slots bug

This commit is contained in:
tomas 2025-01-20 19:50:02 +08:00
parent ac06b94a75
commit 0c1c2f533a
1 changed files with 2 additions and 2 deletions

View File

@ -119,7 +119,7 @@ func (f *Formation) ResetRandSymbols(r *randx.Randx) {
symbol := reelDesc.Reel[symbolIdx%length]
f.Symbols = append(f.Symbols, symbol)
}
f.SymbolsAbove = append(f.SymbolsAbove, reelDesc.Reel[(startIdx-1)%length])
f.SymbolsAbove = append(f.SymbolsAbove, reelDesc.Reel[(startIdx-1+length)%length])
f.SymbolsBelow = append(f.SymbolsBelow, reelDesc.Reel[(startIdx+reelDesc.Range)%length])
}
}
@ -137,7 +137,7 @@ func (f *Formation) ResetRandSymbolsByIndex(r *randx.Randx) {
symbol := reelDesc.Reel[symbolIdx%length]
f.Symbols = append(f.Symbols, symbol)
}
f.SymbolsAbove = append(f.SymbolsAbove, reelDesc.Reel[(startIdx-1)%length])
f.SymbolsAbove = append(f.SymbolsAbove, reelDesc.Reel[(startIdx-1+length)%length])
f.SymbolsBelow = append(f.SymbolsBelow, reelDesc.Reel[(startIdx+reelDesc.Range)%length])
}
}