update rabbit bet
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@ -10,79 +10,79 @@ func init() {
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FortuneRabbitBetBetChangeList = map[int64]*structs.FortuneRabbitBetBetChangeList{
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0: {
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Index: 0,
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BetChangeList: 0.3,
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BetChangeList: 300000,
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BetSizeIndex: 0,
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BetLevelIndex: 0,
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},
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1: {
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Index: 1,
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BetChangeList: 0.6,
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BetChangeList: 600000,
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BetSizeIndex: 0,
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BetLevelIndex: 1,
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},
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2: {
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Index: 2,
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BetChangeList: 0.9,
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BetChangeList: 900000,
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BetSizeIndex: 0,
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BetLevelIndex: 2,
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},
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3: {
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Index: 3,
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BetChangeList: 1,
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BetChangeList: 1000000,
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BetSizeIndex: 1,
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BetLevelIndex: 0,
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},
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4: {
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Index: 4,
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BetChangeList: 1.5,
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BetChangeList: 1500000,
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BetSizeIndex: 0,
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BetLevelIndex: 4,
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},
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5: {
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Index: 5,
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BetChangeList: 3,
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BetChangeList: 3000000,
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BetSizeIndex: 0,
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BetLevelIndex: 9,
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},
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6: {
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Index: 6,
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BetChangeList: 5,
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BetChangeList: 5000000,
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BetSizeIndex: 1,
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BetLevelIndex: 4,
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},
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7: {
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Index: 7,
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BetChangeList: 9,
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BetChangeList: 9000000,
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BetSizeIndex: 3,
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BetLevelIndex: 0,
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},
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8: {
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Index: 8,
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BetChangeList: 10,
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BetChangeList: 10000000,
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BetSizeIndex: 1,
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BetLevelIndex: 9,
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},
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9: {
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Index: 9,
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BetChangeList: 15,
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BetChangeList: 15000000,
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BetSizeIndex: 2,
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BetLevelIndex: 4,
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},
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10: {
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Index: 10,
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BetChangeList: 30,
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BetChangeList: 30000000,
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BetSizeIndex: 2,
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BetLevelIndex: 9,
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},
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11: {
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Index: 11,
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BetChangeList: 45,
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BetChangeList: 45000000,
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BetSizeIndex: 3,
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BetLevelIndex: 4,
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},
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12: {
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Index: 12,
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BetChangeList: 90,
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BetChangeList: 90000000,
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BetSizeIndex: 3,
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BetLevelIndex: 9,
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},
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@ -141,19 +141,19 @@ func init() {
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FortuneRabbitBetBetSize = map[int64]*structs.FortuneRabbitBetBetSize{
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0: {
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Index: 0,
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BetSize: 300,
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BetSize: 300000000,
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},
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1: {
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Index: 1,
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BetSize: 1000,
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BetSize: 1000000000,
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},
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2: {
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Index: 2,
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BetSize: 3000,
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BetSize: 3000000000,
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},
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3: {
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Index: 3,
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BetSize: 9000,
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BetSize: 9000000000,
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},
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}
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