Merge branch 'dev_slots' into develop
This commit is contained in:
commit
147e3b2a9e
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@ -0,0 +1,22 @@
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package fortuneox
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// 房间类型
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const (
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RoomMode_Classic int = iota //经典
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RoomMode_Max
|
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)
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||||
// 场景状态
|
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const (
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FortuneOxStateStart int = iota //默认状态
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FortuneOxStateMax
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)
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// 玩家操作
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const (
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FortuneOxPlayerOpStart int = iota
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FortuneOxPlayerOpSwitch
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)
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const NowByte int64 = 10000
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|
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const GameDataKey = "FortuneData"
|
|
@ -408,9 +408,13 @@ func (this *SceneStateStartFortuneDragon) OnPlayerOp(s *base.Scene, p *base.Play
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if err == nil {
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data = assemble.DataToCli(Response).(assemble.GameEnd)
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if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 {
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var realBet = data.TotalBet
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if playerEx.BetMode == 1 {
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realBet *= 5
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}
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//第一次触发或者正常模式
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playerEx.AddCoin(int64(-data.TotalBet), common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName())
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playerEx.totalBet = int64(data.TotalBet)
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playerEx.AddCoin(int64(-realBet), common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName())
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playerEx.totalBet = int64(realBet)
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}
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var taxCoin float64
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if data.RoundReward > 0 {
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|
|
|
@ -0,0 +1,47 @@
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package fortuneox
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import (
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"mongo.games.com/game/common"
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"mongo.games.com/game/gamesrv/base"
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"mongo.games.com/game/protocol/fortuneox"
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"mongo.games.com/goserver/core/logger"
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"mongo.games.com/goserver/core/netlib"
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)
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type CSFortuneOxOpPacketFactory struct {
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}
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type CSFortuneOxOpHandler struct {
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}
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func (this *CSFortuneOxOpPacketFactory) CreatePacket() interface{} {
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pack := &fortuneox.CSFortuneOxOp{}
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return pack
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}
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|
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func (this *CSFortuneOxOpHandler) Process(s *netlib.Session, packetid int, data interface{}, sid int64) error {
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if op, ok := data.(*fortuneox.CSFortuneOxOp); ok {
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p := base.PlayerMgrSington.GetPlayer(sid)
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if p == nil {
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logger.Logger.Warn("CSFortuneOxOpHandler p == nil")
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return nil
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}
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scene := p.GetScene()
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if scene == nil {
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logger.Logger.Warn("CSFortuneOxOpHandler p.scene == nil")
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return nil
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}
|
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if !scene.HasPlayer(p) {
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return nil
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}
|
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if scene.GetScenePolicy() != nil {
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scene.GetScenePolicy().OnPlayerOp(scene, p, int(op.GetOpCode()), op.GetParams())
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||||
}
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return nil
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}
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return nil
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}
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func init() {
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//fortunerabbit
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common.RegisterHandler(int(fortuneox.FortuneOxPID_PACKET_FORTUNEOX_CSFORTUNEOXOP), &CSFortuneOxOpHandler{})
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netlib.RegisterFactory(int(fortuneox.FortuneOxPID_PACKET_FORTUNEOX_CSFORTUNEOXOP), &CSFortuneOxOpPacketFactory{})
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}
|
|
@ -0,0 +1,51 @@
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package fortuneox
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import (
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"mongo.games.com/game/gamerule/fortuneox"
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"mongo.games.com/game/gamesrv/base"
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"mongo.games.com/game/gamesrv/slotspkg/slots"
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)
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|
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type FortuneOxPlayerData struct {
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*base.Player
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leaveTime int32 //离开时间
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SlotsSession *base.SlotsSession
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|
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BetSizeIndex int64 `json:"bsi"` //选中的单注下标
|
||||
BetLevelIndex int64 `json:"bli"` //选中的等级下标
|
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BetLineIndex int64 `json:"bii"` //选中的线数下标
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||||
BetMode int64 `json:"bm,optional"` //0.常规 1.必中
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||||
|
||||
taxCoin int64
|
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winCoin int64
|
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currentLogId string
|
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totalBet int64
|
||||
|
||||
isRespin bool //只用于判断是否可以离开
|
||||
}
|
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|
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type SpinLock struct {
|
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ReSpinStatus int `json:"rs,omitempty"` //0.默认 1.第一次触发 2.进行中 3.结束
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//OXSpecial
|
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NewSuperStack []int64 `json:"nss,omitempty"`
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}
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func (p *FortuneOxPlayerData) init() {
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p.SlotsSession = base.NewSession(uint64(p.SnId), p.Coin*fortuneox.NowByte)
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}
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func (p *FortuneOxPlayerData) Clear() {
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p.taxCoin = 0
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p.winCoin = 0
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p.currentLogId = ""
|
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}
|
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|
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// 需要带到world上进行数据处理
|
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func (p *FortuneOxPlayerData) PushPlayer() map[string]string {
|
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cache := slots.SlotsMgrSington.PushPlayer(p.SlotsSession)
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return cache
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}
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// 进房的时候需要带进来
|
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func (p *FortuneOxPlayerData) PullPlayer(data map[string]string) {
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slots.SlotsMgrSington.PullPlayer(p.SlotsSession, data)
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}
|
|
@ -0,0 +1,45 @@
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package fortuneox
|
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|
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import (
|
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"mongo.games.com/game/gamesrv/base"
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"mongo.games.com/game/gamesrv/slotspkg/assemble"
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)
|
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|
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type FortuneOxSceneData struct {
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*base.Scene //场景
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players map[int32]*FortuneOxPlayerData //玩家信息
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BetConfig *assemble.BetConfig
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}
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|
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func NewFortuneOxSceneData(s *base.Scene) *FortuneOxSceneData {
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sceneEx := &FortuneOxSceneData{
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Scene: s,
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players: make(map[int32]*FortuneOxPlayerData),
|
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}
|
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sceneEx.Init()
|
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return sceneEx
|
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}
|
||||
func (s *FortuneOxSceneData) Init() {
|
||||
|
||||
}
|
||||
|
||||
func (s *FortuneOxSceneData) Clear() {
