Merge branch 'develop' into dev_slots
This commit is contained in:
commit
0eeaad7caa
|
@ -30,6 +30,9 @@ func GameDetailedLogsCollection(plt string) *mongo.Collection {
|
|||
c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"-ts", "gamefreeid"}, Background: true, Sparse: true})
|
||||
c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"-ts", "cycleid"}, Background: true, Sparse: true})
|
||||
c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"cycleid"}, Background: true, Sparse: true})
|
||||
c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"ts", "cycleid"}, Background: true, Sparse: true})
|
||||
c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"time", "cycleid"}, Background: true, Sparse: true})
|
||||
c_gamedetailed.EnsureIndex(mgo.Index{Key: []string{"-time", "cycleid"}, Background: true, Sparse: true})
|
||||
}
|
||||
return c_gamedetailed
|
||||
}
|
||||
|
|
|
@ -43,6 +43,7 @@ func GamePlayerListLogsCollection(plt string) *mongo.Collection {
|
|||
c_gameplayerlistlog.EnsureIndex(mgo.Index{Key: []string{"-ts", "snid", "gamefreeid"}, Background: true, Sparse: true})
|
||||
c_gameplayerlistlog.EnsureIndex(mgo.Index{Key: []string{"-ts", "cycleid"}, Background: true, Sparse: true})
|
||||
c_gameplayerlistlog.EnsureIndex(mgo.Index{Key: []string{"cycleid"}, Background: true, Sparse: true})
|
||||
c_gameplayerlistlog.EnsureIndex(mgo.Index{Key: []string{"ts", "cycleid"}, Background: true, Sparse: true})
|
||||
}
|
||||
return c_gameplayerlistlog
|
||||
}
|
||||
|
|
|
@ -82,7 +82,7 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
|
|||
sceneEx.playingSnid = p.SnId
|
||||
|
||||
//发送向前移动指令
|
||||
sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonFront)
|
||||
sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonBack)
|
||||
|
||||
s.ChangeSceneState(rule.ClawDollSceneStateStart)
|
||||
sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateStart))
|
||||
|
|
|
@ -212,7 +212,10 @@ func (this *CSLoginHandler) Process(s *netlib.Session, packetid int, data interf
|
|||
// lss 其它连接
|
||||
lss := LoginStateMgrSington.LoginFinish(csl.GetUsername(), csl.GetPlatform(), sid, ls.acc, tagkey)
|
||||
player := PlayerMgrSington.GetPlayerBySnId(ls.acc.SnId)
|
||||
waitMatch, _ := TournamentMgr.IsMatchWaiting(player.Platform, player.SnId)
|
||||
waitMatch := false
|
||||
if player != nil {
|
||||
waitMatch, _ = TournamentMgr.IsMatchWaiting(player.Platform, player.SnId)
|
||||
}
|
||||
if len(lss) > 0 && (player != nil && (player.scene != nil || player.thrscene != 0 || waitMatch || TournamentMgr.IsMatching(player.SnId))) {
|
||||
sendSCLogin(login_proto.OpResultCode_OPRC_LoginOtherPlace)
|
||||
sendSCDisconnect(common.KickReason_Logining)
|
||||
|
|
Loading…
Reference in New Issue