes,11,opt,name=ReplayCode,proto3" json:"ReplayCode,omitempty"` //回放码 - Params []int32 `protobuf:"varint,12,rep,packed,name=Params,proto3" json:"Params,omitempty"` //场景参数 - PlayerIds []int32 `protobuf:"varint,13,rep,packed,name=PlayerIds,proto3" json:"PlayerIds,omitempty"` //所有玩家id - PlayerCnt int32 `protobuf:"varint,14,opt,name=PlayerCnt,proto3" json:"PlayerCnt,omitempty"` //玩家数量 - RobotCnt int32 `protobuf:"varint,15,opt,name=RobotCnt,proto3" json:"RobotCnt,omitempty"` //AI数量 - Start int32 `protobuf:"varint,16,opt,name=Start,proto3" json:"Start,omitempty"` //0.等待 1.游戏中 - CreateTime int64 `protobuf:"varint,17,opt,name=CreateTime,proto3" json:"CreateTime,omitempty"` //创建时间 - BaseScore int32 `protobuf:"varint,18,opt,name=BaseScore,proto3" json:"BaseScore,omitempty"` //底分 + Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` + SceneId int32 `protobuf:"varint,2,opt,name=SceneId,proto3" json:"SceneId,omitempty"` //房间id + GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id + GameMode int32 `protobuf:"varint,4,opt,name=GameMode,proto3" json:"GameMode,omitempty"` //游戏模式 + SceneMode int32 `protobuf:"varint,5,opt,name=SceneMode,proto3" json:"SceneMode,omitempty"` //房间模式,参考common.SceneMode_XXX + GroupId int32 `protobuf:"varint,6,opt,name=GroupId,proto3" json:"GroupId,omitempty"` //组id + GameFreeId int32 `protobuf:"varint,7,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"` // 场次id + SrvId int32 `protobuf:"varint,8,opt,name=SrvId,proto3" json:"SrvId,omitempty"` //服务器id + Creator int32 `protobuf:"varint,9,opt,name=Creator,proto3" json:"Creator,omitempty"` //创建者账号id + Agentor int32 `protobuf:"varint,10,opt,name=Agentor,proto3" json:"Agentor,omitempty"` //代理者id + ReplayCode string `protobuf:"bytes,11,opt,name=ReplayCode,proto3" json:"ReplayCode,omitempty"` //回放码 + Params []int32 `protobuf:"varint,12,rep,packed,name=Params,proto3" json:"Params,omitempty"` //场景参数 + PlayerIds []int32 `protobuf:"varint,13,rep,packed,name=PlayerIds,proto3" json:"PlayerIds,omitempty"` //所有玩家id + PlayerCnt int32 `protobuf:"varint,14,opt,name=PlayerCnt,proto3" json:"PlayerCnt,omitempty"` //玩家数量 + RobotCnt int32 `protobuf:"varint,15,opt,name=RobotCnt,proto3" json:"RobotCnt,omitempty"` //AI数量 + Start int32 `protobuf:"varint,16,opt,name=Start,proto3" json:"Start,omitempty"` //0.等待 1.游戏中 + CreateTime int64 `protobuf:"varint,17,opt,name=CreateTime,proto3" json:"CreateTime,omitempty"` //创建时间 + BaseScore int32 `protobuf:"varint,18,opt,name=BaseScore,proto3" json:"BaseScore,omitempty"` //底分 + RoomConfigId int32 `protobuf:"varint,19,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` //房间配置id + CurrRound int32 `protobuf:"varint,20,opt,name=CurrRound,proto3" json:"CurrRound,omitempty"` //当前局数 + MaxRound int32 `protobuf:"varint,21,opt,name=MaxRound,proto3" json:"MaxRound,omitempty"` //最大局数 + Password string `protobuf:"bytes,22,opt,name=Password,proto3" json:"Password,omitempty"` // 密码 + CostType int32 `protobuf:"varint,23,opt,name=CostType,proto3" json:"CostType,omitempty"` // 付费方式 1房主 2AA + Voice int32 `protobuf:"varint,24,opt,name=Voice,proto3" json:"Voice,omitempty"` // 语音开关 1开启 } func (x *RoomInfo) Reset() { @@ -2082,6 +2088,48 @@ func (x *RoomInfo) GetBaseScore() int32 { return 0 } +func (x *RoomInfo) GetRoomConfigId() int32 { + if x != nil { + return x.RoomConfigId + } + return 0 +} + +func (x *RoomInfo) GetCurrRound() int32 { + if x != nil { + return x.CurrRound + } + return 0 +} + +func (x *RoomInfo) GetMaxRound() int32 { + if x != nil { + return x.MaxRound + } + return 0 +} + +func (x *RoomInfo) GetPassword() string { + if x != nil { + return x.Password + } + return "" +} + +func (x *RoomInfo) GetCostType() int32 { + if x != nil { + return x.CostType + } + return 0 +} + +func (x *RoomInfo) GetVoice() int32 { + if x != nil { + return x.Voice + } + return 0 +} + type PlayerSingleAdjust struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -8888,7 +8936,7 @@ var file_common_proto_rawDesc = []byte{ 0x0e, 0x0a, 0x02, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x49, 0x64, 0x12, 0x14, 0x0a, 0x05, 0x4c, 0x65, 0x76, 0x65, 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RoomInfo{ string Platform = 1; - int32 SceneId = 2;//场景id + int32 SceneId = 2;//房间id int32 GameId = 3;//游戏id int32 GameMode = 4;//游戏模式 int32 SceneMode = 5;//房间模式,参考common.SceneMode_XXX int32 GroupId = 6;//组id - int32 GameFreeId = 7; + int32 GameFreeId = 7; // 场次id int32 SrvId = 8;//服务器id int32 Creator = 9;//创建者账号id int32 Agentor = 10;//代理者id @@ -242,7 +242,14 @@ message RoomInfo{ int32 Start = 16;//0.等待 1.游戏中 int64 CreateTime = 17;//创建时间 int32 BaseScore = 18;//底分 + int32 RoomConfigId = 19;//房间配置id + int32 CurrRound = 20;//当前局数 + int32 MaxRound = 21;//最大局数 + string Password = 22;// 密码 + int32 CostType = 23;// 付费方式 1房主 2AA + int32 Voice = 24;// 语音开关 1开启 } + message PlayerSingleAdjust{ string Id = 1; string Platform = 2; diff --git a/protocol/webapi/webapi.pb.go b/protocol/webapi/webapi.pb.go index 3182d25..2480f77 100644 --- a/protocol/webapi/webapi.pb.go +++ b/protocol/webapi/webapi.pb.go @@ -37,6 +37,7 @@ const ( TagCode_TelExist TagCode = 9 // 手机号已存在 TagCode_AccountNotFound TagCode = 10 // 账号未找到 TagCode_TelNotBind TagCode = 11 // 手机号未绑定 + TagCode_NotFound TagCode = 12 // 未找到 ) // Enum value maps for TagCode. @@ -54,6 +55,7 @@ var ( 9: "TelExist", 10: "AccountNotFound", 11: "TelNotBind", + 12: "NotFound", } TagCode_value = map[string]int32{ "UNKNOWN": 0, @@ -68,6 +70,7 @@ var ( "TelExist": 