|
||||
//应该是水池变一次就判断修改一次
|
||||
//s.slotRateWeight = s.slotRateWeightTotal[0]
|
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}
|
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func (s *FortuneOxSceneData) SceneDestroy(force bool) {
|
||||
//销毁房间
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s.Scene.Destroy(force)
|
||||
}
|
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|
||||
func (s *FortuneOxSceneData) delPlayer(SnId int32) {
|
||||
if _, exist := s.players[SnId]; exist {
|
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delete(s.players, SnId)
|
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}
|
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}
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func (s *FortuneOxSceneData) OnPlayerLeave(p *base.Player, reason int) {
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||||
if /*playerEx*/ _, ok := p.ExtraData.(*FortuneOxPlayerData); ok {
|
||||
|
||||
}
|
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s.delPlayer(p.SnId)
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}
|
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@ -0,0 +1,571 @@
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package fortuneox
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||||
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import (
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||||
"encoding/json"
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||||
"mongo.games.com/game/common"
|
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"mongo.games.com/game/gamerule/fortuneox"
|
||||
"mongo.games.com/game/gamesrv/base"
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||||
"mongo.games.com/game/gamesrv/slotspkg/assemble"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots"
|
||||
"mongo.games.com/game/model"
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||||
"mongo.games.com/game/proto"
|
||||
protocol "mongo.games.com/game/protocol/fortuneox"
|
||||
"mongo.games.com/game/protocol/server"
|
||||
"mongo.games.com/goserver/core"
|
||||
"mongo.games.com/goserver/core/logger"
|
||||
"time"
|
||||
)
|
||||
|
||||
// ////////////////////////////////////////////////////////////
|
||||
var ScenePolicyFortuneOxSington = &ScenePolicyFortuneOx{}
|
||||
|
||||
type ScenePolicyFortuneOx struct {
|
||||
base.BaseScenePolicy
|
||||
states [fortuneox.FortuneOxStateMax]base.SceneState
|
||||
}
|
||||
|
||||
// 创建场景扩展数据
|
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func (this *ScenePolicyFortuneOx) CreateSceneExData(s *base.Scene) interface{} {
|
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sceneEx := NewFortuneOxSceneData(s)
|
||||
if sceneEx != nil {
|
||||
if sceneEx.GetInit() {
|
||||
s.SetExtraData(sceneEx)
|
||||
}
|
||||
}
|
||||
return sceneEx
|
||||
}
|
||||
|
||||
// 创建玩家扩展数据
|
||||
func (this *ScenePolicyFortuneOx) CreatePlayerExData(s *base.Scene, p *base.Player) interface{} {
|
||||
playerEx := &FortuneOxPlayerData{Player: p}
|
||||
p.SetExtraData(playerEx)
|
||||
return playerEx
|
||||
}
|
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|
||||
// 场景开启事件
|
||||
func (this *ScenePolicyFortuneOx) OnStart(s *base.Scene) {
|
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logger.Logger.Trace("(this *ScenePolicyFortuneOx) OnStart, sceneId=", s.GetSceneId())
|
||||
sceneEx := NewFortuneOxSceneData(s)
|
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if sceneEx != nil {
|
||||
if sceneEx.GetInit() {
|
||||
s.SetExtraData(sceneEx)
|
||||
s.ChangeSceneState(fortuneox.FortuneOxStateStart)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 场景关闭事件
|
||||
func (this *ScenePolicyFortuneOx) OnStop(s *base.Scene) {
|
||||
logger.Logger.Trace("(this *ScenePolicyFortuneOx) OnStop , sceneId=", s.GetSceneId())
|
||||
}
|
||||
|
||||
// 场景心跳事件
|
||||
func (this *ScenePolicyFortuneOx) OnTick(s *base.Scene) {
|
||||
if s == nil {
|
||||
return
|
||||
}
|
||||
if s.GetSceneState() != nil {
|
||||
s.GetSceneState().OnTick(s)
|
||||
}
|
||||
}
|
||||
|
||||
// 玩家进入事件
|
||||
func (this *ScenePolicyFortuneOx) OnPlayerEnter(s *base.Scene, p *base.Player) {
|
||||
if s == nil || p == nil {
|
||||
return
|
||||
}
|
||||
logger.Logger.Trace("(this *ScenePolicyFortuneOx) OnPlayerEnter, sceneId=", s.GetSceneId(), " player=", p.Name)
|
||||
if sceneEx, ok := s.GetExtraData().(*FortuneOxSceneData); ok {
|
||||
playerEx := &FortuneOxPlayerData{Player: p}
|
||||
|
||||
playerEx.init()
|
||||
|
||||
d := p.GameData[fortuneox.GameDataKey]
|
||||
if d != nil {
|
||||
m := make(map[string]string)
|
||||
json.Unmarshal(d.Data.([]byte), &m)
|
||||
playerEx.PullPlayer(m)
|
||||
} else {
|
||||
m := make(map[string]string)
|
||||
//json.Unmarshal(d.Data.([]byte), &m)
|
||||
playerEx.PullPlayer(m)
|
||||
}
|
||||
|
||||
playerEx.SlotsSession.SetCoin(playerEx.Coin * fortuneox.NowByte)
|
||||
|
||||
playerEx.Clear()
|
||||
|
||||
sceneEx.players[p.SnId] = playerEx
|
||||
|
||||
p.SetExtraData(playerEx)
|
||||
FortuneOxSendRoomInfo(s, sceneEx, playerEx)
|
||||
|
||||
s.FirePlayerEvent(p, base.PlayerEventEnter, nil)
|
||||
}
|
||||
}
|
||||
|
||||
// 玩家离开事件
|
||||
func (this *ScenePolicyFortuneOx) OnPlayerLeave(s *base.Scene, p *base.Player, reason int) {
|
||||
if s == nil || p == nil {
|
||||
return
|
||||
}
|
||||
logger.Logger.Trace("(this *ScenePolicyFortuneOx) OnPlayerLeave, sceneId=", s.GetSceneId(), " player=", p.SnId)
|
||||
if playerEx, ok := p.ExtraData.(*FortuneOxPlayerData); ok {
|
||||
m := playerEx.PushPlayer()
|
||||
if m != nil && len(m) > 0 {
|
||||
b, err := json.Marshal(m)
|
||||
if err != nil {
|
||||
logger.Logger.Error("OnPlayerLeave, json.Marshal error:", err)
|
||||
} else {
|
||||
p.GameData[fortuneox.GameDataKey] = &model.PlayerGameData{
|
||||
Platform: p.Platform,
|
||||
SnId: p.SnId,
|
||||
Id: fortuneox.GameDataKey,
|
||||
Data: b,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if sceneEx, ok := s.ExtraData.(*FortuneOxSceneData); ok {
|
||||
s.FirePlayerEvent(p, base.PlayerEventLeave, nil)
|
||||
sceneEx.OnPlayerLeave(p, reason)
|
||||
}
|
||||
}
|
||||
|
||||
// 玩家掉线
|
||||
func (this *ScenePolicyFortuneOx) OnPlayerDropLine(s *base.Scene, p *base.Player) {
|
||||
if s == nil || p == nil {
|
||||
return
|
||||
}
|
||||
logger.Logger.Trace("(this *ScenePolicyFortuneOx) OnPlayerDropLine, sceneId=", s.GetSceneId(), " player=", p.SnId)
|
||||
s.FirePlayerEvent(p, base.PlayerEventDropLine, nil)
|
||||
}
|
||||
|
||||
// 玩家重连
|
||||
func (this *ScenePolicyFortuneOx) OnPlayerRehold(s *base.Scene, p *base.Player) {
|
||||
if s == nil || p == nil {
|
||||
return
|
||||
}
|
||||
logger.Logger.Trace("(this *ScenePolicyFortuneOx) OnPlayerRehold, sceneId=", s.GetSceneId(), " player=", p.SnId)
|
||||
if sceneEx, ok := s.GetExtraData().(*FortuneOxSceneData); ok {
|
||||
if playerEx, ok := p.GetExtraData().(*FortuneOxPlayerData); ok {
|
||||
FortuneOxSendRoomInfo(s, sceneEx, playerEx)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 返回房间
|
||||
func (this *ScenePolicyFortuneOx) OnPlayerReturn(s *base.Scene, p *base.Player) {
|
||||
if s == nil || p == nil {
|
||||
return
|
||||
}
|
||||
logger.Logger.Trace("(this *ScenePolicyFortuneOx) OnPlayerReturn, GetSceneId()=", s.GetSceneId(), " player=", p.Name)
|
||||
if sceneEx, ok := s.GetExtraData().(*FortuneOxSceneData); ok {
|
||||
if playerEx, ok := p.GetExtraData().(*FortuneOxPlayerData); ok {
|
||||
//if p.IsMarkFlag(base.PlayerState_Auto) {
|
||||
// p.UnmarkFlag(base.PlayerState_Auto)
|
||||
// p.SyncFlag()
|
||||
//}
|
||||
//发送房间信息给自己
|
||||
FortuneOxSendRoomInfo(s, sceneEx, playerEx)
|
||||
s.FirePlayerEvent(p, base.PlayerEventReturn, nil)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func FortuneOxSendRoomInfo(s *base.Scene, sceneEx *FortuneOxSceneData, playerEx *FortuneOxPlayerData) {
|
||||
pack := FortuneOxCreateRoomInfoPacket(s, sceneEx, playerEx)
|
||||
logger.Logger.Trace("RoomInfo: ", pack)
|
||||
playerEx.SendToClient(int(protocol.FortuneOxPID_PACKET_FORTUNEOX_SCFORTUNEOXROOMINFO), pack)
|
||||
}
|
||||
func FortuneOxCreateRoomInfoPacket(s *base.Scene, sceneEx *FortuneOxSceneData, playerEx *FortuneOxPlayerData) interface{} {
|
||||
//房间信息
|
||||
pack := &protocol.SCFortuneOxRoomInfo{
|
||||
RoomId: s.SceneId,
|
||||
GameId: s.GameId,
|
||||
RoomMode: s.SceneMode,
|
||||
SceneType: s.GetSceneType(),
|
||||
Params: common.CopySliceInt64ToInt32(s.Params),
|
||||
NumOfGames: proto.Int(sceneEx.NumOfGames),
|
||||
State: proto.Int(s.SceneState.GetState()),
|
||||
ParamsEx: s.GetDBGameFree().OtherIntParams,
|
||||
GameFreeId: proto.Int32(s.GetDBGameFree().Id),
|
||||
//BetLimit: s.GetDBGameFree().BetLimit,
|
||||
}
|
||||
|
||||
//自己的信息
|
||||
if playerEx != nil {
|
||||
pd := &protocol.FortuneOxPlayerData{
|
||||
SnId: proto.Int32(playerEx.SnId),
|
||||
Name: proto.String(playerEx.Name),
|
||||
Head: proto.Int32(playerEx.Head),
|
||||
Sex: proto.Int32(playerEx.Sex),
|
||||
Coin: proto.Int64(playerEx.Coin),
|
||||
Pos: proto.Int(playerEx.Pos),
|
||||
Flag: proto.Int(playerEx.GetFlag()),
|
||||
City: proto.String(playerEx.City),
|
||||
HeadOutLine: proto.Int32(playerEx.HeadOutLine),
|
||||
VIP: proto.Int32(playerEx.VIP),
|
||||
}
|
||||
pack.Player = pd
|
||||
}
|
||||
|
||||
//get data
|
||||
Response, err := slots.SlotsMgrSington.Enter(playerEx.SlotsSession, int64(s.GameId))
|
||||
if err == nil {
|
||||
data := assemble.DataToCli(Response).(assemble.TableInfo)
|
||||
pi, _ := json.Marshal(data)
|
||||
pack.PlayerInfo = string(pi)
|
||||
if sceneEx.BetConfig == nil {
|
||||
sceneEx.BetConfig = &data.BetConfig
|
||||
}
|
||||
} else {
|
||||
logger.Logger.Error("slots enter err:", err)
|
||||
}
|
||||
proto.SetDefaults(pack)
|
||||
return pack
|
||||
}
|
||||
func (this *ScenePolicyFortuneOx) OnPlayerOp(s *base.Scene, p *base.Player, opcode int, params []int64) bool {
|
||||
if s == nil || p == nil {
|
||||
return false
|
||||
}
|
||||
logger.Logger.Trace("(this *ScenePolicyFortuneOx) OnPlayerOp, sceneId=", s.GetSceneId(), " player=", p.SnId, " opcode=", opcode, " params=", params)
|
||||
if s.GetSceneState() != nil {
|
||||
if s.GetSceneState().OnPlayerOp(s, p, opcode, params) {
|
||||
p.SetLastOPTimer(time.Now())
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func (this *ScenePolicyFortuneOx) OnPlayerEvent(s *base.Scene, p *base.Player, evtcode int, params []int64) {
|
||||
if s == nil || p == nil {
|
||||
return
|
||||
}
|
||||
logger.Logger.Trace("(this *ScenePolicyFortuneOx) OnPlayerEvent, sceneId=", s.GetSceneId(), " player=", p.SnId, " eventcode=", evtcode, " params=", params)
|
||||
if s.GetSceneState() != nil {
|
||||
s.GetSceneState().OnPlayerEvent(s, p, evtcode, params)
|
||||
}
|
||||
}
|
||||
|
||||
// 当前状态能否换桌
|
||||
func (this *ScenePolicyFortuneOx) CanChangeCoinScene(s *base.Scene, p *base.Player) bool {
|
||||
if s == nil || p == nil {
|
||||
return false
|
||||
}
|
||||
if s.GetSceneState() != nil {
|
||||
return s.GetSceneState().CanChangeCoinScene(s, p)
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// 状态基类
|
||||
type SceneBaseStateFortuneOx struct {
|
||||
}
|
||||
|
||||
func (this *SceneBaseStateFortuneOx) GetTimeout(s *base.Scene) int {
|
||||
if sceneEx, ok := s.GetExtraData().(*FortuneOxSceneData); ok {
|
||||
return int(time.Now().Sub(sceneEx.GetStateStartTime()) / time.Second)
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (this *SceneBaseStateFortuneOx) CanChangeTo(s base.SceneState) bool {
|
||||
return true
|
||||
}
|
||||
|
||||
// 当前状态能否换桌
|
||||
func (this *SceneBaseStateFortuneOx) CanChangeCoinScene(s *base.Scene, p *base.Player) bool {
|
||||
return true
|
||||
}
|
||||
func (this *SceneBaseStateFortuneOx) OnEnter(s *base.Scene) {
|
||||
if sceneEx, ok := s.GetExtraData().(*FortuneOxSceneData); ok {
|
||||
sceneEx.SetStateStartTime(time.Now())
