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@ -986,6 +986,7 @@ func (this *StateOp) OnLeave(s *base.Scene) {
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SnId: player.SnId,
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SnId: player.SnId,
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AutoTime: player.AutoMill.Milliseconds(),
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AutoTime: player.AutoMill.Milliseconds(),
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HandTime: player.HandMill.Milliseconds(),
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HandTime: player.HandMill.Milliseconds(),
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Ts: time.Now().Unix(),
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}, mq.BackThirteenAutoLog)
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}, mq.BackThirteenAutoLog)
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}
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}
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@ -7,4 +7,5 @@ type ThirteenAutoLog struct {
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SnId int32 `gorm:"index;column:snid"`
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SnId int32 `gorm:"index;column:snid"`
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AutoTime int64 // 自动时长,毫秒
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AutoTime int64 // 自动时长,毫秒
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HandTime int64 // 手动时长,毫秒
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HandTime int64 // 手动时长,毫秒
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Ts int64
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}
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}
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