9, "AccountNotFound": 10, "TelNotBind": 11, + "NotFound": 12, } ) @@ -1804,17 +1807,19 @@ type ASListRoom struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` - GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` - GameMode int32 `protobuf:"varint,3,opt,name=GameMode,proto3" json:"GameMode,omitempty"` - GroupId int32 `protobuf:"varint,4,opt,name=GroupId,proto3" json:"GroupId,omitempty"` - SnId int32 `protobuf:"varint,5,opt,name=SnId,proto3" json:"SnId,omitempty"` - SceneId int32 `protobuf:"varint,6,opt,name=SceneId,proto3" json:"SceneId,omitempty"` - PageNo int32 `protobuf:"varint,7,opt,name=PageNo,proto3" json:"PageNo,omitempty"` - PageSize int32 `protobuf:"varint,8,opt,name=PageSize,proto3" json:"PageSize,omitempty"` - ClubId int32 `protobuf:"varint,9,opt,name=ClubId,proto3" json:"ClubId,omitempty"` - RoomType int32 `protobuf:"varint,10,opt,name=RoomType,proto3" json:"RoomType,omitempty"` //roomType=0所有房间,roomType=1俱乐部房间,roomType=2个人房间 - GamefreeId int32 `protobuf:"varint,11,opt,name=GamefreeId,proto3" json:"GamefreeId,omitempty"` + Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` + GameId int32 `protobuf:"varint,2,opt,name=GameId,proto3" json:"GameId,omitempty"` + GameMode int32 `protobuf:"varint,3,opt,name=GameMode,proto3" json:"GameMode,omitempty"` + GroupId int32 `protobuf:"varint,4,opt,name=GroupId,proto3" json:"GroupId,omitempty"` + SnId int32 `protobuf:"varint,5,opt,name=SnId,proto3" json:"SnId,omitempty"` + SceneId int32 `protobuf:"varint,6,opt,name=SceneId,proto3" json:"SceneId,omitempty"` + PageNo int32 `protobuf:"varint,7,opt,name=PageNo,proto3" json:"PageNo,omitempty"` + PageSize int32 `protobuf:"varint,8,opt,name=PageSize,proto3" json:"PageSize,omitempty"` + ClubId int32 `protobuf:"varint,9,opt,name=ClubId,proto3" json:"ClubId,omitempty"` + RoomType int32 `protobuf:"varint,10,opt,name=RoomType,proto3" json:"RoomType,omitempty"` //roomType=0所有房间,roomType=1俱乐部房间,roomType=2个人房间 + GamefreeId int32 `protobuf:"varint,11,opt,name=GamefreeId,proto3" json:"GamefreeId,omitempty"` + IsCustom int32 `protobuf:"varint,12,opt,name=IsCustom,proto3" json:"IsCustom,omitempty"` // 房卡场 1是 + RoomConfigId int32 `protobuf:"varint,13,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` // 房间玩法id } func (x *ASListRoom) Reset() { @@ -1926,6 +1931,20 @@ func (x *ASListRoom) GetGamefreeId() int32 { return 0 } +func (x *ASListRoom) GetIsCustom() int32 { + if x != nil { + return x.IsCustom + } + return 0 +} + +func (x *ASListRoom) GetRoomConfigId() int32 { + if x != nil { + return x.RoomConfigId + } + return 0 +} + type SAListRoom struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -9153,6 +9172,196 @@ func (x *WindowsInfo) GetGainNum() int32 { return 0 } +// 获取对局详情 /api/game/room_info +type ASRoomInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` // 房间id +} + +func (x *ASRoomInfo) Reset() { + *x = ASRoomInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_webapi_proto_msgTypes[134] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *ASRoomInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ASRoomInfo) ProtoMessage() {} + +func (x *ASRoomInfo) ProtoReflect() protoreflect.Message { + mi := &file_webapi_proto_msgTypes[134] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ASRoomInfo.ProtoReflect.Descriptor instead. +func (*ASRoomInfo) Descriptor() ([]byte, []int) { + return file_webapi_proto_rawDescGZIP(), []int{134} +} + +func (x *ASRoomInfo) GetRoomId() int32 { + if x != nil { + return x.RoomId + } + return 0 +} + +type RoundInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Round int32 `protobuf:"varint,1,opt,name=Round,proto3" json:"Round,omitempty"` //局数 + Ts int64 `protobuf:"varint,2,opt,name=Ts,proto3" json:"Ts,omitempty"` //结束时间 + Score []int64 `protobuf:"varint,3,rep,packed,name=Score,proto3" json:"Score,omitempty"` //分数 + LogId string `protobuf:"bytes,4,opt,name=LogId,proto3" json:"LogId,omitempty"` // 牌局记录id +} + +func (x *RoundInfo) Reset() { + *x = RoundInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_webapi_proto_msgTypes[135] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *RoundInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*RoundInfo) ProtoMessage() {} + +func (x *RoundInfo) ProtoReflect() protoreflect.Message { + mi := &file_webapi_proto_msgTypes[135] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use RoundInfo.ProtoReflect.Descriptor instead. +func (*RoundInfo) Descriptor() ([]byte, []int) { + return file_webapi_proto_rawDescGZIP(), []int{135} +} + +func (x *RoundInfo) GetRound() int32 { + if x != nil { + return x.Round + } + return 0 +} + +func (x *RoundInfo) GetTs() int64 { + if x != nil { + return x.Ts + } + return 0 +} + +func (x *RoundInfo) GetScore() []int64 { + if x != nil { + return x.Score + } + return nil +} + +func (x *RoundInfo) GetLogId() string { + if x != nil { + return x.LogId + } + return "" +} + +type SARoomInfo struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Tag TagCode `protobuf:"varint,1,opt,name=Tag,proto3,enum=webapi.TagCode" json:"Tag,omitempty"` //错误码 + Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` //错误信息 + SnId []int32 `protobuf:"varint,3,rep,packed,name=SnId,proto3" json:"SnId,omitempty"` // 玩家id + List []*RoundInfo `protobuf:"bytes,4,rep,name=List,proto3" json:"List,omitempty"` // 每局结算 +} + +func (x *SARoomInfo) Reset() { + *x = SARoomInfo{} + if protoimpl.UnsafeEnabled { + mi := &file_webapi_proto_msgTypes[136] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *SARoomInfo) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*SARoomInfo) ProtoMessage() {} + +func (x *SARoomInfo) ProtoReflect() protoreflect.Message { + mi := &file_webapi_proto_msgTypes[136] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use SARoomInfo.ProtoReflect.Descriptor instead. +func (*SARoomInfo) Descriptor() ([]byte, []int) { + return file_webapi_proto_rawDescGZIP(), []int{136} +} + +func (x *SARoomInfo) GetTag() TagCode { + if x != nil { + return x.Tag + } + return TagCode_UNKNOWN +} + +func (x *SARoomInfo) GetMsg() string { + if x != nil { + return x.Msg + } + return "" +} + +func (x *SARoomInfo) GetSnId() []int32 { + if x != nil { + return x.SnId + } + return nil +} + +func (x *SARoomInfo) GetList() []*RoundInfo { + if x != nil { + return x.List + } + return nil +} + var File_webapi_proto protoreflect.FileDescriptor var file_webapi_proto_rawDesc = []byte{ @@ -9344,7 +9553,7 @@ var 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(*WindowsInfo)(nil), // 134: webapi.WindowsInfo - (*Platform)(nil), // 135: webapi.Platform - (*PlatformGameConfig)(nil), // 136: webapi.PlatformGameConfig - (*GameConfigGroup)(nil), // 137: webapi.GameConfigGroup - (*GameConfigGlobal)(nil), // 138: webapi.GameConfigGlobal - (*PlatformDbConfig)(nil), // 139: webapi.PlatformDbConfig - (*CoinPoolSetting)(nil), // 140: webapi.CoinPoolSetting - (*RoomInfo)(nil), // 141: webapi.RoomInfo - (*PlayerSingleAdjust)(nil), // 142: webapi.PlayerSingleAdjust - (*PlayerData)(nil), // 143: webapi.PlayerData - (*HorseRaceLamp)(nil), // 144: webapi.HorseRaceLamp - (*MessageInfo)(nil), // 145: webapi.MessageInfo - (*ServerInfo)(nil), // 146: webapi.ServerInfo - (*OnlineReport)(nil), // 147: webapi.OnlineReport - (*ItemInfo)(nil), // 148: webapi.ItemInfo - (*ExchangeShop)(nil), // 149: webapi.ExchangeShop - (*ShopWeight)(nil), // 150: webapi.ShopWeight + (*ASRoomInfo)(nil), // 135: webapi.ASRoomInfo + (*RoundInfo)(nil), // 136: webapi.RoundInfo + (*SARoomInfo)(nil), // 137: webapi.SARoomInfo + (*Platform)(nil), // 138: webapi.Platform + (*PlatformGameConfig)(nil), // 139: webapi.PlatformGameConfig + (*GameConfigGroup)(nil), // 140: webapi.GameConfigGroup + (*GameConfigGlobal)(nil), // 141: webapi.GameConfigGlobal + (*PlatformDbConfig)(nil), // 142: webapi.PlatformDbConfig + (*CoinPoolSetting)(nil), // 143: webapi.CoinPoolSetting + (*RoomInfo)(nil), // 144: webapi.RoomInfo + (*PlayerSingleAdjust)(nil), // 145: webapi.PlayerSingleAdjust + (*PlayerData)(nil), // 146: webapi.PlayerData + (*HorseRaceLamp)(nil), // 147: webapi.HorseRaceLamp + (*MessageInfo)(nil), // 148: webapi.MessageInfo + (*ServerInfo)(nil), // 149: webapi.ServerInfo + (*OnlineReport)(nil), // 150: webapi.OnlineReport + (*ItemInfo)(nil), // 151: webapi.ItemInfo + (*ExchangeShop)(nil), // 152: webapi.ExchangeShop + (*ShopWeight)(nil), // 153: webapi.ShopWeight } var file_webapi_proto_depIdxs = []int32{ 0, // 0: webapi.ASPlatformInfo.Tag:type_name -> webapi.TagCode - 135, // 1: webapi.ASPlatformInfo.Platforms:type_name -> webapi.Platform + 138, // 1: webapi.ASPlatformInfo.Platforms:type_name -> webapi.Platform 0, // 2: webapi.ASGameConfig.Tag:type_name -> webapi.TagCode - 136, // 3: webapi.ASGameConfig.Configs:type_name -> webapi.PlatformGameConfig + 139, // 3: webapi.ASGameConfig.Configs:type_name -> webapi.PlatformGameConfig 0, // 4: webapi.ASGameConfigGroup.Tag:type_name -> webapi.TagCode - 137, // 5: webapi.ASGameConfigGroup.GameConfigGroup:type_name -> webapi.GameConfigGroup + 140, // 5: webapi.ASGameConfigGroup.GameConfigGroup:type_name -> webapi.GameConfigGroup 0, // 6: webapi.ASGameConfigGlobal.Tag:type_name -> webapi.TagCode - 138, // 7: webapi.ASGameConfigGlobal.GameStatus:type_name -> webapi.GameConfigGlobal + 141, // 7: webapi.ASGameConfigGlobal.GameStatus:type_name -> webapi.GameConfigGlobal 0, // 8: webapi.ASDbConfig.Tag:type_name -> webapi.TagCode - 139, // 9: webapi.ASDbConfig.DbConfigs:type_name -> webapi.PlatformDbConfig - 135, // 10: webapi.ASUpdatePlatform.Platforms:type_name -> webapi.Platform + 142, // 9: webapi.ASDbConfig.DbConfigs:type_name -> webapi.PlatformDbConfig + 138, // 10: webapi.ASUpdatePlatform.Platforms:type_name -> webapi.Platform 0, // 11: webapi.SAUpdatePlatform.Tag:type_name -> webapi.TagCode - 138, // 12: webapi.ASUpdateGameConfigGlobal.GameStatus:type_name -> webapi.GameConfigGlobal + 141, // 12: webapi.ASUpdateGameConfigGlobal.GameStatus:type_name -> webapi.GameConfigGlobal 0, // 13: webapi.SAUpdateGameConfigGlobal.Tag:type_name -> webapi.TagCode - 136, // 14: webapi.ASUpdateGameConfig.Config:type_name -> webapi.PlatformGameConfig + 139, // 14: webapi.ASUpdateGameConfig.Config:type_name -> webapi.PlatformGameConfig 0, // 15: webapi.SAUpdateGameConfig.Tag:type_name -> webapi.TagCode - 137, // 16: webapi.ASUpdateGameConfigGroup.GameConfigGroup:type_name -> webapi.GameConfigGroup + 140, // 16: webapi.ASUpdateGameConfigGroup.GameConfigGroup:type_name -> webapi.GameConfigGroup 0, // 17: webapi.SAUpdateGameConfigGroup.Tag:type_name -> webapi.TagCode 0, // 18: webapi.SAAddCoinById.Tag:type_name -> webapi.TagCode 0, // 19: webapi.SAResetGamePool.Tag:type_name -> webapi.TagCode - 140, // 20: webapi.ASUpdateGamePool.CoinPoolSetting:type_name -> webapi.CoinPoolSetting + 143, // 20: webapi.ASUpdateGamePool.CoinPoolSetting:type_name -> webapi.CoinPoolSetting 0, // 21: webapi.SAUpdateGamePool.Tag:type_name -> webapi.TagCode 0, // 22: webapi.SAQueryGamePoolByGameId.Tag:type_name -> webapi.TagCode - 140, // 23: webapi.SAQueryGamePoolByGameId.CoinPoolSetting:type_name -> webapi.CoinPoolSetting - 140, // 24: webapi.CoinPoolStatesInfo.CoinPoolSetting:type_name -> webapi.CoinPoolSetting + 143, // 23: webapi.SAQueryGamePoolByGameId.CoinPoolSetting:type_name -> webapi.CoinPoolSetting + 143, // 24: webapi.CoinPoolStatesInfo.CoinPoolSetting:type_name -> webapi.CoinPoolSetting 0, // 25: webapi.SAQueryAllGamePool.Tag:type_name -> webapi.TagCode 26, // 26: webapi.SAQueryAllGamePool.CoinPoolStatesInfo:type_name -> webapi.CoinPoolStatesInfo 0, // 27: webapi.SAListRoom.Tag:type_name -> webapi.TagCode - 141, // 28: webapi.SAListRoom.RoomInfo:type_name -> webapi.RoomInfo + 144, // 28: webapi.SAListRoom.RoomInfo:type_name -> webapi.RoomInfo 0, // 29: webapi.SAGetRoom.Tag:type_name -> webapi.TagCode - 141, // 30: webapi.SAGetRoom.RoomInfo:type_name -> webapi.RoomInfo + 144, // 30: webapi.SAGetRoom.RoomInfo:type_name -> webapi.RoomInfo 0, // 31: webapi.SADestroyRoom.Tag:type_name -> webapi.TagCode - 142, // 32: webapi.ASSinglePlayerAdjust.PlayerSingleAdjust:type_name -> webapi.PlayerSingleAdjust + 145, // 32: webapi.ASSinglePlayerAdjust.PlayerSingleAdjust:type_name -> webapi.PlayerSingleAdjust 0, // 33: webapi.SASinglePlayerAdjust.Tag:type_name -> webapi.TagCode - 142, // 34: webapi.SASinglePlayerAdjust.PlayerSingleAdjust:type_name -> webapi.PlayerSingleAdjust + 145, // 34: webapi.SASinglePlayerAdjust.PlayerSingleAdjust:type_name -> webapi.PlayerSingleAdjust 0, // 35: webapi.SAGetPlayerData.Tag:type_name -> webapi.TagCode - 143, // 36: webapi.SAGetPlayerData.PlayerData:type_name -> webapi.PlayerData + 146, // 36: webapi.SAGetPlayerData.PlayerData:type_name -> webapi.PlayerData 0, // 37: webapi.SAMorePlayerData.Tag:type_name -> webapi.TagCode - 143, // 38: webapi.SAMorePlayerData.PlayerData:type_name -> webapi.PlayerData + 146, // 38: webapi.SAMorePlayerData.PlayerData:type_name -> webapi.PlayerData 0, // 39: webapi.SAKickPlayer.Tag:type_name -> webapi.TagCode 42, // 40: webapi.ASUpdatePlayerElement.PlayerEleArgs:type_name -> webapi.PlayerEleArgs 0, // 41: webapi.SAUpdatePlayerElement.Tag:type_name -> webapi.TagCode 0, // 42: webapi.SAWhiteBlackControl.Tag:type_name -> webapi.TagCode 0, // 43: webapi.SAQueryHorseRaceLampList.Tag:type_name -> webapi.TagCode - 144, // 44: webapi.SAQueryHorseRaceLampList.HorseRaceLamp:type_name -> webapi.HorseRaceLamp + 147, // 44: webapi.SAQueryHorseRaceLampList.HorseRaceLamp:type_name -> webapi.HorseRaceLamp 0, // 45: webapi.SACreateHorseRaceLamp.Tag:type_name -> webapi.TagCode 0, // 46: webapi.SAGetHorseRaceLampById.Tag:type_name -> webapi.TagCode - 144, // 47: webapi.SAGetHorseRaceLampById.HorseRaceLamp:type_name -> webapi.HorseRaceLamp - 144, // 48: webapi.ASEditHorseRaceLamp.HorseRaceLamp:type_name -> webapi.HorseRaceLamp + 147, // 47: webapi.SAGetHorseRaceLampById.HorseRaceLamp:type_name -> webapi.HorseRaceLamp + 147, // 48: webapi.ASEditHorseRaceLamp.HorseRaceLamp:type_name -> webapi.HorseRaceLamp 0, // 49: webapi.SAEditHorseRaceLamp.Tag:type_name -> webapi.TagCode 0, // 50: webapi.SARemoveHorseRaceLampById.Tag:type_name -> webapi.TagCode 0, // 51: webapi.SABlackBySnId.Tag:type_name -> webapi.TagCode 0, // 52: webapi.SACreateShortMessage.Tag:type_name -> webapi.TagCode 0, // 53: webapi.SAQueryShortMessageList.Tag:type_name -> webapi.TagCode - 145, // 54: webapi.SAQueryShortMessageList.MessageInfo:type_name -> webapi.MessageInfo + 148, // 54: webapi.SAQueryShortMessageList.MessageInfo:type_name -> webapi.MessageInfo 0, // 55: webapi.SADeleteShortMessage.Tag:type_name -> webapi.TagCode 0, // 56: webapi.SAQueryOnlineReportList.Tag:type_name -> webapi.TagCode - 143, // 57: webapi.SAQueryOnlineReportList.PlayerData:type_name -> webapi.PlayerData + 146, // 57: webapi.SAQueryOnlineReportList.PlayerData:type_name -> webapi.PlayerData 0, // 58: webapi.SASrvCtrlClose.Tag:type_name -> webapi.TagCode 0, // 59: webapi.SASrvCtrlNotice.Tag:type_name -> webapi.TagCode 0, // 60: webapi.SASrvCtrlStartScript.Tag:type_name -> webapi.TagCode 0, // 61: webapi.SAListServerStates.Tag:type_name -> webapi.TagCode - 146, // 62: webapi.SAListServerStates.ServerInfo:type_name -> webapi.ServerInfo + 149, // 62: webapi.SAListServerStates.ServerInfo:type_name -> webapi.ServerInfo 0, // 63: webapi.SAServerStateSwitch.Tag:type_name -> webapi.TagCode 0, // 64: webapi.SAResetEtcdData.Tag:type_name -> webapi.TagCode 0, // 65: webapi.SAOnlineReportTotal.Tag:type_name -> webapi.TagCode - 147, // 66: webapi.SAOnlineReportTotal.OnlineReport:type_name -> webapi.OnlineReport + 150, // 66: webapi.SAOnlineReportTotal.OnlineReport:type_name -> webapi.OnlineReport 0, // 67: webapi.SAAddCoinByIdAndPT.Tag:type_name -> webapi.TagCode - 148, // 68: webapi.JybInfoAward.ItemId:type_name -> webapi.ItemInfo + 151, // 68: webapi.JybInfoAward.ItemId:type_name -> webapi.ItemInfo 83, // 69: webapi.ASCreateJYB.Award:type_name -> webapi.JybInfoAward 0, // 70: webapi.SACreateJYB.Tag:type_name -> webapi.TagCode 0, // 71: webapi.SAUpdateJYB.Tag:type_name -> webapi.TagCode @@ -10408,10 +10641,10 @@ var file_webapi_proto_depIdxs = []int32{ 94, // 77: webapi.SAGetExchangeOrder.OrderList:type_name -> webapi.ExchangeOrderInfo 0, // 78: webapi.SAUpExchangeStatus.Tag:type_name -> webapi.TagCode 0, // 79: webapi.SAGetExchangeShop.Tag:type_name -> webapi.TagCode - 149, // 80: webapi.SAGetExchangeShop.List:type_name -> webapi.ExchangeShop - 150, // 81: webapi.SAGetExchangeShop.Weight:type_name -> webapi.ShopWeight + 152, // 80: webapi.SAGetExchangeShop.List:type_name -> webapi.ExchangeShop + 153, // 81: webapi.SAGetExchangeShop.Weight:type_name -> webapi.ShopWeight 0, // 82: webapi.SAThdUpdatePlayerCoin.Tag:type_name -> webapi.TagCode - 148, // 83: webapi.SACreateOrder.ItemInfo:type_name -> webapi.ItemInfo + 151, // 83: webapi.SACreateOrder.ItemInfo:type_name -> webapi.ItemInfo 0, // 84: webapi.SACallbackPayment.Tag:type_name -> webapi.TagCode 0, // 85: webapi.SAResource.Tag:type_name -> webapi.TagCode 0, // 86: webapi.SASendSms.Tag:type_name -> webapi.TagCode @@ -10420,17 +10653,19 @@ var file_webapi_proto_depIdxs = []int32{ 0, // 89: webapi.SAGetImgVerify.Tag:type_name -> webapi.TagCode 0, // 90: webapi.SAPlayerDelete.Tag:type_name -> webapi.TagCode 0, // 91: webapi.SAPlayerInviteLink.Tag:type_name -> webapi.TagCode - 148, // 92: webapi.ASAddItemById.ItemInfo:type_name -> webapi.ItemInfo + 151, // 92: webapi.ASAddItemById.ItemInfo:type_name -> webapi.ItemInfo 0, // 93: webapi.SAAddItemById.Tag:type_name -> webapi.TagCode 130, // 94: webapi.SASMSConfig.Info:type_name -> webapi.SMSInfo 0, // 95: webapi.SASMSConfig.Tag:type_name -> webapi.TagCode 134, // 96: webapi.SAPopUpWindowsConfig.Info:type_name -> webapi.WindowsInfo 0, // 97: webapi.SAPopUpWindowsConfig.Tag:type_name -> webapi.TagCode - 98, // [98:98] is the sub-list for method output_type - 98, // [98:98] is the sub-list for method input_type - 98, // [98:98] is the sub-list for extension type_name - 98, // [98:98] is the sub-list for extension extendee - 0, // [0:98] is the sub-list for field type_name + 0, // 98: webapi.SARoomInfo.Tag:type_name -> webapi.TagCode + 136, // 99: webapi.SARoomInfo.List:type_name -> webapi.RoundInfo + 100, // [100:100] is the sub-list for method output_type + 100, // [100:100] is the sub-list for method input_type + 100, // [100:100] is the sub-list for extension type_name + 100, // [100:100] is the sub-list for extension extendee + 0, // [0:100] is the sub-list for field type_name } func init() { file_webapi_proto_init() } @@ -12048,6 +12283,42 @@ func file_webapi_proto_init() { return nil } } + file_webapi_proto_msgTypes[134].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*ASRoomInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_webapi_proto_msgTypes[135].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*RoundInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_webapi_proto_msgTypes[136].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*SARoomInfo); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } } type x struct{} out := protoimpl.TypeBuilder{ @@ -12055,7 +12326,7 @@ func file_webapi_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_webapi_proto_rawDesc, NumEnums: 1, - NumMessages: 134, + NumMessages: 137, NumExtensions: 0, NumServices: 0, }, diff --git a/protocol/webapi/webapi.proto b/protocol/webapi/webapi.proto index d5aedaa..41d749d 100644 --- a/protocol/webapi/webapi.proto +++ b/protocol/webapi/webapi.proto @@ -35,6 +35,7 @@ enum TagCode { TelExist =9; // 手机号已存在 AccountNotFound =10; // 账号未找到 TelNotBind =11; // 手机号未绑定 + NotFound =12; // 未找到 } // =================================================== @@ -279,6 +280,8 @@ message ASListRoom{ int32 ClubId = 9; int32 RoomType = 10;//roomType=0所有房间,roomType=1俱乐部房间,roomType=2个人房间 int32 GamefreeId = 11; + int32 IsCustom = 12; // 房卡场 1是 + int32 RoomConfigId = 13; // 房间玩法id } message SAListRoom{ TagCode Tag = 1; //错误码 @@ -969,3 +972,22 @@ message WindowsInfo{ int32 PartNum = 4;//参与人数 int32 GainNum = 5;//领取人数 } + +// 获取对局详情 /api/game/room_info +message ASRoomInfo{ + int32 RoomId = 1; // 房间id +} + +message RoundInfo{ + int32 Round = 1; //局数 + int64 Ts = 2; //结束时间 + repeated int64 Score = 3; //分数 + string LogId = 4; // 牌局记录id +} + +message SARoomInfo{ + TagCode Tag = 1; //错误码 + string Msg = 2; //错误信息 + repeated int32 SnId = 3; // 玩家id + repeated RoundInfo List = 4; // 每局结算 +} \ No newline at end of file diff --git a/worldsrv/action_bag.go b/worldsrv/action_bag.go index 9058404..1975421 100644 --- a/worldsrv/action_bag.go +++ b/worldsrv/action_bag.go @@ -308,9 +308,9 @@ func CSUpBagInfo(s *netlib.Session, packetid int, data interface{}, sid int64) e send() return nil } - bagInfo, _, isF := BagMgrSingleton.AddItemsV2(&ItemParam{ - P: p, - Change: []*Item{ + bagInfo, _, isF := BagMgrSingleton.AddItemsV2(&model.AddItemParam{ + P: p.PlayerData, + Change: []*model.Item{ { ItemId: msg.GetItemId(), ItemNum: -1, @@ -333,9 +333,9 @@ func CSUpBagInfo(s *netlib.Session, packetid int, data interface{}, sid int64) e logger.Logger.Trace("道具分解", msg.ItemId) itemInfo := srvdata.GameItemMgr.Get(p.Platform, msg.ItemId) if msg.ItemNum > 0 && itemInfo != nil { - _, _, isF := BagMgrSingleton.AddItemsV2(&ItemParam{ - P: p, - Change: []*Item{ + _, _, isF := BagMgrSingleton.AddItemsV2(&model.AddItemParam{ + P: p.PlayerData, + Change: []*model.Item{ { ItemId: msg.GetItemId(), ItemNum: int64(-msg.GetItemNum()), @@ -348,19 +348,19 @@ func CSUpBagInfo(s *netlib.Session, packetid int, data interface{}, sid int64) e }) if isF { pack.RetCode = bag.OpResultCode_OPRC_Sucess - var changeItems []*Item + var changeItems []*model.Item for k, v := range itemInfo.GetGain() { if v > 0 { - changeItems = append(changeItems, &Item{ + changeItems = append(changeItems, &model.Item{ ItemId: int32(k), ItemNum: v * int64(msg.GetItemNum()), }) } } - BagMgrSingleton.AddItemsV2(&ItemParam{ - P: p, + BagMgrSingleton.AddItemsV2(&model.AddItemParam{ + P: p.PlayerData, Change: changeItems, - Cost: []*model.ItemInfo{ + Cost: []*model.Item{ { ItemId: msg.GetItemId(), ItemNum: int64(msg.GetItemNum()), diff --git a/worldsrv/action_pets.go b/worldsrv/action_pets.go index fe7c5b7..40af61f 100644 --- a/worldsrv/action_pets.go +++ b/worldsrv/action_pets.go @@ -529,7 +529,7 @@ func CSSkinUpgrade(s *netlib.Session, packetid int, data interface{}, sid int64) return nil } - var change []*Item + var change []*model.Item for _, v := range info.GetCost() { e := BagMgrSingleton.GetItem(p.SnId, v.GetId()) if e == nil || e.ItemNum < v.GetN() { @@ -538,13 +538,13 @@ func CSSkinUpgrade(s *netlib.Session, packetid int, data interface{}, sid int64) send() return nil } - change = append(change, &Item{ + change = append(change, &model.Item{ ItemId: v.GetId(), ItemNum: -v.GetN(), }) } - _, _, ok = BagMgrSingleton.AddItemsV2(&ItemParam{ - P: p, + _, _, ok = BagMgrSingleton.AddItemsV2(&model.AddItemParam{ + P: p.PlayerData, Change: change, Add: 0, GainWay: common.GainWaySkinUpGrade, @@ -580,7 +580,7 @@ func SkinUnLock(p *Player, id int32) (*pets.SkinInfo, pets.OpResultCode) { return nil, pets.OpResultCode_OPRC_Error } - var change []*Item + var change []*model.Item if info.GetUnLockType() == common.SkinGetVip { if p.VIP < info.GetNeedVip() { logger.Logger.Errorf("CSSKinUnLock Unlock vip error") @@ -592,13 +592,13 @@ func SkinUnLock(p *Player, id int32) (*pets.SkinInfo, pets.OpResultCode) { if e == nil || e.ItemNum < v.GetN() { return nil, pets.OpResultCode_OPRC_NotEnough } - change = append(change, &Item{ + change = append(change, &model.Item{ ItemId: v.GetId(), ItemNum: -v.GetN(), }) } - _, _, ok := BagMgrSingleton.AddItemsV2(&ItemParam{ - P: p, + _, _, ok := BagMgrSingleton.AddItemsV2(&model.AddItemParam{ + P: p.PlayerData, Change: change, Add: 0, GainWay: common.GainWaySkinUnLock, diff --git a/worldsrv/action_phonelottery.go b/worldsrv/action_phonelottery.go index 30591e1..f8f39e1 100644 --- a/worldsrv/action_phonelottery.go +++ b/worldsrv/action_phonelottery.go @@ -308,7 +308,7 @@ func (this *CSDiamondLotteryHandler) Process(s *netlib.Session, packetid int, da } p.AddDiamond(-diamondNum, 0, common.GainWayDiamondLottery, "sys", "钻石抽奖") pack := &player_proto.SCDiamondLottery{} - var items []*Item + var items []*model.Item for i := 1; i <= int(count); i++ { weight := 0 for _, lotteryInfo := range config.Info { @@ -354,7 +354,7 @@ func (this *CSDiamondLotteryHandler) Process(s *netlib.Session, packetid int, da for _, lotteryInfo := range config.Info { if lotteryInfo.Id == awardId { - items = append(items, &Item{ + items = append(items, &model.Item{ ItemId: lotteryInfo.ItemId, // 物品id ItemNum: int64(lotteryInfo.Grade), // 数量 }) @@ -372,7 +372,7 @@ func (this *CSDiamondLotteryHandler) Process(s *netlib.Session, packetid int, da value += int(lotteryInfo.Oddrate) if lotteryInfo.Type == 1 { if random <= value { - items = append(items, &Item{ + items = append(items, &model.Item{ ItemId: lotteryInfo.ItemId, // 物品id ItemNum: int64(lotteryInfo.Grade), // 数量 }) @@ -389,10 +389,10 @@ func (this *CSDiamondLotteryHandler) Process(s *netlib.Session, packetid int, da } } } - BagMgrSingleton.AddItemsV2(&ItemParam{ - P: p, + BagMgrSingleton.AddItemsV2(&model.AddItemParam{ + P: p.PlayerData, Change: items, - Cost: []*model.ItemInfo{ + Cost: []*model.Item{ { ItemId: common.ItemIDDiamond, ItemNum: diamondNum, diff --git a/worldsrv/action_player.go b/worldsrv/action_player.go index 025416e..d800fbe 100644 --- a/worldsrv/action_player.go +++ b/worldsrv/action_player.go @@ -3101,9 +3101,9 @@ func CSUpdateAttribute(s *netlib.Session, packetId int, data interface{}, sid in send() // 获得10v卡 if p.GuideStep == 2 { - BagMgrSingleton.AddItemsV2(&ItemParam{ - P: p, - Change: []*Item{ + BagMgrSingleton.AddItemsV2(&model.AddItemParam{ + P: p.PlayerData, + Change: []*model.Item{ { ItemId: common.ItemIDVCard, ItemNum: 10, diff --git a/worldsrv/action_server.go b/worldsrv/action_server.go index 429e3b5..6481acb 100644 --- a/worldsrv/action_server.go +++ b/worldsrv/action_server.go @@ -150,39 +150,6 @@ func init() { gameCoinTs := msg.GetGameCoinTs() if !p.IsRob && !scene.IsTestScene() { - // 同步背包数据 - diffItems := []*Item{} - dbItemArr := srvdata.GameItemMgr.GetArr(p.Platform) - if dbItemArr != nil { - items := msg.GetItems() - if items != nil { - for _, dbItem := range dbItemArr { - //todo 临时修复,正常应该道具需要使用事务同步 - switch dbItem.GetId() { - case common.ItemIDPermit, common.ItemIDWeekScore: - continue - } - if itemNum, exist := items[dbItem.Id]; exist { - oldItem := BagMgrSingleton.GetItem(p.SnId, dbItem.Id) - diffNum := itemNum - if oldItem != nil { - diffNum = itemNum - oldItem.ItemNum - } - if diffNum != 0 { - item := &Item{ - ItemId: dbItem.Id, - ItemNum: diffNum, - } - diffItems = append(diffItems, item) - } - } - } - } - } - if diffItems != nil && len(diffItems) != 0 { - BagMgrSingleton.AddItems(p, diffItems, 0, 0, "", "", 0, 0, true) - } - //对账点同步 if p.GameCoinTs < gameCoinTs { p.GameCoinTs = gameCoinTs @@ -648,6 +615,37 @@ func init() { } return nil })) + + // 同步道具数量 + netlib.Register(int(serverproto.SSPacketID_PACKET_PlayerChangeItems), &serverproto.PlayerChangeItems{}, HandlePlayerChangeItems) +} + +func HandlePlayerChangeItems(session *netlib.Session, packetId int, data interface{}) error { + logger.Logger.Tracef("HandlePlayerChangeItems recv %v", data) + msg, ok := data.