|
||||
}
|
||||
}
|
||||
|
||||
func (this *SceneBaseStateFortuneOx) OnLeave(s *base.Scene) {}
|
||||
func (this *SceneBaseStateFortuneOx) OnTick(s *base.Scene) {
|
||||
if time.Now().Sub(s.GameStartTime) > time.Second*3 {
|
||||
if sceneEx, ok := s.ExtraData.(*FortuneOxSceneData); ok {
|
||||
for _, p := range sceneEx.players {
|
||||
if p.IsOnLine() {
|
||||
p.leaveTime = 0
|
||||
continue
|
||||
}
|
||||
p.leaveTime++
|
||||
if p.leaveTime < 60*2 {
|
||||
continue
|
||||
}
|
||||
//踢出玩家
|
||||
sceneEx.PlayerLeave(p.Player, common.PlayerLeaveReason_LongTimeNoOp, true)
|
||||
}
|
||||
}
|
||||
s.GameStartTime = time.Now()
|
||||
}
|
||||
}
|
||||
func (this *SceneBaseStateFortuneOx) OnPlayerOp(s *base.Scene, p *base.Player, opcode int, params []int64) bool {
|
||||
return false
|
||||
}
|
||||
func (this *SceneBaseStateFortuneOx) OnPlayerEvent(s *base.Scene, p *base.Player, evtcode int, params []int64) {
|
||||
}
|
||||
|
||||
// ////////////////////////////////////////////////////////////
|
||||
// 开始状态
|
||||
// ////////////////////////////////////////////////////////////
|
||||
type SceneStateStartFortuneOx struct {
|
||||
SceneBaseStateFortuneOx
|
||||
}
|
||||
|
||||
func (this *SceneStateStartFortuneOx) GetState() int {
|
||||
return fortuneox.FortuneOxStateStart
|
||||
}
|
||||
|
||||
func (this *SceneStateStartFortuneOx) CanChangeTo(s base.SceneState) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
// 当前状态能否换桌
|
||||
func (this *SceneStateStartFortuneOx) CanChangeCoinScene(s *base.Scene, p *base.Player) bool {
|
||||
if playerEx, ok := p.GetExtraData().(*FortuneOxPlayerData); ok {
|
||||
if playerEx.isRespin {
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func (this *SceneStateStartFortuneOx) GetTimeout(s *base.Scene) int {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (this *SceneStateStartFortuneOx) OnEnter(s *base.Scene) {
|
||||
this.SceneBaseStateFortuneOx.OnEnter(s)
|
||||
if sceneEx, ok := s.GetExtraData().(*FortuneOxSceneData); ok {
|
||||
sceneEx.SetGameNowTime(time.Now())
|
||||
}
|
||||
}
|
||||
|
||||
// 状态离开时
|
||||
func (this *SceneStateStartFortuneOx) OnLeave(s *base.Scene) {
|
||||
this.SceneBaseStateFortuneOx.OnLeave(s)
|
||||
logger.Logger.Tracef("(this *SceneStateStartFortuneOx) OnLeave, sceneid=%v", s.GetSceneId())
|
||||
}
|
||||
|
||||
// 玩家操作
|
||||
func (this *SceneStateStartFortuneOx) OnPlayerOp(s *base.Scene, p *base.Player, opcode int, params []int64) bool {
|
||||
logger.Logger.Tracef("(this *SceneStateStartFortuneOx) OnPlayerOp, sceneid=%v params=%v", s.GetSceneId(), params)
|
||||
if this.SceneBaseStateFortuneOx.OnPlayerOp(s, p, opcode, params) {
|
||||
return true
|
||||
}
|
||||
if sceneEx, ok := s.GetExtraData().(*FortuneOxSceneData); ok {
|
||||
if playerEx, ok := p.GetExtraData().(*FortuneOxPlayerData); ok {
|
||||
switch opcode {
|
||||
case fortuneox.FortuneOxPlayerOpStart:
|
||||
playerEx.Clear()
|
||||
if len(params) < 3 {
|
||||
pack := &protocol.SCFortuneOxBilled{
|
||||
OpRetCode: proto.Int32(1),
|
||||
}
|
||||
proto.SetDefaults(pack)
|
||||
logger.Logger.Trace("SCFortuneOxBilled", pack.String())
|
||||
playerEx.SendToClient(int(protocol.FortuneOxPID_PACKET_FORTUNEOX_SCFORTUNEOXBILLED), pack)
|
||||
return true
|
||||
}
|
||||
playerEx.BetSizeIndex = params[0]
|
||||
playerEx.BetLevelIndex = params[1]
|
||||
playerEx.BetLineIndex = params[2]
|
||||
//playerEx.BetMode = params[3]
|
||||
needCoin := sceneEx.BetConfig.BetSize[params[0]] * float64(sceneEx.BetConfig.BetLevel[params[1]]) *
|
||||
float64(sceneEx.BetConfig.BetLines[params[2]])
|
||||
if needCoin > float64(playerEx.Coin) {
|
||||
pack := &protocol.SCFortuneOxBilled{
|
||||
OpRetCode: proto.Int32(1),
|
||||
}
|
||||
proto.SetDefaults(pack)
|
||||
logger.Logger.Trace("SCFortuneOxBilled:", pack.String())
|
||||
playerEx.SendToClient(int(protocol.FortuneOxPID_PACKET_FORTUNEOX_SCFORTUNEOXBILLED), pack)
|
||||
return true
|
||||
}
|
||||
|
||||
//playerEx.SlotsSession.SetCoin(playerEx.Coin * fortuneox.NowByte)
|
||||
//logger.Logger.Trace("=============init dif coin", playerEx.Coin-playerEx.SlotsSession.Coin()/fortuneox.NowByte)
|
||||
|
||||
//get data
|
||||
Response, err := slots.SlotsMgrSington.Play(playerEx.SlotsSession, &base.SpinReq{
|
||||
GameId: int64(sceneEx.GameId),
|
||||
BetSizeIndex: playerEx.BetSizeIndex,
|
||||
BetLevelIndex: playerEx.BetLevelIndex,
|
||||
BetLineIndex: playerEx.BetLineIndex,
|
||||
BetMode: playerEx.BetMode,
|
||||
Ts: time.Now().Unix(),
|
||||
})
|
||||
var gameEndStr string
|
||||
var data assemble.GameEnd
|
||||
if err == nil {
|
||||
data = assemble.DataToCli(Response).(assemble.GameEnd)
|
||||
if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 {
|
||||
//第一次触发或者正常模式
|
||||
//logger.Logger.Trace("=============addcoin1111 ", -data.TotalBet)
|
||||
playerEx.AddCoin(int64(-data.TotalBet), common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName())
|
||||
playerEx.totalBet = int64(data.TotalBet)
|
||||
//logger.Logger.Trace("=======bet======dif++++ ", float64(playerEx.Coin)-data.BetAfterCoin)
|
||||
}
|
||||
var taxCoin float64
|
||||
if data.RoundReward > 0 {
|
||||
//税收比例
|
||||
taxRate := sceneEx.GetDBGameFree().GetTaxRate()
|
||||
if taxRate < 0 || taxRate > 10000 {
|
||||
taxRate = 500
|
||||
}
|
||||
taxCoin = data.RoundReward * float64(taxRate) / 10000
|
||||
data.RoundReward = data.RoundReward - taxCoin
|
||||
playerEx.AddServiceFee(int64(taxCoin))
|
||||
playerEx.taxCoin = int64(taxCoin)
|
||||
playerEx.winCoin = int64(data.RoundReward)
|
||||
}
|
||||
pi, _ := json.Marshal(data)
|
||||
gameEndStr = string(pi)
|
||||
respinStatus := data.Results[0].ArrSpins[0].Special.(SpinLock).ReSpinStatus
|
||||
if respinStatus == 0 || respinStatus == 3 {
|
||||
//logger.Logger.Trace("===win==========addcoin222 ", data.RoundReward)
|
||||
playerEx.AddCoin(int64(data.RoundReward), common.GainWay_HundredSceneWin, 0, "system", s.GetSceneName())
|
||||
//logger.Logger.Trace("=======win======dif++++ ", float64(playerEx.Coin)-data.FinalCoin)
|
||||
//免费游戏结束或者正常模式
|
||||
sceneEx.StaticsLaba(&base.StaticLabaParam{
|
||||
SnId: playerEx.SnId,
|
||||
Gain: int64(data.RoundReward - data.TotalBet),
|
||||
GainTax: int64(taxCoin),
|
||||
IsAddTimes: true,
|
||||
})
|
||||
}
|
||||
if respinStatus == 0 || respinStatus == 3 {
|
||||
playerEx.isRespin = false
|
||||
} else {
|
||||
playerEx.isRespin = true
|
||||
}
|
||||
} else {
|
||||
logger.Logger.Error("slots Play err:", err)
|
||||
}
|
||||
|
||||
playerEx.SlotsSession.SetCoin(int64(data.FinalCoin) * fortuneox.NowByte)
|
||||
|
||||
//logger.Logger.Trace("======end=======init dif coin", playerEx.Coin-playerEx.SlotsSession.Coin()/fortuneox.NowByte)
|
||||
|
||||
if playerEx.Coin != int64(data.FinalCoin) {
|
||||
logger.Logger.Error("==========playerEx.Coin != data.FinalCoin==============", (float64(playerEx.Coin)-data.FinalCoin)/10000)
|
||||
}
|
||||
pack := &protocol.SCFortuneOxBilled{
|
||||
OpRetCode: proto.Int32(0),
|
||||
GameEndStr: proto.String(gameEndStr),
|
||||
}
|
||||
proto.SetDefaults(pack)
|
||||
logger.Logger.Trace("SCFortuneOxBilled", pack.String())
|
||||
playerEx.SendToClient(int(protocol.FortuneOxPID_PACKET_FORTUNEOX_SCFORTUNEOXBILLED), pack)
|
||||
|
||||
// 记录本次操作
|
||||
FortuneOxAndSaveLog(sceneEx, playerEx, data)
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
// 玩家事件
|
||||
func (this *SceneStateStartFortuneOx) OnPlayerEvent(s *base.Scene, p *base.Player, evtcode int, params []int64) {
|
||||
logger.Logger.Trace("(this *SceneStateStartFortuneOx) OnPlayerEvent, sceneId=", s.GetSceneId(), " player=", p.SnId, " evtcode=", evtcode)
|
||||
this.SceneBaseStateFortuneOx.OnPlayerEvent(s, p, evtcode, params)
|
||||
}
|
||||
|
||||
func (this *SceneStateStartFortuneOx) OnTick(s *base.Scene) {
|
||||
this.SceneBaseStateFortuneOx.OnTick(s)
|
||||
}
|
||||
|
||||
// //////////////////////////////////////////////////////////////////////////////
|
||||
func (this *ScenePolicyFortuneOx) RegisteSceneState(state base.SceneState) {
|
||||
if state == nil {
|
||||
return
|
||||
}
|
||||
stateid := state.GetState()
|
||||
if stateid < 0 || stateid >= fortuneox.FortuneOxStateMax {
|
||||
return
|
||||
}
|
||||
this.states[stateid] = state
|
||||
}
|
||||
|
||||
func (this *ScenePolicyFortuneOx) GetSceneState(s *base.Scene, stateid int) base.SceneState {
|
||||
if stateid >= 0 && stateid < fortuneox.FortuneOxStateMax {
|
||||
return this.states[stateid]
|
||||
}
|
||||
return nil
|
||||
}
|
||||
func FortuneOxAndSaveLog(sceneEx *FortuneOxSceneData, playerEx *FortuneOxPlayerData, data assemble.GameEnd) {
|
||||
if !playerEx.IsRob {
|
||||
data.SnId = playerEx.SnId
|
||||
info, err := model.MarshalGameNoteByROLL(data)
|
||||
if err == nil {
|
||||
logid, _ := model.AutoIncGameLogId()
|
||||
playerEx.currentLogId = logid
|
||||
sceneEx.SaveGameDetailedLog(logid, info, &base.GameDetailedParam{})
|
||||
totalin := playerEx.totalBet
|
||||
totalout := int64(data.RoundReward) + playerEx.taxCoin
|
||||
validFlow := totalin + totalout
|
||||
validBet := common.AbsI64(totalin - totalout)
|
||||
logParam := &base.SaveGamePlayerListLogParam{
|
||||
Platform: playerEx.Platform,
|
||||
Channel: playerEx.Channel,
|
||||
Promoter: playerEx.BeUnderAgentCode,
|
||||
PackageTag: playerEx.PackageID,
|
||||
InviterId: playerEx.InviterId,
|
||||
LogId: logid,
|
||||
TotalIn: totalin,
|
||||
TotalOut: totalout,
|
||||
TaxCoin: playerEx.taxCoin,
|
||||
BetAmount: playerEx.totalBet,
|
||||
WinAmountNoAnyTax: int64(data.RoundReward) + playerEx.taxCoin,
|
||||
ValidBet: validBet,
|
||||
ValidFlow: validFlow,
|
||||
IsFirstGame: sceneEx.IsPlayerFirst(playerEx.Player),
|
||||
}
|
||||
sceneEx.SaveGamePlayerListLog(playerEx.SnId, logParam)
|
||||
}
|
||||
}
|
||||
|
||||
//统计输下注金币数
|
||||
if !sceneEx.Testing && !playerEx.IsRob {
|
||||
playerBet := &server.PlayerData{
|
||||
SnId: proto.Int32(playerEx.SnId),
|
||||
Bet: proto.Int64(playerEx.CurrentBet),
|
||||
Gain: proto.Int64(int64(data.RoundReward) + playerEx.taxCoin),
|
||||
Tax: proto.Int64(playerEx.taxCoin),
|
||||
Coin: proto.Int64(playerEx.GetCoin()),
|
||||
GameCoinTs: proto.Int64(playerEx.GameCoinTs),
|
||||
}
|
||||
gwPlayerBet := &server.GWPlayerData{
|
||||
SceneId: sceneEx.SceneId,
|
||||
GameFreeId: proto.Int32(sceneEx.GetDBGameFree().GetId()),
|
||||
}
|
||||
gwPlayerBet.Datas = append(gwPlayerBet.Datas, playerBet)
|
||||
sceneEx.SyncPlayerDatas(&base.PlayerDataParam{
|
||||
HasRobotGaming: false,
|
||||
Data: gwPlayerBet,
|
||||
})
|
||||
}
|
||||
|
||||
playerEx.taxCoin = 0
|
||||
playerEx.winCoin = 0
|
||||
|
||||
if sceneEx.CheckNeedDestroy() && data.Results[0].FreeNum <= 0 {
|
||||
sceneEx.PlayerLeave(playerEx.Player, common.PlayerLeaveReason_OnDestroy, true)
|
||||
}
|
||||
}
|
||||
func init() {
|
||||
//主状态
|
||||
ScenePolicyFortuneOxSington.RegisteSceneState(&SceneStateStartFortuneOx{})
|
||||
core.RegisteHook(core.HOOK_BEFORE_START, func() error {
|
||||
base.RegisteScenePolicy(common.GameId_FortuneOx, fortuneox.RoomMode_Classic, ScenePolicyFortuneOxSington)
|
||||
return nil
|
||||
})
|
||||
}
|
|
@ -446,12 +446,6 @@ func (this *SceneStateStartFortuneRabbit) OnPlayerOp(s *base.Scene, p *base.Play
|
|||
} else {
|
||||
playerEx.isFree = false
|
||||
}
|
||||
|
||||
if data.Results[0].FreeNum > 0 {
|
||||
playerEx.isFree = true
|
||||
} else {
|
||||
playerEx.isFree = false
|
||||
}
|
||||
} else {
|
||||
logger.Logger.Error("slots Play err:", err)
|
||||
}
|
||||
|
|
|
@ -173,5 +173,17 @@
|
|||
|
||||
- 5610~5619
|
||||
|
||||
### fortuneox.prot
|
||||
|
||||
- 5620~5629
|
||||
|
||||
### fortunetiger.prot
|
||||
|
||||
- 5630~5639
|
||||
|
||||
### fortunemouse.prot
|
||||
|
||||
- 5640~5649
|
||||
|
||||
### game.proto(玩家离开)
|
||||
- 8000~8099
|
|
@ -0,0 +1,802 @@
|
|||
// Code generated by protoc-gen-go. DO NOT EDIT.
