modify mq游戏记录

This commit is contained in:
sk 2025-01-04 15:12:28 +08:00
parent b76949b468
commit 06ed65d88f
1 changed files with 36 additions and 28 deletions

View File

@ -2094,11 +2094,6 @@ func (this *Scene) Statistics(param *StaticParam) {
logger.Logger.Tracef("Statistics gameId:%v wbLevel:%v gain:%v addGain:%v", this.GameId, wbLevel, param.Gain, addGain)
// 比赛场,私人房不统计
if this.IsMatchScene() || this.IsPrivateScene() {
return
}
var totalIn int64
var totalOut int64
now := time.Now()
@ -2181,6 +2176,40 @@ func (this *Scene) Statistics(param *StaticParam) {
statics = append(statics, &data.Statics)
}
f := func(list []*model.PlayerGameStatics) {
for _, data := range list {
if data != nil {
if !this.IsMatchScene() && !this.IsPrivateScene() { // 比赛场,私人房不统计
data.TotalIn += totalIn
data.TotalOut += totalOut
data.Tax += param.GainTax
}
if param.IsAddTimes {
data.GameTimes++
if param.Gain > 0 {
data.WinGameTimes++
data.WinGameTimesNum++
data.LoseGameTimesNum = 0
} else if param.Gain < 0 {
data.LoseGameTimes++
data.LoseGameTimesNum++
data.WinGameTimesNum = 0
} else {
data.DrawGameTimes++
data.WinGameTimesNum = 0
data.LoseGameTimesNum = 0
}
}
}
}
}
f(statics)
statics = statics[:0]
if this.IsMatchScene() || this.IsPrivateScene() {
return
}
// 新手输赢统计
if !model.GameParamData.CloseNovice && !common.InSliceInt(model.GameParamData.CloseNoviceGame, int(this.GameId)) && isControl && wbLevel == 0 && isNovice {
keyNoviceGameId := common.GetKeyNoviceGameId(int(this.GameId))
@ -2249,29 +2278,8 @@ func (this *Scene) Statistics(param *StaticParam) {
logger.Logger.Tracef("Statistics PlayerPool gameId:%v wbLevel:%v gain:%v addGain:%v", this.GameId, wbLevel, param.Gain, addGain)
}
for _, data := range statics {
if data != nil {
data.TotalIn += totalIn
data.TotalOut += totalOut
data.Tax += param.GainTax
if param.IsAddTimes {
data.GameTimes++
if param.Gain > 0 {
data.WinGameTimes++
data.WinGameTimesNum++
data.LoseGameTimesNum = 0
} else if param.Gain < 0 {
data.LoseGameTimes++
data.LoseGameTimesNum++
data.WinGameTimesNum = 0
} else {
data.DrawGameTimes++
data.WinGameTimesNum = 0
data.LoseGameTimesNum = 0
}
}
}
}
f(statics)
statics = statics[:0]
// 玩家身上元数据
if param.IsAddTimes {