(*serverproto.PlayerChangeItems) + if !ok { + return nil + } + p := PlayerMgrSington.GetPlayerBySnId(msg.GetSnId()) + if p == nil { + return nil + } + var items []*model.Item + for _, v := range msg.GetItems() { + items = append(items, &model.Item{ + ItemId: v.GetId(), + ItemNum: v.GetNum(), + }) + } + _, _, ok = BagMgrSingleton.AddItemsV2(&model.AddItemParam{ + P: p.PlayerData, + Change: items, + NoLog: true, + }) + if !ok { + logger.Logger.Errorf("HandlePlayerChangeItems add item failed %v", msg) + } + return nil } // 机器人服务器向worldsrv发送 diff --git a/worldsrv/action_welfare.go b/worldsrv/action_welfare.go index 5c8e874..b9b993f 100644 --- a/worldsrv/action_welfare.go +++ b/worldsrv/action_welfare.go @@ -13,7 +13,7 @@ import ( "mongo.games.com/game/common" "mongo.games.com/game/model" "mongo.games.com/game/proto" - webapi_proto "mongo.games.com/game/protocol/webapi" + webapiproto "mongo.games.com/game/protocol/webapi" "mongo.games.com/game/protocol/welfare" "mongo.games.com/game/srvdata" "mongo.games.com/game/webapi" @@ -315,14 +315,14 @@ func CSInviteInfo(s *netlib.Session, packetid int, data interface{}, sid int64) var res []byte var err error task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} { - req := &webapi_proto.ASPlayerInviteLink{ + req := &webapiproto.ASPlayerInviteLink{ Platform: p.Platform, SnId: p.SnId, } res, err = webapi.ApiGetInviteLink(common.GetAppId(), req) return nil }), task.CompleteNotifyWrapper(func(i interface{}, t task.Task) { - info := webapi_proto.SAPlayerInviteLink{} + info := webapiproto.SAPlayerInviteLink{} if err != nil || res == nil { logger.Logger.Errorf("ApiGetInviteLink err %v or not return", err) } else { @@ -1029,7 +1029,7 @@ func CSPermitExchange(s *netlib.Session, packetid int, data interface{}, sid int } if isExchange { - var exchangeConfig *webapi_proto.PermitExchangeConfig + var exchangeConfig *webapiproto.PermitExchangeConfig for _, v := range channelConfig.GetExchangeConfig() { if v.GetId() == msg.GetId() { exchangeConfig = v @@ -1038,10 +1038,10 @@ func CSPermitExchange(s *netlib.Session, packetid int, data interface{}, sid int } if exchangeConfig != nil { // 检查背包是否足够 - var items []*Item + var items []*model.Item var costItems []*Item var cost, gain []model.AwardItem - var cost1 []*model.ItemInfo + var cost1 []*model.Item for _, v := range exchangeConfig.GetCost() { item := BagMgrSingleton.GetItem(p.SnId, v.GetItemId()) if item == nil || item.ItemNum < v.GetItemNum() { @@ -1059,7 +1059,7 @@ func CSPermitExchange(s *netlib.Session, packetid int, data interface{}, sid int Id: v.GetItemId(), Num: v.GetItemNum(), }) - cost1 = append(cost1, &model.ItemInfo{ + cost1 = append(cost1, &model.Item{ ItemId: v.GetItemId(), ItemNum: v.GetItemNum(), }) @@ -1068,10 +1068,9 @@ func CSPermitExchange(s *netlib.Session, packetid int, data interface{}, sid int for _, v := range exchangeConfig.GetGain() { info := srvdata.GameItemMgr.Get(p.Platform, v.GetItemId()) if info != nil { - items = append(items, &Item{ + items = append(items, &model.Item{ ItemId: v.GetItemId(), ItemNum: v.GetItemNum(), - Name: info.Name, }) gain = append(gain, model.AwardItem{ Id: v.GetItemId(), @@ -1085,8 +1084,8 @@ func CSPermitExchange(s *netlib.Session, packetid int, data interface{}, sid int common.GainWayPermitExchangeCost, "system", "赛季通行证兑换消耗", 0, 0, false) } // 增加背包物品 - BagMgrSingleton.AddItemsV2(&ItemParam{ - P: p, + BagMgrSingleton.AddItemsV2(&model.AddItemParam{ + P: p.PlayerData, Change: items, Cost: cost1, Add: 0, diff --git a/worldsrv/bagmgr.go b/worldsrv/bagmgr.go index 13ae7d7..e770f5f 100644 --- a/worldsrv/bagmgr.go +++ b/worldsrv/bagmgr.go @@ -155,13 +155,28 @@ type ItemParam struct { } type AddItemParam struct { - Cost []*model.ItemInfo // 获得道具时消耗的道具数量 + Cost []*model.Item // 获得道具时消耗的道具数量 LogId string } -func (this *BagMgr) AddItemsV2(args *ItemParam) (*BagInfo, bag.OpResultCode, bool) { - return this.AddItems(args.P, args.Change, args.Add, args.GainWay, args.Operator, args.Remark, args.GameId, args.GameFreeId, args.NoLog, AddItemParam{ - Cost: args.Cost, +func (this *BagMgr) AddItemsV2(args *model.AddItemParam) (*BagInfo, bag.OpResultCode, bool) { + p := PlayerMgrSington.GetPlayerBySnId(args.P.SnId) + var items []*Item + var costs []*model.Item + for _, v := range args.Change { + items = append(items, &Item{ + ItemId: v.ItemId, + ItemNum: v.ItemNum, + }) + } + for _, v := range args.Cost { + costs = append(costs, &model.Item{ + ItemId: v.ItemId, + ItemNum: v.ItemNum, + }) + } + return this.AddItems(p, items, args.Add, args.GainWay, args.Operator, args.Remark, args.GameId, args.GameFreeId, args.NoLog, AddItemParam{ + Cost: costs, LogId: args.LogId, }) } @@ -177,7 +192,7 @@ func (this *BagMgr) AddItemsV2(args *ItemParam) (*BagInfo, bag.OpResultCode, boo // Deprecated: use [ AddItemsV2 ] instead func (this *BagMgr) AddItems(p *Player, addItems []*Item, add int64, gainWay int32, operator, remark string, gameId, gameFreeId int64, noLog bool, params ...AddItemParam) (*BagInfo, bag.OpResultCode, bool) { - var cost []*model.ItemInfo + var cost []*model.Item var id string if len(params) > 0 { cost = params[0].Cost @@ -745,14 +760,14 @@ func (this *BagMgr) ItemExchangeCard(p *Player, itemId int32, money, cardType in }), task.CompleteNotifyWrapper(func(i interface{}, t task.Task) { if err != nil || res.GetCode() == "" || res.GetTag() != webapiproto.TagCode_SUCCESS { //返回道具 - items := make([]*Item, 0) - items = append(items, &Item{ + items := make([]*model.Item, 0) + items = append(items, &model.Item{ ItemId: itemId, // 物品id ItemNum: 1, // 数量 ObtainTime: time.Now().Unix(), }) - this.AddItemsV2(&ItemParam{ - P: p, + this.AddItemsV2(&model.AddItemParam{ + P: p.PlayerData, Change: items, Add: 0, GainWay: common.GainWayItemChange, diff --git a/worldsrv/gamesess.go b/worldsrv/gamesess.go index 872056f..d7ad029 100644 --- a/worldsrv/gamesess.go +++ b/worldsrv/gamesess.go @@ -170,6 +170,14 @@ func (this *GameSession) AddScene(s *Scene) { DBGameFree: s.dbGameFree, Platform: s.limitPlatform.IdStr, } + if s.RoomConfig != nil { + for _, v := range s.RoomConfig.GetCost() { + msg.Items = append(msg.Items, &server_proto.Item{ + Id: v.GetItemId(), + Num: v.GetItemNum(), + }) + } + } if s.IsCoinScene() { if sp, ok := s.sp.