|
||||
// versions:
|
||||
// protoc-gen-go v1.27.1-devel
|
||||
// protoc v3.19.4
|
||||
// source: fortunemouse.proto
|
||||
|
||||
package fortunemouse
|
||||
|
||||
import (
|
||||
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
|
||||
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
|
||||
reflect "reflect"
|
||||
sync "sync"
|
||||
)
|
||||
|
||||
const (
|
||||
// Verify that this generated code is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
|
||||
// Verify that runtime/protoimpl is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
||||
)
|
||||
|
||||
//fortunemouse
|
||||
//龙
|
||||
type FortuneMousePID int32
|
||||
|
||||
const (
|
||||
FortuneMousePID_PACKET_FORTUNEMOUSE_ZERO FortuneMousePID = 0 // 弃用消息号
|
||||
FortuneMousePID_PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMINFO FortuneMousePID = 5640 //房间信息
|
||||
FortuneMousePID_PACKET_FORTUNEMOUSE_CSFORTUNEMOUSEOP FortuneMousePID = 5641
|
||||
FortuneMousePID_PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEOP FortuneMousePID = 5642
|
||||
FortuneMousePID_PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMSTATE FortuneMousePID = 5643
|
||||
FortuneMousePID_PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEBILLED FortuneMousePID = 5644
|
||||
)
|
||||
|
||||
// Enum value maps for FortuneMousePID.
|
||||
var (
|
||||
FortuneMousePID_name = map[int32]string{
|
||||
0: "PACKET_FORTUNEMOUSE_ZERO",
|
||||
5640: "PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMINFO",
|
||||
5641: "PACKET_FORTUNEMOUSE_CSFORTUNEMOUSEOP",
|
||||
5642: "PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEOP",
|
||||
5643: "PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMSTATE",
|
||||
5644: "PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEBILLED",
|
||||
}
|
||||
FortuneMousePID_value = map[string]int32{
|
||||
"PACKET_FORTUNEMOUSE_ZERO": 0,
|
||||
"PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMINFO": 5640,
|
||||
"PACKET_FORTUNEMOUSE_CSFORTUNEMOUSEOP": 5641,
|
||||
"PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEOP": 5642,
|
||||
"PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMSTATE": 5643,
|
||||
"PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEBILLED": 5644,
|
||||
}
|
||||
)
|
||||
|
||||
func (x FortuneMousePID) Enum() *FortuneMousePID {
|
||||
p := new(FortuneMousePID)
|
||||
*p = x
|
||||
return p
|
||||
}
|
||||
|
||||
func (x FortuneMousePID) String() string {
|
||||
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
|
||||
}
|
||||
|
||||
func (FortuneMousePID) Descriptor() protoreflect.EnumDescriptor {
|
||||
return file_fortunemouse_proto_enumTypes[0].Descriptor()
|
||||
}
|
||||
|
||||
func (FortuneMousePID) Type() protoreflect.EnumType {
|
||||
return &file_fortunemouse_proto_enumTypes[0]
|
||||
}
|
||||
|
||||
func (x FortuneMousePID) Number() protoreflect.EnumNumber {
|
||||
return protoreflect.EnumNumber(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use FortuneMousePID.Descriptor instead.
|
||||
func (FortuneMousePID) EnumDescriptor() ([]byte, []int) {
|
||||
return file_fortunemouse_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
type FortuneMousePlayerData struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字
|
||||
SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号
|
||||
Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像
|
||||
Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别
|
||||
Coin int64 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币
|
||||
Pos int32 `protobuf:"varint,6,opt,name=Pos,proto3" json:"Pos,omitempty"` //座位位置
|
||||
Flag int32 `protobuf:"varint,7,opt,name=Flag,proto3" json:"Flag,omitempty"` //二进制标记
|
||||
Params []string `protobuf:"bytes,8,rep,name=Params,proto3" json:"Params,omitempty"` //其他数据 如:ip 等
|
||||
City string `protobuf:"bytes,9,opt,name=City,proto3" json:"City,omitempty"` //城市
|
||||
HeadOutLine int32 `protobuf:"varint,10,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框
|
||||
VIP int32 `protobuf:"varint,11,opt,name=VIP,proto3" json:"VIP,omitempty"`
|
||||
}
|
||||
|
||||
func (x *FortuneMousePlayerData) Reset() {
|
||||
*x = FortuneMousePlayerData{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortunemouse_proto_msgTypes[0]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *FortuneMousePlayerData) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*FortuneMousePlayerData) ProtoMessage() {}
|
||||
|
||||
func (x *FortuneMousePlayerData) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortunemouse_proto_msgTypes[0]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use FortuneMousePlayerData.ProtoReflect.Descriptor instead.
|
||||
func (*FortuneMousePlayerData) Descriptor() ([]byte, []int) {
|
||||
return file_fortunemouse_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
func (x *FortuneMousePlayerData) GetName() string {
|
||||
if x != nil {
|
||||
return x.Name
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *FortuneMousePlayerData) GetSnId() int32 {
|
||||
if x != nil {
|
||||
return x.SnId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneMousePlayerData) GetHead() int32 {
|
||||
if x != nil {
|
||||
return x.Head
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneMousePlayerData) GetSex() int32 {
|
||||
if x != nil {
|
||||
return x.Sex
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneMousePlayerData) GetCoin() int64 {
|
||||
if x != nil {
|
||||
return x.Coin
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneMousePlayerData) GetPos() int32 {
|
||||
if x != nil {
|
||||
return x.Pos
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneMousePlayerData) GetFlag() int32 {
|
||||
if x != nil {
|
||||
return x.Flag
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneMousePlayerData) GetParams() []string {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *FortuneMousePlayerData) GetCity() string {
|
||||
if x != nil {
|
||||
return x.City
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *FortuneMousePlayerData) GetHeadOutLine() int32 {
|
||||
if x != nil {
|
||||
return x.HeadOutLine
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneMousePlayerData) GetVIP() int32 {
|
||||
if x != nil {
|
||||
return x.VIP
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//房间信息
|
||||
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMINFO
|
||||
type SCFortuneMouseRoomInfo struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id
|
||||
GameFreeId int32 `protobuf:"varint,2,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"`
|
||||
GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id
|
||||
RoomMode int32 `protobuf:"varint,4,opt,name=RoomMode,proto3" json:"RoomMode,omitempty"` //游戏模式
|
||||
Params []int32 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"` //规则参数
|
||||
NumOfGames int32 `protobuf:"varint,6,opt,name=NumOfGames,proto3" json:"NumOfGames,omitempty"` //当前第几局
|
||||
State int32 `protobuf:"varint,7,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
|
||||
ParamsEx []int64 `protobuf:"varint,8,rep,packed,name=ParamsEx,proto3" json:"ParamsEx,omitempty"` //其他参数
|
||||
SceneType int32 `protobuf:"varint,9,opt,name=SceneType,proto3" json:"SceneType,omitempty"` //房间模式
|
||||
Player *FortuneMousePlayerData `protobuf:"bytes,10,opt,name=Player,proto3" json:"Player,omitempty"` //房间内的玩家信息
|
||||
PlayerInfo string `protobuf:"bytes,11,opt,name=PlayerInfo,proto3" json:"PlayerInfo,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomInfo) Reset() {
|
||||
*x = SCFortuneMouseRoomInfo{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortunemouse_proto_msgTypes[1]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomInfo) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneMouseRoomInfo) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneMouseRoomInfo) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortunemouse_proto_msgTypes[1]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneMouseRoomInfo.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneMouseRoomInfo) Descriptor() ([]byte, []int) {
|
||||
return file_fortunemouse_proto_rawDescGZIP(), []int{1}
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomInfo) GetRoomId() int32 {
|
||||
if x != nil {
|
||||
return x.RoomId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomInfo) GetGameFreeId() int32 {
|
||||
if x != nil {
|
||||
return x.GameFreeId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomInfo) GetGameId() int32 {
|
||||
if x != nil {
|
||||
return x.GameId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomInfo) GetRoomMode() int32 {
|
||||
if x != nil {
|
||||
return x.RoomMode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomInfo) GetParams() []int32 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomInfo) GetNumOfGames() int32 {
|
||||
if x != nil {
|
||||
return x.NumOfGames
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomInfo) GetState() int32 {
|
||||
if x != nil {
|
||||
return x.State
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomInfo) GetParamsEx() []int64 {
|
||||
if x != nil {
|
||||
return x.ParamsEx
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomInfo) GetSceneType() int32 {
|
||||
if x != nil {
|
||||
return x.SceneType
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomInfo) GetPlayer() *FortuneMousePlayerData {
|
||||
if x != nil {
|
||||
return x.Player
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomInfo) GetPlayerInfo() string {
|
||||
if x != nil {
|
||||
return x.PlayerInfo
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
//玩家操作
|
||||
//PACKET_FORTUNEMOUSE_CSFORTUNEMOUSEOP
|
||||
type CSFortuneMouseOp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码 0.spin
|
||||
Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数 下注索引编号
|
||||
}
|
||||
|
||||
func (x *CSFortuneMouseOp) Reset() {
|
||||
*x = CSFortuneMouseOp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortunemouse_proto_msgTypes[2]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *CSFortuneMouseOp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*CSFortuneMouseOp) ProtoMessage() {}
|
||||
|
||||
func (x *CSFortuneMouseOp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortunemouse_proto_msgTypes[2]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use CSFortuneMouseOp.ProtoReflect.Descriptor instead.
