diff --git a/worldsrv/scene.go b/worldsrv/scene.go index bd5e0eb..cba5275 100644 --- a/worldsrv/scene.go +++ b/worldsrv/scene.go @@ -422,6 +422,7 @@ func (this *Scene) PlayerEnter(p *Player, pos int, ischangeroom bool) bool { } this.gameSess.AddPlayer(p) FirePlayerEnterScene(p, this) + this.sp.OnPlayerEnter(this, p) return true } @@ -507,6 +508,8 @@ func (this *Scene) lastScene(p *Player) { } func (this *Scene) DelPlayer(p *Player) bool { + FirePlayerLeaveScene(p, this) + this.sp.OnPlayerLeave(this, p) if p.scene != this { roomId := 0 if p.scene != nil {