(*ScenePolicyData); ok { msg.EnterAfterStart = proto.Bool(sp.EnterAfterStart) diff --git a/worldsrv/player.go b/worldsrv/player.go index 752df54..2ecf0cc 100644 --- a/worldsrv/player.go +++ b/worldsrv/player.go @@ -3870,9 +3870,9 @@ func (this *Player) VIPDraw(id, vip int32) { this.AddMoneyPayTotal(addVipExp) pack.Award[common.ItemIDVipExp] = addVipExp default: - BagMgrSingleton.AddItemsV2(&ItemParam{ - P: this, - Change: []*Item{ + BagMgrSingleton.AddItemsV2(&model.AddItemParam{ + P: this.PlayerData, + Change: []*model.Item{ { ItemId: int32(k), ItemNum: v, @@ -3893,18 +3893,18 @@ func (this *Player) VIPDraw(id, vip int32) { LogChannelSingleton.WriteLog(log) case 1: - var items []*Item + var items []*model.Item var itemInfo []model.ItemInfo for k, v := range data.Privilege9 { - items = append(items, &Item{ + items = append(items, &model.Item{ ItemId: int32(k), ItemNum: v, }) itemInfo = append(itemInfo, model.ItemInfo{ItemId: int32(k), ItemNum: v}) pack.Award[k] = v } - BagMgrSingleton.AddItemsV2(&ItemParam{ - P: this, + BagMgrSingleton.AddItemsV2(&model.AddItemParam{ + P: this.PlayerData, Change: items, GainWay: common.GainWayVipGift9, Operator: "system", diff --git a/worldsrv/scenepolicydata.go b/worldsrv/scenepolicydata.go index 04d0275..bfe8748 100644 --- a/worldsrv/scenepolicydata.go +++ b/worldsrv/scenepolicydata.go @@ -3,6 +3,7 @@ package main import ( "math" "mongo.games.com/game/common" + "mongo.games.com/game/model" hallproto "mongo.games.com/game/protocol/gamehall" "mongo.games.com/game/protocol/webapi" ) @@ -78,9 +79,9 @@ func (spd *ScenePolicyData) CanEnter(s *Scene, p *Player) int { return 0 } -func (spd *ScenePolicyData) costEnough(costType, playerNum int, roomConfig *webapi.RoomConfig, p *Player, f func(items []*Item)) bool { +func (spd *ScenePolicyData) costEnough(costType, playerNum int, roomConfig *webapi.RoomConfig, p *Player, f func(items []*model.Item)) bool { isEnough := true - var items []*Item + var items []*model.Item if costType == 1 { // 房主 for _, v := range roomConfig.GetCost() { @@ -88,7 +89,7 @@ func (spd *ScenePolicyData) costEnough(costType, playerNum int, roomConfig *weba isEnough = false break } else { - items = append(items, &Item{ + items = append(items, &model.Item{ ItemId: v.GetItemId(), ItemNum: v.GetItemNum(), }) @@ -102,7 +103,7 @@ func (spd *ScenePolicyData) costEnough(costType, playerNum int, roomConfig *weba isEnough = false break } else { - items = append(items, &Item{ + items = append(items, &model.Item{ ItemId: v.GetItemId(), ItemNum: v.GetItemNum(), }) @@ -116,13 +117,13 @@ func (spd *ScenePolicyData) costEnough(costType, playerNum int, roomConfig *weba } func (spd *ScenePolicyData) CostEnough(costType, playerNum int, roomConfig *webapi.RoomConfig, p *Player) bool { - return spd.costEnough(costType, playerNum, roomConfig, p, func(items []*Item) {}) + return spd.costEnough(costType, playerNum, roomConfig, p, func(items []*model.Item) {}) } func (spd *ScenePolicyData) CostPayment(s *Scene, p *Player) bool { - return spd.costEnough(s.RoomCostType, s.playerNum, s.RoomConfig, p, func(items []*Item) { - BagMgrSingleton.AddItemsV2(&ItemParam{ - P: p, + return spd.costEnough(s.RoomCostType, s.playerNum, s.RoomConfig, p, func(items []*model.Item) { + BagMgrSingleton.AddItemsV2(&model.AddItemParam{ + P: p.PlayerData, Change: items, GainWay: common.GainWayRoomCost, Operator: "system", diff --git a/worldsrv/welfmgr.go b/worldsrv/welfmgr.go index 865c8ef..bf2db88 100644 --- a/worldsrv/welfmgr.go +++ b/worldsrv/welfmgr.go @@ -849,7 +849,7 @@ func (this *WelfareMgr) GetAddUp2Award(p *Player, day int32) { } typeId := addUpDate2Type[0].Id addUpDate2Num := addUpDate2Type[0].Num - var cost []*model.ItemInfo + var cost []*model.Item if typeId == 1 { Num += 1 //看广告任务 @@ -865,7 +865,7 @@ func (this *WelfareMgr) GetAddUp2Award(p *Player, day int32) { p.AddDiamond(int64(-addUpDate2Num), 0, common.GainWaySign7Con, "system", "累计签到进阶奖励钻石消耗") logger.Logger.Trace("累计签到进阶奖励,扣除钻石uid = ", p.SnId) EndTime = -1 - cost = append(cost, &model.ItemInfo{ + cost = append(cost, &model.Item{ ItemId: common.ItemIDDiamond, ItemNum: int64(addUpDate2Num), }) @@ -877,18 +877,18 @@ func (this *WelfareMgr) GetAddUp2Award(p *Player, day int32) { } if EndTime == -1 { //发奖 - var items []*Item + var items []*model.Item for _, d2 := range addUpDate2 { for _, value := range d2.AddUpDate { - item := &Item{ + item := &model.Item{ ItemId: value.Item_Id, ItemNum: int64(value.Grade), } items = append(items, item) } } - BagMgrSingleton.AddItemsV2(&ItemParam{ - P: p, + BagMgrSingleton.AddItemsV2(&model.AddItemParam{ + P: p.PlayerData, Change: items, Cost: cost, Add: 0,