|
||||
func (*CSFortuneMouseOp) Descriptor() ([]byte, []int) {
|
||||
return file_fortunemouse_proto_rawDescGZIP(), []int{2}
|
||||
}
|
||||
|
||||
func (x *CSFortuneMouseOp) GetOpCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *CSFortuneMouseOp) GetParams() []int64 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//玩家操作返回
|
||||
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEOP
|
||||
type SCFortuneMouseOp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码
|
||||
OpRetCode int32 `protobuf:"varint,2,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //操作结果 1.金币不足 2.低于该值不能押注
|
||||
Params []int64 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseOp) Reset() {
|
||||
*x = SCFortuneMouseOp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortunemouse_proto_msgTypes[3]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseOp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneMouseOp) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneMouseOp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortunemouse_proto_msgTypes[3]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneMouseOp.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneMouseOp) Descriptor() ([]byte, []int) {
|
||||
return file_fortunemouse_proto_rawDescGZIP(), []int{3}
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseOp) GetOpCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseOp) GetOpRetCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpRetCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseOp) GetParams() []int64 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//房间状态
|
||||
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMSTATE
|
||||
type SCFortuneMouseRoomState struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
State int32 `protobuf:"varint,1,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
|
||||
SubState int32 `protobuf:"varint,2,opt,name=SubState,proto3" json:"SubState,omitempty"` //房间当前子状态
|
||||
Params []int32 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //状态参数
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomState) Reset() {
|
||||
*x = SCFortuneMouseRoomState{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortunemouse_proto_msgTypes[4]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomState) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneMouseRoomState) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneMouseRoomState) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortunemouse_proto_msgTypes[4]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneMouseRoomState.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneMouseRoomState) Descriptor() ([]byte, []int) {
|
||||
return file_fortunemouse_proto_rawDescGZIP(), []int{4}
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomState) GetState() int32 {
|
||||
if x != nil {
|
||||
return x.State
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomState) GetSubState() int32 {
|
||||
if x != nil {
|
||||
return x.SubState
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseRoomState) GetParams() []int32 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEBILLED
|
||||
type SCFortuneMouseBilled struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpRetCode int32 `protobuf:"varint,1,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //0.spin成功 1.spin失败
|
||||
GameEndStr string `protobuf:"bytes,2,opt,name=GameEndStr,proto3" json:"GameEndStr,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseBilled) Reset() {
|
||||
*x = SCFortuneMouseBilled{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortunemouse_proto_msgTypes[5]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseBilled) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneMouseBilled) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneMouseBilled) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortunemouse_proto_msgTypes[5]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneMouseBilled.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneMouseBilled) Descriptor() ([]byte, []int) {
|
||||
return file_fortunemouse_proto_rawDescGZIP(), []int{5}
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseBilled) GetOpRetCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpRetCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneMouseBilled) GetGameEndStr() string {
|
||||
if x != nil {
|
||||
return x.GameEndStr
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
var File_fortunemouse_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_fortunemouse_proto_rawDesc = []byte{
|
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||||
0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
file_fortunemouse_proto_rawDescOnce sync.Once
|
||||
file_fortunemouse_proto_rawDescData = file_fortunemouse_proto_rawDesc
|
||||
)
|
||||
|
||||
func file_fortunemouse_proto_rawDescGZIP() []byte {
|
||||
file_fortunemouse_proto_rawDescOnce.Do(func() {
|
||||
file_fortunemouse_proto_rawDescData = protoimpl.X.CompressGZIP(file_fortunemouse_proto_rawDescData)
|
||||
})
|
||||
return file_fortunemouse_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_fortunemouse_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||
var file_fortunemouse_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
|
||||
var file_fortunemouse_proto_goTypes = []interface{}{
|
||||
(FortuneMousePID)(0), // 0: fortunemouse.FortuneMousePID
|
||||
(*FortuneMousePlayerData)(nil), // 1: fortunemouse.FortuneMousePlayerData
|
||||
(*SCFortuneMouseRoomInfo)(nil), // 2: fortunemouse.SCFortuneMouseRoomInfo
|
||||
(*CSFortuneMouseOp)(nil), // 3: fortunemouse.CSFortuneMouseOp
|
||||
(*SCFortuneMouseOp)(nil), // 4: fortunemouse.SCFortuneMouseOp
|
||||
(*SCFortuneMouseRoomState)(nil), // 5: fortunemouse.SCFortuneMouseRoomState
|
||||
(*SCFortuneMouseBilled)(nil), // 6: fortunemouse.SCFortuneMouseBilled
|
||||
}
|
||||
var file_fortunemouse_proto_depIdxs = []int32{
|
||||
1, // 0: fortunemouse.SCFortuneMouseRoomInfo.Player:type_name -> fortunemouse.FortuneMousePlayerData
|
||||
1, // [1:1] is the sub-list for method output_type
|
||||
1, // [1:1] is the sub-list for method input_type
|
||||
1, // [1:1] is the sub-list for extension type_name
|
||||
1, // [1:1] is the sub-list for extension extendee
|
||||
0, // [0:1] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_fortunemouse_proto_init() }
|
||||
func file_fortunemouse_proto_init() {
|
||||
if File_fortunemouse_proto != nil {
|
||||
return
|
||||
}
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_fortunemouse_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*FortuneMousePlayerData); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_fortunemouse_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneMouseRoomInfo); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_fortunemouse_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSFortuneMouseOp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_fortunemouse_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneMouseOp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_fortunemouse_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneMouseRoomState); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_fortunemouse_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneMouseBilled); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_fortunemouse_proto_rawDesc,
|
||||
NumEnums: 1,
|
||||
NumMessages: 6,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
GoTypes: file_fortunemouse_proto_goTypes,
|
||||
DependencyIndexes: file_fortunemouse_proto_depIdxs,
|
||||
EnumInfos: file_fortunemouse_proto_enumTypes,
|
||||
MessageInfos: file_fortunemouse_proto_msgTypes,
|
||||
}.Build()
|
||||
File_fortunemouse_proto = out.File
|
||||
file_fortunemouse_proto_rawDesc = nil
|
||||
file_fortunemouse_proto_goTypes = nil
|
||||
file_fortunemouse_proto_depIdxs = nil
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
syntax = "proto3";
|
||||
package fortunemouse;
|
||||
option go_package = "mongo.games.com/game/protocol/fortunemouse";
|
||||
|
||||
//fortunemouse
|
||||
//龙
|
||||
enum FortuneMousePID {
|
||||
PACKET_FORTUNEMOUSE_ZERO = 0;// 弃用消息号
|
||||
PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMINFO = 5640; //房间信息
|
||||
PACKET_FORTUNEMOUSE_CSFORTUNEMOUSEOP = 5641;
|
||||
PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEOP = 5642;
|
||||
PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMSTATE = 5643;
|
||||
PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEBILLED = 5644;
|
||||
}
|
||||
|
||||
message FortuneMousePlayerData {
|
||||
string Name = 1; //名字
|
||||
int32 SnId = 2; //账号
|
||||
int32 Head = 3; //头像
|
||||
int32 Sex = 4; //性别
|
||||
int64 Coin = 5; //金币
|
||||
int32 Pos = 6; //座位位置
|
||||
int32 Flag = 7; //二进制标记
|
||||
repeated string Params = 8; //其他数据 如:ip 等
|
||||
string City = 9; //城市
|
||||
int32 HeadOutLine = 10; //头像框
|
||||
int32 VIP = 11;
|
||||
}
|
||||
//房间信息
|
||||
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMINFO
|
||||
message SCFortuneMouseRoomInfo {
|
||||
int32 RoomId = 1; //房间id
|
||||
int32 GameFreeId = 2;
|
||||
int32 GameId = 3; //游戏id
|
||||
int32 RoomMode = 4; //游戏模式
|
||||
repeated int32 Params = 5; //规则参数
|
||||
int32 NumOfGames = 6; //当前第几局
|
||||
int32 State = 7; //房间当前状态
|
||||
repeated int64 ParamsEx = 8; //其他参数
|
||||
int32 SceneType = 9; //房间模式
|
||||
FortuneMousePlayerData Player = 10; //房间内的玩家信息
|
||||
string PlayerInfo = 11;
|
||||
}
|
||||
//玩家操作
|
||||
//PACKET_FORTUNEMOUSE_CSFORTUNEMOUSEOP
|
||||
message CSFortuneMouseOp {
|
||||
int32 OpCode = 1; //操作码 0.spin
|
||||
repeated int64 Params = 2; //操作参数 下注索引编号
|
||||
}
|
||||
//玩家操作返回
|
||||
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEOP
|
||||
message SCFortuneMouseOp {
|
||||
int32 OpCode = 1; //操作码
|
||||
int32 OpRetCode = 2; //操作结果 1.金币不足 2.低于该值不能押注
|
||||
repeated int64 Params = 3; //操作参数
|
||||
}
|
||||
//房间状态
|
||||
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEROOMSTATE
|
||||
message SCFortuneMouseRoomState {
|
||||
int32 State = 1; //房间当前状态
|
||||
int32 SubState = 2; //房间当前子状态
|
||||
repeated int32 Params = 3; //状态参数
|
||||
}
|
||||
//PACKET_FORTUNEMOUSE_SCFORTUNEMOUSEBILLED
|
||||
message SCFortuneMouseBilled{
|
||||
int32 OpRetCode = 1;//0.spin成功 1.spin失败
|
||||
string GameEndStr = 2;
|
||||
}
|
|
@ -0,0 +1,797 @@
|
|||
// Code generated by protoc-gen-go. DO NOT EDIT.
|
||||
// versions:
|
||||
// protoc-gen-go v1.27.1-devel
|
||||
// protoc v3.19.4
|
||||
// source: fortuneox.proto
|
||||
|
||||
package fortuneox
|
||||
|
||||
import (
|
||||
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
|
||||
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
|
||||
reflect "reflect"
|
||||
sync "sync"
|
||||
)
|
||||
|
||||
const (
|
||||
// Verify that this generated code is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
|
||||
// Verify that runtime/protoimpl is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
||||
)
|
||||
|
||||
//fortuneox
|
||||
//龙
|
||||
type FortuneOxPID int32
|
||||
|
||||
const (
|
||||
FortuneOxPID_PACKET_FORTUNEOX_ZERO FortuneOxPID = 0 // 弃用消息号
|
||||
FortuneOxPID_PACKET_FORTUNEOX_SCFORTUNEOXROOMINFO FortuneOxPID = 5620 //房间信息
|
||||
FortuneOxPID_PACKET_FORTUNEOX_CSFORTUNEOXOP FortuneOxPID = 5621
|
||||
FortuneOxPID_PACKET_FORTUNEOX_SCFORTUNEOXOP FortuneOxPID = 5622
|
||||
FortuneOxPID_PACKET_FORTUNEOX_SCFORTUNEOXROOMSTATE FortuneOxPID = 5623
|
||||
FortuneOxPID_PACKET_FORTUNEOX_SCFORTUNEOXBILLED FortuneOxPID = 5624
|
||||
)
|
||||
|
||||
// Enum value maps for FortuneOxPID.
|
||||
var (
|
||||
FortuneOxPID_name = map[int32]string{
|
||||
0: "PACKET_FORTUNEOX_ZERO",
|
||||
5620: "PACKET_FORTUNEOX_SCFORTUNEOXROOMINFO",
|
||||
5621: "PACKET_FORTUNEOX_CSFORTUNEOXOP",
|
||||
5622: "PACKET_FORTUNEOX_SCFORTUNEOXOP",
|
||||
5623: "PACKET_FORTUNEOX_SCFORTUNEOXROOMSTATE",
|
||||
5624: "PACKET_FORTUNEOX_SCFORTUNEOXBILLED",
|
||||
}
|
||||
FortuneOxPID_value = map[string]int32{
|
||||
"PACKET_FORTUNEOX_ZERO": 0,
|
||||
"PACKET_FORTUNEOX_SCFORTUNEOXROOMINFO": 5620,
|
||||
"PACKET_FORTUNEOX_CSFORTUNEOXOP": 5621,
|
||||
"PACKET_FORTUNEOX_SCFORTUNEOXOP": 5622,
|
||||
"PACKET_FORTUNEOX_SCFORTUNEOXROOMSTATE": 5623,
|
||||
"PACKET_FORTUNEOX_SCFORTUNEOXBILLED": 5624,
|
||||
}
|
||||
)
|
||||
|
||||
func (x FortuneOxPID) Enum() *FortuneOxPID {
|
||||
p := new(FortuneOxPID)
|
||||
*p = x
|
||||
return p
|
||||
}
|
||||
|
||||
func (x FortuneOxPID) String() string {
|
||||
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
|
||||
}
|
||||
|
||||
func (FortuneOxPID) Descriptor() protoreflect.EnumDescriptor {
|
||||
return file_fortuneox_proto_enumTypes[0].Descriptor()
|
||||
}
|
||||
|
||||
func (FortuneOxPID) Type() protoreflect.EnumType {
|
||||
return &file_fortuneox_proto_enumTypes[0]
|
||||
}
|
||||
|
||||
func (x FortuneOxPID) Number() protoreflect.EnumNumber {
|
||||
return protoreflect.EnumNumber(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use FortuneOxPID.Descriptor instead.
