fix totalout
This commit is contained in:
parent
f87ab997aa
commit
11dddfcec5
|
@ -503,7 +503,7 @@ func FortuneDragonAndSaveLog(sceneEx *FortuneDragonSceneData, playerEx *FortuneD
|
|||
playerEx.currentLogId = logid
|
||||
sceneEx.SaveGameDetailedLog(logid, info, &base.GameDetailedParam{})
|
||||
totalin := playerEx.totalBet
|
||||
totalout := int64(data.RoundReward) + playerEx.taxCoin + totalin
|
||||
totalout := int64(data.RoundReward) + playerEx.taxCoin
|
||||
validFlow := totalin + totalout
|
||||
validBet := common.AbsI64(totalin - totalout)
|
||||
logParam := &base.SaveGamePlayerListLogParam{
|
||||
|
|
|
@ -506,7 +506,7 @@ func FortuneRabbitAndSaveLog(sceneEx *FortuneRabbitSceneData, playerEx *FortuneR
|
|||
playerEx.currentLogId = logid
|
||||
sceneEx.SaveGameDetailedLog(logid, info, &base.GameDetailedParam{})
|
||||
totalin := playerEx.totalBet
|
||||
totalout := int64(data.RoundReward) + playerEx.taxCoin + totalin
|
||||
totalout := int64(data.RoundReward) + playerEx.taxCoin
|
||||
validFlow := totalin + totalout
|
||||
validBet := common.AbsI64(totalin - totalout)
|
||||
logParam := &base.SaveGamePlayerListLogParam{
|
||||
|
|
Loading…
Reference in New Issue