|
||||
func (FortuneOxPID) EnumDescriptor() ([]byte, []int) {
|
||||
return file_fortuneox_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
type FortuneOxPlayerData struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字
|
||||
SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号
|
||||
Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像
|
||||
Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别
|
||||
Coin int64 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币
|
||||
Pos int32 `protobuf:"varint,6,opt,name=Pos,proto3" json:"Pos,omitempty"` //座位位置
|
||||
Flag int32 `protobuf:"varint,7,opt,name=Flag,proto3" json:"Flag,omitempty"` //二进制标记
|
||||
Params []string `protobuf:"bytes,8,rep,name=Params,proto3" json:"Params,omitempty"` //其他数据 如:ip 等
|
||||
City string `protobuf:"bytes,9,opt,name=City,proto3" json:"City,omitempty"` //城市
|
||||
HeadOutLine int32 `protobuf:"varint,10,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框
|
||||
VIP int32 `protobuf:"varint,11,opt,name=VIP,proto3" json:"VIP,omitempty"`
|
||||
}
|
||||
|
||||
func (x *FortuneOxPlayerData) Reset() {
|
||||
*x = FortuneOxPlayerData{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortuneox_proto_msgTypes[0]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *FortuneOxPlayerData) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*FortuneOxPlayerData) ProtoMessage() {}
|
||||
|
||||
func (x *FortuneOxPlayerData) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortuneox_proto_msgTypes[0]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use FortuneOxPlayerData.ProtoReflect.Descriptor instead.
|
||||
func (*FortuneOxPlayerData) Descriptor() ([]byte, []int) {
|
||||
return file_fortuneox_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
func (x *FortuneOxPlayerData) GetName() string {
|
||||
if x != nil {
|
||||
return x.Name
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *FortuneOxPlayerData) GetSnId() int32 {
|
||||
if x != nil {
|
||||
return x.SnId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneOxPlayerData) GetHead() int32 {
|
||||
if x != nil {
|
||||
return x.Head
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneOxPlayerData) GetSex() int32 {
|
||||
if x != nil {
|
||||
return x.Sex
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneOxPlayerData) GetCoin() int64 {
|
||||
if x != nil {
|
||||
return x.Coin
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneOxPlayerData) GetPos() int32 {
|
||||
if x != nil {
|
||||
return x.Pos
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneOxPlayerData) GetFlag() int32 {
|
||||
if x != nil {
|
||||
return x.Flag
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneOxPlayerData) GetParams() []string {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *FortuneOxPlayerData) GetCity() string {
|
||||
if x != nil {
|
||||
return x.City
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *FortuneOxPlayerData) GetHeadOutLine() int32 {
|
||||
if x != nil {
|
||||
return x.HeadOutLine
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneOxPlayerData) GetVIP() int32 {
|
||||
if x != nil {
|
||||
return x.VIP
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//房间信息
|
||||
//PACKET_FORTUNEOX_SCFORTUNEOXROOMINFO
|
||||
type SCFortuneOxRoomInfo struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id
|
||||
GameFreeId int32 `protobuf:"varint,2,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"`
|
||||
GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id
|
||||
RoomMode int32 `protobuf:"varint,4,opt,name=RoomMode,proto3" json:"RoomMode,omitempty"` //游戏模式
|
||||
Params []int32 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"` //规则参数
|
||||
NumOfGames int32 `protobuf:"varint,6,opt,name=NumOfGames,proto3" json:"NumOfGames,omitempty"` //当前第几局
|
||||
State int32 `protobuf:"varint,7,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
|
||||
ParamsEx []int64 `protobuf:"varint,8,rep,packed,name=ParamsEx,proto3" json:"ParamsEx,omitempty"` //其他参数
|
||||
SceneType int32 `protobuf:"varint,9,opt,name=SceneType,proto3" json:"SceneType,omitempty"` //房间模式
|
||||
Player *FortuneOxPlayerData `protobuf:"bytes,10,opt,name=Player,proto3" json:"Player,omitempty"` //房间内的玩家信息
|
||||
PlayerInfo string `protobuf:"bytes,11,opt,name=PlayerInfo,proto3" json:"PlayerInfo,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomInfo) Reset() {
|
||||
*x = SCFortuneOxRoomInfo{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortuneox_proto_msgTypes[1]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomInfo) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneOxRoomInfo) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneOxRoomInfo) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortuneox_proto_msgTypes[1]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneOxRoomInfo.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneOxRoomInfo) Descriptor() ([]byte, []int) {
|
||||
return file_fortuneox_proto_rawDescGZIP(), []int{1}
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomInfo) GetRoomId() int32 {
|
||||
if x != nil {
|
||||
return x.RoomId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomInfo) GetGameFreeId() int32 {
|
||||
if x != nil {
|
||||
return x.GameFreeId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomInfo) GetGameId() int32 {
|
||||
if x != nil {
|
||||
return x.GameId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomInfo) GetRoomMode() int32 {
|
||||
if x != nil {
|
||||
return x.RoomMode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomInfo) GetParams() []int32 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomInfo) GetNumOfGames() int32 {
|
||||
if x != nil {
|
||||
return x.NumOfGames
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomInfo) GetState() int32 {
|
||||
if x != nil {
|
||||
return x.State
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomInfo) GetParamsEx() []int64 {
|
||||
if x != nil {
|
||||
return x.ParamsEx
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomInfo) GetSceneType() int32 {
|
||||
if x != nil {
|
||||
return x.SceneType
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomInfo) GetPlayer() *FortuneOxPlayerData {
|
||||
if x != nil {
|
||||
return x.Player
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomInfo) GetPlayerInfo() string {
|
||||
if x != nil {
|
||||
return x.PlayerInfo
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
//玩家操作
|
||||
//PACKET_FORTUNEOX_CSFORTUNEOXOP
|
||||
type CSFortuneOxOp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码 0.spin
|
||||
Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数 下注索引编号
|
||||
}
|
||||
|
||||
func (x *CSFortuneOxOp) Reset() {
|
||||
*x = CSFortuneOxOp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortuneox_proto_msgTypes[2]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *CSFortuneOxOp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*CSFortuneOxOp) ProtoMessage() {}
|
||||
|
||||
func (x *CSFortuneOxOp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortuneox_proto_msgTypes[2]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use CSFortuneOxOp.ProtoReflect.Descriptor instead.
|
||||
func (*CSFortuneOxOp) Descriptor() ([]byte, []int) {
|
||||
return file_fortuneox_proto_rawDescGZIP(), []int{2}
|
||||
}
|
||||
|
||||
func (x *CSFortuneOxOp) GetOpCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *CSFortuneOxOp) GetParams() []int64 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//玩家操作返回
|
||||
//PACKET_FORTUNEOX_SCFORTUNEOXOP
|
||||
type SCFortuneOxOp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码
|
||||
OpRetCode int32 `protobuf:"varint,2,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //操作结果 1.金币不足 2.低于该值不能押注
|
||||
Params []int64 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxOp) Reset() {
|
||||
*x = SCFortuneOxOp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortuneox_proto_msgTypes[3]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxOp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneOxOp) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneOxOp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortuneox_proto_msgTypes[3]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneOxOp.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneOxOp) Descriptor() ([]byte, []int) {
|
||||
return file_fortuneox_proto_rawDescGZIP(), []int{3}
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxOp) GetOpCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxOp) GetOpRetCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpRetCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxOp) GetParams() []int64 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//房间状态
|
||||
//PACKET_FORTUNEOX_SCFORTUNEOXROOMSTATE
|
||||
type SCFortuneOxRoomState struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
State int32 `protobuf:"varint,1,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
|
||||
SubState int32 `protobuf:"varint,2,opt,name=SubState,proto3" json:"SubState,omitempty"` //房间当前子状态
|
||||
Params []int32 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //状态参数
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomState) Reset() {
|
||||
*x = SCFortuneOxRoomState{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortuneox_proto_msgTypes[4]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomState) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneOxRoomState) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneOxRoomState) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortuneox_proto_msgTypes[4]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneOxRoomState.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneOxRoomState) Descriptor() ([]byte, []int) {
|
||||
return file_fortuneox_proto_rawDescGZIP(), []int{4}
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomState) GetState() int32 {
|
||||
if x != nil {
|
||||
return x.State
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomState) GetSubState() int32 {
|
||||
if x != nil {
|
||||
return x.SubState
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxRoomState) GetParams() []int32 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//PACKET_FORTUNEOX_SCFORTUNEOXBILLED
|
||||
type SCFortuneOxBilled struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpRetCode int32 `protobuf:"varint,1,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //0.spin成功 1.spin失败
|
||||
GameEndStr string `protobuf:"bytes,2,opt,name=GameEndStr,proto3" json:"GameEndStr,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxBilled) Reset() {
|
||||
*x = SCFortuneOxBilled{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortuneox_proto_msgTypes[5]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxBilled) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneOxBilled) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneOxBilled) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortuneox_proto_msgTypes[5]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneOxBilled.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneOxBilled) Descriptor() ([]byte, []int) {
|
||||
return file_fortuneox_proto_rawDescGZIP(), []int{5}
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxBilled) GetOpRetCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpRetCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneOxBilled) GetGameEndStr() string {
|
||||
if x != nil {
|
||||
return x.GameEndStr
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
var File_fortuneox_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_fortuneox_proto_rawDesc = []byte{
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
}
|
||||
|
||||
var (
|
||||
file_fortuneox_proto_rawDescOnce sync.Once
|
||||
file_fortuneox_proto_rawDescData = file_fortuneox_proto_rawDesc
|
||||
)
|
||||
|
||||
func file_fortuneox_proto_rawDescGZIP() []byte {
|
||||
file_fortuneox_proto_rawDescOnce.Do(func() {
|
||||
file_fortuneox_proto_rawDescData = protoimpl.X.CompressGZIP(file_fortuneox_proto_rawDescData)
|
||||
})
|
||||
return file_fortuneox_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_fortuneox_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||
var file_fortuneox_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
|
||||
var file_fortuneox_proto_goTypes = []interface{}{
|
||||
(FortuneOxPID)(0), // 0: fortuneox.FortuneOxPID
|
||||
(*FortuneOxPlayerData)(nil), // 1: fortuneox.FortuneOxPlayerData
|
||||
(*SCFortuneOxRoomInfo)(nil), // 2: fortuneox.SCFortuneOxRoomInfo
|
||||
(*CSFortuneOxOp)(nil), // 3: fortuneox.CSFortuneOxOp
|
||||
(*SCFortuneOxOp)(nil), // 4: fortuneox.SCFortuneOxOp
|
||||
(*SCFortuneOxRoomState)(nil), // 5: fortuneox.SCFortuneOxRoomState
|
||||
(*SCFortuneOxBilled)(nil), // 6: fortuneox.SCFortuneOxBilled
|
||||
}
|
||||
var file_fortuneox_proto_depIdxs = []int32{
|
||||
1, // 0: fortuneox.SCFortuneOxRoomInfo.Player:type_name -> fortuneox.FortuneOxPlayerData
|
||||
1, // [1:1] is the sub-list for method output_type
|
||||
1, // [1:1] is the sub-list for method input_type
|
||||
1, // [1:1] is the sub-list for extension type_name
|
||||
1, // [1:1] is the sub-list for extension extendee
|
||||
0, // [0:1] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_fortuneox_proto_init() }
|
||||
func file_fortuneox_proto_init() {
|
||||
if File_fortuneox_proto != nil {
|
||||
return
|
||||
}
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_fortuneox_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*FortuneOxPlayerData); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_fortuneox_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneOxRoomInfo); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_fortuneox_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSFortuneOxOp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_fortuneox_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneOxOp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_fortuneox_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneOxRoomState); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_fortuneox_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneOxBilled); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_fortuneox_proto_rawDesc,
|
||||
NumEnums: 1,
|
||||
NumMessages: 6,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
GoTypes: file_fortuneox_proto_goTypes,
|
||||
DependencyIndexes: file_fortuneox_proto_depIdxs,
|
||||
EnumInfos: file_fortuneox_proto_enumTypes,
|
||||
MessageInfos: file_fortuneox_proto_msgTypes,
|
||||
}.Build()
|
||||
File_fortuneox_proto = out.File
|
||||
file_fortuneox_proto_rawDesc = nil
|
||||
file_fortuneox_proto_goTypes = nil
|
||||
file_fortuneox_proto_depIdxs = nil
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
syntax = "proto3";
|
||||
package fortuneox;
|
||||
option go_package = "mongo.games.com/game/protocol/fortuneox";
|
||||
|
||||
//fortuneox
|
||||
//龙
|
||||
enum FortuneOxPID {
|
||||
PACKET_FORTUNEOX_ZERO = 0;// 弃用消息号
|
||||
PACKET_FORTUNEOX_SCFORTUNEOXROOMINFO = 5620; //房间信息
|
||||
PACKET_FORTUNEOX_CSFORTUNEOXOP = 5621;
|
||||
PACKET_FORTUNEOX_SCFORTUNEOXOP = 5622;
|
||||
PACKET_FORTUNEOX_SCFORTUNEOXROOMSTATE = 5623;
|
||||
PACKET_FORTUNEOX_SCFORTUNEOXBILLED = 5624;
|
||||
}
|
||||
|
||||
message FortuneOxPlayerData {
|
||||
string Name = 1; //名字
|
||||
int32 SnId = 2; //账号
|
||||
int32 Head = 3; //头像
|
||||
int32 Sex = 4; //性别
|
||||
int64 Coin = 5; //金币
|
||||
int32 Pos = 6; //座位位置
|
||||
int32 Flag = 7; //二进制标记
|
||||
repeated string Params = 8; //其他数据 如:ip 等
|
||||
string City = 9; //城市
|
||||
int32 HeadOutLine = 10; //头像框
|
||||
int32 VIP = 11;
|
||||
}
|
||||
//房间信息
|
||||
//PACKET_FORTUNEOX_SCFORTUNEOXROOMINFO
|
||||
message SCFortuneOxRoomInfo {
|
||||
int32 RoomId = 1; //房间id
|
||||
int32 GameFreeId = 2;
|
||||
int32 GameId = 3; //游戏id
|
||||
int32 RoomMode = 4; //游戏模式
|
||||
repeated int32 Params = 5; //规则参数
|
||||
int32 NumOfGames = 6; //当前第几局
|
||||
int32 State = 7; //房间当前状态
|
||||
repeated int64 ParamsEx = 8; //其他参数
|
||||
int32 SceneType = 9; //房间模式
|
||||
FortuneOxPlayerData Player = 10; //房间内的玩家信息
|
||||
string PlayerInfo = 11;
|
||||
}
|
||||
//玩家操作
|
||||
//PACKET_FORTUNEOX_CSFORTUNEOXOP
|
||||
message CSFortuneOxOp {
|
||||
int32 OpCode = 1; //操作码 0.spin
|
||||
repeated int64 Params = 2; //操作参数 下注索引编号
|
||||
}
|
||||
//玩家操作返回
|
||||
//PACKET_FORTUNEOX_SCFORTUNEOXOP
|
||||
message SCFortuneOxOp {
|
||||
int32 OpCode = 1; //操作码
|
||||
int32 OpRetCode = 2; //操作结果 1.金币不足 2.低于该值不能押注
|
||||
repeated int64 Params = 3; //操作参数
|
||||
}
|
||||
//房间状态
|
||||
//PACKET_FORTUNEOX_SCFORTUNEOXROOMSTATE
|
||||
message SCFortuneOxRoomState {
|
||||
int32 State = 1; //房间当前状态
|
||||
int32 SubState = 2; //房间当前子状态
|
||||
repeated int32 Params = 3; //状态参数
|
||||
}
|
||||
//PACKET_FORTUNEOX_SCFORTUNEOXBILLED
|
||||
message SCFortuneOxBilled{
|
||||
int32 OpRetCode = 1;//0.spin成功 1.spin失败
|
||||
string GameEndStr = 2;
|
||||
}
|
|
@ -0,0 +1,802 @@
|
|||
// Code generated by protoc-gen-go. DO NOT EDIT.
|
||||
// versions:
|
||||
// protoc-gen-go v1.27.1-devel
|
||||
// protoc v3.19.4
|
||||
// source: fortunetiger.proto
|
||||
|
||||
package fortunetiger
|
||||
|
||||
import (
|
||||
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
|
||||
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
|
||||
reflect "reflect"
|
||||
sync "sync"
|
||||
)
|
||||
|
||||
const (
|
||||
// Verify that this generated code is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
|
||||
// Verify that runtime/protoimpl is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
||||
)
|
||||
|
||||
//fortunetiger
|
||||
//龙
|
||||
type FortuneTigerPID int32
|
||||
|
||||
const (
|
||||
FortuneTigerPID_PACKET_FORTUNETIGER_ZERO FortuneTigerPID = 0 // 弃用消息号
|
||||
FortuneTigerPID_PACKET_FORTUNETIGER_SCFORTUNETIGERROOMINFO FortuneTigerPID = 5630 //房间信息
|
||||
FortuneTigerPID_PACKET_FORTUNETIGER_CSFORTUNETIGEROP FortuneTigerPID = 5631
|
||||
FortuneTigerPID_PACKET_FORTUNETIGER_SCFORTUNETIGEROP FortuneTigerPID = 5632
|
||||
FortuneTigerPID_PACKET_FORTUNETIGER_SCFORTUNETIGERROOMSTATE FortuneTigerPID = 5633
|
||||
FortuneTigerPID_PACKET_FORTUNETIGER_SCFORTUNETIGERBILLED FortuneTigerPID = 5634
|
||||
)
|
||||
|
||||
// Enum value maps for FortuneTigerPID.
|
||||
var (
|
||||
FortuneTigerPID_name = map[int32]string{
|
||||
0: "PACKET_FORTUNETIGER_ZERO",
|
||||
5630: "PACKET_FORTUNETIGER_SCFORTUNETIGERROOMINFO",
|
||||
5631: "PACKET_FORTUNETIGER_CSFORTUNETIGEROP",
|
||||
5632: "PACKET_FORTUNETIGER_SCFORTUNETIGEROP",
|
||||
5633: "PACKET_FORTUNETIGER_SCFORTUNETIGERROOMSTATE",
|
||||
5634: "PACKET_FORTUNETIGER_SCFORTUNETIGERBILLED",
|
||||
}
|
||||
FortuneTigerPID_value = map[string]int32{
|
||||
"PACKET_FORTUNETIGER_ZERO": 0,
|
||||
"PACKET_FORTUNETIGER_SCFORTUNETIGERROOMINFO": 5630,
|
||||
"PACKET_FORTUNETIGER_CSFORTUNETIGEROP": 5631,
|
||||
"PACKET_FORTUNETIGER_SCFORTUNETIGEROP": 5632,
|
||||
"PACKET_FORTUNETIGER_SCFORTUNETIGERROOMSTATE": 5633,
|
||||
"PACKET_FORTUNETIGER_SCFORTUNETIGERBILLED": 5634,
|
||||
}
|
||||
)
|
||||
|
||||
func (x FortuneTigerPID) Enum() *FortuneTigerPID {
|
||||
p := new(FortuneTigerPID)
|
||||
*p = x
|
||||
return p
|
||||
}
|
||||
|
||||
func (x FortuneTigerPID) String() string {
|
||||
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
|
||||
}
|
||||
|
||||
func (FortuneTigerPID) Descriptor() protoreflect.EnumDescriptor {
|
||||
return file_fortunetiger_proto_enumTypes[0].Descriptor()
|
||||
}
|
||||
|
||||
func (FortuneTigerPID) Type() protoreflect.EnumType {
|
||||
return &file_fortunetiger_proto_enumTypes[0]
|
||||
}
|
||||
|
||||
func (x FortuneTigerPID) Number() protoreflect.EnumNumber {
|
||||
return protoreflect.EnumNumber(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use FortuneTigerPID.Descriptor instead.
|
||||
func (FortuneTigerPID) EnumDescriptor() ([]byte, []int) {
|
||||
return file_fortunetiger_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
type FortuneDragonPlayerData struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字
|
||||
SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号
|
||||
Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像
|
||||
Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别
|
||||
Coin int64 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币
|
||||
Pos int32 `protobuf:"varint,6,opt,name=Pos,proto3" json:"Pos,omitempty"` //座位位置
|
||||
Flag int32 `protobuf:"varint,7,opt,name=Flag,proto3" json:"Flag,omitempty"` //二进制标记
|
||||
Params []string `protobuf:"bytes,8,rep,name=Params,proto3" json:"Params,omitempty"` //其他数据 如:ip 等
|
||||
City string `protobuf:"bytes,9,opt,name=City,proto3" json:"City,omitempty"` //城市
|
||||
HeadOutLine int32 `protobuf:"varint,10,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框
|
||||
VIP int32 `protobuf:"varint,11,opt,name=VIP,proto3" json:"VIP,omitempty"`
|
||||
}
|
||||
|
||||
func (x *FortuneDragonPlayerData) Reset() {
|
||||
*x = FortuneDragonPlayerData{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortunetiger_proto_msgTypes[0]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *FortuneDragonPlayerData) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*FortuneDragonPlayerData) ProtoMessage() {}
|
||||
|
||||
func (x *FortuneDragonPlayerData) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortunetiger_proto_msgTypes[0]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use FortuneDragonPlayerData.ProtoReflect.Descriptor instead.
|
||||
func (*FortuneDragonPlayerData) Descriptor() ([]byte, []int) {
|
||||
return file_fortunetiger_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
func (x *FortuneDragonPlayerData) GetName() string {
|
||||
if x != nil {
|
||||
return x.Name
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *FortuneDragonPlayerData) GetSnId() int32 {
|
||||
if x != nil {
|
||||
return x.SnId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneDragonPlayerData) GetHead() int32 {
|
||||
if x != nil {
|
||||
return x.Head
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneDragonPlayerData) GetSex() int32 {
|
||||
if x != nil {
|
||||
return x.Sex
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneDragonPlayerData) GetCoin() int64 {
|
||||
if x != nil {
|
||||
return x.Coin
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneDragonPlayerData) GetPos() int32 {
|
||||
if x != nil {
|
||||
return x.Pos
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneDragonPlayerData) GetFlag() int32 {
|
||||
if x != nil {
|
||||
return x.Flag
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneDragonPlayerData) GetParams() []string {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *FortuneDragonPlayerData) GetCity() string {
|
||||
if x != nil {
|
||||
return x.City
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *FortuneDragonPlayerData) GetHeadOutLine() int32 {
|
||||
if x != nil {
|
||||
return x.HeadOutLine
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneDragonPlayerData) GetVIP() int32 {
|
||||
if x != nil {
|
||||
return x.VIP
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//房间信息
|
||||
//PACKET_FORTUNETIGER_SCFORTUNETIGERROOMINFO
|
||||
type SCFortuneDragonRoomInfo struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id
|
||||
GameFreeId int32 `protobuf:"varint,2,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"`
|
||||
GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id
|
||||
RoomMode int32 `protobuf:"varint,4,opt,name=RoomMode,proto3" json:"RoomMode,omitempty"` //游戏模式
|
||||
Params []int32 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"` //规则参数
|
||||
NumOfGames int32 `protobuf:"varint,6,opt,name=NumOfGames,proto3" json:"NumOfGames,omitempty"` //当前第几局
|
||||
State int32 `protobuf:"varint,7,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
|
||||
ParamsEx []int64 `protobuf:"varint,8,rep,packed,name=ParamsEx,proto3" json:"ParamsEx,omitempty"` //其他参数
|
||||
SceneType int32 `protobuf:"varint,9,opt,name=SceneType,proto3" json:"SceneType,omitempty"` //房间模式
|
||||
Player *FortuneDragonPlayerData `protobuf:"bytes,10,opt,name=Player,proto3" json:"Player,omitempty"` //房间内的玩家信息
|
||||
PlayerInfo string `protobuf:"bytes,11,opt,name=PlayerInfo,proto3" json:"PlayerInfo,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomInfo) Reset() {
|
||||
*x = SCFortuneDragonRoomInfo{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortunetiger_proto_msgTypes[1]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomInfo) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneDragonRoomInfo) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneDragonRoomInfo) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortunetiger_proto_msgTypes[1]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneDragonRoomInfo.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneDragonRoomInfo) Descriptor() ([]byte, []int) {
|
||||
return file_fortunetiger_proto_rawDescGZIP(), []int{1}
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomInfo) GetRoomId() int32 {
|
||||
if x != nil {
|
||||
return x.RoomId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomInfo) GetGameFreeId() int32 {
|
||||
if x != nil {
|
||||
return x.GameFreeId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomInfo) GetGameId() int32 {
|
||||
if x != nil {
|
||||
return x.GameId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomInfo) GetRoomMode() int32 {
|
||||
if x != nil {
|
||||
return x.RoomMode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomInfo) GetParams() []int32 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomInfo) GetNumOfGames() int32 {
|
||||
if x != nil {
|
||||
return x.NumOfGames
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomInfo) GetState() int32 {
|
||||
if x != nil {
|
||||
return x.State
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomInfo) GetParamsEx() []int64 {
|
||||
if x != nil {
|
||||
return x.ParamsEx
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomInfo) GetSceneType() int32 {
|
||||
if x != nil {
|
||||
return x.SceneType
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomInfo) GetPlayer() *FortuneDragonPlayerData {
|
||||
if x != nil {
|
||||
return x.Player
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomInfo) GetPlayerInfo() string {
|
||||
if x != nil {
|
||||
return x.PlayerInfo
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
//玩家操作
|
||||
//PACKET_FORTUNETIGER_CSFORTUNETIGEROP
|
||||
type CSFortuneDragonOp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码 0.spin
|
||||
Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数 下注索引编号
|
||||
}
|
||||
|
||||
func (x *CSFortuneDragonOp) Reset() {
|
||||
*x = CSFortuneDragonOp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortunetiger_proto_msgTypes[2]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *CSFortuneDragonOp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*CSFortuneDragonOp) ProtoMessage() {}
|
||||
|
||||
func (x *CSFortuneDragonOp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortunetiger_proto_msgTypes[2]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use CSFortuneDragonOp.ProtoReflect.Descriptor instead.
|
||||
func (*CSFortuneDragonOp) Descriptor() ([]byte, []int) {
|
||||
return file_fortunetiger_proto_rawDescGZIP(), []int{2}
|
||||
}
|
||||
|
||||
func (x *CSFortuneDragonOp) GetOpCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *CSFortuneDragonOp) GetParams() []int64 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//玩家操作返回
|
||||
//PACKET_FORTUNETIGER_SCFORTUNETIGEROP
|
||||
type SCFortuneDragonOp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码
|
||||
OpRetCode int32 `protobuf:"varint,2,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //操作结果 1.金币不足 2.低于该值不能押注
|
||||
Params []int64 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonOp) Reset() {
|
||||
*x = SCFortuneDragonOp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortunetiger_proto_msgTypes[3]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonOp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneDragonOp) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneDragonOp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortunetiger_proto_msgTypes[3]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneDragonOp.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneDragonOp) Descriptor() ([]byte, []int) {
|
||||
return file_fortunetiger_proto_rawDescGZIP(), []int{3}
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonOp) GetOpCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonOp) GetOpRetCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpRetCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonOp) GetParams() []int64 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//房间状态
|
||||
//PACKET_FORTUNETIGER_SCFORTUNETIGERROOMSTATE
|
||||
type SCFortuneDragonRoomState struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
State int32 `protobuf:"varint,1,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
|
||||
SubState int32 `protobuf:"varint,2,opt,name=SubState,proto3" json:"SubState,omitempty"` //房间当前子状态
|
||||
Params []int32 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //状态参数
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomState) Reset() {
|
||||
*x = SCFortuneDragonRoomState{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortunetiger_proto_msgTypes[4]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomState) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneDragonRoomState) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneDragonRoomState) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortunetiger_proto_msgTypes[4]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneDragonRoomState.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneDragonRoomState) Descriptor() ([]byte, []int) {
|
||||
return file_fortunetiger_proto_rawDescGZIP(), []int{4}
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomState) GetState() int32 {
|
||||
if x != nil {
|
||||
return x.State
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomState) GetSubState() int32 {
|
||||
if x != nil {
|
||||
return x.SubState
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonRoomState) GetParams() []int32 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//PACKET_FORTUNETIGER_SCFORTUNETIGERBILLED
|
||||
type SCFortuneDragonBilled struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpRetCode int32 `protobuf:"varint,1,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //0.spin成功 1.spin失败
|
||||
GameEndStr string `protobuf:"bytes,2,opt,name=GameEndStr,proto3" json:"GameEndStr,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonBilled) Reset() {
|
||||
*x = SCFortuneDragonBilled{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_fortunetiger_proto_msgTypes[5]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonBilled) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneDragonBilled) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneDragonBilled) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_fortunetiger_proto_msgTypes[5]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneDragonBilled.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneDragonBilled) Descriptor() ([]byte, []int) {
|
||||
return file_fortunetiger_proto_rawDescGZIP(), []int{5}
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonBilled) GetOpRetCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpRetCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneDragonBilled) GetGameEndStr() string {
|
||||
if x != nil {
|
||||
return x.GameEndStr
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
var File_fortunetiger_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_fortunetiger_proto_rawDesc = []byte{
|
||||
0x0a, 0x12, 0x66, 0x6f, 0x72, 0x74, 0x75, 0x6e, 0x65, 0x74, 0x69, 0x67, 0x65, 0x72, 0x2e, 0x70,
|
||||
0x72, 0x6f, 0x74, 0x6f, 0x12, 0x0c, 0x66, 0x6f, 0x72, 0x74, 0x75, 0x6e, 0x65, 0x74, 0x69, 0x67,
|
||||
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||||
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|
||||
}
|
||||
|
||||
var (
|
||||
file_fortunetiger_proto_rawDescOnce sync.Once
|
||||
file_fortunetiger_proto_rawDescData = file_fortunetiger_proto_rawDesc
|
||||
)
|
||||
|
||||
func file_fortunetiger_proto_rawDescGZIP() []byte {
|
||||
file_fortunetiger_proto_rawDescOnce.Do(func() {
|
||||
file_fortunetiger_proto_rawDescData = protoimpl.X.CompressGZIP(file_fortunetiger_proto_rawDescData)
|
||||
})
|
||||
return file_fortunetiger_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_fortunetiger_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||
var file_fortunetiger_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
|
||||
var file_fortunetiger_proto_goTypes = []interface{}{
|
||||
(FortuneTigerPID)(0), // 0: fortunetiger.FortuneTigerPID
|
||||
(*FortuneDragonPlayerData)(nil), // 1: fortunetiger.FortuneDragonPlayerData
|
||||
(*SCFortuneDragonRoomInfo)(nil), // 2: fortunetiger.SCFortuneDragonRoomInfo
|
||||
(*CSFortuneDragonOp)(nil), // 3: fortunetiger.CSFortuneDragonOp
|
||||
(*SCFortuneDragonOp)(nil), // 4: fortunetiger.SCFortuneDragonOp
|
||||
(*SCFortuneDragonRoomState)(nil), // 5: fortunetiger.SCFortuneDragonRoomState
|
||||
(*SCFortuneDragonBilled)(nil), // 6: fortunetiger.SCFortuneDragonBilled
|
||||
}
|
||||
var file_fortunetiger_proto_depIdxs = []int32{
|
||||
1, // 0: fortunetiger.SCFortuneDragonRoomInfo.Player:type_name -> fortunetiger.FortuneDragonPlayerData
|
||||
1, // [1:1] is the sub-list for method output_type
|
||||
1, // [1:1] is the sub-list for method input_type
|
||||
1, // [1:1] is the sub-list for extension type_name
|
||||
1, // [1:1] is the sub-list for extension extendee
|
||||
0, // [0:1] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_fortunetiger_proto_init() }
|
||||
func file_fortunetiger_proto_init() {
|
||||
if File_fortunetiger_proto != nil {
|
||||
return
|
||||
}
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_fortunetiger_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*FortuneDragonPlayerData); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_fortunetiger_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneDragonRoomInfo); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_fortunetiger_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSFortuneDragonOp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_fortunetiger_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneDragonOp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_fortunetiger_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneDragonRoomState); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_fortunetiger_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneDragonBilled); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_fortunetiger_proto_rawDesc,
|
||||
NumEnums: 1,
|
||||
NumMessages: 6,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
GoTypes: file_fortunetiger_proto_goTypes,
|
||||
DependencyIndexes: file_fortunetiger_proto_depIdxs,
|
||||
EnumInfos: file_fortunetiger_proto_enumTypes,
|
||||
MessageInfos: file_fortunetiger_proto_msgTypes,
|
||||
}.Build()
|
||||
File_fortunetiger_proto = out.File
|
||||
file_fortunetiger_proto_rawDesc = nil
|
||||
file_fortunetiger_proto_goTypes = nil
|
||||
file_fortunetiger_proto_depIdxs = nil
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
syntax = "proto3";
|
||||
package fortunetiger;
|
||||
option go_package = "mongo.games.com/game/protocol/fortunetiger";
|
||||
|
||||
//fortunetiger
|
||||
//龙
|
||||
enum FortuneTigerPID {
|
||||
PACKET_FORTUNETIGER_ZERO = 0;// 弃用消息号
|
||||
PACKET_FORTUNETIGER_SCFORTUNETIGERROOMINFO = 5630; //房间信息
|
||||
PACKET_FORTUNETIGER_CSFORTUNETIGEROP = 5631;
|
||||
PACKET_FORTUNETIGER_SCFORTUNETIGEROP = 5632;
|
||||
PACKET_FORTUNETIGER_SCFORTUNETIGERROOMSTATE = 5633;
|
||||
PACKET_FORTUNETIGER_SCFORTUNETIGERBILLED = 5634;
|
||||
}
|
||||
|
||||
message FortuneDragonPlayerData {
|
||||
string Name = 1; //名字
|
||||
int32 SnId = 2; //账号
|
||||
int32 Head = 3; //头像
|
||||
int32 Sex = 4; //性别
|
||||
int64 Coin = 5; //金币
|
||||
int32 Pos = 6; //座位位置
|
||||
int32 Flag = 7; //二进制标记
|
||||
repeated string Params = 8; //其他数据 如:ip 等
|
||||
string City = 9; //城市
|
||||
int32 HeadOutLine = 10; //头像框
|
||||
int32 VIP = 11;
|
||||
}
|
||||
//房间信息
|
||||
//PACKET_FORTUNETIGER_SCFORTUNETIGERROOMINFO
|
||||
message SCFortuneDragonRoomInfo {
|
||||
int32 RoomId = 1; //房间id
|
||||
int32 GameFreeId = 2;
|
||||
int32 GameId = 3; //游戏id
|
||||
int32 RoomMode = 4; //游戏模式
|
||||
repeated int32 Params = 5; //规则参数
|
||||
int32 NumOfGames = 6; //当前第几局
|
||||
int32 State = 7; //房间当前状态
|
||||
repeated int64 ParamsEx = 8; //其他参数
|
||||
int32 SceneType = 9; //房间模式
|
||||
FortuneDragonPlayerData Player = 10; //房间内的玩家信息
|
||||
string PlayerInfo = 11;
|
||||
}
|
||||
//玩家操作
|
||||
//PACKET_FORTUNETIGER_CSFORTUNETIGEROP
|
||||
message CSFortuneDragonOp {
|
||||
int32 OpCode = 1; //操作码 0.spin
|
||||
repeated int64 Params = 2; //操作参数 下注索引编号
|
||||
}
|
||||
//玩家操作返回
|
||||
//PACKET_FORTUNETIGER_SCFORTUNETIGEROP
|
||||
message SCFortuneDragonOp {
|
||||
int32 OpCode = 1; //操作码
|
||||
int32 OpRetCode = 2; //操作结果 1.金币不足 2.低于该值不能押注
|
||||
repeated int64 Params = 3; //操作参数
|
||||
}
|
||||
//房间状态
|
||||
//PACKET_FORTUNETIGER_SCFORTUNETIGERROOMSTATE
|
||||
message SCFortuneDragonRoomState {
|
||||
int32 State = 1; //房间当前状态
|
||||
int32 SubState = 2; //房间当前子状态
|
||||
repeated int32 Params = 3; //状态参数
|
||||
}
|
||||
//PACKET_FORTUNETIGER_SCFORTUNETIGERBILLED
|
||||
message SCFortuneDragonBilled{
|
||||
int32 OpRetCode = 1;//0.spin成功 1.spin失败
|
||||
string GameEndStr = 2;
|
||||
}
|
Loading…
Reference in New Issue